Do you scramble to SZ 112?
L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 61 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 fighters placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Bessarabia to Belarus 1 bomber moved from Bessarabia to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Belarus Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 3 infantry moved from Karelia to Novgorod 4 infantry moved from Finland to Vyborg 2 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 3 aaGuns, 13 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Egypt 1 bomber moved from Belarus to Western Ukraine 1 bomber moved from 115 Sea Zone to Western Ukraine 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 5 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany 1 mech_infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 1,50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Cyprus to 96 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone Combat - Russians Battle in 96 Sea Zone Russians attack with 1 tactical_bomber Italians defend with 1 cruiser and 1 transport Russians roll dice for 1 tactical_bomber in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians lost in 96 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -11 Casualties for Russians: 1 tactical_bomber Battle in Bryansk Russians attack with 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys in Bryansk, round 2 : 15/58 hits, 17,00 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 20 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Archangel to Bryansk 1 fighter moved from Belarus to Bryansk 3 fighters moved from Bryansk to Russia 1 armour and 5 mech_infantrys moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 4 aaGuns moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 armour placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Germans regular : 1,67 Russians regular : -4,00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Western Australia to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 56 Sea Zone to 61 Sea Zone 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from Caroline Islands to 46 Sea Zone 2 bombers moved from French Indo China to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Celebes Battle in Sumatra Japanese attack with 1 artillery and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 8/10 hits, 5,33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 61 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits ANZAC roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 61 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 55 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers and 1 destroyer in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of South Australia from ANZAC to Japanese EDIT: Turning off Edit Mode 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 61 Sea Zone to 55 Sea Zone 6 fighters and 3 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 1 aaGun moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Hunan 2 bombers moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 armour moved from Yunnan to Hunan 1 artillery moved from Western Australia to South Australia 1 marine moved from Western Australia to 56 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 2 artilleries, 1 infantry, 1 marine and 3 transports moved from 56 Sea Zone to 55 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 armour and 2 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,50 Japanese regular : 3,67 ANZAC regular : -0,83 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 carrier, 3 cruisers and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 2 fighters moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone French loiter and taunt; Americans attack with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport Italians defend with 1 cruiser and 1 transport Americans roll dice for 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Northern Territory Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in South Australia Americans attack with 3 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from South Australia to New South Wales 1 fighter and 1 tactical_bomber moved from Northern Territory to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 63 Sea Zone 1 bomber moved from 46 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Hawaiian Islands to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 6 submarines placed in 101 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -3,67 Italians regular : -1,17 Japanese regular : 0,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 carrier, 3 cruisers and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 2 fighters moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone French loiter and taunt; Americans attack with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport Italians defend with 1 cruiser and 1 transport Americans roll dice for 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Northern Territory Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in South Australia Americans attack with 3 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from South Australia to New South Wales 1 fighter and 1 tactical_bomber moved from Northern Territory to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 63 Sea Zone 1 bomber moved from 46 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Hawaiian Islands to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 6 submarines placed in 101 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 carrier moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 armour, 8 artilleries, 9 infantry and 3 mech_infantrys moved from India to Burma 1 battleship moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 armour moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Italians defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys in Burma, round 2 : 4/23 hits, 6,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 fighter moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery and 4 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 96 Sea Zone to Tobruk 4 fighters moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from 95 Sea Zone to Tobruk 1 infantry moved from Tunisia to Libya 1 fighter moved from 96 Sea Zone to Tobruk Place Units - British 2 artilleries placed in Persia 3 mech_infantrys placed in Union of South Africa 1 carrier placed in 80 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighterCombat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -3,67 Italians regular : -2,50 Japanese regular : -1,33 British regular : -5,83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Egypt 2 fighters moved from Southern Italy to Egypt 1 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Romania to Ukraine 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Italians 1 aaGun and 2 infantry placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales 2 fighters moved from 54 Sea Zone to New South Wales 1 fighter moved from Queensland to New Zealand 2 fighters moved from Queensland to New Zealand Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns, 16 armour, 5 artilleries, 2 bombers, 18 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 5 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Southern Italy 2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Egypt 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 4 infantry moved from Vyborg to Novgorod 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Novgorod to Belarus Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 2 mech_infantrys placed in Western Germany 9 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Rostov 2 armour moved from Volgograd to Bryansk 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Rostov 5 infantry moved from Vologda to Smolensk 10 infantry moved from Russia to Bryansk 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 fighter moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Rostov to Russia Place Units - Russians 1 armour and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0,00 Germans regular : 0,67 Russians regular : -1,17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to South Australia Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in South Australia Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 3 transports moved from 55 Sea Zone to 37 Sea Zone 2 artilleries, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers moved from 37 Sea Zone to Shan State 1 aaGun, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Hunan 1 armour moved from Hunan to Shan State 1 infantry moved from French Indo China to Yunnan 1 armour and 1 infantry moved from French Indo China to Shan State 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 6 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from Japan to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun moved from Hunan to Yunnan Place Units - Japanese 1 airfield, 2 fighters and 1 infantry placed in French Indo China Japanese undo move 1. 