Allied Bid of $40
sub sz98
mic Egypt
air base in Gibraltar
transport sz71
Bretters axis vs Sovietishcat +12 allies BM3 L game3 2021
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 fighter owned by the Italians retreated British win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport British defend with 1 carrier, 1 destroyer and 1 fighter Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians retreated to 95 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -18 Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Casualties for British: 1 carrier and 1 destroyer Battle in Greece Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 1 armour owned by the Italians retreated to Albania Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry 1 fighter owned by the British could not land and were killed Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Turning on Edit Mode EDIT: Changing ownership of Kenya from British to Italians EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 96 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,3 Italians collect 10 PUs (4 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -3.50 Neutral_Allies regular : 0.67 British regular : 1.17 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from French West Africa to French Central Africa Turn Complete - FrenchCombat Hit Differential Summary :
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@bretters You see this time I did not forget to land my troops in Java :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
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@sovietishcat good job! Haha . Did you notice how Italy also got diced hard… đŸ¤¬
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@bretters Yes poor Italy!
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 submarine and 9 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to Greece 1 bomber moved from Western Germany to Greece 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - GermansCombat Hit Differential Summary :
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@sovietishcat scramble to SZ 110? you - 3 ftr, 1 DD, me - 2 sub, 2 ftr, 3 tac
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Are you SB london as well?
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I would like to see what you are Buying, could you post the file, just in case?
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@sovietishcat already posted the game save /summary which includes m purhcase of 9 transports and 1 sub
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@bretters Oh ya, sorry I did not see it! No scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 submarine and 9 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to Greece 1 bomber moved from Western Germany to Greece 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Scotland Battle in Greece Germans attack with 3 armour, 2 bombers and 6 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 bombers and 6 infantry in Greece, round 2 : 3/11 hits, 3.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 2 bombers and 5 infantry in Greece, round 3 : 3/10 hits, 3.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour, 2 bombers and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 110 Sea Zone Germans attack with 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 bomber moved from Greece to Western Germany 1 bomber moved from Greece to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 armour moved from France to Western Germany 1 armour moved from France to Western Germany 1 armour moved from France to Western Germany 1 armour moved from France to Western Germany 1 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 aaGun moved from 111 Sea Zone to Scotland 1 infantry moved from Germany to Western Germany 5 infantry moved from Finland to Norway Place Units - Germans 1 submarine and 9 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
French regular : 0.33 Neutral_Allies regular : -0.67 Germans regular : -2.67 British regular : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 bomber, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur Combat - Russians Battle in Amur Russians attack with 3 infantry Japanese defend with 1 armour Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Timguska 1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 127 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Bryansk to Belarus 8 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 2 aaGuns moved from Bryansk to Belarus 4 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland Place Units - Russians 1 marine placed in Novgorod 1 bomber placed in Russia 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 2 infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : -0,50 Russians regular : 0,50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 6 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 6 infantry moved from Hunan to Anhwe 1 infantry moved from Korea to Amur 1 artillery moved from Korea to Amur 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Anhwe 2 fighters and 2 tactical_bombers moved from Manchuria to Amur 1 bomber moved from Japan to Amur 1 fighter moved from Korea to Japan 1 fighter moved from Japan to Caroline Islands 1 tactical_bomber moved from Japan to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from 5 Sea Zone to Amur 2 fighters and 2 tactical_bombers moved from Jehol to Amur Combat - Japanese Battle in Soviet Far East Battle in Amur Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Amur, round 2 : 5/13 hits, 6.67 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Manchuria to Korea 1 bomber moved from Amur to Japan 1 fighter moved from Amur to Korea 1 tactical_bomber moved from Amur to Korea 1 fighter moved from Amur to Chahar 1 tactical_bomber moved from Amur to Chahar 1 fighter moved from Amur to Anhwe 1 tactical_bomber moved from Amur to Anhwe 1 fighter moved from Amur to Jehol 1 tactical_bomber moved from Amur to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Korea 2 artilleries, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : -1.67 Russians regular : 0.00 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 3 infantry moved from Shan State to Siam 1 fighter and 1 tactical_bomber moved from India to Siam 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 cruiser moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@bretters Scramble sz 95, I have 2 fighters, 1 tac, 1 cruiser and 2 dds VS 1 tt ( 2 fighters )
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@sovietishcat no scramble
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 3 : 2/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Hunan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 artillery and 15 infantry moved from Yunnan to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kansu Place Units - Chinese 3 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 3 infantry moved from Shan State to Siam 1 fighter and 1 tactical_bomber moved from India to Siam 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 cruiser moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber Italians defend with 1 artillery, 1 infantry and 1 transport 1 transport owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in 95 Sea Zone British win with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 artillery, 1 infantry and 1 transport Battle in Siam British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from India to Hunan 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 4 mech_infantrys moved from India to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 armour, 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to West India 1 transport moved from 87 Sea Zone to 89 Sea Zone Place Units - British 10 infantry placed in United Kingdom 1 artillery placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 1 artillery and 6 infantryCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,00 British regular : 0,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Southern France to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 13 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67





