scram 111
L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Tambov to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Volgograd to Russia 7 armour and 13 mech_infantrys moved from Russia to Kazakhstan 7 mech_infantrys moved from Tambov to Kazakhstan 3 aaGuns, 27 artilleries and 45 infantry moved from Tambov to Russia 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,33 Russians regular : 0,50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 armour moved from Kiangsi to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung Japanese take Shantung from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 infantry moved from Kiangsi to Anhwe 1 armour moved from Kweichow to Tsinghai 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska Combat - Japanese Japanese creates battle in territory 22 Sea Zone Battle in Alaska Battle in Sumatra Japanese attack with 1 infantry and 1 marine Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 0/2 hits, 0,50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Sumatra, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Sumatra, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 5 : 1/2 hits, 0,67 expected hits 1 marine owned by the Japanese lost in Sumatra Americans win, taking Alaska from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 marine Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 1 aaGun, 1 artillery and 2 infantry moved from Korea to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 1 aaGun moved from 6 Sea Zone to Japan 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to Philippines 1 infantry moved from Yunnan to Szechwan 1 armour moved from Kiangsi to Yunnan 1 armour moved from Kweichow to Yunnan Place Units - Japanese 1 carrier, 2 destroyers and 3 fighters placed in 6 Sea Zone Japanese undo move 1. 1 carrier, 2 destroyers and 3 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,6,2,6,6,3,4,5,1,3,4 Japanese collect 63 PUs (3 lost to blockades); end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -1,50 -
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to GuamCombat Hit Differential Summary :
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@giallo scramble tokens?
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Two Tokens on one CR
One Token for each available DD for a Total of Six Tokens.Full scramble please.
Thank you.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5 Battle in Guam Battle in 6 Sea Zone Americans attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters, 10 submarines and 6 tactical_bombers Japanese defend with 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 17/33 hits, 17,00 expected hitsCombat Hit Differential Summary :
Americans regular : -0,33 -
@giallo 17 hits
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@giallo it seems that I can not open your savefile. I ran into the same issue with a different player. My guess is it could be the use of two different versions.
Anyhow, I’ll give you an Ool for this round, but suggest that you post also a screen shot if possible. Thank you.Tipp two BB’s 2
tipp Seven CV’s 7
kill Eight CV’s 8total of 17
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@aequitas-et-veritas said in L21 BM3 Giallo (L+16) vs AetV (X):
@giallo it seems that I can not open your savefile. I ran into the same issue with a different player. My guess is it could be the use of two different versions.
Anyhow, I’ll give you an Ool for this round, but suggest that you post also a screen shot if possible. Thank you.Tipp two BB’s 2
tipp Seven CV’s 7
kill Eight CV’s 8total of 17
Also already 3 cv’s were tipped by the subs

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@giallo Thank you, very kind of you.
Please take the above Ool for this Round.