1 airfield, 1 armour and 2 fighters placed in French Indo China 2 armour and 1 mech_infantry placed in Malaya 3 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New South Wales to South Australia 4 fighters and 1 tactical_bomber moved from New South Wales to South Australia 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 63 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to South Australia 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour and 1 mech_infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - Americans Battle in Crete Battle in Trans-Jordan Battle in 54 Sea Zone Americans attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters and 5 submarines Japanese defend with 1 submarine Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Crete from Italians, taking Trans-Jordan from Italians, taking 54 Sea Zone from Japanese with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters and 5 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in South Australia Americans attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 3/8 hits, 4,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from South Australia to Queensland 4 fighters and 1 tactical_bomber moved from South Australia to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 3 cruisers, 1 destroyer and 3 fighters moved from 96 Sea Zone to 98 Sea Zone Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 carrier and 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : -0,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 3 infantry moved from Szechwan to Yunnan 14 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -2,17 Japanese regular : 2,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New South Wales to South Australia 4 fighters and 1 tactical_bomber moved from New South Wales to South Australia 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 63 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to South Australia 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour and 1 mech_infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - Americans Battle in Crete Battle in Trans-Jordan Battle in 54 Sea Zone Americans attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters and 5 submarines Japanese defend with 1 submarine Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Crete from Italians, taking Trans-Jordan from Italians, taking 54 Sea Zone from Japanese with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters and 5 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in South Australia Americans attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 3/8 hits, 4,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from South Australia to Queensland 4 fighters and 1 tactical_bomber moved from South Australia to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 3 cruisers, 1 destroyer and 3 fighters moved from 96 Sea Zone to 98 Sea Zone Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 carrier and 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 3 infantry moved from Szechwan to Yunnan 14 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 4 fighters moved from India to Yunnan 1 infantry moved from Iraq to 80 Sea Zone 2 artilleries moved from Persia to 80 Sea Zone 2 artilleries, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Tobruk to Egypt 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 3 fighters and 5 infantry moved from 98 Sea Zone to Egypt 1 bomber and 1 fighter moved from Tobruk to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 battleship moved from 63 Sea Zone to 54 Sea Zone 1 armour moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Ethiopia British take Ethiopia from Italians Combat - British Battle in Yunnan British attack with 4 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 2 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber Germans defend with 4 fighters, 1 infantry and 3 tactical_bombers; Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys Italians roll AA dice in Egypt : 0/3 hits, 0,50 expected hits British roll dice for 1 battleship and 5 cruisers in Egypt, round 2 : 2/6 hits, 3,17 expected hits British roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber in Egypt, round 2 : 4/18 hits, 7,33 expected hits Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 6 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 12/19 hits, 9,17 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 3 artilleries owned by the British, 4 infantry owned by the Italians, 1 fighter owned by the British, 6 infantry owned by the British and 2 armour owned by the British lost in Egypt 1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated Italians win with 2 armour, 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -31 Casualties for British: 2 armour, 3 artilleries, 1 fighter and 6 infantry Casualties for Italians: 1 aaGun, 4 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone 4 fighters moved from Yunnan to India 3 aaGuns, 1 armour, 8 artilleries, 9 infantry and 3 mech_infantrys moved from Burma to India Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -2,17 Americans regular : -1,67 Italians regular : 2,83 Japanese regular : 1,33 British regular : -3,83 Italians AA : -0,50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Alexandria 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Alexandria 1 armour moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 armour and 1 fighter Americans defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour and 1 fighter in Alexandria, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Alexandria Italians win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Americans: 1 armour and 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,2,3,2,5,1,6,2,1,4,1,6,6,2,4 Italians collect 19 PUs (4 lost to blockades); end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 2,17 Russians regular : -0,33 British regular : 0,50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Northern Territory to Western Australia ANZAC take Western Australia from Japanese 1 carrier moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from New Zealand to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 infantry moved from Novgorod to Archangel 1 fighter moved from Egypt to 99 Sea Zone 1 bomber moved from Ukraine to Archangel 1 bomber moved from Ukraine to Crete Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Crete Germans attack with 1 bomber Americans defend with 1 infantry Germans roll dice for 1 bomber in Crete, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Crete Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 bomber moved from Crete to Southern Italy 1 fighter moved from 99 Sea Zone to Ukraine 1 fighter and 1 tactical_bomber moved from Egypt to Ukraine 1 tactical_bomber moved from Egypt to Southern Italy 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 4 mech_infantrys moved from Romania to Ukraine 5 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Southern France to France 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Ukraine to Caucasus Place Units - Germans 1 fighter placed in Western Germany 1 fighter placed in Novgorod 1 artillery and 1 infantry placed in Novgorod 5 armour and 1 infantry placed in Germany 1 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : 1,33





