Please perform the German Combat Move.
FMERommel (CP) vs Dawgoneit NML 1914
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TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 3,2,2,1 and gets 0 hits Combat Move - Britain 2 heavy_guns moved from Cairo-Suez to Sinai 1 colonial moved from Gujarat to Sindh 1 field_gun moved from Goa to Sea Zone 73 Arabian Sea 1 heavy_gun moved from Goa to Madras 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 3 infantry moved from Sea Zone 73 Arabian Sea to Sindh 5 infantry moved from Bombay to Gujarat 1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 battlecruiser moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 colonial and 1 field_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 cavalry and 1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 131 Pacific Ocean 1 cavalry and 1 colonial moved from Sea Zone 131 Pacific Ocean to Palau Britain take Palau from Germany 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 1 colonial and 1 field_gun moved from Sea Zone 121 Coral Sea to Guadalcanal 1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 113 Pacific Ocean 1 field_gun moved from Sea Zone 113 Pacific Ocean to Samoa Britain take Samoa from Germany 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean 1 cavalry and 1 infantry moved from Sea Zone 113 Pacific Ocean to Guadalcanal 2 cavalrys moved from German Southwest Africa to Northern Rhodesia 1 infantry moved from Congo to Northern Rhodesia 1 colonial moved from Middle Congo to Congo 1 infantry moved from Chad to Western Sudan 1 infantry moved from Uganda to British East Africa 2 infantry moved from Italian Somaliland to British East Africa 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 5 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 1 battlecruiser moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 1 battlecruiser, 2 battleships, 5 cruisers, 2 destroyers and 2 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 heavy_gun moved from London to Sea Zone 15 English Channel 4 field_guns moved from London to Sea Zone 15 English Channel 1 infantry moved from England to Sea Zone 15 English Channel 3 infantry moved from London to Sea Zone 15 English Channel 4 field_guns, 1 heavy_gun and 4 infantry moved from Sea Zone 15 English Channel to Normandy 2 fighters moved from London to Paris 2 colonials moved from Texas to New Mexico 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea 1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 132 Pacific Ocean to Sea Zone 121 Coral Sea 2 cruisers and 1 destroyer moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean Purchase Units - Britain Britain buy 2 cavalrys, 3 field_guns, 1 heavy_gun, 4 infantry, 5 submarines and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Britain Battle in Guadalcanal Britain attack with 1 cavalry, 1 colonial, 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 1 battlecruiser in Guadalcanal, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 infantry in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Guadalcanal Britain win, taking Guadalcanal from Germany with 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is -1 Casualties for Britain: 1 cavalry Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 1 trench placed in Northern Rhodesia 1 trench placed in British East Africa 1 trench placed in Papua 5 submarines placed in Sea Zone 16 North Sea 2 cavalrys placed in Cape Town 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 heavy_gun and 1 infantry placed in Cairo-Suez 1 field_gun and 1 infantry placed in Sydney-Canberra Turn Complete - Britain Britain collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 Britain regular : 0.33
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 3 conscripts moved from Moscow to Don 1 field_gun and 2 infantry moved from Minsk to Belarus 1 conscript and 2 infantry moved from Kiev to Odessa 1 field_gun moved from Odessa to Belarus 1 conscript moved from Odessa to Belarus 3 infantry moved from Odessa to Belarus 3 field_guns moved from Caucasus to Kazakhstan 1 conscript moved from Western Siberian Lowlands to Norilsk 1 conscript moved from Perm to Krasnoyarsk 3 conscripts, 2 field_guns and 1 infantry moved from Primorsky to Khabarovsk 1 conscript moved from Khabarovsk to Amur 1 conscript moved from Amur to Chita 1 conscript moved from Chita to Buryatia 1 conscript moved from Buryatia to Novosibirsk 1 conscript moved from Novosibirsk to Kazakhstan 2 conscripts and 2 heavy_guns moved from Omsk to Kazakhstan 1 conscript moved from Caucasus to Sea Zone 65 Caspian Sea 1 conscript moved from Sea Zone 65 Caspian Sea to Turkmenistan 3 cavalrys moved from Caucasus to Kazakhstan 1 cavalry moved from Kazakhstan