TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
@fmerwinrommel Zero hits with my subs on your fleet off the west coast. 3 defend. ouch.
Test summary from TripleA, engine version: 2.5.22294, time: 7:29:34 AM
Savegame
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Germany
Germany spend 25 on tech rolls
Germany roll 4,4,5,4,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover subwarfare
Combat Move - Germany
2 fighters and 2 infantry moved from Champagne to Belgium
2 battlecruisers, 1 cruiser and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 147 Gulf of California
1 infantry moved from Shanghai 3 to Shanghai 2
Germany take Shanghai 2 from France
Purchase Units - Germany
Germany buy 1 Factory, 8 field_guns, 5 infantry, 6 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 147 Gulf of California
Germany attack with 2 battlecruisers, 1 cruiser and 1 transport
USA defend with 1 submarine
1 submarine owned by the USA submerged
Battle in Belgium
Germany attack with 2 fighters and 2 infantry
Britain defend with 1 Factory and 1 colonial
Germany roll dice for 2 fighters and 2 infantry in Belgium, round 2 : 2/4 hits, 1.33 expected hits
Britain roll dice for 1 colonial in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Belgium
Germany winGermany winGermany win with 2 battlecruisers, 1 cruiser and 1 transport remaining with 2 battlecruisers, 1 cruiser and 1 transport remaining, taking Belgium from Britain with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 colonial
Non Combat Move - Germany
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
1 stormtruppen moved from Stockholm to Sweden
2 heavy_guns moved from Warsaw to Eastern Poland
2 infantry moved from East Prussia to Eastern Poland
1 stormtruppen moved from Hanover to Westphalia
1 stormtruppen moved from Rhine to Alsace
13 stormtruppens moved from Rhine to Champagne
2 field_guns moved from Alsace to Champagne
5 field_guns and 1 heavy_gun moved from Wurttemburg to Alsace
6 gass moved from Bavaria to Alsace
1 stormtruppen moved from Saxony to Westphalia
1 infantry moved from Holstein to Hanover
8 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
8 stormtruppens and 4 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
8 stormtruppens moved from Sea Zone 10 Baltic Sea to Sweden
2 stormtruppens moved from West Prussia to East Prussia
5 stormtruppens moved from Brandenburg to Pomerania
6 stormtruppens moved from Berlin to Mecklenburg
6 stormtruppens moved from Berlin to Saxony
2 fighters moved from Belgium to Champagne
3 stormtruppens moved from West Prussia to East Prussia
3 infantry moved from Dar es Salaam to German East Africa
2 field_guns moved from German East Africa to Dar es Salaam
1 submarine moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
2 submarines moved from Sea Zone 50 Mid Atlantic to Sea Zone 98 South Atlantic
Place Units - Germany
3 trenchs placed in Sweden
1 Factory placed in Stockholm
2 field_guns and 2 infantry placed in Mexico City
3 infantry placed in Dar es Salaam
2 field_guns placed in Warsaw
4 field_guns placed in Bavaria
6 submarines placed in Sea Zone 12 Baltic Sea
Activate Technology - Germany
Germany activating subwarfare
Turn Complete - Germany
Germany collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germany regular : 0.67
Britain regular : -0.33
Yes, the dice favored Germ over the U.S. Spent big on naval tech and subs to save the Kriegsmarine. Just matching UK investment in fleet.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 1,4,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
2 infantry moved from Piedmont to Milan
3 infantry moved from Marseilles to Piedmont
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
2 infantry moved from Tuscany to Milan
1 colonial and 1 infantry moved from Western Sudan to Uganda
1 colonial moved from Niger to Chad
2 cavalrys moved from Northern Rhodesia to Uganda
1 field_gun and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 infantry moved from Picardy to Sea Zone 15 English Channel
1 battlecruiser, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 infantry moved from Sea Zone 13 Skagerrak to Norway
France take Norway from Germany
1 infantry moved from Paris to Picardy
1 infantry moved from Brittany to Burgundy
1 cruiser and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 141 Pacific Ocean
1 infantry moved from Madras to Deccan
Purchase Units - France
France buy 3 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Non Combat Move - France
Place Units - France
2 heavy_guns and 3 trenchs placed in Paris
1 field_gun and 1 infantry placed in Tobruk
2 infantry placed in Algiers
1 field_gun and 2 infantry placed in Marseilles
1 field_gun and 5 infantry placed in Paris
1 infantry placed in Brittany
France undo move 1.
