VampyreLayer (Ax) vs Enigma (Al)


  • @enigma Jeg tror aldrig jeg har oplevet et spil hvor et land sidder så meget i held som Japan gør i dette her. Nu rammer de igen 2/2 på destroyere, hvor alliancen hele spillet har brændt og brændt. Har jeg sænket et eneste skib i forsvar i Pacific i løbet af spillet? De få hits har været ligegyldige træf på et slagskib :-(


  • @enigma Vent lige, jeg glemte noget non combat i bare ærgrelse… Poster igen.


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from Java to 20 Sea Zone
            2 fighters moved from 42 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 6 fighters
                Japanese defend with 2 destroyers
                    ANZAC roll dice for 6 fighters in 20 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    2 fighters owned by the ANZAC and 2 destroyers owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Java: 1 fighter
            EDIT: Adding units owned by Americans to Java: 1 fighter
            EDIT: Turning off Edit Mode
            4 fighters moved from 20 Sea Zone to 35 Sea Zone
            2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from Libya to Tobruk
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 transports
            EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 transports
            EDIT: Removing units owned by ANZAC from Queensland: 2 artilleries and 2 infantry
            EDIT: Adding units owned by ANZAC to Philippines: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : -1,00
    

    Savegame


  • @enigma Husk at spille seneste post.


  • @Enigma ok


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Western Germany
            2 bombers moved from Western Germany to Denmark
            2 infantry moved from France to Holland Belgium
            2 artilleries moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery and 3 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 armour moved from Novgorod to Vologda
            2 fighters moved from Novgorod to Vologda
            2 tactical_bombers moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Smolensk
            2 infantry moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            1 tactical_bomber moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Tambov
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Germans attack with 3 submarines
                Russians defend with 1 cruiser and 1 submarine
                3 submarines owned by the Germans submerged
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 artillery and 3 infantry; French defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 2,83 expected hits
                    British roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 4/6 hits, 2,00 expected hits
                    4 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking Holland Belgium from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 4 infantry
                Casualties for British: 1 artillery and 3 infantry
                Casualties for French: 2 infantry
            Battle in Denmark
                Germans attack with 1 artillery, 2 bombers and 3 infantry
                Americans defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Denmark, round 2 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                    Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Denmark, round 3 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Vologda to Bryansk
            2 fighters moved from Vologda to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 fighter moved from Samara to Bryansk
            1 tactical_bomber moved from Samara to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 tactical_bomber moved from Tambov to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 armour moved from Caucasus to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 armour moved from Novgorod to Bryansk
            2 infantry moved from Germany to Poland
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 bombers moved from Denmark to Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            1 infantry placed in Novgorod
            2 infantry placed in Germany
            2 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -1,00
    Germans regular : 2,00
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            4 fighters moved from Russia to Vologda
            4 armour, 1 artillery, 49 infantry and 3 mech_infantrys moved from Russia to Samara
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Samara
                Russians attack with 4 armour, 1 artillery, 49 infantry and 3 mech_infantrys
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 4 armour, 1 artillery, 49 infantry and 3 mech_infantrys in Samara, round 2 : 9/57 hits, 11,17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 armour, 1 artillery, 47 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Vologda
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/6 hits, 2,83 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Vologda to Eastern Persia
            4 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,83
    Russians regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour and 3 mech_infantrys moved from Burma to West India
            7 mech_infantrys moved from India to West India
            8 armour moved from India to West India
            2 infantry moved from India to West India
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Hunan to 43 Sea Zone
            1 bomber moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Burma to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
            1 armour moved from Evenkiyskiy to Vologda
                  Japanese take Urals from Russians
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Scramble?


