@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
Avner(+12) vs brxx (Axis) - BM3
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters, 2 infantry and 2 tactical_bombers moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 mech_infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Rostov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Rostov to Bryansk 2 aaGuns, 8 armour, 8 artilleries, 23 infantry and 14 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Bessarabia to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Baltic States to Belarus 3 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Eastern Poland to Bryansk 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Western Germany to Ukraine 1 submarine moved from 125 Sea Zone to 124 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 1 transport placed in 113 Sea Zone 1 armour and 2 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3,4,4,1,6,1,4,6,5,3,5,3,1,5,5,3 Germans collect 60 PUs (7 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -1,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Tambov to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -2,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 2 bombers moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Burma Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 artillery and 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Shan State to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Shantung to Anhwe 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from Burma to Malaya 1 fighter moved from Burma to Malaya Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese regular : -1,17 UK_Pacific regular : -0,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 7/9 hits, 4,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 aaGun moved from Tunisia to Algeria 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 4 mech_infantrys moved from Western United States to British Columbia Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : 0,67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 7/9 hits, 4,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 aaGun moved from Tunisia to Algeria 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 4 mech_infantrys moved from Western United States to British Columbia Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 infantry moved from India to Burma 1 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 3 artilleries and 8 infantry moved from Trans-Jordan to Iraq 2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Caucasus to Iraq 3 fighters moved from 97 Sea Zone to Persia 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Tunisia to Egypt 1 aaGun, 1 armour and 6 infantry moved from Tunisia to Libya 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 3 infantry moved from Persia to Northwest Persia 1 armour moved from Eastern Persia to Persia 1 armour moved from Persia to Iraq 1 armour moved from Persia to Iraq 3 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 artillery placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 infantry placed in Union of South Africa 1 armour placed in Egypt 2 submarines placed in 98 Sea Zone 1 destroyer placed in 106 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 1,83 Japanese regular : 1,33 Germans regular : -0,33 British regular : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Ukraine to Caucasus 3 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 bomber moved from Ukraine to Caucasus 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Caucasus Italians attack with 3 armour, 1 bomber and 4 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2,83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2,33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Russians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 4 mech_infantrys moved from Volgograd to Northwest Persia 4 fighters and 4 tactical_bombers moved from Bryansk to Northwest Persia 3 bombers moved from Ukraine to Northwest Persia 1 submarine moved from 124 Sea Zone to 111 Sea Zone Combat - Germans Battle in Northwest Persia Germans attack with 3 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers British defend with 2 fighters and 3 infantry Germans roll dice for 3 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 8/15 hits, 7,33 expected hits British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 3/5 hits, 2,33 expected hits 3 mech_infantrys owned by the Germans, 3 infantry owned by the British and 2 fighters owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 fighters and 3 infantry Non Combat Move - Germans 3 bombers, 4 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus 3 bombers moved from Caucasus to Ukraine 8 armour and 17 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 4 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Tambov to Caucasus 1 mech_infantry moved from Novosibirsk to Caucasus 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Archangel to Vologda 1 aaGun, 8 artilleries and 24 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Norway to Finland Place Units - Germans 1 factory_minor placed in Rostov 1 armour and 2 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 4 mech_infantrys moved from Volgograd to Northwest Persia 4 fighters and 4 tactical_bombers moved from Bryansk to Northwest Persia 3 bombers moved from Ukraine to Northwest Persia 1 submarine moved from 124 Sea Zone to 111 Sea Zone Combat - Germans Battle in Northwest Persia Germans attack with 3 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers British defend with 2 fighters and 3 infantry Germans roll dice for 3 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 8/15 hits, 7,33 expected hits British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 3/5 hits, 2,33 expected hits 3 mech_infantrys owned by the Germans, 3 infantry owned by the British and 2 fighters owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 fighters and 3 infantry Non Combat Move - Germans 3 bombers, 4 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus 3 bombers moved from Caucasus to Ukraine 8 armour and 17 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 4 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Tambov to Caucasus 1 mech_infantry moved from Novosibirsk to Caucasus 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Archangel to Vologda 1 aaGun, 8 artilleries and 24 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Norway to Finland Place Units - Germans 1 factory_minor placed in Rostov 1 armour and 2 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 0,00 