2 heavy_guns placed in Paris
3 trenchs placed in Burgundy
France undo move 7.
3 trenchs placed in Paris
Activate Technology - France
France activating bunkers
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Serbia
1 infantry moved from Albania to Montenegro
Serbia take Montenegro from Austria
3 field_guns and 2 infantry moved from Serbia to Macedonia
1 infantry moved from Macedonia to Greece
Purchase Units - Serbia
Serbia buy 1 field_gun, 1 heavy_gun and 3 infantry; Remaining resources: 0 PUs;
Combat - Serbia
Non Combat Move - Serbia
Place Units - Serbia
1 field_gun, 1 heavy_gun and 3 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Austria
Austria spend 0 on tech rolls
Austria removing all Technology Tokens after successful research.
Austria discover armour
Combat Move - Austria
11 field_guns moved from Venice to Milan
6 heavy_guns and 9 infantry moved from Venice to Milan
6 infantry moved from Tyrol to Milan
10 field_guns and 2 heavy_guns moved from Belgrade to Serbia
2 infantry moved from Bosnia to Montenegro
1 fighter moved from Baranya to Montenegro
2 cavalrys moved from Baranya to Galicia
3 field_guns and 2 infantry moved from Baranya to Serbia
OOL? 16 hits in Milan. I will take all trenches, 4 Fre inf but not HG, UK inf & art and 4 Ital inf.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 2,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover armour
Combat Move - Austria
11 field_guns moved from Venice to Milan
6 heavy_guns and 9 infantry moved from Venice to Milan
6 infantry moved from Tyrol to Milan
10 field_guns and 2 heavy_guns moved from Belgrade to Serbia
2 infantry moved from Bosnia to Montenegro
1 fighter moved from Baranya to Montenegro
2 cavalrys moved from Baranya to Galicia
3 field_guns and 2 infantry moved from Baranya to Serbia
Purchase Units - Austria
Austria buy 5 field_guns, 15 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 11 field_guns, 6 heavy_guns and 15 infantry
Italy defend with 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs; Britain defend with 1 field_gun and 1 infantry; France defend with 1 heavy_gun and 4 infantry
Austria roll dice for 11 field_guns, 6 heavy_guns and 15 infantry in Milan, round 2 : 16/32 hits, 12.50 expected hits
Italy roll dice for 3 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs in Milan, round 2 : 6/16 hits, 6.17 expected hits
3 trenchs owned by the Italy, 4 infantry owned by the Italy, 1 infantry owned by the Britain, 6 infantry owned by the Austria, 1 field_gun owned by the Britain and 4 infantry owned by the France lost in Milan
11 field_guns owned by the Austria, 9 infantry owned by the Austria and 6 heavy_guns owned by the Austria retreated to Venice
Italy win with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 22
Casualties for Austria: 6 infantry
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for France: 4 infantry
Casualties for Italy: 4 infantry and 3 trenchs
Battle in Serbia
Austria attack with 13 field_guns, 2 heavy_guns and 2 infantry
Serbia defend with 1 infantry
Austria roll dice for 13 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 2 : 10/17 hits, 7.83 expected hits
Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Serbia lost in Serbia
Austria win, taking Serbia from Serbia with 13 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 3
Casualties for Serbia: 1 infantry
Battle in Montenegro
Austria attack with 1 fighter and 2 infantry
Serbia defend with 1 infantry
Austria roll dice for 1 fighter and 2 infantry in Montenegro, round 2 : 2/3 hits, 0.83 expected hits
Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro
Austria win, taking Montenegro from Serbia with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for Serbia: 1 infantry
Non Combat Move - Austria
6 infantry moved from Trieste to Venice
2 infantry moved from Hungary to Transylvania
1 fighter moved from Montenegro to Bosnia
Place Units - Austria
3 trenchs placed in Galicia
6 infantry and 2 trenchs placed in Tyrol
4 field_guns placed in Venice
1 field_gun and 1 infantry placed in Hungary
4 infantry placed in Belgrade
4 infantry placed in Trieste
Activate Technology - Austria
Austria activating armour
Trigger AustriaT5: buytank added to productionAustria
Turn Complete - Austria
Austria collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italy regular : -0.17
Serbia regular : 0.33
Austria regular : 6.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Italy
1 infantry moved from Latium to Tuscany
2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
Purchase Units - Italy
Italy buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Italy
3 infantry moved from Piedmont to Milan
Place Units - Italy
3 trenchs placed in Milan
3 infantry placed in Piedmont
3 infantry placed in Rome
Activate Technology - Italy
Trigger ItalyT5: buytank added to productionItaly
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
What is the Italy T5 activate tech buy tank in the text for Italy? Italy didn’t buy tech dice or roll for tech.