to Novosibirsk 1 cavalry moved from Kazakhstan to Novosibirsk 1 cavalry moved from Kazakhstan to Novosibirsk 1 field_gun moved from St. Petersburg to Finland 1 conscript moved from St. Petersburg to Finland 5 infantry moved from St. Petersburg to Finland 5 infantry moved from St. Petersburg to Finland 2 infantry moved from St. Petersburg to Finland 1 infantry moved from St. Petersburg to Finland 2 infantry moved from St. Petersburg to Finland 1 battlecruiser and 1 cruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea Purchase Units - Russia Russia buy 3 field_guns, 2 fighters, 5 infantry and 13 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Russia 2 conscripts and 1 infantry moved from Vladivostok to Primorsky Place Units - Russia 1 trench placed in Chukotka 1 trench placed in Novosibirsk 1 trench placed in Norilsk 1 trench placed in Krasnoyarsk 2 fighters placed in Omsk 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 trenchs placed in Finland 1 field_gun and 2 infantry placed in Minsk 1 field_gun and 2 infantry placed in Kiev 1 field_gun and 1 infantry placed in Moscow Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russia rolls : 0.00
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TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 6,2 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover creepingBarage Combat Move - Communists 3 infantry moved from Bratsk to Buryatia 4 field_guns moved from Irkutsk to Buryatia Purchase Units - Communists Communists buy 2 field_guns, 2 infantry and 1 trench; Remaining resources: 1 PUs; 0 techTokens; Combat - Communists Battle in Buryatia Communists attack with 4 field_guns and 3 infantry Russia defend with 1 conscript Communists roll dice for 4 field_guns and 3 infantry in Buryatia, round 2 : 3/7 hits, 2.33 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 4 field_guns and 3 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 4 field_guns moved from Irkutsk to Bratsk 1 heavy_gun and 1 infantry moved from Evenkia to Bratsk 1 infantry moved from Tiksi to Bratsk 3 infantry moved from Aldan to Bratsk 2 infantry moved from Sakhe to Aldan 1 infantry moved from Yakutsk to Tiksi 4 infantry moved from Yakutsk to Aldan 1 cavalry moved from Yakutsk to Aldan Place Units - Communists 1 trench placed in Aldan 2 field_guns and 2 infantry placed in Yakutsk Activate Technology - Communists Communists activating creepingBarage Turn Complete - Communists Communists collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Communists regular : 0.67 Russia regular : -0.17
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 1 submarine moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic 3 destroyers moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic 2 destroyers moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 4 cavalrys moved from Arkansas to Texas 2 cavalrys and 2 field_guns moved from San Francisco to California 4 cavalrys moved from Charleston to Kentucky 3 cavalrys moved from New York to Ohio Purchase Units - USA USA buy 1 Factory, 6 cavalrys and 4 field_guns; Remaining resources: 1 PUs; 0 techTokens; Combat - USA USA creates battle in territory Sea Zone 147 Gulf of California Battle in Sea Zone 147 Gulf of California USA attack with 1 submarine Germany defend with 2 battlecruisers, 1 cruiser and 1 transport USA roll dice for 1 submarine in Sea Zone 147 Gulf of California, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 battlecruisers, 1 cruiser and 1 transport in Sea Zone 147 Gulf of California, round 2 : 2/3 hits, 1.83 expected hits 1 submarine owned by the USA lost in Sea Zone 147 Gulf of California Germany win with 2 battlecruisers, 1 cruiser and 1 transport remaining. Battle score for attacker is -7 Casualties for USA: 1 submarine Non Combat Move - USA Place Units - USA 4 field_guns placed in San Francisco 1 Factory placed in New Mexico 4 cavalrys placed in Charleston 2 cavalrys placed in New York Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Turn Complete - USA USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germany regular : 0.17 USA regular : -0.33 USA rolls : 1.00
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I can’t begrudge USA getting a tech with 1 die, since Comm got the tech it wanted with 2 dice. Late fighter will be very useful to you against Mex. And US has the cash. Mex is good investment for Ger, as USA is spending so much to conquer it. Comm are steadily but painfully slowly eating into Russia. Nice move building 2 fighters in Omsk, altho costly. And reducing Cauc garrison to defend the East. Turk has to decide whether to force its way into Black Sea and weaken its Aegean fleet. Got some things to do outside and Germ turn always takes longer.