  • @vampyrelayer Nej, jeg må hellere holde min fly på jorden :-)


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour and 3 mech_infantrys moved from Burma to West India
            7 mech_infantrys moved from India to West India
            8 armour moved from India to West India
            2 infantry moved from India to West India
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Hunan to 43 Sea Zone
            1 bomber moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Burma to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
            1 armour moved from Evenkiyskiy to Vologda
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Sumatra from ANZAC, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in West India
                Japanese attack with 11 armour, 2 infantry and 10 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 11 armour, 2 infantry and 10 mech_infantrys in West India, round 2 : 8/23 hits, 7,50 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 11 armour, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Timguska to Novosibirsk
            1 mech_infantry moved from Shantung to Kiangsu
            3 mech_infantrys moved from Hunan to Kiangsu
            5 armour moved from Hunan to Kiangsu
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from Amur to 5 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Japan
            1 artillery moved from Amur to Manchuria
            1 aaGun moved from India to West India
            1 infantry moved from Shan State to Burma
            2 bombers moved from 43 Sea Zone to Malaya
            1 bomber moved from 42 Sea Zone to Malaya
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            3 fighters moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 carriers, 1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : 1,17
    UK_Pacific regular : -0,33
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Karelia to Novgorod
            2 armour moved from Finland to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            2 armour moved from Norway to 112 Sea Zone
            8 infantry moved from Norway to 112 Sea Zone
            2 armour, 8 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            2 armour and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers, 3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 carriers moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Philippines to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
            Battle in Kwangtung
            Battle in Novgorod
                Americans attack with 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/11 hits, 3,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Americans win, taking Kwangtung from Japanese, taking Novgorod from Germans with 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 43 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 43 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 3 armour, 2 artilleries, 2 bombers, 5 fighters, 11 infantry and 1 tactical_bomber
                Germans defend with 3 aaGuns, 1 factory_minor, 1 harbour and 8 infantry; Italians defend with 2 aaGuns
                    Italians roll AA dice in Normandy Bordeaux : 1/8 hits, 1,33 expected hits
                    1 fighter owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 2 bombers, 4 fighters, 11 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/23 hits, 8,33 expected hits
                    Germans roll dice for 5 aaGuns and 8 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2,67 expected hits
                    3 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 3 armour, 2 artilleries, 2 bombers, 4 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/20 hits, 7,83 expected hits
                    Germans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 armour, 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Germans: 3 aaGuns and 8 infantry
                Casualties for Italians: 2 aaGuns
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Persia to Egypt
            1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from 43 Sea Zone to 35 Sea Zone
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Philippines
    
        Place Units - Americans
            3 armour placed in Finland
            3 mech_infantrys placed in Norway
            1 transport placed in 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 2 submarines
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Eastern United States: 1 armour
            EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 2 carriers, 1 destroyer and 4 fighters
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship, 2 carriers and 4 fighters
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -4,17
    Japanese regular : 0,00
    Germans regular : -0,33
    Italians AA : -0,33
    

    Savegame


  • @enigma Jeg måtte lige ud i en længere Edit Mode operation, jeg flyttede US-flåden til Australien. Det blev en længere rokade, men enhederne skulle gerne passe.


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  British take 93 Sea Zone from Italians
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 bomber and 4 fighters moved from Egypt to 95 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Scramble ved Italien?


  • @Enigma nope.


  • @vampyrelayer Tænkte jeg nok :-) Inden der rulles terninger editerer jeg lige de to fightere der kæmpede i sz 43 til Guam i stedet for Dutch New Guinea. Sorry, men jeg har faktisk stadig problemer med at overskue kortet i tripleA, især når jeg spiller USA/UK, der spiller over hele verden :-(


  • @Enigma der er også meget at holde styr på :-)


  • @vampyrelayer Og så spiller du f… godt. Lægger maks pres, tager gode beslutninger… Nok et af de mest spændende og sjove spil jeg har prøvet på tripleA, selvom det ser skidt ud for alliancen :-(


  • @Enigma Jeg sidder med samme tanke om dit spil :-) Hver gang jeg tror, jeg ved, hvad du vil gøre og derfor kan tænke et skridt længere frem, så gør du noget smartere, som ødelægger mine fine planer :-) Men tyskeren og italieneren er nu ved at være pænt pressede.

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