@pacifiersboard fig in Scotland
L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 0,00 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 10 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 fighter moved from Egypt to 72 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 battleship and 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - Americans Battle in 72 Sea Zone Americans attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 72 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Korea Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Korea Americans win, taking Korea from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 26 Sea Zone to 64 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter and 7 tactical_bombers moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 armour moved from Alaska to Western United States 1 fighter moved from 72 Sea Zone to Kenya 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Iwo Jima Place Units - Americans 10 fighters placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from United Kingdom to Eire 1 artillery moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Egypt to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory Combat - British Battle in Marshall Islands Battle in Eire British attack with 2 fighters and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry British roll dice for 2 fighters and 2 tactical_bombers in Eire, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eire British win, taking Marshall Islands from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 artillery and 1 infantry Battle in Scotland British attack with 1 artillery and 4 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Tanganyika Territory British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tanganyika Territory British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Tanganyika Territory to Kenya 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Eire to United Kingdom 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to Midway Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,1,1,4,3,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4 British collect 24 PUs (10 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : 0,83 Japanese regular : -0,50 Germans regular : 1,00 British regular : 0,67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Western Germany to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 submarine placed in 105 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 tactical_bombers moved from Queensland to 36 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 tactical_bombers moved from Queensland to 36 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 6 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sakha to Manchuria Germans take Manchuria from Chinese Combat - Germans Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Tambov to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Volgograd to Bryansk 2 fighters moved from Southern Italy to Bryansk 1 fighter moved from Trans-Jordan to Ukraine 3 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 1 bomber moved from India to Bryansk 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone Place Units - Germans 3 armour placed in Volgograd 3 tactical_bombers placed in Novgorod 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 Germans collect 76 PUs (3 lost to blockades); end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 armour, 32 artilleries, 62 infantry and 20 mech_infantrys moved from Russia to Samara 2 fighters moved from Russia to Cyprus Combat - Russians Battle in Samara Russians attack with 6 armour, 32 artilleries, 62 infantry and 20 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 armour, 32 artilleries, 62 infantry and 20 mech_infantrys in Samara, round 2 : 34/120 hits, 32,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 armour, 32 artilleries, 62 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 aaGuns moved from Russia to Samara 1 submarine moved from 93 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,33 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 3x factory_major; Remaining resources: 24 PUs; 0 SuicideAttackTokens; Japanese buy 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber and 3 fighters moved from Japan to Korea Combat - Japanese Battle in Korea Japanese attack with 1 bomber and 3 fighters Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 bomber and 3 fighters in Korea, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Korea to Japan 1 armour and 4 mech_infantrys moved from Kiangsi to Hunan 1 armour moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Hunan 2 infantry moved from West India to India 1 infantry moved from Sikang to Tsinghai 1 armour moved from Tsinghai to Szechwan 1 infantry moved from Szechwan to Sikang Place Units - Japanese 4 infantry placed in Japan 2 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 23 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,1,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,5,2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,1,6,1,2,6,6,4,3,2,1,3,2,3,5,3,6,5,2,4,1,6,1,4,6,6,1,5,6,2,4 Japanese collect 14 PUs (23 lost to blockades); end with 14 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 1,83 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 2 transports; Remaining resources: 6 PUs; Combat Move - Americans 10 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Kenya to Egypt 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Aleutian Islands 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Kwangtung Battle in Formosa Battle in Okinawa Battle in Manchuria Americans attack with 2 fighters and 4 tactical_bombers Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 4 tactical_bombers in Manchuria, round 2 : 3/6 hits, 3,33 expected hits Germans roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Manchuria Americans win, taking Kwangtung from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone Americans attack with 3 submarines Italians defend with 2 destroyers and 2 fighters Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Italians: 1 destroyer Battle in Aleutian Islands Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 carrier moved from 6 Sea Zone to 8 Sea Zone 2 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone 1 battleship moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Iwo Jima to 19 Sea Zone 3 submarines moved from 64 Sea Zone to 88 Sea Zone 2 fighters and 1 tactical_bomber moved from Iwo Jima to Guam 1 tactical_bomber moved from 6 Sea Zone to Guam Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 3 fighters placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 75 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,67 Italians regular : 1,00 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Germans 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 9 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 4/9 hits, 1,50 expected hits Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Hunan, round 2 : 1/7 hits, 2,83 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 8 infantry in Hunan, round 3 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 3 : 3/3 hits, 1,50 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Chinese roll dice for 5 infantry in Hunan, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 armour and 1 fighter in Hunan, round 4 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 4 infantry in Hunan, round 5 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 fighter in Hunan, round 5 : 2/2 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 14 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Anhwe 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 2,67 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 2 transports; Remaining resources: 6 PUs; Combat Move - Americans 10 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Kenya to Egypt 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Aleutian Islands 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Kwangtung Battle in Formosa Battle in Okinawa Battle in Manchuria Americans attack with 2 fighters and 4 tactical_bombers Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 4 tactical_bombers in Manchuria, round 2 : 3/6 hits, 3,33 expected hits Germans roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Manchuria Americans win, taking Kwangtung from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone Americans attack with 3 submarines Italians defend with 2 destroyers and 2 fighters Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Italians: 1 destroyer Battle in Aleutian Islands Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 carrier moved from 6 Sea Zone to 8 Sea Zone 2 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone 1 battleship moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Iwo Jima to 19 Sea Zone 3 submarines moved from 64 Sea Zone to 88 Sea Zone 2 fighters and 1 tactical_bomber moved from Iwo Jima to Guam 1 tactical_bomber moved from 6 Sea Zone to Guam Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 