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover railwayGuns Combat Move - Germany 1 stormtruppen moved from East Prussia to Lithuania 1 fighter moved from Eastern Poland to Lithuania 2 cavalrys, 11 field_guns, 2 fighters, 6 heavy_guns, 32 infantry and 13 stormtruppens moved from Champagne to Burgundy 1 field_gun and 1 stormtruppen moved from Sweden to Norway 1 submarine moved from Sea Zone 137 Yellow Sea to Sea Zone 141 Pacific Ocean Purchase Units - Germany Germany buy 1 destroyer, 6 field_guns, 8 infantry, 10 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Norway Germany attack with 1 field_gun and 1 stormtruppen France defend with 1 infantry Germany roll dice for 1 field_gun and 1 stormtruppen in Norway, round 2 : 0/2 hits, 1.00 expected hits France roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Norway Germany roll dice for 1 field_gun in Norway, round 3 : 1/1 hits, 0.50 expected hits France roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the France lost in Norway France win with no units remaining. Battle score for attacker is -4 Casualties for Germany: 1 field_gun and 1 stormtruppen Casualties for France: 1 infantry Battle in Lithuania Germany attack with 1 fighter and 1 stormtruppen Russia defend with 1 conscript Germany roll dice for 1 fighter and 1 stormtruppen in Lithuania, round 2 : 2/2 hits, 0.83 expected hits Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 1 fighter and 1 stormtruppen remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sea Zone 141 Pacific Ocean Germany attack with 1 submarine France defend with 1 cruiser and 2 transports Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 2 : 0/1 hits, 0.50 expected hits France roll dice for 1 cruiser and 2 transports in Sea Zone 141 Pacific Ocean, round 2 : 0/1 hits, 0.50 expected hits Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 3 : 0/1 hits, 0.50 expected hits France roll dice for 1 cruiser and 2 transports in Sea Zone 141 Pacific Ocean, round 3 : 0/1 hits, 0.50 expected hits Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 4 : 0/1 hits, 0.50 expected hits France roll dice for 1 cruiser and 2 transports in Sea Zone 141 Pacific Ocean, round 4 : 0/1 hits, 0.50 expected hits Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 5 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the France lost in Sea Zone 141 Pacific Ocean 2 transports owned by the France lost in Sea Zone 141 Pacific Ocean Germany win with 1 submarine remaining. Battle score for attacker is 24 Casualties for France: 1 cruiser and 2 transports Battle in Burgundy Germany attack with 2 cavalrys, 11 field_guns, 2 fighters, 6 heavy_guns, 32 infantry and 13 stormtruppens France defend with 3 heavy_guns, 13 infantry and 6 trenchs Germany roll dice for 2 cavalrys, 11 field_guns, 2 fighters, 6 heavy_guns, 32 infantry and 13 stormtruppens in Burgundy, round 2 : 17/66 hits, 21.33 expected hits France roll dice for 3 heavy_guns, 13 infantry and 6 trenchs in Burgundy, round 2 : 7/22 hits, 7.83 expected hits 7 infantry owned by the Germany, 6 trenchs owned by the France and 5 infantry owned by the France lost in Burgundy 2 fighters owned by the Germany retreated 11 field_guns owned by the Germany, 13 stormtruppens owned by the Germany, 25 infantry owned by the Germany, 6 heavy_guns owned by the Germany and 2 cavalrys owned by the Germany retreated to Champagne France win with 3 heavy_guns and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 7 infantry Casualties for France: 5 infantry and 6 trenchs Non Combat Move - Germany 2 fighters moved from Burgundy to Champagne 2 infantry moved from Belgium to Champagne 5 field_guns moved from Alsace to Champagne 4 field_guns moved from Bavaria to Wurttemburg 4 field_guns moved from Eastern Poland to East Prussia 2 field_guns moved from Warsaw to Eastern Poland 1 fighter moved from Lithuania to Pomerania 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 2 field_guns moved from Mecklenburg to Sea Zone 12 Baltic Sea 5 stormtruppens moved from Pomerania to Sea Zone 12 Baltic Sea 3 field_guns and 5 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden 1 stormtruppen moved from Saxony to Mecklenburg 2 stormtruppens moved from Saxony to Mecklenburg 4 stormtruppens moved from East Prussia to Eastern Poland 1 infantry moved from East Prussia to Eastern Poland 2 stormtruppens moved from Saxony to Mecklenburg 1 stormtruppen moved from Saxony to Westphalia 1 stormtruppen moved from Westphalia to Rhine 2 battlecruisers, 1 cruiser and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean 1 field_gun and 1 infantry moved from Mexico City to Guadalahara 2 field_guns and 2 infantry moved from Dar es Salaam to German East Africa 2 submarines moved from Sea Zone 98 South Atlantic to Sea Zone 93 Indian Ocean Place Units - Germany 3 trenchs placed in Eastern Poland 2 field_guns placed in Warsaw 3 infantry placed in Dar es Salaam 4 infantry placed in Mexico City 1 destroyer and 5 submarines placed in Sea Zone 12 Baltic Sea 5 submarines placed in Sea Zone 10 Baltic Sea 1 infantry placed in Belgium 4 field_guns placed in Berlin Activate Technology - Germany Germany activating railwayGuns Turn Complete - Germany Germany collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
