@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
oh wait, meant to do something, one dd will block in sz 37
That’s fine. I’ll edit it in. Does the sub fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 114 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 4 transports
4 transports owned by the British lost in 114 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Non Combat Move - Italians
1 fighter moved from 114 Sea Zone to Poland
1 mech_infantry moved from Bessarabia to Bulgaria
Place Units - Italians
1 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,6,2
Italians collect 8 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
@Enigma Det bliver nok lidt svært for tyskeren at komme tilbage fra, men det skal da prøves :-)
@vampyrelayer Selvfølgelig. Hvis ikke Japan var så stærke var det nok game over. Men som sagt hælder det nok stadig mest til aksen i min verden. Japan er næsten umulige at komme i nærheden af.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 6 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber and 6 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
6 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
2 aaGuns moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South Australia
1 infantry moved from New South Wales to South Australia
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83
ANZAC regular : 1,00
@Enigma har du rykket for Frankrig?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 6 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber and 6 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
6 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
2 aaGuns moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South Australia
1 infantry moved from New South Wales to South Australia
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,83
ANZAC regular : 1,00
@enigma Nu har jeg…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 armour moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
1 artillery and 3 infantry moved from Western Germany to Germany
4 artilleries moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Tambov to Rostov
9 infantry moved from Bryansk to Rostov
9 artilleries moved from Bryansk to Rostov
5 infantry moved from Baltic States to Novgorod
19 armour moved from Bryansk to Novgorod
4 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 fighters moved from Belarus to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 armour moved from Ukraine to Rostov
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/7 hits, 2,67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Denmark, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 3 : 1/7 hits, 2,67 expected hits
Americans roll dice for 2 artilleries in Denmark, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 4 : 4/7 hits, 2,67 expected hits
Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Germany
Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 3 artilleries and 1 factory_minor
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 : 3/8 hits, 3,17 expected hits
British roll dice for 1 armour and 3 artilleries in Germany, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Germans and 3 artilleries owned by the British lost in Germany
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Germany, round 3 : 2/6 hits, 2,83 expected hits
British roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Germany
Germans win, taking Germany from British with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 artilleries
Battle in Rostov
Germans attack with 1 armour, 13 artilleries and 12 infantry
Russians defend with 4 aaGuns and 21 infantry
Germans roll dice for 1 armour, 13 artilleries and 12 infantry in Rostov, round 2 : 7/26 hits, 8,83 expected hits
Russians roll dice for 4 aaGuns and 21 infantry in Rostov, round 2 : 4/21 hits, 7,00 expected hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Rostov
Germans roll dice for 1 armour, 13 artilleries and 8 infantry in Rostov, round 3 : 9/22 hits, 7,50 expected hits
Russians roll dice for 18 infantry in Rostov, round 3 : 4/18 hits, 6,00 expected hits
9 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 13 artilleries and 4 infantry in Rostov, round 4 : 5/18 hits, 6,17 expected hits
Russians roll dice for 9 infantry in Rostov, round 4 : 4/9 hits, 3,00 expected hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour and 13 artilleries in Rostov, round 5 : 6/14 hits, 4,83 expected hits
Russians roll dice for 4 infantry in Rostov, round 5 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 13 artilleries remaining. Battle score for attacker is 47
Casualties for Germans: 12 infantry
Casualties for Russians: 4 aaGuns and 21 infantry
Battle in Novgorod
Germans attack with 23 armour, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 3 infantry; Americans defend with 1 aaGun, 1 airfield, 14 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll AA dice in Novgorod : 0/6 hits, 1,00 expected hits
Germans roll dice for 23 armour, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 12/38 hits, 17,00 expected hits
Americans roll dice for 2 aaGuns, 14 armour, 3 artilleries and 5 infantry in Novgorod, round 2 : 11/22 hits, 9,67 expected hits
1 aaGun owned by the British, 1 aaGun owned by the Americans, 5 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Novgorod
Germans roll dice for 20 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Novgorod, round 3 : 12/27 hits, 14,17 expected hits
Americans roll dice for 12 armour in Novgorod, round 3 : 8/12 hits, 6,00 expected hits
8 armour owned by the Germans and 12 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 12 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 11 armour, 5 infantry and 3 mech_infantrys
Casualties for Americans: 1 aaGun, 14 armour, 1 artillery and 2 infantry
Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Ukraine to Belarus
3 tactical_bombers moved from Novgorod to Belarus
3 fighters moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
4 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Russia to Smolensk
3 aaGuns moved from Tambov to Bryansk
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,4,5,6
Germans collect 58 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Americans AA : -1,00
Russians regular : -5,33
Germans regular : -9,50
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Combat Move - Russians
2 armour moved from Caucasus to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour moved from Caucasus to Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 battleships moved from 37 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
4 carriers moved from 37 Sea Zone to 44 Sea Zone
2 mech_infantrys moved from Manchuria to Amur
1 armour moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour moved from Korea to Amur
3 tactical_bombers moved from 37 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to Celebes
1 armour moved from Kazakhstan to Northwest Persia
Japanese take Caucasus from Russians
Japanese take Northwest Persia from British
3 armour moved from Kazakhstan to Turkmenistan
3 mech_infantrys moved from Sikang to Turkmenistan
3 mech_infantrys moved from Sikang to Volgograd
3 armour moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Volgograd
2 mech_infantrys moved from West India to Eastern Persia
2 bombers moved from India to Eastern Persia
1 bomber moved from Malaya to Eastern Persia
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 armour
Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Eastern Persia
Japanese attack with 3 bombers and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Eastern Persia, round 2 : 3/5 hits, 2,33 expected hits
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Turkmenistan
Japanese attack with 3 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Turkmenistan, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Japanese attack with 4 armour and 3 mech_infantrys
Russians defend with 2 armour and 1 factory_minor
Japanese roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2,50 expected hits
Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters moved from Celebes to 44 Sea Zone
3 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 armour and 1 mech_infantry moved from Samara to Smolensk
2 armour moved from Kazakhstan to Russia
3 bombers moved from Eastern Persia to India
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
3 armour placed in India
Japanese undo move 4.
