@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
Crazy turn. I didn’t make the NCM edit to Germ subs when you agreed to it, and then forgot to do it on Turk turn. Oh well. Made up for it with heroic sea battle in Gulf of Aden, sinking your BB. And the Germ inf in Shang gets the Iron Cross for again defeating 2 attackers. Now he can walk into Shang3 unopposed and then take Shang 4, before you retake them all. Ha. Rus managed to scare up more troops and trenches to guard Brat. Com homeland unique with 20 PU value in one territory, so easy to defend and keep earning.
Test summary from TripleA, engine version: 2.5.22294, time: 12:19:31 PM
Savegame
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
6 cavalrys, 8 conscripts, 9 field_guns and 4 infantry moved from Aldan to Bratsk
1 heavy_gun and 5 infantry moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Bratsk
Communists attack with 6 cavalrys, 8 conscripts, 9 field_guns and 4 infantry
Russia defend with 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs
Communists roll dice for 6 cavalrys, 8 conscripts, 9 field_guns and 4 infantry in Bratsk, round 2 : 4/27 hits, 6.17 expected hits
Units damaged: 4 trenchs owned by the Russia
Russia roll dice for 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs in Bratsk, round 2 : 5/19 hits, 3.83 expected hits
5 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 3 conscripts, 9 field_guns and 4 infantry in Bratsk, round 3 : 9/22 hits, 6.17 expected hits
Russia roll dice for 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs in Bratsk, round 3 : 2/19 hits, 3.83 expected hits
5 trenchs owned by the Russia, 3 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 1 conscript, 9 field_guns and 4 infantry in Bratsk, round 4 : 6/20 hits, 6.17 expected hits
Russia roll dice for 4 cavalrys, 8 conscripts, 2 field_guns and 2 infantry in Bratsk, round 4 : 2/16 hits, 3.33 expected hits
6 conscripts owned by the Russia, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Bratsk
Communists roll dice for 5 cavalrys, 9 field_guns and 4 infantry in Bratsk, round 5 : 8/18 hits, 6.00 expected hits
Russia roll dice for 4 cavalrys, 2 conscripts, 2 field_guns and 2 infantry in Bratsk, round 5 : 1/10 hits, 2.33 expected hits
2 infantry owned by the Russia, 2 conscripts owned by the Russia, 4 cavalrys owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
Communists roll dice for 5 cavalrys, 9 field_guns and 3 infantry in Bratsk, round 6 : 2/17 hits, 5.67 expected hits
Russia roll dice for 2 field_guns in Bratsk, round 6 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Russia lost in Bratsk
Communists win, taking Bratsk from Russia with 5 cavalrys, 9 field_guns and 3 infantry remaining. Battle score for attacker is 44
Casualties for Communists: 1 cavalry, 8 conscripts and 1 infantry
Casualties for Russia: 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs
Battle in Tiksi
Communists attack with 1 heavy_gun and 5 infantry
Russia defend with 1 conscript, 1 field_gun and 1 infantry
Communists roll dice for 1 heavy_gun and 5 infantry in Tiksi, round 2 : 0/6 hits, 1.33 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 0/3 hits, 0.83 expected hits
Communists roll dice for 1 heavy_gun and 5 infantry in Tiksi, round 3 : 0/6 hits, 1.33 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 3 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Communists lost in Tiksi
Communists roll dice for 1 heavy_gun and 4 infantry in Tiksi, round 4 : 0/5 hits, 1.17 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 4 : 0/3 hits, 0.83 expected hits
Communists roll dice for 1 heavy_gun and 4 infantry in Tiksi, round 5 : 2/5 hits, 1.17 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 5 : 0/3 hits, 0.83 expected hits
1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Tiksi
Communists roll dice for 1 heavy_gun and 4 infantry in Tiksi, round 6 : 1/5 hits, 1.17 expected hits
Russia roll dice for 1 field_gun in Tiksi, round 6 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 6
Casualties for Communists: 1 infantry
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Non Combat Move - Communists
1 infantry moved from Yakutsk to Aldan
Place Units - Communists
