Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsFMERommel (CP) vs Dawgoneit NML 1914
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@fmerwinrommel Zero hits with my subs on your fleet off the west coast. 3 defend. ouch.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 7:29:34 AM
Savegame -
TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Germany Germany spend 25 on tech rolls Germany roll 4,4,5,4,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover subwarfare Combat Move - Germany 2 fighters and 2 infantry moved from Champagne to Belgium 2 battlecruisers, 1 cruiser and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 147 Gulf of California 1 infantry moved from Shanghai 3 to Shanghai 2 Germany take Shanghai 2 from France Purchase Units - Germany Germany buy 1 Factory, 8 field_guns, 5 infantry, 6 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 147 Gulf of California Germany attack with 2 battlecruisers, 1 cruiser and 1 transport USA defend with 1 submarine 1 submarine owned by the USA submerged Battle in Belgium Germany attack with 2 fighters and 2 infantry Britain defend with 1 Factory and 1 colonial Germany roll dice for 2 fighters and 2 infantry in Belgium, round 2 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 colonial in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Belgium Germany winGermany winGermany win with 2 battlecruisers, 1 cruiser and 1 transport remaining with 2 battlecruisers, 1 cruiser and 1 transport remaining, taking Belgium from Britain with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Non Combat Move - Germany 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 1 stormtruppen moved from Stockholm to Sweden 2 heavy_guns moved from Warsaw to Eastern Poland 2 infantry moved from East Prussia to Eastern Poland 1 stormtruppen moved from Hanover to Westphalia 1 stormtruppen moved from Rhine to Alsace 13 stormtruppens moved from Rhine to Champagne 2 field_guns moved from Alsace to Champagne 5 field_guns and 1 heavy_gun moved from Wurttemburg to Alsace 6 gass moved from Bavaria to Alsace 1 stormtruppen moved from Saxony to Westphalia 1 infantry moved from Holstein to Hanover 8 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 8 stormtruppens and 4 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 8 stormtruppens moved from Sea Zone 10 Baltic Sea to Sweden 2 stormtruppens moved from West Prussia to East Prussia 5 stormtruppens moved from Brandenburg to Pomerania 6 stormtruppens moved from Berlin to Mecklenburg 6 stormtruppens moved from Berlin to Saxony 2 fighters moved from Belgium to Champagne 3 stormtruppens moved from West Prussia to East Prussia 3 infantry moved from Dar es Salaam to German East Africa 2 field_guns moved from German East Africa to Dar es Salaam 1 submarine moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 2 submarines moved from Sea Zone 50 Mid Atlantic to Sea Zone 98 South Atlantic Place Units - Germany 3 trenchs placed in Sweden 1 Factory placed in Stockholm 2 field_guns and 2 infantry placed in Mexico City 3 infantry placed in Dar es Salaam 2 field_guns placed in Warsaw 4 field_guns placed in Bavaria 6 submarines placed in Sea Zone 12 Baltic Sea Activate Technology - Germany Germany activating subwarfare Turn Complete - Germany Germany collect 141 PUs; end with 141 PUsCombat Hit Differential Summary :
Germany regular : 0.67 Britain regular : -0.33 -
Yes, the dice favored Germ over the U.S. Spent big on naval tech and subs to save the Kriegsmarine. Just matching UK investment in fleet.