Germany regular : -4.67 France regular : -1.00 Germany rolls : 1.00 Russia regular : -0.17
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 1 infantry moved from Picardy to Belgium 1 infantry moved from Paris to Picardy 3 infantry moved from Piedmont to Milan 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean 2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 field_gun and 2 infantry moved from Marseilles to Piedmont 1 field_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 submarine moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 colonial moved from Chad to Western Sudan 1 infantry moved from Deccan to Gujarat 1 infantry moved from Brittany to Burgundy Purchase Units - France France buy 16 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Belgium France attack with 1 infantry Germany defend with 1 Factory and 1 infantry France roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Belgium, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Belgium Germany win with 1 infantry remaining. Battle score for attacker is -3 Casualties for France: 1 infantry Non Combat Move - France Place Units - France 8 infantry and 3 trenchs placed in Paris 3 trenchs placed in Burgundy 3 infantry placed in Marseilles 2 infantry placed in Algiers 2 infantry placed in Tobruk 1 infantry placed in Brittany Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germany regular : 0.33 France rolls : 0.00 France regular : -0.33
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Combat Move - Serbia 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 3 field_guns and 1 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 2 infantry and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 2 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 13 field_guns, 2 heavy_guns and 2 infantry moved from Serbia to Macedonia 1 infantry moved from Montenegro to Albania Austria take Albania from Serbia Purchase Units - Austria Austria buy 3 field_guns, 1 heavy_gun, 11 infantry, 1 submarine, 2 tanks and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Macedonia Austria attack with 13 field_guns, 2 heavy_guns and 2 infantry Serbia defend with 1 infantry Austria roll dice for 13 field_guns, 2 heavy_guns and 2 infantry in Macedonia, round 2 : 5/17 hits, 7.83 expected hits Serbia roll dice for 1 infantry in Macedonia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Macedonia Austria win, taking Macedonia from Serbia with 13 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Non Combat Move - Austria 4 infantry moved from Belgrade to Serbia 2 infantry moved from Transylvania to Galicia 1 field_gun and 1 infantry moved from Hungary to Transylvania 4 infantry moved from Trieste to Venice 1 field_gun, 2 heavy_guns and 4 infantry moved from Venice to Tyrol 3 infantry moved from Venice to Tyrol 1 fighter moved from Bosnia to Serbia Place Units - Austria 3 trenchs placed in Galicia 3 infantry and 1 tank placed in Belgrade 3 field_guns, 1 heavy_gun and 2 infantry placed in Tyrol 3 infantry and 1 tank placed in Venice 1 submarine placed in Sea Zone 62 Adriatic Sea 3 infantry placed in Hungary Turn Complete - Austria Austria collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Serbia regular : -0.33 Austria rolls : 0.00 Austria regular : -2.83
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Purchase Units - Italy Italy buy 1 field_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; Non Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Latium 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 3 infantry moved from Piedmont to Milan Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 1 field_gun and 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Purchase Units - Italy Italy buy 1 field_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; Non Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Latium 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 3 infantry moved from Piedmont to Milan Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 1 field_gun and 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italy from Sea Zone 70 Eastern Mediterranean: 1 battlecruiser and 1 cruiser EDIT: Adding units owned by Italy to Sea Zone 69 Sea of Crete: 1 battlecruiser and 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Purchase Units - Arabia Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 1 Bedouin and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Turkey round 6