6 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : -4.33
Russia regular : -6.67
Wiped out Brat and next turn Irk. My strat of building art instead of any conscripts paid off. A lot of no-hitters on both sides in Tiksi.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - USA
USA spend 10 on tech rolls
USA roll 1,5,2,1 and gets 0 hits
Combat Move - USA
Purchase Units - USA
USA buy 7 cavalrys and 4 submarines; Remaining resources: 0 PUs; 4 techTokens;
Combat - USA
Non Combat Move - USA
1 infantry moved from Great Plains to New Mexico
2 infantry moved from San Francisco to California
1 cavalry moved from San Francisco to California
5 destroyers and 1 submarine moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
Place Units - USA
1 submarine placed in Sea Zone 147 Gulf of California
3 submarines placed in Sea Zone 153 Pacific Ocean
4 cavalrys placed in Charleston
3 cavalrys placed in New York
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 7:59:12 PM
Savegame
Germ combat needs your decision. 2 Germ subs attacked Italy fleet. Both subs hit first strike. Need OOL 2 hits: dd, Cruiser, BatCrus? Why did I get first strike if you have a dd? Also, forgot USA could submerge from Germ fleet off San Fran. So I submerged them for you to attack on your turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 6,2,6,6 and gets 3 hits
Germany removing all Technology Tokens after successful research.
Germany discover creepingBarage
Combat Move - Germany
Germany loses 0 PUs for violating Stockholms neutrality.
1 infantry moved from Shanghai 4 to Shanghai 3
Germany take Shanghai 3 from Britain
1 stormtruppen moved from Sweden to Stockholm
Germany take Stockholm from Neutral
1 stormtruppen moved from Norway to Finland
Germany take Finland from Russia
1 field_gun moved from Norway to Sweden
1 infantry moved from Champagne to Picardy
1 gas moved from Champagne to Picardy
3 infantry moved from Rhine to Belgium
1 field_gun and 1 gas moved from Champagne to Belgium
2 fighters moved from Champagne to Belgium
2 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
2 field_guns and 3 infantry moved from German East Africa to Northern Rhodesia
2 cavalrys moved from Uganda to Northern Rhodesia
1 infantry moved from Uganda to German East Africa
3 infantry moved from West Prussia to East Prussia
1 battlecruiser moved from Sea Zone 147 Gulf of California to Sea Zone 153 Pacific Ocean
1 submarine moved from Sea Zone 126 Java Sea to Sea Zone 130 Philippine Sea
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
2 field_guns moved from Warsaw to Eastern Poland
Purchase Units - Germany
Germany buy 1 destroyer, 1 field_gun, 6 gass, 3 heavy_guns, 6 infantry, 12 stormtruppens and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 153 Pacific Ocean
Germany attack with 2 battlecruisers, 1 cruiser and 1 transport
USA defend with 3 submarines
3 submarines owned by the USA submerged
Battle in Picardy
Germany attack with 1 gas and 1 infantry
France defend with 1 infantry
Germany roll dice for 1 gas in Picardy, round 2 : 0/1 hits, 0.83 expected hits
1 gas owned by the Germany lost in Picardy
Germany roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.17 expected hits
France roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Picardy
France winGermany winGermany win with 2 battlecruisers, 1 cruiser and 1 transport remaining with 2 battlecruisers, 1 cruiser and 1 transport remaining with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germany: 1 gas and 1 infantry
Battle in Belgium
Germany attack with 1 field_gun, 2 fighters, 1 gas and 3 infantry
Britain defend with 1 Factory, 3 colonials and 2 field_guns
Germany roll dice for 1 gas in Belgium, round 2 : 1/1 hits, 0.83 expected hits
1 colonial owned by the Britain lost in Belgium
1 gas owned by the Germany lost in Belgium
Germany roll dice for 1 field_gun, 2 fighters and 3 infantry in Belgium, round 2 : 1/6 hits, 2.00 expected hits
Britain roll dice for 2 colonials and 2 field_guns in Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Belgium
Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Belgium, round 3 : 0/5 hits, 1.67 expected hits
Britain roll dice for 1 colonial and 2 field_guns in Belgium, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germany lost in Belgium