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 3 fighters and 3 tactical_bombers moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 fighter moved from Malaya to 41 Sea Zone 2 bombers moved from Malaya to Sumatra 1 fighter moved from Philippines to 43 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in Siberia Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 4/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 bombers moved from Sumatra to Malaya 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 4 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Jehol 1 armour and 3 artilleries moved from Hopei to Shensi 3 fighters and 3 tactical_bombers moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 2 fighters placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,50 ANZAC regular : 0,33 UK_Pacific regular : 0,00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from India to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery and 2 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 bomber moved from Gibraltar to 111 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 111 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 111 Sea Zone Germans and Americans reach a stalemate , taking Marshall Islands from Japanese. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 43 Sea Zone to Western Australia 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 111 Sea Zone to United Kingdom 1 armour and 4 mech_infantrys moved from British Columbia to Western United States 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to Central United States 1 aaGun moved from Algeria to Morocco Place Units - Americans 1 bomber placed in Western United States 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -3,50 Japanese regular : -1,00 Germans regular : 0,83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from India to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery and 2 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 bomber moved from Gibraltar to 111 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 111 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 111 Sea Zone Germans and Americans reach a stalemate , taking Marshall Islands from Japanese. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Celebes, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 43 Sea Zone to Western Australia 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 111 Sea Zone to United Kingdom 1 armour and 4 mech_infantrys moved from British Columbia to Western United States 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to Central United States 1 aaGun moved from Algeria to Morocco Place Units - Americans 1 bomber placed in Western United States 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 unit repaired. 1 armour moved from Libya to Alexandria 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from Egypt to Alexandria 2 armour and 3 mech_infantrys moved from Trans-Jordan to Alexandria 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 fighter moved from Egypt to Alexandria 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Alexandria British attack with 4 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 2 battleships in Alexandria, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 4 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/13 hits, 5,00 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2,83 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 7/10 hits, 4,50 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 1 aaGun and 4 infantry moved from Libya to Tobruk 1 bomber moved from Northwest Persia to Russia 3 fighters moved from Persia to Russia 2 armour, 3 artilleries and 7 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Alexandria to 81 Sea Zone 1 fighter moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from 41 Sea Zone to India Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 fighters and 1 marine placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -3,50 Italians regular : -0,67 Japanese regular : 0,00 Germans regular : 1,17 British regular : 0,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 artillery Italians roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Northwest Persia to Rostov Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,1 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Celebes from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Vologda 2 bombers moved from Ukraine to Smolensk 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British Combat - Germans Battle in Bryansk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 armour moved from Volgograd to Caucasus 1 armour and 5 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 armour moved from Yenisey to Novosibirsk 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 2 bombers moved from Smolensk to Caucasus 1 submarine moved from 111 Sea Zone to 124 Sea Zone Place Units - Germans 1 armour and 2 infantry placed in Volgograd 3 mech_infantrys placed in Rostov 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 1 bomber and 2 infantry placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2,1,2 Germans collect 72 PUs (2 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 armour, 1 infantry and 3 mech_infantrys moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 4 artilleries and 20 infantry moved from Russia to Smolensk 10 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Vologda 1 fighter moved from Russia to Samara 18 infantry moved from Buryatia to Amur 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Germans 1 infantry moved from Olgiy to Timguska Russians take Timguska from Germans Combat - Russians Battle in Amur Russians attack with 21 infantry Japanese defend with 1 infantry Russians roll dice for 21 infantry in Amur, round 2 : 0/21 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 20 infantry in Amur, round 3 : 4/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 20 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Vologda, round 2 : 3/8 hits, 2,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 4 artilleries and 32 infantry Germans defend with 2 infantry Russians roll dice for 4 artilleries and 32 infantry in Smolensk, round 2 : 6/36 hits, 7,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 artilleries and 31 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 fighter moved from Samara to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Tambov to Russia 1 infantry moved from Olgiy to Kansu 1 aaGun moved from Buryatia to Amur 1 aaGun moved from Buryatia to Amur Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,33 Russians regular : -3,50