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Turkey Turkey spend 15 on tech rolls Combat Move - Turkey 3 cavalrys, 2 field_guns and 4 infantry moved from Arabia to Mecca 1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry moved from Hejaz to Mecca 3 gass moved from Baghdad to Mecca 1 gas moved from Kurdistan to Mecca 2 fighters moved from Mesopotamia to Mecca 1 infantry moved from Bulgaria to Sea Zone 68 Aegean Sea 1 field_gun moved from Bulgaria to Sea Zone 68 Aegean Sea 1 battlecruiser, 1 battleship, 3 cruisers, 1 field_gun, 1 infantry, 3 submarines and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Crete
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Turkey Turkey spend 15 on tech rolls Turkey roll 1,1,5 and gets 0 hits Combat Move - Turkey 3 cavalrys, 2 field_guns and 4 infantry moved from Arabia to Mecca 1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry moved from Hejaz to Mecca 3 gass moved from Baghdad to Mecca 1 gas moved from Kurdistan to Mecca 2 fighters moved from Mesopotamia to Mecca 1 infantry moved from Bulgaria to Sea Zone 68 Aegean Sea 1 field_gun moved from Bulgaria to Sea Zone 68 Aegean Sea 1 battlecruiser, 1 battleship, 3 cruisers, 1 field_gun, 1 infantry, 3 submarines and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Crete Purchase Units - Turkey Turkey buy 1 destroyer, 3 field_guns, 7 infantry and 3 submarines; Remaining resources: 13 PUs; 3 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 4 cavalrys, 4 field_guns, 2 fighters, 4 gass, 2 heavy_guns and 17 infantry Arabia defend with 11 Bedouins, 1 Factory and 8 trenchs Turkey roll dice for 4 gass in Mecca, round 2 : 4/4 hits, 3.33 expected hits 4 Bedouins owned by the Arabia lost in Mecca 4 gass owned by the Turkey lost in Mecca Turkey roll dice for 4 cavalrys, 4 field_guns, 2 fighters, 2 heavy_guns and 17 infantry in Mecca, round 2 : 8/29 hits, 7.50 expected hits Units damaged: 8 trenchs owned by the Arabia Arabia roll dice for 7 Bedouins and 8 trenchs in Mecca, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Turkey lost in Mecca Turkey roll dice for 4 cavalrys, 4 field_guns, 2 fighters, 2 heavy_guns and 14 infantry in Mecca, round 3 : 6/26 hits, 7.00 expected hits Arabia roll dice for 7 Bedouins and 8 trenchs in Mecca, round 3 : 4/7 hits, 2.33 expected hits 6 trenchs owned by the Arabia and 4 infantry owned by the Turkey lost in Mecca Turkey roll dice for 4 cavalrys, 4 field_guns, 2 fighters, 2 heavy_guns and 10 infantry in Mecca, round 4 : 5/22 hits, 6.33 expected hits Arabia roll dice for 7 Bedouins and 2 trenchs in Mecca, round 4 : 3/7 hits, 2.33 expected hits 2 trenchs owned by the Arabia, 3 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 4 cavalrys, 4 field_guns, 2 fighters, 2 heavy_guns and 7 infantry in Mecca, round 5 : 9/19 hits, 5.83 expected hits Arabia roll dice for 4 Bedouins in Mecca, round 5 : 0/4 hits, 1.33 expected hits 4 Bedouins owned by the Arabia lost in Mecca Turkey captures 5PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 4 cavalrys, 4 field_guns, 2 fighters, 2 heavy_guns and 7 infantry remaining. Battle score for attacker is 0 Casualties for Arabia: 11 Bedouins and 8 trenchs Casualties for Turkey: 4 gass and 10 infantry Battle in Sea Zone 69 Sea of Crete Turkey attack with 1 battlecruiser, 1 battleship, 3 cruisers, 3 submarines and 1 transport Italy defend with 1 battlecruiser and 1 cruiser; France defend with 1 destroyer and 1 submarine; Serbia defend with 1 cruiser France roll dice for 1 submarine in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits, 0.17 expected hits Turkey roll dice for 3 submarines in Sea Zone 69 Sea of Crete, round 2 : 2/3 hits, 1.00 expected hits Turkey roll dice for 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport in Sea Zone 69 Sea of Crete, round 2 : 2/5 hits, 2.83 expected hits France roll dice for 1 battlecruiser, 2 cruisers and 1 destroyer in Sea Zone 69 Sea of Crete, round 2 : 0/4 hits, 2.00 expected hits 1 cruiser owned by the Serbia, 1 destroyer owned by the France, 1 cruiser owned by the Italy and 1 submarine owned by the France lost in Sea Zone 69 Sea of Crete Turkey roll dice for 3 submarines in Sea Zone 69 Sea of Crete, round 3 : 1/3 hits, 1.00 expected hits 1 battlecruiser owned by the Italy lost in Sea Zone 69 Sea of Crete Turkey win with 1 battlecruiser, 1 battleship, 3 cruisers, 3 submarines and 1 transport