2 fighters owned by the Germany retreated
1 field_gun owned by the Germany retreated to Champagne
Britain win with 1 colonial and 2 field_guns remaining. Battle score for attacker is -7
Casualties for Britain: 2 colonials
Casualties for Germany: 1 gas and 3 infantry
Battle in Sea Zone 57 Ligurian Sea
Germany attack with 2 submarines
Italy defend with 1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport; Britain defend with 1 transport; France defend with 1 transport
Germany roll dice for 2 submarines in Sea Zone 57 Ligurian Sea, round 2 : 2/2 hits, 0.67 expected hits
Italy roll dice for 1 battlecruiser, 1 cruiser, 1 destroyer and 3 transports in Sea Zone 57 Ligurian Sea, round 2 : 2/3 hits, 1.50 expected hits
2 submarines owned by the Germany, 1 cruiser owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 57 Ligurian Sea
Italy win with 1 battlecruiser and 3 transports remaining. Battle score for attacker is 5
Casualties for Germany: 2 submarines
Casualties for Italy: 1 cruiser and 1 destroyer
Battle in Sea Zone 73 Arabian Sea
Turkey loiter and taunt; Germany attack with 1 cruiser
Britain defend with 1 destroyer and 2 submarines
Britain roll dice for 2 submarines in Sea Zone 73 Arabian Sea, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 cruiser in Sea Zone 73 Arabian Sea, round 2 : 1/1 hits, 0.50 expected hits
Britain roll dice for 1 destroyer in Sea Zone 73 Arabian Sea, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Britain lost in Sea Zone 73 Arabian Sea
Britain roll dice for 1 submarine in Sea Zone 73 Arabian Sea, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germany lost in Sea Zone 73 Arabian Sea
Britain win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -3
Casualties for Britain: 1 submarine
Casualties for Germany: 1 cruiser
Battle in Northern Rhodesia
Germany attack with 2 cavalrys, 2 field_guns and 3 infantry
Britain defend with 4 cavalrys and 2 infantry
Germany roll dice for 2 cavalrys, 2 field_guns and 3 infantry in Northern Rhodesia, round 2 : 2/7 hits, 1.83 expected hits
Britain roll dice for 4 cavalrys and 2 infantry in Northern Rhodesia, round 2 : 1/6 hits, 1.33 expected hits
1 infantry owned by the Germany and 2 cavalrys owned by the Britain lost in Northern Rhodesia
Germany roll dice for 2 cavalrys, 2 field_guns and 2 infantry in Northern Rhodesia, round 3 : 0/6 hits, 1.67 expected hits
Britain roll dice for 2 cavalrys and 2 infantry in Northern Rhodesia, round 3 : 1/4 hits, 1.00 expected hits
1 cavalry owned by the Germany lost in Northern Rhodesia
Germany roll dice for 1 cavalry, 2 field_guns and 2 infantry in Northern Rhodesia, round 4 : 3/5 hits, 1.50 expected hits
Britain roll dice for 2 cavalrys and 2 infantry in Northern Rhodesia, round 4 : 2/4 hits, 1.00 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Britain and 2 cavalrys owned by the Britain lost in Northern Rhodesia
Germany roll dice for 1 cavalry and 2 field_guns in Northern Rhodesia, round 5 : 0/3 hits, 1.00 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 5 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Germany lost in Northern Rhodesia
Germany roll dice for 2 field_guns in Northern Rhodesia, round 6 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 6 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 field_guns in Northern Rhodesia, round 7 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Northern Rhodesia
Germany win, taking Northern Rhodesia from Britain with 2 field_guns remaining. Battle score for attacker is 5
Casualties for Germany: 2 cavalrys and 3 infantry
Casualties for Britain: 4 cavalrys and 2 infantry
Non Combat Move - Germany
2 field_guns and 1 infantry moved from Dar es Salaam to German East Africa
1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 battlecruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
3 field_guns and 5 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 field_guns and 5 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
14 stormtruppens moved from Westphalia to Rhine
2 infantry moved from Rhine to Champagne
3 heavy_guns moved from Alsace to Champagne
2 field_guns moved from Wurttemburg to Alsace
