@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
oh wait, meant to do something, one dd will block in sz 37
That’s fine. I’ll edit it in. Does the sub fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Gibraltar, round 2 : 1/8 hits, 3,33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Gibraltar, round 3 : 3/8 hits, 3,33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Egypt to Malta
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Malaya to Shan State
1 artillery moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Iraq to Persia
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from West India to India
Place Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -3,17
Italians regular : 0,00
Germans regular : -0,17
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Southern France to 94 Sea Zone
1 bomber moved from Southern France to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 4 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
Italians win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Yugoslavia
1 artillery moved from Greece to Albania
1 armour moved from Algeria to Tunisia
1 infantry moved from Tunisia to Algeria
2 artilleries and 4 infantry moved from Tobruk to Libya
1 bomber moved from 94 Sea Zone to Southern Italy
4 fighters moved from 94 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
ANZAC undo move 2.
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
ANZAC undo move 2.
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Karelia to Novgorod
7 artilleries and 30 infantry moved from Baltic States to Belarus
14 armour moved from Baltic States to Belarus
9 mech_infantrys moved from Baltic States to Belarus
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Western Germany to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
3 submarines moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 14 armour, 7 artilleries, 30 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 7 artilleries, 30 infantry and 9 mech_infantrys in Belarus, round 2 : 14/60 hits, 17,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 14 armour, 7 artilleries, 30 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 3,33 expected hits
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Greater Southern Germany
2 fighters and 2 tactical_bombers moved from Eastern Poland to Greater Southern Germany
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
2 aaGuns moved from Baltic States to Belarus
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
9 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Western Ukraine
2 fighters moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 113 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
2 aaGuns moved from Smolensk to Russia
3 artilleries moved from Smolensk to Russia
14 infantry moved from Smolensk to Russia
2 artilleries moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
8 infantry moved from Bryansk to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Volgograd to Rostov
2 fighters moved from Ukraine to Russia
5 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
2 mech_infantrys moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shensi to Sikang
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
1 artillery moved from Yunnan to Burma
3 bombers moved from Szechwan to Malaya
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
1 tactical_bomber moved from Szechwan to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
1 fighter and 2 tactical_bombers moved from Anhwe to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Malaya, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Malaya, round 2 : 3/5 hits, 2,67 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 5/9 hits, 3,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 aaGun moved from Yunnan to Shan State
3 bombers moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
3 mech_infantrys moved from Kiangsu to Kwangsi
3 armour moved from Shantung to Hunan
2 mech_infantrys moved from Chahar to Hunan
1 armour moved from Chahar to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
Place Units - Japanese
3 armour placed in Shantung
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,50
Japanese regular : 2,83
ANZAC regular : 0,67
UK_Pacific regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 destroyers, 1 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 carriers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3,17 expected hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/8 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in 37 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 cruisers, 1 destroyer and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 2 cruisers and 1 transport in 37 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 37 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 2 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship and 2 carriers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 3 transports placed in 101 Sea Zone
2 armour and 1 infantry placed in Eastern United States
1 artillery placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -0,33
Japanese regular : 1,00
Germans regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 destroyers, 1 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 carriers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3,17 expected hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/8 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in 37 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 cruisers, 1 destroyer and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 2 cruisers and 1 transport in 37 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 37 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 2 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship and 2 carriers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 3 transports placed in 101 Sea Zone
2 armour and 1 infantry placed in Eastern United States
1 artillery placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 tactical_bomber moved from Scotland to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Malta to 98 Sea Zone
3 infantry moved from India to Burma
1 bomber moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser
Battle in Algeria
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 mech_infantry moved from Persia to West India
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 fighters moved from 98 Sea Zone to Malta
1 fighter moved from Morocco to United Kingdom
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 armour and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,83
Japanese regular : 0,33
Germans regular : -2,00
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 submarine moved from 94 Sea Zone to 95 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from Tobruk to Libya
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery moved from Novgorod to Archangel
14 armour moved from Belarus to Bryansk
9 mech_infantrys moved from Belarus to Bryansk
28 infantry moved from Belarus to Bryansk
7 artilleries moved from Belarus to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Greater Southern Germany to Smolensk
1 bomber moved from Greater Southern Germany to Smolensk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/15 hits, 7,00 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
1 aaGun owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 14 armour, 7 artilleries, 28 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 14 armour, 7 artilleries, 28 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/58 hits, 16,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
10 infantry moved from Novgorod to Belarus
2 bombers moved from Smolensk to Belarus
6 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns moved from France to Holland Belgium
1 fighter moved from Normandy Bordeaux to Germany
2 tactical_bombers moved from Normandy Bordeaux to Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Novgorod
8 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
2 infantry placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,4
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
British AA : -0,50
Russians regular : -0,33
Germans regular : 0,67
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery moved from Novgorod to Archangel
14 armour moved from Belarus to Bryansk
9 mech_infantrys moved from Belarus to Bryansk
28 infantry moved from Belarus to Bryansk
7 artilleries moved from Belarus to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Greater Southern Germany to Smolensk
1 bomber moved from Greater Southern Germany to Smolensk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/15 hits, 7,00 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
1 aaGun owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 14 armour, 7 artilleries, 28 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 14 armour, 7 artilleries, 28 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/58 hits, 16,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
10 infantry moved from Novgorod to Belarus
2 bombers moved from Smolensk to Belarus
6 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns moved from France to Holland Belgium
1 fighter moved from Normandy Bordeaux to Germany
2 tactical_bombers moved from Normandy Bordeaux to Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Novgorod
8 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
2 infantry placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,4
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17
British AA : -0,50
Russians regular : -0,33
Germans regular : 0,67
British regular : -1,00
@Enigma glemte lige at flytte 1 antiair, så har lige editet og re-posted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
16 infantry moved from Amur to Manchuria
1 infantry moved from Rostov to Ukraine
4 mech_infantrys moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
1 artillery moved from Vologda to Archangel
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 8 infantry
Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2,67 expected hits
Japanese roll dice for 8 infantry in Manchuria, round 2 : 5/8 hits, 2,67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 3 : 2/11 hits, 1,83 expected hits
Japanese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 6 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 6 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 7 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 7 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 8 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 8 : 0/2 hits, 0,67 expected hits
Russians roll dice for 6 infantry in Manchuria, round 9 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 9 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 10 infantry
Casualties for Japanese: 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
3 mech_infantrys moved from Rostov to Russia
1 armour moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Amur to Manchuria
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -2,33
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
16 infantry moved from Amur to Manchuria
1 infantry moved from Rostov to Ukraine
4 mech_infantrys moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
1 artillery moved from Vologda to Archangel
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 8 infantry
Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2,67 expected hits
Japanese roll dice for 8 infantry in Manchuria, round 2 : 5/8 hits, 2,67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 3 : 2/11 hits, 1,83 expected hits
Japanese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 6 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 6 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 7 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 7 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 8 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 8 : 0/2 hits, 0,67 expected hits
Russians roll dice for 6 infantry in Manchuria, round 9 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 9 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 10 infantry
Casualties for Japanese: 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
3 mech_infantrys moved from Rostov to Russia
1 armour moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Amur to Manchuria
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -2,33
Russians regular : -1,67
@enigma Måtte lige editere en inf og poste igen. Spil det seneste savegame.