remaining. Battle score for attacker is 52 Casualties for France: 1 destroyer and 1 submarine Casualties for Italy: 1 battlecruiser and 1 cruiser Casualties for Serbia: 1 cruiser Battle in Crete Non Combat Move - Turkey 1 infantry moved from Palestine to Hejaz 3 field_guns moved from Damascus to Palestine 3 infantry moved from Lebanon to Palestine 2 cavalrys moved from Khurasan to Lurs 1 field_gun moved from Armenia to Georgia 1 field_gun moved from Syria to Mesopotamia 2 fighters moved from Mecca to Arabia 2 field_guns and 4 infantry moved from Smyrna to Armenia 1 field_gun and 3 infantry moved from Smyrna to Syria 1 infantry moved from Constantinople to Dardanelles 3 field_guns and 3 infantry moved from Constantinople to Smyrna 3 infantry moved from Syria to Lebanon Place Units - Turkey 1 destroyer and 3 submarines placed in Sea Zone 68 Aegean Sea 4 infantry placed in Constantinople 3 field_guns placed in Damascus 3 infantry placed in Baghdad Turn Complete - Turkey Turkey collect 74 PUs; end with 92 PUs
Combat Hit Differential Summary :
France regular : -2.17 Arabia regular : 1.67 Turkey regular : 2.17
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Good turn for Turkey. Maybe you advanced the Entente fleet to take attention away from Rus fleet, but now Turkey rules the Med, at least for now. Turk subs hit well and Allies that survived first strike, all missed.
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 1,6,4,2,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover dockyards Combat Move - Britain 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 93 Indian Ocean 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 battlecruiser, 1 cruiser, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Sinai 1 heavy_gun and 1 infantry moved from Cairo-Suez to Sinai 2 battlecruisers, 3 cruisers and 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 75 Red Sea 5 infantry moved from Gujarat to Sindh 1 heavy_gun moved from Madras to Deccan 1 cavalry and 1 colonial moved from Palau to Sea Zone 131 Pacific Ocean 1 cavalry, 1 colonial, 2 cruisers, 1 destroyer and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 cavalry and 1 colonial moved from Sea Zone 135 Pacific Ocean to Mariana Islands Britain take Mariana Islands from Germany 1 infantry moved from Guadalcanal to Solomon Islands Britain take Solomon Islands from Germany 1 colonial and 1 field_gun moved from Guadalcanal to Sea Zone 121 Coral Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 132 Pacific Ocean 1 colonial and 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 field_gun moved from Samoa to Sea Zone 113 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 field_gun moved from Sea Zone 112 Pacific Ocean to Tuamotu France take Tuamotu from Germany 1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 121 Coral Sea to Sea Zone 112 Pacific Ocean 1 colonial moved from Congo to Uganda 1 infantry moved from Western Sudan to Uganda 1 cavalry moved from London to Sea Zone 15 English Channel 2 field_guns moved from London to Sea Zone 15 English Channel 2 infantry moved from London to Sea Zone 15 English Channel 2 infantry moved from London to Sea Zone 15 English Channel 1 infantry moved from London to Sea Zone 15 English Channel 2 infantry moved from London to Sea Zone 15 English Channel 1 cavalry, 2 field_guns and 7 infantry moved from Sea Zone 15 English Channel to Normandy 1 battlecruiser and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 5 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 4 field_guns, 1 heavy_gun and 4 infantry moved from Normandy to Burgundy 2 cavalrys moved from Cape Town to German Southwest Africa 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 115 Tasman Sea 1 field_gun and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 2 fighters moved from Paris to Burgundy 4 colonials moved from New Mexico to Baja-Sonora Purchase Units - Britain Britain buy 1 Factory, 1 heavy_gun, 1 infantry, 5 submarines and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Baja-Sonora Britain attack with 4 colonials Neutral defend with 2 infantry Britain roll dice for 4 colonials in Baja-Sonora, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Baja-Sonora Britain roll dice for 3 colonials in Baja-Sonora, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 3 colonials in Baja-Sonora, round 4 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 3 colonials in Baja-Sonora, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baja-Sonora Britain loses 0 PUs for violating Baja-Sonoras neutrality. Britain win, taking Baja-Sonora from Neutral with 3 colonials remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Battle in Sea Zone 93 