L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,6,1,2,1,5
            Italians collect 4 PUs (7 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries, 2 fighters and 1 infantry moved from South Australia to New South Wales
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,2,4,6,3,4,6,5,2,4,1,4,2,2,2,6,5,4,1,2,6,3,3,3,3,2,2,1
            ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Kirov from Germans to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Nenetsia to Vologda
            2 artilleries moved from Nenetsia to Archangel
            1 aaGun, 4 artilleries and 15 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Northern Belarus to Eastern Poland
            1 artillery and 10 infantry moved from Eastern Poland to Bessarabia
            10 infantry moved from Poland to Eastern Poland
            1 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Northern Belarus to Leningrad
            6 infantry moved from Archangel to Leningrad
            1 armour and 1 mech_infantry moved from Bessarabia to Northern Belarus
            4 armour and 4 mech_infantrys moved from Eastern Poland to Northern Belarus
            1 tactical_bomber moved from Leningrad to Northern Belarus
            1 armour and 1 mech_infantry moved from Bessarabia to Northern Belarus
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
            2 infantry moved from Western Germany to Germany
            11 infantry moved from Germany to Poland
            EDIT: 1 infantry moved from Kirov to Archangel
            1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Yugoslavia
            1 artillery and 2 infantry placed in Leningrad
            10 artilleries placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,1,3,4,2,1,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3
            Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I’ll redo some NCM.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Kirov from Germans to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Nenetsia to Vologda
            2 artilleries moved from Nenetsia to Archangel
            2 infantry moved from Northern Belarus to Eastern Poland
            1 artillery and 10 infantry moved from Eastern Poland to Bessarabia
            10 infantry moved from Poland to Eastern Poland
            1 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Northern Belarus to Leningrad
            6 infantry moved from Archangel to Leningrad
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
            2 infantry moved from Western Germany to Germany
            11 infantry moved from Germany to Poland
            EDIT: 1 infantry moved from Kirov to Archangel
            1 infantry moved from Leningrad to Northern Belarus
            2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 fighter moved from Leningrad to Yugoslavia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Yugoslavia
            1 artillery and 2 infantry placed in Leningrad
            10 artilleries placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,1,6,5,4,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 65 to 63
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Gorky to Komi
                  Russians take Komi from Japanese
            1 artillery and 8 infantry moved from Gorky to Samara
            1 artillery and 1 infantry moved from Russia to Samara
            5 artilleries and 24 infantry moved from Smolensk to Yaroslavl
            4 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 artilleries, 4 fighters and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries, 4 fighters and 9 infantry in Samara, round 2 : 5/15 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 2 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yaroslavl
                Russians attack with 5 artilleries and 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 24 infantry in Yaroslavl, round 2 : 2/29 hits, 6.50 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Yaroslavl
            2 fighters moved from Samara to Ukraine
            2 fighters moved from Samara to Russia
            2 infantry moved from Russia to Samara
            1 aaGun and 9 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -4.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Gorky to Komi
                  Russians take Komi from Japanese
            1 artillery and 8 infantry moved from Gorky to Samara
            1 artillery and 1 infantry moved from Russia to Samara
            5 artilleries and 24 infantry moved from Smolensk to Yaroslavl
            4 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 artilleries, 4 fighters and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries, 4 fighters and 9 infantry in Samara, round 2 : 5/15 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 2 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yaroslavl
                Russians attack with 5 artilleries and 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 24 infantry in Yaroslavl, round 2 : 2/29 hits, 6.50 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Yaroslavl
            2 fighters moved from Samara to Ukraine
            2 fighters moved from Samara to Russia
            2 infantry moved from Russia to Samara
            1 aaGun and 9 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Italians to Russians
            EDIT: Changing PUs for Russians from 30 to 31
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -4.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kazakhstan to Stalingrad
                  Japanese take Stalingrad from Russians
            1 infantry moved from Kazakhstan to Northern Caucasus
                  Japanese take Northern Caucasus from Russians
            1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 40 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Eastern India
            1 tactical_bomber moved from 43 Sea Zone to Eastern India
            1 fighter moved from 43 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 40 Sea Zone
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from 24 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from Japan to 32 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone
            1 destroyer moved from 50 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z32 or z40?


  • @trulpen

    No scramble in either.

    How did I miss a possible invasion of India?


  • @artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:

    @trulpen

    No scramble in either.

    How did I miss a possible invasion of India?

    I ask myself a similar question almost every turn.


  • @artofwar1947

    India is a bombing run?


  • @artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:

    @artofwar1947

    India is a bombing run?

    Lol, I just noticed. Redid the turn and somehow the land-units didn’t make it onto shore. I’ll roll those dice here. 3d6 hitting on 1-2.

    UK hit 3 on def (no aa), so when the first battle-round is resolved, I’ll restart and adjust casualties and continue from there.


  • [dice 3d6<=2]


  • 3d6<=2: 6, 5, 2; Hits: 1


  • Will take the art then.


  • And for J I’ll take 1 inf, 1 art, 1 sb.


  • Ah, yes, forgot about the shore-bombardment.

    [dice 1d6<=3]


  • 1d6<=3: 6; Hits: 0


  • @trulpen

    I missed landing a UK Infantry and arty from in Tunisa yesterday. May I roll for them also?

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