5 field_guns moved from Bavaria to Wurttemburg
1 heavy_gun moved from Bavaria to Wurttemburg
1 infantry moved from Champagne to Alsace
1 stormtruppen moved from Holstein to Hanover
5 stormtruppens moved from Brandenburg to West Prussia
6 stormtruppens moved from Berlin to Mecklenburg
3 stormtruppens moved from Berlin to Brandenburg
2 stormtruppens moved from Berlin to Brandenburg
1 stormtruppen moved from Berlin to Saxony
2 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic
2 fighters moved from Belgium to Champagne
Place Units - Germany
3 trenchs placed in Eastern Poland
2 heavy_guns placed in Warsaw
1 destroyer placed in Sea Zone 12 Baltic Sea
6 gass placed in Bavaria
12 stormtruppens placed in Berlin
3 infantry placed in Mexico City
1 heavy_gun and 1 trench placed in German New Guinea
3 infantry and 1 trench placed in Dar es Salaam
1 field_gun placed in Mexico City
Activate Technology - Germany
Germany activating creepingBarage
Turn Complete - Germany
Germany collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Italy regular : 0.50
Germany regular : -3.33
France regular : 0.00
Britain regular : 1.00
Germ should have taken lowlands based on bat calc. But terrible dice there. Now UK can build troops and trenches in Belg. So much for gas tech. 2 gas with attack of 5 and only hit 1/2. And the one in Pic missed, so I didn’t take it. I should have attacked with art & inf instead of gas & inf. Germ ships scattered around the world would have been attacked, so odds were slim but better if I attacked. Attack on Italy was better than expected altho I didn’t win. Germ in Mexico ties up U.S. Germ offense in Fra getting very powerful with field art & gas tech plus stormtroopers. So UK amphib arriving just in time for you.
I couldn’t exit the Italian combat without activating the action. Turns out your DD did allow your hit ships to return fire, even though I fired first.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - France
France spend 5 on tech rolls
France roll 5,1 and gets 0 hits
Combat Move - France
3 infantry moved from Paris to Burgundy
1 infantry moved from Piedmont to Tuscany
1 infantry moved from Piedmont to Milan
2 infantry moved from Marseilles to Piedmont
2 cavalrys moved from Western Sudan to Northern Rhodesia
1 infantry moved from Congo to Northern Rhodesia
1 cavalry moved from Western Sudan to Northern Rhodesia
1 colonial and 1 infantry moved from Chad to Western Sudan
1 colonial moved from Upper Volta to Niger
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 cruiser and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan
Purchase Units - France
France buy 1 field_gun, 6 heavy_guns, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Northern Rhodesia
France attack with 3 cavalrys and 1 infantry
Germany defend with 2 field_guns
France roll dice for 3 cavalrys and 1 infantry in Northern Rhodesia, round 2 : 1/4 hits, 0.67 expected hits
Germany roll dice for 2 field_guns in Northern Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Germany and 1 cavalry owned by the France lost in Northern Rhodesia
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 3 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 4 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 5 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 6 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 6 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 7 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 7 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 8 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 8 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 9 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Northern Rhodesia
France roll dice for 2 cavalrys in Northern Rhodesia, round 10 : 2/2 hits, 0.33 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 10 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Northern Rhodesia
France win, taking Northern Rhodesia from Germany with 2 cavalrys remaining. Battle score for attacker is 1
Casualties for France: 1 cavalry and 1 infantry
Casualties for Germany: 2 field_guns
Non Combat Move - France
Place Units - France
6 heavy_guns and 3 trenchs placed in Paris