Indian Ocean Britain attack with 1 cruiser, 1 destroyer and 1 submarine Germany defend with 2 submarines Britain roll dice for 1 submarine in Sea Zone 93 Indian Ocean, round 2 : 0/1 hits, 0.50 expected hits Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 93 Indian Ocean, round 2 : 0/2 hits, 0.83 expected hits Germany roll dice for 2 submarines in Sea Zone 93 Indian Ocean, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Britain lost in Sea Zone 93 Indian Ocean Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 93 Indian Ocean, round 3 : 1/2 hits, 0.83 expected hits Germany roll dice for 2 submarines in Sea Zone 93 Indian Ocean, round 3 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germany, 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 93 Indian Ocean Germany win with 1 submarine remaining. Battle score for attacker is -19 Casualties for Britain: 1 cruiser, 1 destroyer and 1 submarine Casualties for Germany: 1 submarine Battle in Marshall Islands Britain attack with 1 colonial and 1 field_gun Germany defend with 1 infantry Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 2 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 1 Factory placed in England 5 submarines placed in Sea Zone 16 North Sea 1 heavy_gun and 1 infantry placed in Cairo-Suez 2 trenchs placed in Congo 2 trenchs placed in Uganda 2 trenchs placed in British East Africa Activate Technology - Britain Britain activating dockyards Trigger BritainT2: buysubmarine_dy added to productionBritain Trigger BritainT2: buydestroyer_dy added to productionBritain Trigger BritainT2: buycruiser_dy added to productionBritain Trigger BritainT2: buybattlecruiser_dy added to productionBritain Trigger BritainT2: buybattleship_dy added to productionBritain Trigger BritainT2: buytransport_dy added to productionBritain Trigger BritainT2: buysubmarine removed from productionBritain Trigger BritainT2: buydestroyer removed from productionBritain Trigger BritainT2: buycruiser removed from productionBritain Trigger BritainT2: buybattlecruiser removed from productionBritain Trigger BritainT2: buybattleship removed from productionBritain Trigger BritainT2: buytransport removed from productionBritain Turn Complete - Britain Britain collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germany regular : 1.33 Neutral regular : -0.67 Britain regular : -2.33
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 1,5 and gets 0 hits Combat Move - Russia 1 field_gun and 1 infantry moved from Belarus to Lithuania 1 conscript moved from Latvia to Lithuania 1 field_gun moved from Kazakhstan to Sea Zone 65 Caspian Sea 1 infantry moved from Caucasus to Sea Zone 65 Caspian Sea 1 field_gun and 1 infantry moved from Sea Zone 65 Caspian Sea to Lurs 3 conscripts, 2 field_guns and 2 heavy_guns moved from Kazakhstan to Turkmenistan 2 fighters moved from Omsk to Turkmenistan 1 conscript moved from Norilsk to Krasnoyarsk 1 field_gun moved from Chukotka to Sakhe 1 infantry moved from Khabarovsk to Sakhe 2 conscripts and 1 infantry moved from Primorsky to Khabarovsk 3 conscripts moved from Don to Caucasus 1 field_gun and 2 infantry moved from Kiev to Odessa 1 field_gun and 2 infantry moved from Minsk to Belarus 1 field_gun and 1 infantry moved from Moscow to Don 2 field_guns and 16 infantry moved from Finland to St. Petersburg 1 conscript moved from Finland to Norway Purchase Units - Russia Russia buy 10 conscripts, 2 field_guns, 7 infantry and 10 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Lurs Russia attack with 1 field_gun and 1 infantry Turkey defend with 2 cavalrys Russia roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 2 cavalrys in Lurs, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Lurs, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 2 cavalrys in Lurs, round 3 : 2/2 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Lurs Turkey win with 2 cavalrys remaining. Battle score for attacker is -7 Casualties for Russia: 1 field_gun and 1 infantry Battle in Lithuania Russia attack with 1 conscript, 1 field_gun and 1 infantry Germany defend with 1 stormtruppen Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Lithuania, round 2 : 0/3 hits, 0.67 expected hits Germany roll dice for 1 stormtruppen in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Lithuania Russia roll dice for 1 field_gun and 1 infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 stormtruppen in Lithuania, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Lithuania, round 4 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 stormtruppen in Lithuania, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Lithuania Russia roll dice for 1 field_gun in Lithuania, round 5 