3 fighters placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 75 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Germans 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 9 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 4/9 hits, 1,50 expected hits Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Hunan, round 2 : 1/7 hits, 2,83 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 8 infantry in Hunan, round 3 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 3 : 3/3 hits, 1,50 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Chinese roll dice for 5 infantry in Hunan, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 armour and 1 fighter in Hunan, round 4 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 4 infantry in Hunan, round 5 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 fighter in Hunan, round 5 : 2/2 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 14 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Anhwe 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 3 infantry and 3 mech_infantrys; Remaining resources: 6 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Scotland to Eire British take Eire from Germans 1 artillery and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Germans 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Kenya to Egypt 1 fighter and 1 tactical_bomber moved from Midway to Korea Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship and 1 transport moved from 6 Sea Zone to 25 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2 British collect 33 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 2,67 Americans regular : -0,17 Japanese regular : 1,00 Italians regular : 1,00 Germans regular : -0,33 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Cyprus Combat - Italians Battle in Cyprus Italians attack with 2 fighters Russians defend with 2 fighters Italians roll dice for 2 fighters in Cyprus, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 2 fighters in Cyprus, round 2 : 0/2 hits, 1,33 expected hits 1 fighter owned by the Russians lost in Cyprus Italians roll dice for 2 fighters in Cyprus, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 fighter in Cyprus, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Cyprus Italians win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Russians: 2 fighters Non Combat Move - Italians 2 fighters moved from Cyprus to Greece 1 aaGun, 5 infantry and 2 mech_infantrys moved from Bryansk to Tambov 2 infantry moved from France to Normandy Bordeaux Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 0,00 British regular : -2,00 -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Hainan to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 36 Sea Zone to French Indo China 2 fighters moved from 20 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor and 5 infantry ANZAC roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2,67 expected hits Japanese roll dice for 5 infantry in French Indo China, round 2 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the ANZAC lost in French Indo China 1 fighter owned by the ANZAC and 2 tactical_bombers owned by the ANZAC retreated Japanese win with 3 infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter and 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 tactical_bombers moved from French Indo China to 20 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,67 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Hainan to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 36 Sea Zone to French Indo China 2 fighters moved from 20 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor and 5 infantry ANZAC roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2,67 expected hits Japanese roll dice for 5 infantry in French Indo China, round 2 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the ANZAC lost in French Indo China 1 fighter owned by the ANZAC and 2 tactical_bombers owned by the ANZAC retreated Japanese win with 3 infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter and 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 tactical_bombers moved from French Indo China to 20 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,67 -
TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 10 fighters and 3 tactical_bombers moved from Bryansk to Russia 3 tactical_bombers moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 6 bombers and 2 fighters moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 10 fighters and 3 tactical_bombers moved from Bryansk to Russia 3 tactical_bombers moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 6 bombers and 2 fighters moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 10 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits British roll AA dice in United Kingdom : 0/5 hits, 0,83 expected hits Bombing raid in United Kingdom rolls: 3,7,8,7,3 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom rolls: 8,4 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6 Battle in Russia Germans attack with 11 fighters, 3 infantry and 6 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry Germans roll dice for 11 fighters, 3 infantry and 6 tactical_bombers in Russia, round 2 : 10/20 hits, 10,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 8PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 11 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Cleaning up after air battles triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan 2 armour moved from Volgograd to Tambov 2 aaGuns, 14 armour, 10 artilleries, 1 bomber, 33 infantry and 58 mech_infantrys moved from Bryansk to Tambov 11 fighters and 6 tactical_bombers moved from Russia to Ukraine 1 bomber moved from Tambov to Ukraine 6 bombers moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 3 mech_infantrys moved from Persia to Trans-Jordan 1 mech_infantry moved from Kweichow to Yunnan Place Units - Germans 3 infantry placed in Volgograd 3 armour placed in Iraq 3 infantry placed in Persia 4 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 77 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUsCombat Hit Differential Summary :
British AA : -1,17 Russians regular : -0,67 Germans regular : 0,00 -
@Giallo I assumed no Ingterceptors to be sent into a 100% against you battle.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Russia 2 artilleries and 2 infantry moved from Samara to Volgograd 1 artillery moved from Samara to Russia 1 armour moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Novosibirsk to Vologda 5 armour and 5 mech_infantrys moved from Samara to Kansu 28 artilleries, 58 infantry and 15 mech_infantrys moved from Samara to Vologda Combat - Russians Battle in Kansu Russians attack with 5 armour and 5 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 5 armour and 5 mech_infantrys in Kansu, round 2 : 2/10 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 artilleries and 2 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries in Volgograd, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 artilleries in Volgograd, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Russia Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Russians roll dice for 2 artilleries in Russia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 artilleries in Russia, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 1 armour, 28 artilleries, 58 infantry and 15 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 28 artilleries, 58 infantry and 15 mech_infantrys in Vologda, round 2 : 20/102 hits, 26,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 28 artilleries, 58 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 5 aaGuns moved from Samara to Vologda Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : -7,00 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 2 infantry placed in French Indo China 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,1,1,1,1,2,2,6,4,6,4,4,5,2,5,4,4,5,6,3,6,3,4,3,6 Japanese collect 11 PUs (18 lost to blockades); end with 11 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Guam to French Indo China 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Aleutian Islands to 8 Sea Zone 1 armour and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia Combat - Americans Battle in Siberia Battle in French Indo China Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 6/8 hits, 3,67 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China Americans win, taking Siberia from Germans, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to French Indo China: 1 artillery EDIT: Removing units owned by Americans from French Indo China: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Korea 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Korea 1 fighter moved from 19 Sea Zone to Korea 1 carrier, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 8 fighters moved from Gibraltar to Egypt 3 submarines moved from 88 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 10 fighters placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Americans regular : 2,33 Japanese regular : 0,67





