Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour moved from Central United States to 104 Sea Zone
2 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 2 fighters, 4 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 marine
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 marine in Gibraltar, round 2 : 2/10 hits, 3.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
1 destroyer and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from New Guinea to Dutch New Guinea
2 fighters moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 fighter and 4 infantry placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 11 Sea Zone
1 destroyer and 2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Northern Manchuria to Southern Manchuria
Combat - Chinese
Battle in Southern Manchuria
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 bomber moved from British Guiana to Gibraltar
1 fighter moved from British Guiana to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
3 aaGuns, 4 artilleries, 20 infantry and 1 mech_infantry moved from Burma to Eastern India
2 fighters moved from Western India to Eastern India
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer and 1 submarine placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4,4,5
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.00
Japanese regular : 0.67
Italians regular : -0.67
Just noticed that Dutch New Guinea did not change owner fro Dutch to US Protectorate. Strange, right?
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
Just noticed that Dutch New Guinea did not change owner fro Dutch to US Protectorate. Strange, right?
I think that the Dutch will only be converted by either UK or ANZAC, until there is a neutral crush. Can try and find out the wording in the rules.
You may change the marine for an aussie inf, so ANZAC can take it this turn.
Just checked the rules also. The US can gain control of DNG only after Japan has taken control of it.
Thanks, will exchange US Marine for ANZ infantry. Will edit on ANZ/France turn.
That’s cool.
My convoy disruption of London is clearly under par.
3
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,6,6
4
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,2,6,2
5
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4,4,5
Will trade for under par UK naval defense. :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Cyprus
Battle in Crete
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Bessarabia to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Italians undo move 1.
1 destroyer placed in 99 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
Will trade for under par UK naval defense. :)
That’s right!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Guam
Battle in Caroline Islands
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter and 1 infantry moved from Burma to Eastern India
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Leningrad to Vologda
2 fighters and 1 tactical_bomber moved from Eastern Poland to Vologda
1 bomber moved from Bessarabia to Vologda
1 tactical_bomber moved from Eastern Poland to Vologda
1 infantry moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/8 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Vologda to Leningrad
1 aaGun, 5 artilleries and 14 infantry moved from Smolensk to Novgorod
5 armour and 4 mech_infantrys moved from Smolensk to Eastern Poland
5 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 8 infantry moved from Poland to Eastern Poland
1 infantry moved from France to Southern France
1 artillery and 9 infantry moved from Germany to Poland
1 fighter moved from Western Germany to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
2 carriers moved from 99 Sea Zone to 101 Sea Zone
2 fighters moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Southern Italy to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 aaGun moved from Western Germany to France
1 aaGun and 5 infantry moved from Finland to Karelia
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Algeria to Tunisia
2 bombers moved from Vologda to Leningrad
Place Units - Germans
1 factory_minor placed in Leningrad
1 fighter placed in France
1 artillery and 9 infantry placed in Germany
2 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 40 PUs;
Russians buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Tambov
3 artilleries, 2 fighters and 32 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Nenetsia to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun and 11 infantry moved from Northern Manchuria to Buryatia
1 aaGun, 1 artillery and 7 infantry moved from Siberia to Sakha
2 fighters moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries, 2 fighters and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,5,2,5,5
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 40 PUs;
Russians buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Tambov
3 artilleries, 2 fighters and 32 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Nenetsia to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun and 11 infantry moved from Northern Manchuria to Buryatia
1 aaGun, 1 artillery and 7 infantry moved from Siberia to Sakha
2 fighters moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries, 2 fighters and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,5,2,5,5
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Tula: 2 armour and 2 mech_infantrys
EDIT: Removing units owned by Russians from Tambov: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
2 fighters and 2 tactical_bombers moved from Inner Mongolia to Northern Sinkiang
1 bomber moved from Inner Mongolia to Northern Sinkiang
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Korea to Southern Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Iwo Jima
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to Iwo Jima
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Jehol to Southern Manchuria
1 fighter moved from Korea to 18 Sea Zone
1 tactical_bomber moved from Korea to Southern Manchuria
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Dutch New Guinea
1 battleship and 1 cruiser moved from 43 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Hokkaido to 22 Sea Zone
1 fighter moved from 43 Sea Zone to Dutch New Guinea
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 22 Sea Zone to Guam
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Korea to Southern Manchuria
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Southern Manchuria
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/6 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northern Sinkiang
Japanese attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Sinkiang, round 2 : 6/22 hits, 7,83 expected hits
Chinese roll dice for 1 fighter and 14 infantry in Northern Sinkiang, round 2 : 4/15 hits, 5,33 expected hits
4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Northern Sinkiang
Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Sinkiang, round 3 : 7/18 hits, 7,17 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Northern Sinkiang, round 3 : 5/9 hits, 3,33 expected hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Northern Sinkiang
Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Sinkiang, round 4 : 5/13 hits, 5,67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Northern Sinkiang, round 4 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 9 infantry
Casualties for Chinese: 1 fighter and 14 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 aaGun moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Shantung to Jehol
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 18 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
1 aaGun moved from Hokkaido to Japan
1 submarine moved from 37 Sea Zone to 22 Sea Zone
1 bomber moved from Guam to Marianas
4 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone
EDIT: 1 battleship and 1 cruiser moved from 46 Sea Zone to 36 Sea Zone
EDIT: 1 destroyer moved from 43 Sea Zone to 56 Sea Zone
EDIT: 1 destroyer moved from 43 Sea Zone to 46 Sea Zone
EDIT: Japanese undo move 15.