@fmerwinrommel I don’t know. T5 i think means turn 5.
@dawgoneit well i have tanks. i don’t no if its part of the cycle or not.
@dawgoneit i looked everywhere i could think and cannot find it
Italy hasn’t bought any tech dice this game, so doesn’t have tank tech.
@fmerwinrommel I wonder if its like the W.A.W. game where after a certain turn you get advanced items. i wish there were more details on this some wheres
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 4,6,6,5 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Combat Move - Turkey
2 heavy_guns moved from Tehran to Khurasan
1 field_gun and 1 infantry moved from Lurs to Khurasan
2 cavalrys moved from Georgia to Khurasan
Purchase Units - Turkey
Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens;
Combat - Turkey
Battle in Khurasan
Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry
Neutral defend with 2 infantry
Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Khurasan
Turkey loses 0 PUs for violating Khurasans neutrality.
Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 field_gun moved from Lurs to Georgia
2 infantry moved from Armenia to Georgia
2 fighters moved from Lurs to Mesopotamia
2 field_guns and 1 heavy_gun moved from Palestine to Hejaz
1 infantry moved from Yemen to Arabia
3 field_guns moved from Damascus to Palestine
2 infantry moved from Lebanon to Palestine
1 infantry moved from Palestine to Hejaz
3 infantry moved from Syria to Lebanon
1 field_gun moved from Syria to Mesopotamia
3 infantry moved from Baghdad to Mesopotamia
3 infantry moved from Smyrna to Syria
1 field_gun moved from Smyrna to Armenia
1 field_gun moved from Smyrna to Syria
2 field_guns and 5 infantry moved from Constantinople to Smyrna
1 field_gun moved from Hejaz to Arabia
1 field_gun and 2 infantry moved from Dardanelles to Smyrna
Place Units - Turkey
3 gass placed in Baghdad
3 field_guns placed in Damascus
1 transport placed in Sea Zone 68 Aegean Sea
3 field_guns and 4 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating mustardGas
Turn Complete - Turkey
Turkey collect 67 PUs; end with 90 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Turkey regular : 0.00
editing Turk to take Azer,
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 4,6,6,5 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Combat Move - Turkey
2 heavy_guns moved from Tehran to Khurasan
1 field_gun and 1 infantry moved from Lurs to Khurasan
2 cavalrys moved from Georgia to Khurasan
Purchase Units - Turkey
Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens;
Combat - Turkey
Battle in Khurasan
Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry
Neutral defend with 2 infantry
Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Khurasan
Turkey loses 0 PUs for violating Khurasans neutrality.
Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 field_gun moved from Lurs to Georgia
2 infantry moved from Armenia to Georgia
2 fighters moved from Lurs to Mesopotamia
2 field_guns and 1 heavy_gun moved from Palestine to Hejaz
1 infantry moved from Yemen to Arabia
3 field_guns moved from Damascus to Palestine
2 infantry moved from Lebanon to Palestine
1 infantry moved from Palestine to Hejaz
3 infantry moved from Syria to Lebanon
1 field_gun moved from Syria to Mesopotamia
3 infantry moved from Baghdad to Mesopotamia
3 infantry moved from Smyrna to Syria
1 field_gun moved from Smyrna to Armenia
1 field_gun moved from Smyrna to Syria
2 field_guns and 5 infantry moved from Constantinople to Smyrna
1 field_gun moved from Hejaz to Arabia
1 field_gun and 2 infantry moved from Dardanelles to Smyrna
Place Units - Turkey
3 gass placed in Baghdad
3 field_guns placed in Damascus
1 transport placed in Sea Zone 68 Aegean Sea
3 field_guns and 4 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating mustardGas
Turn Complete - Turkey
Turkey collect 67 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Georgia: 1 infantry
EDIT: Changing ownership of Azerbaijan from Russia to Turkey
EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry
EDIT: Changing PUs for Turkey from 90 to 91
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0.67
Turkey regular : 0.00