The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
VampyreLayer (Ax) vs Enigma (Al)
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 carriers moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Malaya to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - JapaneseCombat Hit Differential Summary :
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@Enigma Scramble?
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@vampyrelayer Nope
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 carriers moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Malaya to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 2 bombers, 3 carriers, 1 destroyer, 2 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 2 bombers, 3 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 2 fighters Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 2 fighters in Guam, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for Americans: 2 fighters Battle in Kwangtung Japanese attack with 2 armour and 1 mech_infantry Americans defend with 1 harbour and 1 mech_infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 mech_infantrys moved from Shantung to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 6 armour moved from Kiangsu to Kweichow 2 fighters moved from Guam to 21 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 2 bombers moved from 21 Sea Zone to Japan 1 bomber moved from 55 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to India 1 artillery moved from Manchuria to Amur Place Units - Japanese 3 armour placed in India 3 armour placed in Shantung 3 armour placed in Kiangsu 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,83 ANZAC regular : 0,33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from United Kingdom to Southern France 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Denmark Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 4 infantry in Southern France, round 2 : 5/8 hits, 3,00 expected hits Italians roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 6 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Egypt to Norway 2 bombers moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to 91 Sea Zone 1 aaGun and 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 armour and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 mech_infantry moved from Norway to Vyborg 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Norway to Finland 2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 5 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Finland Americans undo move 5. 2 infantry placed in Norway 3 armour placed in Finland 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western United States Americans undo move 2. Americans undo move 5. 2 armour and 1 infantry placed in Finland 2 armour and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,33 Italians regular : -0,33 Germans regular : 0,00 -
TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 destroyers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@enigma Scramble?
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@Enigma nope
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from United Kingdom to Southern France 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Denmark Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 4 infantry in Southern France, round 2 : 5/8 hits, 3,00 expected hits Italians roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 6 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Egypt to Norway 2 bombers moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to 91 Sea Zone 1 aaGun and 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 armour and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 mech_infantry moved from Norway to Vyborg 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Norway to Finland 2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 5 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Finland Americans undo move 5. 2 infantry placed in Norway 3 armour placed in Finland 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western United States Americans undo move 2. Americans undo move 5. 2 armour and 1 infantry placed in Finland 2 armour and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 destroyers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 2 destroyers, 4 fighters and 1 tactical_bomber; Russians loiter and taunt Germans defend with 3 submarines British roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 113 Sea Zone British win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer Casualties for Germans: 3 submarines Non Combat Move - British 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Malta to Egypt 3 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 4 artilleries and 11 infantry moved from Eastern Persia to Persia 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Alexandria to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Volgograd 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 armour, 1 artillery and 2 infantry placed in United Kingdom 3 infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,33 Italians regular : -0,33 Germans regular : 0,50 British regular : 1,67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 fighters moved from France to Southern France 2 fighters moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 4,00 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 2 artilleries and 2 infantry Non Combat Move - Italians 4 fighters moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,2,3 Italians collect 2 PUs (11 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Americans regular : 1,67 Italians regular : 0,00 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Denmark 3 infantry moved from Russia to Tambov 2 bombers moved from Western Germany to Tambov 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 4 armour moved from Russia to Vologda 1 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Vyborg 1 infantry moved from Russia to Tambov Combat - Germans Battle in Karelia Germans attack with 1 armour Americans defend with 1 mech_infantry Germans roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Karelia Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Americans: 1 mech_infantry Battle in Vyborg Germans attack with 1 armour Americans defend with 1 mech_infantry Germans roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Americans: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Tambov, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Vologda, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Russia 1 aaGun moved from Russia to Vologda 1 armour moved from Russia to Vologda 5 armour moved from Russia to Bryansk 12 armour moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Archangel 2 fighters and 2 tactical_bombers moved from Germany to Bryansk 1 tactical_bomber moved from Denmark to Germany 1 fighter moved from Denmark to Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from France to Germany 6 mech_infantrys moved from Western Germany to