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TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 1,4,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover bunkers Combat Move - France 2 infantry moved from Piedmont to Milan 3 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean 2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 2 infantry moved from Tuscany to Milan 1 colonial and 1 infantry moved from Western Sudan to Uganda 1 colonial moved from Niger to Chad 2 cavalrys moved from Northern Rhodesia to Uganda 1 field_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 infantry moved from Picardy to Sea Zone 15 English Channel 1 battlecruiser, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 infantry moved from Sea Zone 13 Skagerrak to Norway France take Norway from Germany 1 infantry moved from Paris to Picardy 1 infantry moved from Brittany to Burgundy 1 cruiser and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 141 Pacific Ocean 1 infantry moved from Madras to Deccan Purchase Units - France France buy 3 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Non Combat Move - France Place Units - France 2 heavy_guns and 3 trenchs placed in Paris 1 field_gun and 1 infantry placed in Tobruk 2 infantry placed in Algiers 1 field_gun and 2 infantry placed in Marseilles 1 field_gun and 5 infantry placed in Paris 1 infantry placed in Brittany France undo move 1. 2 heavy_guns placed in Paris 3 trenchs placed in Burgundy France undo move 7. 3 trenchs placed in Paris Activate Technology - France France activating bunkers Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Combat Move - Serbia 1 infantry moved from Albania to Montenegro Serbia take Montenegro from Austria 3 field_guns and 2 infantry moved from Serbia to Macedonia 1 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 1 field_gun, 1 heavy_gun and 3 infantry; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 1 field_gun, 1 heavy_gun and 3 infantry placed in Greece Turn Complete - Serbia Serbia collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Austria round 5
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Austria Austria spend 0 on tech rolls Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - Austria 11 field_guns moved from Venice to Milan 6 heavy_guns and 9 infantry moved from Venice to Milan 6 infantry moved from Tyrol to Milan 10 field_guns and 2 heavy_guns moved from Belgrade to Serbia 2 infantry moved from Bosnia to Montenegro 1 fighter moved from Baranya to Montenegro 2 cavalrys moved from Baranya to Galicia 3 field_guns and 2 infantry moved from Baranya to Serbia -
OOL? 16 hits in Milan. I will take all trenches, 4 Fre inf but not HG, UK inf & art and 4 Ital inf.
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TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 2,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - Austria 11 field_guns moved from Venice to Milan 6 heavy_guns and 9 infantry moved from Venice to Milan 6 infantry moved from Tyrol to Milan 10 field_guns and 2 heavy_guns moved from Belgrade to Serbia 2 infantry moved from Bosnia to Montenegro 1 fighter moved from Baranya to Montenegro 2 cavalrys moved from Baranya to Galicia 3 field_guns and 2 infantry moved from Baranya to Serbia Purchase Units - Austria Austria buy 5 field_guns, 15 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Milan Austria attack with 11 field_guns, 6 heavy_guns and 15 infantry Italy defend with 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs; Britain defend with 1 field_gun and 1 infantry; France defend with 1 heavy_gun and 4 infantry Austria roll dice for 11 field_guns, 6 heavy_guns and 15 infantry in Milan, round 2 : 16/32 hits, 12.50 expected hits Italy roll dice for 3 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs in Milan, round 2 : 6/16 hits, 6.17 expected hits 3 trenchs owned by the Italy, 4 infantry owned by the Italy, 1 infantry owned by the Britain, 6 infantry owned by the Austria, 1 field_gun owned by the Britain and 4 infantry owned by the France lost in Milan 11 field_guns owned by the Austria, 9 infantry owned by the Austria and 6 heavy_guns owned by the Austria retreated to Venice Italy win with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 22 Casualties for Austria: 6 infantry Casualties for Britain: 1 field_gun and 1 infantry Casualties for France: 4 infantry Casualties for Italy: 4 infantry and 3 trenchs Battle in Serbia Austria attack with 13 field_guns, 2 heavy_guns and 2 infantry Serbia defend with 1 infantry Austria roll dice for 13 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 2 : 10/17 hits, 7.83 expected hits Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 13 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Battle in Montenegro Austria attack with 1 fighter and 2 infantry Serbia defend with 1 infantry Austria roll dice for 1 fighter and 2 infantry in Montenegro, round 2 : 2/3 hits, 0.83 expected hits Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro Austria win, taking Montenegro from Serbia with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for Serbia: 1 infantry Non Combat Move - Austria 6 infantry moved from Trieste to Venice 2 infantry moved from Hungary to Transylvania 1 fighter moved from Montenegro to Bosnia Place Units - Austria 3 trenchs placed in Galicia 6 infantry and 2 trenchs placed in Tyrol 4 field_guns placed in Venice 1 field_gun and 1 infantry placed in Hungary 4 infantry placed in Belgrade 4 infantry placed in Trieste Activate Technology - Austria Austria activating armour Trigger AustriaT5: buytank added to productionAustria Turn Complete - Austria Austria collect 82 PUs; end with 83 PUsCombat Hit Differential Summary :
Italy regular : -0.17 Serbia regular : 0.33 Austria regular : 6.83 -
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Combat Move - Italy 1 infantry moved from Latium to Tuscany 2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany Purchase Units - Italy Italy buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Italy 3 infantry moved from Piedmont to Milan Place Units - Italy 3 trenchs placed in Milan 3 infantry placed in Piedmont 3 infantry placed in Rome Activate Technology - Italy Trigger ItalyT5: buytank added to productionItaly Turn Complete - Italy Italy collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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What is the Italy T5 activate tech buy tank in the text for Italy? Italy didn’t buy tech dice or roll for tech.