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 stormtruppen in Lithuania, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Lithuania, round 6 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 stormtruppen in Lithuania, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Lithuania, round 7 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 stormtruppen in Lithuania, round 7 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Lithuania Russia win, taking Lithuania from Germany with 1 field_gun remaining. Battle score for attacker is -2 Casualties for Russia: 1 conscript and 1 infantry Casualties for Germany: 1 stormtruppen Battle in Sakhe Russia attack with 1 field_gun and 1 infantry Communists defend with 1 conscript Russia roll dice for 1 field_gun and 1 infantry in Sakhe, round 2 : 2/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Sakhe, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Belarus 3 trenchs placed in Novosibirsk 3 trenchs placed in Krasnoyarsk 1 field_gun and 1 infantry placed in Omsk 1 trench placed in Khabarovsk 3 conscripts placed in Vladivostok 2 conscripts and 1 field_gun placed in Moscow 3 conscripts placed in Kiev 2 conscripts and 1 infantry placed in Minsk 5 infantry placed in St. Petersburg Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germany regular : 0.00 Communists regular : -0.17 Russia regular : -2.00 Turkey regular : 1.33
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@dawgoneit what a bad round for those two
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Yes, I was lucky. Like to watch flow of game and go thru map history. I retreated Turk cav to Lurs to be more flexible and didn’t think about an amphib attack. Snake eyes dice was lucky. The sea battle below Africa was luck in dice and that I had just gotten sub tech, which increased my defense. Otherwise, my sub would have missed. Battle in Lith: your art support went to the conscript rather than inf. Gave you 3 dice rolls, instead of 2 at “2”. But you rolled a “2” and missed. Lots of trenches in Africa. Three builds per turn in Dar S has given me a decent army. Turks putting pressure on Russia and Sinai/Suez and have excess cash for lots of troop builds plus fleet. That’s partly from tech misses, so didn’t buy new dice every turn. Turks have to guard Persian Gulf, so were glad Indian amphib went to Sinai instead.
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 2 field_guns and 1 infantry moved from Buryatia to Chita 1 cavalry moved from Aldan to Chita 4 field_guns, 1 heavy_gun and 4 infantry moved from Bratsk to Novosibirsk 2 field_guns and 2 infantry moved from Buryatia to Novosibirsk 1 infantry moved from Yakutsk to Tiksi 2 field_guns and 1 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 9 conscripts and 2 field_guns; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Novosibirsk Communists attack with 6 field_guns, 1 heavy_gun and 6 infantry Russia defend with 3 cavalrys, 1 conscript and 4 trenchs Communists roll dice for 6 field_guns, 1 heavy_gun and 6 infantry in Novosibirsk, round 2 : 9/13 hits, 5.33 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 3 cavalrys, 1 conscript and 4 trenchs in Novosibirsk, round 2 : 2/8 hits, 1.33 expected hits 3 trenchs owned by the Russia, 1 conscript owned by the Russia, 1 cavalry owned by the Russia and 2 infantry owned by the Communists lost in Novosibirsk Communists roll dice for 6 field_guns, 1 heavy_gun and 4 infantry in Novosibirsk, round 3 : 2/11 hits, 4.67 expected hits Russia roll dice for 2 cavalrys and 1 trench in Novosibirsk, round 3 : 1/3 hits, 0.50 expected hits 1 trench owned by the Russia, 1 cavalry owned by the Russia and 1 infantry owned by the Communists lost in Novosibirsk Communists roll dice for 6 field_guns, 1 heavy_gun and 3 infantry in Novosibirsk, round 4 : 4/10 hits, 4.33 expected hits Russia roll dice for 1 cavalry in Novosibirsk, round 4 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Russia and 1 infantry owned by the Communists lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 6 field_guns, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 14 Casualties for Communists: 4 infantry Casualties for Russia: 3 cavalrys, 1 conscript and 4 trenchs Battle in Chita Communists attack with 1 cavalry, 2 field_guns and 1 infantry Russia defend with 1 conscript Communists roll dice for 1 cavalry, 2 field_guns and 1 infantry in Chita, round 2 : 1/4 hits, 1.67 expected hits Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 cavalry, 2 field_guns and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 3 conscripts placed in Irkutsk 6 conscripts and 2 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : 0.00 Russia regular : 1.83