TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 1,4,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
2 infantry moved from Piedmont to Milan
3 infantry moved from Marseilles to Piedmont
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
2 infantry moved from Tuscany to Milan
1 colonial and 1 infantry moved from Western Sudan to Uganda
1 colonial moved from Niger to Chad
2 cavalrys moved from Northern Rhodesia to Uganda
1 field_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 infantry moved from Picardy to Sea Zone 15 English Channel
1 battlecruiser, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 infantry moved from Sea Zone 13 Skagerrak to Norway
France take Norway from Germany
1 infantry moved from Paris to Picardy
1 infantry moved from Brittany to Burgundy
1 cruiser and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 141 Pacific Ocean
1 infantry moved from Madras to Deccan
Purchase Units - France
France buy 3 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Non Combat Move - France
Place Units - France
2 heavy_guns and 3 trenchs placed in Paris
1 field_gun and 1 infantry placed in Tobruk
2 infantry placed in Algiers
1 field_gun and 2 infantry placed in Marseilles
1 field_gun and 5 infantry placed in Paris
1 infantry placed in Brittany
France undo move 1.
2 heavy_guns placed in Paris
3 trenchs placed in Burgundy
France undo move 7.
3 trenchs placed in Paris
Activate Technology - France
France activating bunkers
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Serbia
1 infantry moved from Albania to Montenegro
Serbia take Montenegro from Austria
3 field_guns and 2 infantry moved from Serbia to Macedonia
1 infantry moved from Macedonia to Greece
Purchase Units - Serbia
Serbia buy 1 field_gun, 1 heavy_gun and 3 infantry; Remaining resources: 0 PUs;
Combat - Serbia
Non Combat Move - Serbia
Place Units - Serbia
1 field_gun, 1 heavy_gun and 3 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Austria
Austria spend 0 on tech rolls
Austria removing all Technology Tokens after successful research.
Austria discover armour
Combat Move - Austria
11 field_guns moved from Venice to Milan
6 heavy_guns and 9 infantry moved from Venice to Milan
6 infantry moved from Tyrol to Milan
10 field_guns and 2 heavy_guns moved from Belgrade to Serbia
2 infantry moved from Bosnia to Montenegro
1 fighter moved from Baranya to Montenegro
2 cavalrys moved from Baranya to Galicia
3 field_guns and 2 infantry moved from Baranya to Serbia
OOL? 16 hits in Milan. I will take all trenches, 4 Fre inf but not HG, UK inf & art and 4 Ital inf.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 2,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover armour
Combat Move - Austria
11 field_guns moved from Venice to Milan
6 heavy_guns and 9 infantry moved from Venice to Milan
6 infantry moved from Tyrol to Milan
10 field_guns and 2 heavy_guns moved from Belgrade to Serbia
2 infantry moved from Bosnia to Montenegro
1 fighter moved from Baranya to Montenegro
2 cavalrys moved from Baranya to Galicia
3 field_guns and 2 infantry moved from Baranya to Serbia
Purchase Units - Austria
Austria buy 5 field_guns, 15 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 11 field_guns, 6 heavy_guns and 15 infantry
Italy defend with 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs; Britain defend with 1 field_gun and 1 infantry; France defend with 1 heavy_gun and 4 infantry
Austria roll dice for 11 field_guns, 6 heavy_guns and 15 infantry in Milan, round 2 : 16/32 hits, 12.50 expected hits
Italy roll dice for 3 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs in Milan, round 2 : 6/16 hits, 6.17 expected hits
3 trenchs owned by the Italy, 4 infantry owned by the Italy, 1 infantry owned by the Britain, 6 infantry owned by the Austria, 1 field_gun owned by the Britain and 4 infantry owned by the France lost in Milan
11 field_guns owned by the Austria, 9 infantry owned by the Austria and 6 heavy_guns owned by the Austria retreated to Venice
Italy win with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 22
Casualties for Austria: 6 infantry
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for France: 4 infantry
Casualties for Italy: 4 infantry and 3 trenchs
Battle in Serbia
Austria attack with 13 field_guns, 2 heavy_guns and 2 infantry
Serbia defend with 1 infantry
Austria roll dice for 13 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 2 : 10/17 hits, 7.83 expected hits
Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Serbia lost in Serbia