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@fmerwinrommel I don’t know. T5 i think means turn 5.
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@dawgoneit well i have tanks. i don’t no if its part of the cycle or not.
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@dawgoneit i looked everywhere i could think and cannot find it
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Italy hasn’t bought any tech dice this game, so doesn’t have tank tech.
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@fmerwinrommel I wonder if its like the W.A.W. game where after a certain turn you get advanced items. i wish there were more details on this some wheres
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 4,6,6,5 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 2 heavy_guns moved from Tehran to Khurasan 1 field_gun and 1 infantry moved from Lurs to Khurasan 2 cavalrys moved from Georgia to Khurasan Purchase Units - Turkey Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens; Combat - Turkey Battle in Khurasan Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry Neutral defend with 2 infantry Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Khurasan Turkey loses 0 PUs for violating Khurasans neutrality. Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 field_gun moved from Lurs to Georgia 2 infantry moved from Armenia to Georgia 2 fighters moved from Lurs to Mesopotamia 2 field_guns and 1 heavy_gun moved from Palestine to Hejaz 1 infantry moved from Yemen to Arabia 3 field_guns moved from Damascus to Palestine 2 infantry moved from Lebanon to Palestine 1 infantry moved from Palestine to Hejaz 3 infantry moved from Syria to Lebanon 1 field_gun moved from Syria to Mesopotamia 3 infantry moved from Baghdad to Mesopotamia 3 infantry moved from Smyrna to Syria 1 field_gun moved from Smyrna to Armenia 1 field_gun moved from Smyrna to Syria 2 field_guns and 5 infantry moved from Constantinople to Smyrna 1 field_gun moved from Hejaz to Arabia 1 field_gun and 2 infantry moved from Dardanelles to Smyrna Place Units - Turkey 3 gass placed in Baghdad 3 field_guns placed in Damascus 1 transport placed in Sea Zone 68 Aegean Sea 3 field_guns and 4 infantry placed in Constantinople Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 67 PUs; end with 90 PUsCombat Hit Differential Summary :
Neutral regular : -0.67 Turkey regular : 0.00 -
editing Turk to take Azer,
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 4,6,6,5 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 2 heavy_guns moved from Tehran to Khurasan 1 field_gun and 1 infantry moved from Lurs to Khurasan 2 cavalrys moved from Georgia to Khurasan Purchase Units - Turkey Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens; Combat - Turkey Battle in Khurasan Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry Neutral defend with 2 infantry Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Khurasan Turkey loses 0 PUs for violating Khurasans neutrality. Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 field_gun moved from Lurs to Georgia 2 infantry moved from Armenia to Georgia 2 fighters moved from Lurs to Mesopotamia 2 field_guns and 1 heavy_gun moved from Palestine to Hejaz 1 infantry moved from Yemen to Arabia 3 field_guns moved from Damascus to Palestine 2 infantry moved from Lebanon to Palestine 1 infantry moved from Palestine to Hejaz 3 infantry moved from Syria to Lebanon 1 field_gun moved from Syria to Mesopotamia 3 infantry moved from Baghdad to Mesopotamia 3 infantry moved from Smyrna to Syria 1 field_gun moved from Smyrna to Armenia 1 field_gun moved from Smyrna to Syria 2 field_guns and 5 infantry moved from Constantinople to Smyrna 1 field_gun moved from Hejaz to Arabia 1 field_gun and 2 infantry moved from Dardanelles to Smyrna Place Units - Turkey 3 gass placed in Baghdad 3 field_guns placed in Damascus 1 transport placed in Sea Zone 68 Aegean Sea 3 field_guns and 4 infantry placed in Constantinople Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 67 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Turkey from Georgia: 1 infantry EDIT: Changing ownership of Azerbaijan from Russia to Turkey EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry EDIT: Changing PUs for Turkey from 90 to 91 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : -0.67 Turkey regular : 0.00