1 field_gun and 1 infantry placed in Tobruk
2 infantry placed in Algiers
3 infantry placed in Marseilles
1 infantry placed in Brittany
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germany regular : -1.33
France regular : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Serbia
3 field_guns and 3 infantry moved from Macedonia to Serbia
1 infantry moved from Albania to Serbia
1 fighter moved from Belgrade to Serbia
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Macedonia
Purchase Units - Serbia
Serbia buy 1 field_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs;
Combat - Serbia
Battle in Serbia
Serbia attack with 3 field_guns, 1 fighter and 4 infantry
Austria defend with 1 heavy_gun and 1 infantry
Serbia roll dice for 3 field_guns, 1 fighter and 4 infantry in Serbia, round 2 : 4/8 hits, 2.67 expected hits
Austria roll dice for 1 heavy_gun and 1 infantry in Serbia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Serbia, 1 infantry owned by the Austria and 1 heavy_gun owned by the Austria lost in Serbia
Serbia win, taking Serbia from Austria with 3 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 heavy_gun and 1 infantry
Non Combat Move - Serbia
1 fighter moved from Serbia to Belgrade
Place Units - Serbia
1 field_gun, 3 infantry and 3 trenchs placed in Belgrade
Turn Complete - Serbia
Serbia collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Serbia regular : 1.33
Austria regular : 0.00
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Combat Move - Austria
3 infantry moved from Bulgaria to Belgrade
4 cavalrys, 10 field_guns, 2 heavy_guns and 20 infantry moved from Transylvania to Belgrade
1 field_gun and 1 infantry moved from Baranya to Belgrade
1 fighter moved from Bosnia to Belgrade
10 field_guns, 6 heavy_guns and 8 infantry moved from Venice to Milan
9 infantry moved from Tyrol to Milan
2 gass moved from Croatia to Belgrade
Need OOL battle in Milan by country, Italy and France. 13 hits round 1. Best defense?
8 hits on trenches leaves 5 hits. You have 4 Fre inf.
@fmerwinrommel take the french please
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 1,5 and gets 0 hits
Combat Move - Austria
3 infantry moved from Bulgaria to Belgrade
4 cavalrys, 10 field_guns, 2 heavy_guns and 20 infantry moved from Transylvania to Belgrade
1 field_gun and 1 infantry moved from Baranya to Belgrade
1 fighter moved from Bosnia to Belgrade
10 field_guns, 6 heavy_guns and 8 infantry moved from Venice to Milan
9 infantry moved from Tyrol to Milan
2 gass moved from Croatia to Belgrade
Purchase Units - Austria
Austria buy 18 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 10 field_guns, 6 heavy_guns and 17 infantry
Italy defend with 4 field_guns, 1 heavy_gun, 12 infantry and 4 trenchs; France defend with 2 field_guns, 1 heavy_gun and 4 infantry
Austria roll dice for 10 field_guns, 6 heavy_guns and 17 infantry in Milan, round 2 : 13/33 hits, 12.50 expected hits
Italy roll dice for 6 field_guns, 2 heavy_guns, 16 infantry and 4 trenchs in Milan, round 2 : 11/24 hits, 8.83 expected hits
4 trenchs owned by the Italy, 1 infantry owned by the Italy, 11 infantry owned by the Austria and 4 infantry owned by the France lost in Milan
Austria roll dice for 10 field_guns, 6 heavy_guns and 6 infantry in Milan, round 3 : 15/22 hits, 9.00 expected hits
Italy roll dice for 6 field_guns, 2 heavy_guns and 11 infantry in Milan, round 3 : 6/19 hits, 7.17 expected hits
2 field_guns owned by the France, 11 infantry owned by the Italy, 6 infantry owned by the Austria and 2 field_guns owned by the Italy lost in Milan
10 field_guns owned by the Austria and 6 heavy_guns owned by the Austria retreated to Venice
Italy win with 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 25
Casualties for Austria: 17 infantry
Casualties for France: 2 field_guns and 4 infantry
Casualties for Italy: 2 field_guns, 12 infantry and 4 trenchs
Battle in Belgrade
Austria attack with 4 cavalrys, 11 field_guns, 1 fighter, 2 gass, 2 heavy_guns and 24 infantry
Serbia defend with 1 Factory, 2 field_guns, 1 fighter, 1 heavy_gun, 18 infantry and 11 trenchs
Austria roll dice for 2 gass in Belgrade, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Serbia lost in Belgrade
