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L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - British British buy 5 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to 97 Sea Zone 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 72 Sea Zone 1 armour moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 armour moved from French Central Africa to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 battleship moved from 54 Sea Zone to 46 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@giallo said in L21 BM3 Giallo (L+16) vs AetV (X):
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - British British buy 5 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to 97 Sea Zone 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 72 Sea Zone 1 armour moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 armour moved from French Central Africa to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 battleship moved from 54 Sea Zone to 46 Sea Zone Combat - BritishCombat Hit Differential Summary :
scramble, its already in the scramble fase…
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@giallo No scramble.
Thank you.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 destroyers, 1 harbour, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 infantry and 2 mech_infantrys moved from 46 Sea Zone to New Guinea 3 fighters moved from Hawaiian Islands to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 6 submarines moved from 91 Sea Zone to 96 Sea Zone Place Units - Americans 1 harbour placed in Libya 5 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Tsinghai to Hopei 13 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Anhwe, round 2 : 3/13 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 1 infantry EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 5 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to 97 Sea Zone 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 72 Sea Zone 1 armour moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 armour moved from French Central Africa to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 battleship moved from 54 Sea Zone to 46 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/6 hits, 3,33 expected hits Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - British 1 carrier moved from 98 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 armour moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Persia 1 battleship and 3 cruisers moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 110 Sea Zone to 107 Sea Zone Place Units - British 3 armour placed in Union of South Africa 2 armour and 1 infantry placed in Persia 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 72 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 77 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 2,00 Italians regular : 0,17 Japanese regular : 1,33 British regular : -2,50 -
@giallo regarding NWP. You either take controll of it or you leave it Neutral friendly, please.
If you activate NWP, your unit (Tank) has to remain in NWP. It can’t Blitz it.
Please let me know what you want to do with NWP. I can edit it in on my Ita GO.
Best Regards
AetV
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@aequitas-et-veritas said in L21 BM3 Giallo (L+16) vs AetV (X):
@giallo regarding NWP. You either take controll of it or you leave it Neutral friendly, please.
If you activate NWP, your unit (Tank) has to remain in NWP. It can’t Blitz it.
Please let me know what you want to do with NWP. I can edit it in on my Ita GO.
Best Regards
AetV
I’ll leave it there
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Egypt to Iraq Italians take Iraq from British 2 fighters moved from Egypt to Northwest Persia 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Northwest Persia Italians attack with 2 fighters British defend with 1 armour Italians roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Northwest Persia Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Northwest Persia to Caucasus 1 artillery moved from Trans-Jordan to Egypt 1 artillery moved from Rostov to Ukraine 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 2 infantry moved from Yugoslavia to Romania Place Units - Italians 3 infantry placed in Egypt 1 airfield placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 26 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : 0,00 British regular : 0,50 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Western Australia to South Australia 2 carriers and 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Western Australia to South Australia 2 carriers and 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from Persia to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 2 infantry, 9 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara Germans take Samara from Russians 2 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 2 fighters moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Belarus 5 artilleries, 10 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Volgograd 1 mech_infantry moved from Ukraine to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3,17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 5 artilleries, 10 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 artilleries, 10 infantry and 1 mech_infantry in Archangel, round 2 : 3/16 hits, 4,33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber French defend with 1 fighter Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 8 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Yugoslavia to Bessarabia 4 armour moved from Germany to Romania 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from Germany to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Northern Italy to France 2 fighters moved from 112 Sea Zone to Novgorod 1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Western Germany to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Ukraine Place Units - Germans 1 infantry placed in Germany 1 artillery and 1 infantry placed in France 1 fighter placed in Western Germany 2 mech_infantrys and 1 tactical_bomber placed in Novgorod 1 tactical_bomber placed in Western Germany 7 mech_infantrys placed in Germany Germans undo move 5. Germans undo move 4. 1 mech_infantry and 2 tactical_bombers placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : -1,33 Germans regular : -2,50 British regular : 0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 6 armour and 23 mech_infantrys moved from Bryansk to Samara 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Russia to Samara 19 artilleries and 27 infantry moved from Bryansk to Russia Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Samara Russians attack with 7 armour and 23 mech_infantrys Germans defend with 1 armour Russians roll dice for 7 armour and 23 mech_infantrys in Samara, round 2 : 8/30 hits, 7,33 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 7 armour and 22 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 4 aaGuns moved from Bryansk to Russia 1 fighter moved from Rostov to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 1,33 Germans regular : 0,50 Russians regular : 1,17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Yunnan to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from French Indo China to Kansu Combat - Japanese Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Yunnan to Hopei 1 armour moved from Yunnan to Shensi 1 infantry moved from French Indo China to Yunnan 2 artilleries moved from India to 39 Sea Zone 1 marine moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 2 armour moved from Malaya to Burma 2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 infantry, 2 marines, 1 submarine, 5 tactical_bombers and 6 transports moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 2 marines moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone 3 fighters moved from Shan State to French Indo China 2 fighters moved from Shan State to India 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 3 infantry placed in Malaya 3 mech_infantrys placed in India 2 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 infantry and 2 