@ArtofWar1947 Skipped scramble in 114.
L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck
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I am looking forward to the game - good luck to both of us!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Good luck to you as well
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@Martin I noticed we have LHTR Bombers option on. I would opt to turn that off. If you are OK I will change that with the german turn.
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@myygames that’s fine - I don’t even know what that stands for. Please go ahead and turn it off.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@Martin Scramble 110 or 111?
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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@myygames no scrambling
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/0 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 6/1 hits, 5,50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 : 5/1 hits, 4,83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2,67 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 4/1 hits, 4,17 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/1 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 : 1/1 hits, 1,17 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter moved from Southern France to Northern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland Place Units - Germans 1 artillery, 1 bomber and 2 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Germans collect 39 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0,67 Neutral_Allies regular : 0,33 Germans regular : -0,33 British regular : 1,50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Sakha to Buryatia 2 infantry moved from Amur to Buryatia 2 aaGuns moved from Sakha to Amur 1 artillery and 2 infantry moved from Novgorod to Belarus 2 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/1 hits, 3,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/1 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Formosa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Kiangsu to Anhwe 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,33
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 armour moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from Egypt to Ethiopia 1 armour moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 battleship moved from 111 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat Hit Differential Summary :
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@martin do you scramble in SZ97?
In the non-combat phase, I will need to edit one UK Pacific transporter from SZ39 to SZ41, as I cannot move it. I had the same bug during my last game. Apparently I shouldn’t take a UK Pacific transport for the bid but a UK/British transport.
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@martin said in L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck:
@martin do you scramble in SZ97?
In the non-combat phase, I will need to edit one UK Pacific transporter from SZ39 to SZ41, as I cannot move it. I had the same bug during my last game. Apparently I shouldn’t take a UK Pacific transport for the bid but a UK/British transport.
Of corse you may edit this. By the way I would propose to allow edits as long as there are no relvant dice rolled.
@Martin I need to look at the safe before taking a scramble decision.
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@martin said in L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck:
@martin do you scramble in SZ97?
no scramble in 97