Austria win, taking Serbia from Serbia with 13 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 3
Casualties for Serbia: 1 infantry
Battle in Montenegro
Austria attack with 1 fighter and 2 infantry
Serbia defend with 1 infantry
Austria roll dice for 1 fighter and 2 infantry in Montenegro, round 2 : 2/3 hits, 0.83 expected hits
Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro
Austria win, taking Montenegro from Serbia with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for Serbia: 1 infantry
Non Combat Move - Austria
6 infantry moved from Trieste to Venice
2 infantry moved from Hungary to Transylvania
1 fighter moved from Montenegro to Bosnia
Place Units - Austria
3 trenchs placed in Galicia
6 infantry and 2 trenchs placed in Tyrol
4 field_guns placed in Venice
1 field_gun and 1 infantry placed in Hungary
4 infantry placed in Belgrade
4 infantry placed in Trieste
Activate Technology - Austria
Austria activating armour
Trigger AustriaT5: buytank added to productionAustria
Turn Complete - Austria
Austria collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italy regular : -0.17
Serbia regular : 0.33
Austria regular : 6.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Italy
1 infantry moved from Latium to Tuscany
2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
Purchase Units - Italy
Italy buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Italy
3 infantry moved from Piedmont to Milan
Place Units - Italy
3 trenchs placed in Milan
3 infantry placed in Piedmont
3 infantry placed in Rome
Activate Technology - Italy
Trigger ItalyT5: buytank added to productionItaly
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
What is the Italy T5 activate tech buy tank in the text for Italy? Italy didn’t buy tech dice or roll for tech.
@fmerwinrommel I don’t know. T5 i think means turn 5.
@dawgoneit well i have tanks. i don’t no if its part of the cycle or not.
@dawgoneit i looked everywhere i could think and cannot find it
Italy hasn’t bought any tech dice this game, so doesn’t have tank tech.
@fmerwinrommel I wonder if its like the W.A.W. game where after a certain turn you get advanced items. i wish there were more details on this some wheres
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 4,6,6,5 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Combat Move - Turkey
2 heavy_guns moved from Tehran to Khurasan
1 field_gun and 1 infantry moved from Lurs to Khurasan
2 cavalrys moved from Georgia to Khurasan
Purchase Units - Turkey
Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens;
Combat - Turkey
Battle in Khurasan
Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry
Neutral defend with 2 infantry
Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Khurasan
Turkey loses 0 PUs for violating Khurasans neutrality.
Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 field_gun moved from Lurs to Georgia
2 infantry moved from Armenia to Georgia
2 fighters moved from Lurs to Mesopotamia
2 field_guns and 1 heavy_gun moved from Palestine to Hejaz
1 infantry moved from Yemen to Arabia
3 field_guns moved from Damascus to Palestine
2 infantry moved from Lebanon to Palestine
1 infantry moved from Palestine to Hejaz
3 infantry moved from Syria to Lebanon
1 field_gun moved from Syria to Mesopotamia
3 infantry moved from Baghdad to Mesopotamia
3 infantry moved from Smyrna to Syria
1 field_gun moved from Smyrna to Armenia
1 field_gun moved from Smyrna to Syria
2 field_guns and 5 infantry moved from Constantinople to Smyrna
1 field_gun moved from Hejaz to Arabia
1 field_gun and 2 infantry moved from Dardanelles to Smyrna
Place Units - Turkey
3 gass placed in Baghdad
3 field_guns placed in Damascus
1 transport placed in Sea Zone 68 Aegean Sea
3 field_guns and 4 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating mustardGas
Turn Complete - Turkey
Turkey collect 67 PUs; end with 90 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Turkey regular : 0.00
editing Turk to take Azer,
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 4,6,6,5 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Combat Move - Turkey
2 heavy_guns moved from Tehran to Khurasan
1 field_gun and 1 infantry moved from Lurs to Khurasan
2 cavalrys moved from Georgia to Khurasan
Purchase Units - Turkey
Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens;
Combat - Turkey
Battle in Khurasan
Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry
Neutral defend with 2 infantry
Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Khurasan
Turkey loses 0 PUs for violating Khurasans neutrality.
Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 field_gun moved from Lurs to Georgia
2 infantry moved from Armenia to Georgia
2 fighters moved from Lurs to Mesopotamia
2 field_guns and 1 heavy_gun moved from Palestine to Hejaz
1 infantry moved from Yemen to Arabia
3 field_guns moved from Damascus to Palestine
2 infantry moved from Lebanon to Palestine
1 infantry moved from Palestine to Hejaz
3 infantry moved from Syria to Lebanon
1 field_gun moved from Syria to Mesopotamia
3 infantry moved from Baghdad to Mesopotamia
3 infantry moved from Smyrna to Syria
1 field_gun moved from Smyrna to Armenia
1 field_gun moved from Smyrna to Syria
2 field_guns and 5 infantry moved from Constantinople to Smyrna
1 field_gun moved from Hejaz to Arabia
1 field_gun and 2 infantry moved from Dardanelles to Smyrna
Place Units - Turkey
3 gass placed in Baghdad
3 field_guns placed in Damascus
1 transport placed in Sea Zone 68 Aegean Sea
3 field_guns and 4 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating mustardGas
Turn Complete - Turkey
Turkey collect 67 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Georgia: 1 infantry
EDIT: Changing ownership of Azerbaijan from Russia to Turkey
EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry
EDIT: Changing PUs for Turkey from 90 to 91
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0.67
Turkey regular : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 3,2,2,1 and gets 0 hits
Combat Move - Britain
2 heavy_guns moved from Cairo-Suez to Sinai
1 colonial moved from Gujarat to Sindh
1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Goa to Madras
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 field_gun and 3 infantry moved from Sea Zone 73 Arabian Sea to Sindh
5 infantry moved from Bombay to Gujarat
1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 battlecruiser moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 battlecruiser moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
1 colonial and 1 field_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 cavalry and 1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 cavalry, 1 colonial and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 131 Pacific Ocean
1 cavalry and 1 colonial moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
1 colonial and 1 field_gun moved from Sea Zone 121 Coral Sea to Guadalcanal
1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 113 Pacific Ocean
1 field_gun moved from Sea Zone 113 Pacific Ocean to Samoa
Britain take Samoa from Germany
1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
1 cavalry and 1 infantry moved from Sea Zone 113 Pacific Ocean to Guadalcanal
2 cavalrys moved from German Southwest Africa to Northern Rhodesia
1 infantry moved from Congo to Northern Rhodesia
1 colonial moved from Middle Congo to Congo
1 infantry moved from Chad to Western Sudan
1 infantry moved from Uganda to British East Africa
2 infantry moved from Italian Somaliland to British East Africa
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
5 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
1 battlecruiser moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
1 battlecruiser, 2 battleships, 5 cruisers, 2 destroyers and 2 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
1 heavy_gun moved from London to Sea Zone 15 English Channel
4 field_guns moved from London to Sea Zone 15 English Channel
1 infantry moved from England to Sea Zone 15 English Channel
3 infantry moved from London to Sea Zone 15 English Channel
4 field_guns, 1 heavy_gun and 4 infantry moved from Sea Zone 15 English Channel to Normandy
2 fighters moved from London to Paris
2 colonials moved from Texas to New Mexico
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 132 Pacific Ocean to Sea Zone 121 Coral Sea
2 cruisers and 1 destroyer moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
Purchase Units - Britain
Britain buy 2 cavalrys, 3 field_guns, 1 heavy_gun, 4 infantry, 5 submarines and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Britain
Battle in Guadalcanal
Britain attack with 1 cavalry, 1 colonial, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 battlecruiser in Guadalcanal, round 2 : 1/1 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Guadalcanal
Britain win, taking Guadalcanal from Germany with 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
Casualties for Britain: 1 cavalry
Casualties for Germany: 1 infantry
Non Combat Move - Britain
Place Units - Britain
1 trench placed in Northern Rhodesia
1 trench placed in British East Africa
1 trench placed in Papua
5 submarines placed in Sea Zone 16 North Sea
2 cavalrys placed in Cape Town
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
1 heavy_gun and 1 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Sydney-Canberra
Turn Complete - Britain
Britain collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germany regular : 0.67
Britain regular : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
3 conscripts moved from Moscow to Don
1 field_gun and 2 infantry moved from Minsk to Belarus
1 conscript and 2 infantry moved from Kiev to Odessa