mech_infantrys moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 96 Sea Zone to Anglo Egyptian Sudan Combat - Americans Battle in Manchuria Battle in Sumatra Battle in Iwo Jima Battle in Marianas Battle in Anglo Egyptian Sudan Americans attack with 2 fighters Italians defend with 1 infantry Americans roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Manchuria from Japanese, taking Sumatra from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 destroyer moved from 46 Sea Zone to 20 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 46 Sea Zone to 19 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 5 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 3 submarines moved from 96 Sea Zone to 97 Sea Zone 1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 3 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 10 infantry moved from Anhwe to Jehol Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 infantry and 2 mech_infantrys moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 96 Sea Zone to Anglo Egyptian Sudan Combat - Americans Battle in Manchuria Battle in Sumatra Battle in Iwo Jima Battle in Marianas Battle in Anglo Egyptian Sudan Americans attack with 2 fighters Italians defend with 1 infantry Americans roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Manchuria from Japanese, taking Sumatra from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 destroyer moved from 46 Sea Zone to 20 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 46 Sea Zone to 19 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 5 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 3 submarines moved from 96 Sea Zone to 97 Sea Zone 1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 3 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 10 infantry moved from Anhwe to Jehol Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians 1 bomber moved from Malta to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 fighters moved from 96 Sea Zone to Egypt 1 fighter moved from Malta to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to French Madagascar 1 transport moved from 72 Sea Zone to 71 Sea Zone 3 carriers, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Persia to Iraq 1 armour moved from Persia to Iraq 2 armour and 1 infantry moved from Persia to Northwest Persia 1 battleship moved from 46 Sea Zone to 19 Sea Zone UK_Pacific take 19 Sea Zone from Japanese Combat - British Battle in French Madagascar Battle in Egypt British attack with 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 fighter, 1 infantry and 1 tactical_bomber; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry British roll dice for 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/9 hits, 4,17 expected hits Italians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits, 3,50 expected hits 2 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt British roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/7 hits, 3,83 expected hits Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2,17 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 4 : 1/6 hits, 3,33 expected hits Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 4 : 2/3 hits, 1,50 expected hits 1 infantry owned by the Germans and 2 fighters owned by the British lost in Egypt British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 5 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 5 : 0/2 hits, 1,17 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt British win, taking French Madagascar from Neutral_Axis, taking Egypt from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 armour, 2 fighters and 2 mech_infantrys Casualties for Italians: 1 artillery and 5 infantry Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber Battle in Iraq British attack with 2 armour Italians defend with 1 armour British roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Italians: 1 armour Battle in Northwest Persia British attack with 2 armour and 1 infantry Germans defend with 1 mech_infantry British roll dice for 2 armour and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 mech_infantrys moved from Belgian Congo to Egypt 2 armour moved from Union of South Africa to Belgian Congo 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 107 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 98 Sea Zone 1 carrier and 2 cruisers moved from 96 Sea Zone to 91 Sea Zone 1 cruiser moved from 96 Sea Zone to 91 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 transports moved from 96 Sea Zone to 91 Sea Zone 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Belgian Congo Place Units - British 3 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -3,17 Germans regular : -0,33 British regular : -3,83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 infantry moved from Tambov to Rostov 1 artillery moved from Ukraine to Rostov 2 armour and 5 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov 1 fighter moved from Caucasus to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Rostov, round 2 : 2/11 hits, 3,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine Place Units - Italians 2 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,5,3,1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,6,5,3,6,2,5,6,5,1 Italians collect 10 PUs (12 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : -1,17 Russians regular : 0,67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland Non Combat Move - ANZAC 2 carriers and 4 fighters moved from 46 Sea Zone to 19 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland Non Combat Move - ANZAC 2 carriers and 4 fighters moved from 46 Sea Zone to 19 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 2 bombers moved from Ukraine to Persia 3 fighters moved from Ukraine to Northwest Persia 2 tactical_bombers moved from Ukraine to Northwest Persia 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Volgograd to Northwest Persia Combat - Germans Battle in Persia Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 factory_minor and 3 mech_infantrys Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 3,00 expected hits British roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British and 1 fighter owned by the Germans lost in Persia Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Persia, round 3 : 2/4 hits, 2,50 expected hits British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Persia Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Germans: 2 fighters Casualties for British: 3 mech_infantrys Battle in Northwest Persia Germans attack with 4 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 armour and 1 infantry Germans roll dice for 4 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 5/12 hits, 5,33 expected hits British roll dice for 2 armour and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 armour and 1 infantry Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd 2 bombers and 1 tactical_bomber moved from Persia to Caucasus 3 aaGuns, 11 armour, 5 artilleries, 19 infantry and 23 mech_infantrys moved from Ukraine to Rostov 2 mech_infantrys moved from Rostov to Caucasus 2 armour moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd 3 mech_infantrys moved from Bessarabia to Rostov 4 armour moved from Romania to Ukraine 6 mech_infantrys moved from Germany to Romania 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia 1 mech_infantry moved from Archangel to Nenetsia 5 artilleries and 8 infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Rostov to Tambov 9 armour and 20 mech_infantrys moved from Rostov to Volgograd Place Units - Germans 3 infantry placed in Volgograd 1 armour, 1 bomber and 1 mech_infantry placed in Novgorod 1 fighter placed in Western Germany 8 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,3,4,1,5 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans regular : -1,83 British regular : 1,33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Vologda Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Vologda to Russia 7 armour and 21 mech_infantrys moved from Samara to Russia Place Units - Russians 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -1,33





