@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 #1 trulpen (X) vs Giallo (A+18) BM3
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Kweichow 1 infantry moved from Timguska to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 bombers moved from Caroline Islands to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2,50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in 25 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 45 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to Anhwe 1 aaGun and 2 artilleries moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 armour moved from Hopei to Kiangsi 1 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Evenkiyskiy to Timguska 1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from 25 Sea Zone to Japan 1 submarine moved from 39 Sea Zone to 58 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 2 fighters, 4 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,67 Japanese regular : -1,00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 fighters moved from Southeast Mexico to Eastern United States 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 6 submarines moved from 26 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Southeast Mexico 2 aaGuns, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico 3 mech_infantrys moved from Western United States to Eastern United States 3 fighters moved from Western United States to Hawaiian Islands 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 2 carriers, 6 submarines and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Yunnan to Burma 2 artilleries and 8 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 : 1/10 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 fighters moved from Southeast Mexico to Eastern United States 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 6 submarines moved from 26 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 10 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Southeast Mexico 2 aaGuns, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico 3 mech_infantrys moved from Western United States to Eastern United States 3 fighters moved from Western United States to Hawaiian Islands 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 2 carriers, 6 submarines and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Yunnan to Burma 2 artilleries and 8 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 : 1/10 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 23 PUs; British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Syria to Trans-Jordan 3 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Scotland to Eire 1 infantry moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to Eire 1 artillery and 1 infantry moved from Quebec to Eastern United States Combat - British Battle in Eire British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Eire, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 2 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 2 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 4/15 hits, 5,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 3 transports moved from 80 Sea Zone to 79 Sea Zone 1 aaGun, 1 armour and 3 infantry moved from West India to 79 Sea Zone 1 aaGun, 1 armour, 3 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 aaGun, 1 armour and 3 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Iraq to 80 Sea Zone 1 armour moved from India to Eastern Persia 6 artilleries moved from Yunnan to Burma 2 aaGuns and 3 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Hunan 2 fighters moved from Eire to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Persia British undo move 2. 2 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,2,6,3,1,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,1,4 British collect 21 PUs (10 lost to blockades); end with 21 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : -0,33 Japanese regular : -0,33 Germans regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 armour moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Egypt to Kenya Italians take Kenya from British Combat - Italians Non Combat Move - Italians 1 battleship moved from 98 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Tunisia to Egypt 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Morocco to Algeria 1 submarine moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 mech_infantry moved from Ukraine to Bryansk 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy 2 infantry placed in Northern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
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Wait, might change one thing.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 armour moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Egypt to Kenya Italians take Kenya from British Combat - Italians Non Combat Move - Italians 1 battleship moved from 98 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Tunisia to Egypt 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Morocco to Algeria 1 submarine moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 mech_infantry moved from Ukraine to Bryansk 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy 2 infantry placed in Northern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs Turning on Edit Mode EDIT: Changing ownership of Rhodesia from British to Italians EDIT: Removing units owned by Italians from Belgian Congo: 1 armour EDIT: Adding units owned by Italians to Rhodesia: 1 armour EDIT: Changing PUs for Italians from 41 to 42 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Going into Rhodesia after blitzing Tanganyika.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 60 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 60 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 2 infantry moved from Archangel to Vologda 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 tactical_bomber moved from Archangel to Vologda 1 armour moved from Tsinghai to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Urals 1 bomber and 2 fighters moved from Egypt to Iraq 1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Eire 1 fighter moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Bryansk to Rostov Combat - Germans Air Battle in Iraq Germans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Eire Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 battleship in Eire, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eire Germans win, taking Eire from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 artilleries and 3 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 aaGun moved from Archangel to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Sikang to Kansu 2 armour and 2 mech_infantrys moved from Tsinghai to Urals 1 fighter moved from Egypt to Rhodesia 2 fighters moved from Iraq to Egypt 1 fighter moved from Western Germany to Egypt 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 5 mech_infantrys moved from Poland to Belarus 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Vologda to Novgorod 1 fighter moved from Rostov to Novgorod 1 tactical_bomber moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to 98 Sea Zone 1 tactical_bomber moved from Eire to 109 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 1 transport placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British AA : 0,83 Russians regular : 0,00 Germans regular : -0,17 British regular : -0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 13 artilleries and 47 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 13 artilleries and 47 infantry Germans defend with 1 infantry Russians roll dice for 13 artilleries and 47 infantry in Tambov, round 2 : 14/60 hits, 14,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 13 artilleries and 47 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Rostov, round 2 : 6/10 hits, 3,17 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 2 aaGuns moved from Russia to Tambov 1 aaGun moved from Volgograd to Rostov 3 fighters and 1 tactical_bomber moved from Rostov to Iraq 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 6 artilleries, 7 infantry and 8 mech_infantrys moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov Place Units - Russians 3 armour placed in Volgograd Turn Complete - Russians Russians collect 12 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 2,50
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Can begin J in 5-10 min.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Japan to Kweichow 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 58 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Battle in New Britain Battle in Wake Island Battle in Solomon Islands Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking New Britain from ANZAC, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 5 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsi to Anhwe 1 armour moved from Kiangsi to Yunnan 1 aaGun and 2 artilleries moved from Kiangsi to Kwangtung 1 infantry moved from Shan State to Yunnan 5 artilleries and 10 infantry moved from French Indo China to Yunnan 5 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 2 bombers moved from Kweichow to French Indo China 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Kansu 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 1,50 ANZAC regular : -0,33
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Oups, forgot about that nb in Mexico. Will redo the walk-on in the Solomons.
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Attacking the Marshalls instead.
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@trulpen said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
Attacking the Marshalls instead.
I’ll do the attack now, which I don’t feel is impacted by any of the other battles, but if you disagree since dice have been rolled, we can just maculate it afterwards and I stack in the Carolines instead.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from Kweichow: 1 infantry EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 5 artilleries and 11 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Kiangsi to Yunnan 1 submarine moved from 58 Sea Zone to 37 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 bombers moved from Japan to Kweichow 1 artillery, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 32 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Japanese Battle in Midway Battle in Wake Island Battle in Marshall Islands Japanese attack with 1 artillery, 2 infantry and 1 marine Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Marshall Islands, round 2 : 3/4 hits, 1,17 expected hits Americans roll dice for 2 infantry in Marshall Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Marshall Islands Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Marshall Islands from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 5 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from Japan to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 2 artilleries moved from Kiangsi to Kwangtung 5 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Kansu EDIT: 1 infantry moved from Yunnan to Kwangsi 2 bombers moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 1,83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Battle in 37 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking Gibraltar from Germans, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 31 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers, 2 fighters and 6 submarines moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from Hawaiian Islands to 63 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 aaGuns moved from Southeast Mexico to Central United States 2 carriers, 1 destroyer, 1 fighter and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States 2 mech_infantrys moved from Eastern United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 3 bombers placed in Eastern United States 2 submarines placed in 10 Sea Zone Americans undo move 3. 3 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 8 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries, 1 fighter and 9 infantry Japanese defend with 1 armour, 5 artilleries and 12 infantry Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 7/13 hits, 3,50 expected hits Japanese roll dice for 1 armour, 5 artilleries and 12 infantry in Yunnan, round 2 : 6/18 hits, 6,17 expected hits 7 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 4/7 hits, 2,50 expected hits Japanese roll dice for 1 armour, 5 artilleries and 5 infantry in Yunnan, round 3 : 3/11 hits, 3,83 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 3 artilleries owned by the Chinese retreated to Burma Japanese win with 1 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 9 infantry Casualties for Japanese: 11 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 5,50 Japanese regular : -0,33