Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Timguska to Russia
1 tactical_bomber moved from Kansu to Russia
4 infantry moved from Timguska to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -0,33
Russians regular : -0,17
@martin I can only play again tomorrow evening
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
3 fighters moved from Yunnan to Szechwan
1 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Szechwan, round 2 : 2/1 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Chinese defend with 1 fighter
Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Burma, round 2 : 4/1 hits, 3,17 expected hits
UK_Pacific roll dice for 1 aaGun, 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Caroline Islands
1 bomber moved from 16 Sea Zone to Japan
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 destroyer, 2 fighters and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,50
Japanese regular : 1,00
UK_Pacific regular : -0,33
@martin said in L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck:
@martin I can only play again tomorrow evening
no problem, take your time
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
3 artilleries and 3 infantry moved from Morocco to Algeria
1 armour moved from Libya to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Algeria
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery
Americans roll dice for 3 artilleries and 3 infantry in Algeria, round 2 : 2/0 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking 93 Sea Zone from Italians, taking Algeria from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Libya to Egypt
1 fighter moved from Persia to Egypt
1 armour moved from Persia to Iraq
1 armour moved from Iraq to Trans-Jordan
2 artilleries, 1 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
2 armour moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 : 2/0 hits, 2,00 expected hits
Italians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 3/1 hits, 3,33 expected hits
3 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
British roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/1 hits, 1,33 expected hits
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : -0,33
@martin Do you chose a fighter or a tactical bomber as casualty?
@martin said in L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck:
@martin Do you chose a fighter or a tactical bomber as casualty?
@Martin not sure where you mean, did you post the safe?
@myygames Yes, just above, British round 6
@martin said in L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck:
@myygames Yes, just above, British round 6
I am sory, could swear that it was not there a minute ago… maybe too late.
Pls chose tact fighter tact fighter
@myygames :+1:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
3 artilleries and 3 infantry moved from Morocco to Algeria
1 armour moved from Libya to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Algeria
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery
Americans roll dice for 3 artilleries and 3 infantry in Algeria, round 2 : 2/0 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking 93 Sea Zone from Italians, taking Algeria from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Libya to Egypt
1 fighter moved from Persia to Egypt
1 armour moved from Persia to Iraq
1 armour moved from Iraq to Trans-Jordan
2 artilleries, 1 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
2 armour moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 : 2/0 hits, 2,00 expected hits
Italians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 3/1 hits, 3,33 expected hits
3 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
British roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/1 hits, 1,33 expected hits
Italians roll dice for 2 fighters and 2 tactical_bombers in Egypt, round 3 : 2/1 hits, 2,33 expected hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Egypt
British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 4 : 2/1 hits, 1,83 expected hits
1 fighter owned by the British lost in Egypt
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 artillery, 2 fighters and 3 infantry
Casualties for Italians: 2 armour
Casualties for Germans: 1 tactical_bomber
Battle in Burma
British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Japanese defend with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
British roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Burma, round 2 : 4/1 hits, 3,83 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Burma, round 2 : 3/1 hits, 3,67 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 3 : 4/1 hits, 3,33 expected hits
Japanese roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Burma, round 3 : 3/1 hits, 2,33 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
British roll dice for 2 armour, 1 artillery and 2 fighters in Burma, round 4 : 2/1 hits, 2,33 expected hits
Japanese roll dice for 2 armour in Burma, round 4 : 1/0 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Burma to India
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 1 bomber placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 26 PUs (5 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,00
Italians regular : -0,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Greece to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Alexandria
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 : 2/1 hits, 2,50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 2/1 hits, 1,50 expected hits
1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Greece
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 fighter moved from Rostov to Bryansk
Place Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0,83
Russians regular : 0,50
British regular : 0,50
@Martin you may choose other casualties in Alexandria of corse, i made two
Also I will bombard russia with 3 bombers and one fighter in the german turn. you have an intercept decision.
@myygames Thank you - I agree with the casualties. No interceptors in Moscow, this time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
3 transports moved from 28 Sea Zone to 10 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
3 transports moved from 28 Sea Zone to 10 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
3 artilleries and 1 infantry moved from Archangel to Nenetsia
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Egypt to 81 Sea Zone
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Western Germany to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,50 expected hits
Bombing raid in Russia rolls: 5,5,6 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
3 bombers moved from Russia to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 fighter moved from Egypt to Greece
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to France
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 bombers, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,33
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 22 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 15 PUs; end with 37 PUs
Combat Hit Differential Summary :