2 gass owned by the Austria lost in Belgrade
Austria roll dice for 4 cavalrys, 11 field_guns, 1 fighter, 2 heavy_guns and 24 infantry in Belgrade, round 2 : 14/42 hits, 13.50 expected hits
Units damaged: 8 trenchs owned by the Serbia
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun, 17 infantry and 11 trenchs in Belgrade, round 2 : 9/21 hits, 7.50 expected hits
9 infantry owned by the Austria and 3 trenchs owned by the Serbia lost in Belgrade
Austria roll dice for 4 cavalrys, 11 field_guns, 1 fighter, 2 heavy_guns and 15 infantry in Belgrade, round 3 : 9/33 hits, 12.00 expected hits
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun, 17 infantry and 8 trenchs in Belgrade, round 3 : 8/21 hits, 7.50 expected hits
1 infantry owned by the Serbia, 8 infantry owned by the Austria and 8 trenchs owned by the Serbia lost in Belgrade
Austria roll dice for 4 cavalrys, 11 field_guns, 1 fighter, 2 heavy_guns and 7 infantry in Belgrade, round 4 : 10/25 hits, 10.17 expected hits
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun and 16 infantry in Belgrade, round 4 : 8/20 hits, 7.17 expected hits
10 infantry owned by the Serbia, 1 cavalry owned by the Austria and 7 infantry owned by the Austria lost in Belgrade
Austria roll dice for 3 cavalrys, 11 field_guns, 1 fighter and 2 heavy_guns in Belgrade, round 5 : 11/17 hits, 7.50 expected hits
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun and 6 infantry in Belgrade, round 5 : 4/10 hits, 3.83 expected hits
1 heavy_gun owned by the Serbia, 6 infantry owned by the Serbia, 1 fighter owned by the Serbia, 3 cavalrys owned by the Austria, 2 field_guns owned by the Serbia and 1 field_gun owned by the Austria lost in Belgrade
Austria win, taking Belgrade from Serbia with 10 field_guns, 1 fighter and 2 heavy_guns remaining. Battle score for attacker is 9
Casualties for Serbia: 2 field_guns, 1 fighter, 1 heavy_gun, 18 infantry and 11 trenchs
Casualties for Austria: 4 cavalrys, 1 field_gun, 2 gass and 24 infantry
Non Combat Move - Austria
1 field_gun and 5 infantry moved from Trieste to Venice
4 field_guns moved from Carpathia to Galicia
3 field_guns moved from Hungary to Baranya
2 infantry moved from Bosnia to Baranya
2 infantry moved from Montenegro to Bosnia
1 fighter moved from Belgrade to Baranya
2 cavalrys moved from Galicia to Baranya
Place Units - Austria
3 trenchs placed in Galicia
4 infantry placed in Venice
6 infantry placed in Tyrol
6 infantry placed in Trieste
2 infantry placed in Hungary
2 trenchs placed in Venice
Turn Complete - Austria
Austria collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italy regular : 1.00
Serbia regular : 3.00
Austria regular : 7.00
Retreated from Milan after 2 rounds and left the Fre H art and 3 Ita art. Good turn for Aust, conquered Belgrade. Bought 2 trenches for Tyrol & Ven in case battle in Milan went bad, but didn’t need them.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Italy
Purchase Units - Italy
Italy buy 3 infantry and 6 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Italy
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
3 infantry moved from Tuscany to Milan
5 infantry moved from Latium to Tuscany
3 infantry moved from Piedmont to Milan
1 infantry moved from Rome to Latium
Place Units - Italy
3 trenchs placed in Tuscany
3 trenchs placed in Milan
3 infantry placed in Piedmont
Turn Complete - Italy
Italy collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Arabia
1 Bedouin moved from Yemen to Oman
Purchase Units - Arabia
Arabia buy 2 Bedouins and 2 trenchs; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Oman
Arabia attack with 1 Bedouin
Turkey defend with 1 infantry
Arabia roll dice for 1 Bedouin in Oman, round 2 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Oman, round 2 : 0/1 hits, 0.33 expected hits
Arabia roll dice for 1 Bedouin in Oman, round 3 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Oman, round 3 : 1/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Oman
Turkey win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Arabia: 1 Bedouin
Non Combat Move - Arabia
Place Units - Arabia
2 Bedouins and 2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Arabia regular : -0.33
Turkey regular : 0.33