1 field_gun moved from Odessa to Belarus
1 conscript moved from Odessa to Belarus
3 infantry moved from Odessa to Belarus
3 field_guns moved from Caucasus to Kazakhstan
1 conscript moved from Western Siberian Lowlands to Norilsk
1 conscript moved from Perm to Krasnoyarsk
3 conscripts, 2 field_guns and 1 infantry moved from Primorsky to Khabarovsk
1 conscript moved from Khabarovsk to Amur
1 conscript moved from Amur to Chita
1 conscript moved from Chita to Buryatia
1 conscript moved from Buryatia to Novosibirsk
1 conscript moved from Novosibirsk to Kazakhstan
2 conscripts and 2 heavy_guns moved from Omsk to Kazakhstan
1 conscript moved from Caucasus to Sea Zone 65 Caspian Sea
1 conscript moved from Sea Zone 65 Caspian Sea to Turkmenistan
3 cavalrys moved from Caucasus to Kazakhstan
1 cavalry moved from Kazakhstan to Novosibirsk
1 cavalry moved from Kazakhstan to Novosibirsk
1 cavalry moved from Kazakhstan to Novosibirsk
1 field_gun moved from St. Petersburg to Finland
1 conscript moved from St. Petersburg to Finland
5 infantry moved from St. Petersburg to Finland
5 infantry moved from St. Petersburg to Finland
2 infantry moved from St. Petersburg to Finland
1 infantry moved from St. Petersburg to Finland
2 infantry moved from St. Petersburg to Finland
1 battlecruiser and 1 cruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
Purchase Units - Russia
Russia buy 3 field_guns, 2 fighters, 5 infantry and 13 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Russia
2 conscripts and 1 infantry moved from Vladivostok to Primorsky
Place Units - Russia
1 trench placed in Chukotka
1 trench placed in Novosibirsk
1 trench placed in Norilsk
1 trench placed in Krasnoyarsk
2 fighters placed in Omsk
3 trenchs placed in Odessa
3 trenchs placed in Belarus
3 trenchs placed in Finland
1 field_gun and 2 infantry placed in Minsk
1 field_gun and 2 infantry placed in Kiev
1 field_gun and 1 infantry placed in Moscow
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russia rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 6,2 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover creepingBarage
Combat Move - Communists
3 infantry moved from Bratsk to Buryatia
4 field_guns moved from Irkutsk to Buryatia
Purchase Units - Communists
Communists buy 2 field_guns, 2 infantry and 1 trench; Remaining resources: 1 PUs; 0 techTokens;
Combat - Communists
Battle in Buryatia
Communists attack with 4 field_guns and 3 infantry
Russia defend with 1 conscript
Communists roll dice for 4 field_guns and 3 infantry in Buryatia, round 2 : 3/7 hits, 2.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Buryatia
Communists win, taking Buryatia from Russia with 4 field_guns and 3 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
4 field_guns moved from Irkutsk to Bratsk
1 heavy_gun and 1 infantry moved from Evenkia to Bratsk
1 infantry moved from Tiksi to Bratsk
3 infantry moved from Aldan to Bratsk
2 infantry moved from Sakhe to Aldan
1 infantry moved from Yakutsk to Tiksi
4 infantry moved from Yakutsk to Aldan
1 cavalry moved from Yakutsk to Aldan
Place Units - Communists
1 trench placed in Aldan
2 field_guns and 2 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating creepingBarage
Turn Complete - Communists
Communists collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Communists regular : 0.67
Russia regular : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 1/1 hits, 0.00 expected hits
USA removing all Technology Tokens after successful research.
USA discover lateFighter
Combat Move - USA
1 submarine moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
3 destroyers moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
2 destroyers moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
4 cavalrys moved from Arkansas to Texas
2 cavalrys and 2 field_guns moved from San Francisco to California
4 cavalrys moved from Charleston to Kentucky
3 cavalrys moved from New York to Ohio
Purchase Units - USA
USA buy 1 Factory, 6 cavalrys and 4 field_guns; Remaining resources: 1 PUs; 0 techTokens;
Combat - USA
USA creates battle in territory Sea Zone 147 Gulf of California
Battle in Sea Zone 147 Gulf of California
USA attack with 1 submarine
Germany defend with 2 battlecruisers, 1 cruiser and 1 transport
USA roll dice for 1 submarine in Sea Zone 147 Gulf of California, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 battlecruisers, 1 cruiser and 1 transport in Sea Zone 147 Gulf of California, round 2 : 2/3 hits, 1.83 expected hits
1 submarine owned by the USA lost in Sea Zone 147 Gulf of California
Germany win with 2 battlecruisers, 1 cruiser and 1 transport remaining. Battle score for attacker is -7
Casualties for USA: 1 submarine
Non Combat Move - USA
Place Units - USA
4 field_guns placed in San Francisco
1 Factory placed in New Mexico
4 cavalrys placed in Charleston
2 cavalrys placed in New York
Activate Technology - USA
USA activating lateFighter
Trigger USAT3: buylate_fighter added to productionUSA
Turn Complete - USA
USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germany regular : 0.17
USA regular : -0.33
USA rolls : 1.00