3 mech_infantrys placed in India
3 mech_infantrys placed in Shantung
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 86 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 3,00
ANZAC regular : -0,50
Russians regular : -0,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
2 artilleries moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 artilleries, 8 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 artilleries and 10 infantry moved from 127 Sea Zone to Novgorod
2 fighters moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Americans attack with 4 armour, 2 artilleries, 2 bombers, 2 fighters and 10 infantry
Germans defend with 1 airfield, 12 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters and 10 infantry in Novgorod, round 2 : 10/20 hits, 7,00 expected hits
Germans roll dice for 12 armour in Novgorod, round 2 : 6/12 hits, 6,00 expected hits
11 armour owned by the Germans and 6 infantry owned by the Americans lost in Novgorod
Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Novgorod, round 3 : 6/14 hits, 6,00 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 4 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 51
Casualties for Americans: 7 infantry
Casualties for Germans: 12 armour
Non Combat Move - Americans
2 fighters moved from Novgorod to 127 Sea Zone
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 bombers moved from Novgorod to Finland
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 carrier moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from 1 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 10 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber placed in Norway
1 artillery and 5 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Finland
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 2,67
Germans regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
2 artilleries moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 artilleries, 8 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 artilleries and 10 infantry moved from 127 Sea Zone to Novgorod
2 fighters moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Americans attack with 4 armour, 2 artilleries, 2 bombers, 2 fighters and 10 infantry
Germans defend with 1 airfield, 12 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters and 10 infantry in Novgorod, round 2 : 10/20 hits, 7,00 expected hits
Germans roll dice for 12 armour in Novgorod, round 2 : 6/12 hits, 6,00 expected hits
11 armour owned by the Germans and 6 infantry owned by the Americans lost in Novgorod
Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Novgorod, round 3 : 6/14 hits, 6,00 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 4 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 51
Casualties for Americans: 7 infantry
Casualties for Germans: 12 armour
Non Combat Move - Americans
2 fighters moved from Novgorod to 127 Sea Zone
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 bombers moved from Novgorod to Finland
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 carrier moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from 1 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 10 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber placed in Norway
1 artillery and 5 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Finland
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 4 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
2 fighters moved from Egypt to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
Combat - British
Battle in Greece
Battle in Eastern Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Persia, round 2 : 0/5 hits, 1,83 expected hits
Japanese roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Persia, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Greece from Italians, taking Eastern Persia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Northwest Persia to 99 Sea Zone
1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Eastern Persia to Persia
2 armour moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Norway to Egypt
2 fighters moved from 113 Sea Zone to Novgorod
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
Place Units - British
1 battleship, 1 carrier and 3 transports placed in 110 Sea Zone
3 artilleries placed in Persia
1 armour and 1 artillery placed in United Kingdom
1 armour and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
British undo move 6.
British undo move 5.
1 tactical_bomber placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2,67
Japanese regular : 0,17
Germans regular : 1,50
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
2 artilleries moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 artilleries, 8 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 artilleries and 10 infantry moved from 127 Sea Zone to Novgorod
2 fighters moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Americans attack with 4 armour, 2 artilleries, 2 bombers, 2 fighters and 10 infantry
Germans defend with 1 airfield, 12 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters and 10 infantry in Novgorod, round 2 : 10/20 hits, 7,00 expected hits
Germans roll dice for 12 armour in Novgorod, round 2 : 6/12 hits, 6,00 expected hits
11 armour owned by the Germans and 6 infantry owned by the Americans lost in Novgorod
Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Novgorod, round 3 : 6/14 hits, 6,00 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 4 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 51
Casualties for Americans: 7 infantry
Casualties for Germans: 12 armour
Non Combat Move - Americans
2 fighters moved from Novgorod to 127 Sea Zone
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 bombers moved from Novgorod to Finland
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 carrier moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from 1 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 10 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber placed in Norway
1 artillery and 5 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Finland
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 4 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
2 fighters moved from Egypt to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
Combat - British
Battle in Greece
Battle in Eastern Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Persia, round 2 : 0/5 hits, 1,83 expected hits
Japanese roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Persia, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Greece from Italians, taking Eastern Persia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Northwest Persia to 99 Sea Zone
1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Eastern Persia to Persia
2 armour moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Norway to Egypt
2 fighters moved from 113 Sea Zone to Novgorod
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
Place Units - British
1 battleship, 1 carrier and 3 transports placed in 110 Sea Zone
3 artilleries placed in Persia
1 armour and 1 artillery placed in United Kingdom
1 armour and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
British undo move 6.
British undo move 5.
1 tactical_bomber placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Novgorod: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,67
Japanese regular : 0,17
Germans regular : 1,50
British regular : 0,00
@enigma Måtte lige spille US/UK-turen selvom det blev sent… Fortrød nogle fly i non combat, så editerede og postede igen. Husk at spille det seneste savegame.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 3,50 expected hits
British roll dice for 1 armour and 1 infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
3 fighters moved from Greece to Southern Italy
1 fighter moved from Poland to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,2,1,4,6,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,2,3,1
Italians collect 1 PU (12 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0,50
British regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
6 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
@enigma Scramble?
@enigma hmmm jeg tror jeg springer over. Selv om det dog er tillokkende.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
6 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 6 fighters and 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 bomber and 6 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 6 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
1 bomber and 6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
6 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 6 fighters and 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 bomber and 6 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 6 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
1 bomber and 6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -1,33