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@aequitas-et-veritas 4 with the subs

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@giallo Four subs of mine please.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5 Battle in Guam Battle in 6 Sea Zone Americans attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters, 10 submarines and 6 tactical_bombers Japanese defend with 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 17/33 hits, 17,00 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 20/40 hits, 19,83 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 8 carriers owned by the Japanese and 9 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 4/9 hits, 3,00 expected hits Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 19/33 hits, 17,00 expected hitsCombat Hit Differential Summary :
Americans regular : 2,67 Japanese regular : 0,00 -
@giallo
19 hits -
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5 Battle in Guam Battle in 6 Sea Zone Americans attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters, 10 submarines and 6 tactical_bombers Japanese defend with 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 17/33 hits, 17,00 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 20/40 hits, 19,83 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 8 carriers owned by the Japanese and 9 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 4/9 hits, 3,00 expected hits Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 19/33 hits, 17,00 expected hitsCombat Hit Differential Summary :
Americans regular : 2,67 Japanese regular : 0,00 -
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5 Battle in Guam Battle in 6 Sea Zone Americans attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters, 10 submarines and 6 tactical_bombers Japanese defend with 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 17/33 hits, 17,00 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 20/40 hits, 19,83 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 8 carriers owned by the Japanese and 9 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 4/9 hits, 3,00 expected hits Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 19/33 hits, 17,00 expected hits Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 20/32 hits, 17,17 expected hits 8 tactical_bombers owned by the Japanese, 8 submarines owned by the Americans, 6 destroyers owned by the Americans, 2 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 7 submarines owned by the Japanese, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 11 fighters and 6 tactical_bombers in 6 Sea Zone, round 4 : 13/21 hits, 12,00 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 13 fighters and 3 transports in 6 Sea Zone, round 4 : 10/16 hits, 10,33 expected hits 10 fighters owned by the Japanese, 5 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 5/11 hits, 6,17 expected hits Japanese roll dice for 3 fighters and 3 transports in 6 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Japanese, 2 transports owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 110 Casualties for Americans: 9 carriers, 6 destroyers, 13 fighters, 9 submarines and 5 tactical_bombers Casualties for Japanese: 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 bomber moved from 6 Sea Zone to Iwo Jima 2 fighters moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 carriers, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 armour, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States 2 carriers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : 2,33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5 Battle in Guam Battle in 6 Sea Zone Americans attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters, 10 submarines and 6 tactical_bombers Japanese defend with 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 17/33 hits, 17,00 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 20/40 hits, 19,83 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 8 carriers owned by the Japanese and 9 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 4/9 hits, 3,00 expected hits Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 19/33 hits, 17,00 expected hits Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 20/32 hits, 17,17 expected hits 8 tactical_bombers owned by the Japanese, 8 submarines owned by the Americans, 6 destroyers owned by the Americans, 2 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 7 submarines owned by the Japanese, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 11 fighters and 6 tactical_bombers in 6 Sea Zone, round 4 : 13/21 hits, 12,00 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 13 fighters and 3 transports in 6 Sea Zone, round 4 : 10/16 hits, 10,33 expected hits 10 fighters owned by the Japanese, 5 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 5/11 hits, 6,17 expected hits Japanese roll dice for 3 fighters and 3 transports in 6 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Japanese, 2 transports owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 110 Casualties for Americans: 9 carriers, 6 destroyers, 13 fighters, 9 submarines and 5 tactical_bombers Casualties for Japanese: 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 bomber moved from 6 Sea Zone to Iwo Jima 2 fighters moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 carriers, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 armour, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States 2 carriers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Turning off Edit Mode 1 artillery, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 17 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,50 Japanese regular : 2,00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5 Battle in Guam Battle in 6 Sea Zone Americans attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters, 10 submarines and 6 tactical_bombers Japanese defend with 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 17/33 hits, 17,00 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 20/40 hits, 19,83 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 8 carriers owned by the Japanese and 9 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 4/9 hits, 3,00 expected hits Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 19/33 hits, 17,00 expected hits Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 13 fighters, 8 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 20/32 hits, 17,17 expected hits 8 tactical_bombers owned by the Japanese, 8 submarines owned by the Americans, 6 destroyers owned by the Americans, 2 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 7 submarines owned by the Japanese, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 11 fighters and 6 tactical_bombers in 6 Sea Zone, round 4 : 13/21 hits, 12,00 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 13 fighters and 3 transports in 6 Sea Zone, round 4 : 10/16 hits, 10,33 expected hits 10 fighters owned by the Japanese, 5 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 5/11 hits, 6,17 expected hits Japanese roll dice for 3 fighters and 3 transports in 6 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Japanese, 2 transports owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 110 Casualties for Americans: 9 carriers, 6 destroyers, 13 fighters, 9 submarines and 5 tactical_bombers Casualties for Japanese: 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 13 fighters, 7 submarines, 8 tactical_bombers and 3 transports Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 bomber moved from 6 Sea Zone to Iwo Jima 2 fighters moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 carriers, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 armour, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States 2 carriers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Turning off Edit Mode 1 artillery, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 17 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship, 1 carrier, 3 cruisers and 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 carrier, 3 cruisers and 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 82 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,50 Japanese regular : 2,00