Poland 3 artilleries moved from France to Western Germany 2 armour moved from Western Germany to Germany 5 armour moved from Western Germany to Poland 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Western Germany 6 infantry placed in Germany 3 artilleries placed in Russia 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1,3,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 1,33 Germans regular : 1,83 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 2 infantry moved from Volgograd to Rostov 3 infantry moved from Volgograd to Samara 1 mech_infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 mech_infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 2 fighters moved from Eastern Persia to Rostov 2 fighters and 1 tactical_bomber moved from Eastern Persia to Samara Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Samara, round 2 : 6/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters moved from Samara to Volgograd 1 tactical_bomber moved from Samara to Volgograd 2 fighters moved from Rostov to Volgograd 1 aaGun moved from Kazakhstan to Volgograd 2 armour moved from Tsinghai to Volgograd 1 mech_infantry moved from Tsinghai to Volgograd 2 armour moved from Sikang to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 4,33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Guam to 21 Sea Zone 1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 submarine moved from 21 Sea Zone to 35 Sea Zone 3 carriers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 3 tactical_bombers moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships moved from 37 Sea Zone to 42 Sea Zone 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 1 bomber moved from 20 Sea Zone to 43 Sea Zone 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 5 armour moved from Kweichow to Shensi 4 mech_infantrys moved from Kweichow to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Philippines, round 2 : 4/7 hits, 4,00 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Philippines, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 airfield and 1 infantry; Americans defend with 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 3/7 hits, 3,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Szechwan, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Szechwan Chinese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Japanese attack with 5 armour and 4 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 5 armour and 4 mech_infantrys in Shensi, round 2 : 2/9 hits, 3,17 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 artillery moved from Amur to Siberia 2 armour moved from Kwangtung to Yunnan 3 armour moved from Kiangsu to Kweichow 3 armour moved from Shantung to Hopei 3 armour moved from India to West India 1 infantry moved from India to West India 2 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Malaya 2 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in India 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 artillery and 2 fighters placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,00 Japanese regular : -3,50 Americans AA : -0,50 ANZAC regular : 1,00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 3 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Norway to Novgorod 1 bomber moved from Norway to Novgorod 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Denmark 1 fighter moved from Norway to 112 Sea Zone 2 bombers moved from Norway to Denmark Combat - Americans Battle in Novgorod Americans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Denmark Americans attack with 2 bombers, 1 fighter and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 bombers, 1 fighter and 3 infantry in Denmark, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 armour moved from Finland to Karelia 1 infantry moved from Finland to Karelia 5 armour moved from Norway to Karelia 1 aaGun moved from Norway to Finland 2 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Norway 1 fighter moved from Denmark to Norway 2 fighters moved from 112 Sea Zone to Norway 2 bombers moved from Denmark to Norway 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 4 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to Western United States 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 armour placed in Finland 2 artilleries and 1 infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 armour EDIT: Adding units owned by Americans to Finland: 1 armour EDIT: Turning off Edit Mode Americans undo move 2. 2 artilleries placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber placed in Norway 1 artillery and 7 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : 0,33 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 3 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Norway to Novgorod 1 bomber moved from Norway to Novgorod 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Denmark 1 fighter moved from Norway to 112 Sea Zone 2 bombers moved from Norway to Denmark Combat - Americans Battle in Novgorod Americans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Denmark Americans attack with 2 bombers, 1 fighter and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 bombers, 1 fighter and 3 infantry in Denmark, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 armour moved from Finland to Karelia 1 infantry moved from Finland to Karelia 5 armour moved from Norway to Karelia 1 aaGun moved from Norway to Finland 2 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Norway 1 fighter moved from Denmark to Norway 2 fighters moved from 112 Sea Zone to Norway 2 bombers moved from Denmark to Norway 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 4 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to Western United States 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 armour placed in Finland 2 artilleries and 1 infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 armour EDIT: Adding units owned by Americans to Finland: 1 armour EDIT: Turning off Edit Mode Americans undo move 2. 2 artilleries placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber placed in Norway 1 artillery and 7 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Norway to Finland 3 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Trans-Jordan to Persia 3 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd 2 infantry moved from Northwest Persia to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 98 Sea Zone to Egypt 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 transport placed in 110 Sea Zone 6 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia British undo move 3. British undo move 2. 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 6 infantry placed in United Kingdom British undo move 3. 1 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : 1,67 British regular : 0,83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Bulgaria to Bessarabia 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,3,1 Italians collect 5 PUs (8 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :





