TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
@freh where do you live?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
2 infantry and 1 marine placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
9 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
3 aaGuns, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
Place Units - British
1 airfield placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,1,2
British collect 30 PUs (5 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -1.00
Japanese regular : -0.33
Neutral_Axis regular : 1.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Albania to Romania
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
4 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : -0.33
@dawgoneit Ottawa Canada. you?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 bombers moved from Western Germany to 98 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
@freh any scramble in sz98?
@dawgoneit nope
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 bombers moved from Western Germany to 98 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 5 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 battleship; French defend with 1 destroyer
Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 6.17 expected hits
French roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the French, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone
Germans win with 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Casualties for French: 1 destroyer
Non Combat Move - Germans
5 bombers moved from 98 Sea Zone to Southern Italy
1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Greece
3 armour moved from Greece to Romania
2 aaGuns, 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
2 aaGuns, 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Poland to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
2 artilleries and 7 infantry moved from Finland to Karelia
Place Units - Germans
1 bomber placed in Western Germany
2 armour and 6 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.00
Germans regular : -1.17
@freh said in Dawgoneit (x) v Freh (L+16) BM3:
@dawgoneit Ottawa Canada. you?
peterboro N.Y. in the hills.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
2 infantry moved from Russia to Smolensk
Place Units - Russians
1 infantry placed in Ukraine
1 fighter and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun, 3 artilleries and 17 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun, 3 artilleries and 17 infantry
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Anhwe to Hunan
1 armour moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to Malaya
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 6/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 4 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Manchuria
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Malaya to Yunnan
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -1.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 bomber moved from Egypt to India
1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 factory_minor placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.00
Japanese regular : -3.00
Italians regular : 1.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Libya
2 mech_infantrys moved from Romania to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking 97 Sea Zone from British, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries moved from Yugoslavia to Romania
2 aaGuns and 2 infantry moved from Romania to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from Tobruk to Libya
Combat - ANZAC
Battle in Java
Battle in Libya
ANZAC attack with 1 infantry
Italians defend with 1 artillery
ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Libya
Italians win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Germany to Western Germany
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Belarus
1 submarine moved from 125 Sea Zone to 126 Sea Zone
3 tactical_bombers moved from Greece to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Ukraine to Western Ukraine
6 aaGuns, 9 armour, 11 artilleries, 20 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 bomber moved from Belarus to Germany
2 artilleries and 8 infantry moved from Karelia to Finland
2 infantry moved from Norway to Finland
5 bombers moved from Southern Italy to Western Germany
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Greece to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
2 infantry placed in France
Germans undo move 3.
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Archangel
1 artillery and 11 infantry moved from Russia to Bryansk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to India
1 artillery moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Chahar
2 fighters and 1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from 41 Sea Zone to 42 Sea Zone
@freh Any intercepts in India?
@dawgoneit nope