EDIT: Japanese undo move 14.
EDIT: Japanese undo move 13.
EDIT: 1 marine moved from Java to 43 Sea Zone
EDIT: 1 marine moved from Sumatra to 38 Sea Zone
EDIT: 1 cruiser and 1 marine moved from 38 Sea Zone to 46 Sea Zone
EDIT: 1 battleship and 1 marine moved from 43 Sea Zone to 46 Sea Zone
EDIT: 3 carriers and 1 cruiser moved from 43 Sea Zone to 46 Sea Zone
EDIT: 1 destroyer moved from 43 Sea Zone to 56 Sea Zone
EDIT: 3 destroyers moved from 43 Sea Zone to 46 Sea Zone
EDIT: Japanese undo move 19.
EDIT: Japanese undo move 18.
EDIT: Japanese undo move 17.
EDIT: Japanese undo move 16.
EDIT: Japanese undo move 15.
EDIT: Japanese undo move 13.
EDIT: Japanese undo move 12.
1 cruiser and 1 marine moved from 38 Sea Zone to 46 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 1 marine moved from 43 Sea Zone to 46 Sea Zone
3 carriers moved from 43 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from French Indo China to Yunnan
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
2 infantry moved from Shantung to Anhwe
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Kiangsi to Hopei
3 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 76 Sea Zone to 42 Sea Zone
1 submarine moved from 76 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Sinkiang to Hopei
2 fighters and 2 tactical_bombers moved from Northern Sinkiang to Tsinghai
1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Tsinghai
1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Kansu
Place Units - Japanese
2 carriers and 1 destroyer placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,00
Japanese regular : -1,50
ANZAC regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from British Guiana to 113 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 marine moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
1 marine moved from 93 Sea Zone to Morocco
1 armour, 1 artillery, 3 carriers, 6 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 96 Sea Zone to Malta
4 fighters, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Algeria
Battle in Morocco
Battle in 35 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Algeria from Italians, taking Morocco from Germans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Malta
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 airfield and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Malta, round 2 : 4/6 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Malta to 96 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
4 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 83 Sea Zone to 100 Sea Zone
4 fighters moved from 96 Sea Zone to 100 Sea Zone
2 fighters moved from Egypt to 100 Sea Zone
1 tactical_bomber moved from Egypt to 100 Sea Zone
6 artilleries, 2 fighters, 23 infantry and 1 mech_infantry moved from Eastern India to Burma
Combat - British
Battle in 100 Sea Zone
British attack with 6 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 100 Sea Zone
British win, taking 100 Sea Zone from Neutral with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 6 artilleries, 2 fighters, 23 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries, 2 fighters, 23 infantry and 1 mech_infantry in Burma, round 2 : 5/32 hits, 8.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 6 artilleries, 2 fighters, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to Eastern India
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 83 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Algeria
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to Malta
4 fighters moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from 100 Sea Zone to Ukraine
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 submarine moved from 73 Sea Zone to 83 Sea Zone
Place Units - British
1 fighter and 1 infantry placed in Egypt
1 submarine placed in 83 Sea Zone
1 submarine placed in 73 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.33
Japanese regular : 1.33
Germans regular : 0.33
British regular : -2.33
Did not scramble Japanese fighters to defend DD in SZ 35 or German fighters to defend DD in SZ 100, because of the overwhelming odds (90% - 100%), but will redo those battles if you are feeling lucky.
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
Did not scramble Japanese fighters to defend DD in SZ 35 or German fighters to defend DD in SZ 100, because of the overwhelming odds (90% - 100%), but will redo those battles if you are feeling lucky.
Sounds right.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 marine moved from Cyprus to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 battleship, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Southern Italy
1 marine moved from 99 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 99 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from Queensland to South Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Eastern India to Burma
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from Queensland to South Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Eastern India to Burma
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :