@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
need OOL for sz 42 if I get a hit.
Guess it has to be a fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 destroyers and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to Novosibirsk
Combat - ANZAC
Battle in Tsinghai
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
ANZAC win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi
ANZAC win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Novosibirsk
ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 armour, 1 artillery and 2 infantry moved from Shan State to Yunnan
1 armour moved from Yunnan to Kweichow
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 infantry moved from Vyborg to Finland
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from British
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Bessarabia to Romania
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
1 bomber moved from Western Germany to Romania
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery and 2 infantry moved from France to Holland Belgium
4 armour, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Northern Italy
Germans attack with 4 armour, 2 artilleries, 2 bombers and 6 infantry
Americans defend with 1 artillery, 1 factory_minor and 5 infantry
Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 6 infantry in Northern Italy, round 2 : 4/14 hits, 5,33 expected hits
Americans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 4 infantry in Northern Italy, round 3 : 6/12 hits, 5,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 4 armour, 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 5 infantry
Battle in Romania
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Romania
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 3 : 2/4 hits, 1,50 expected hits
British roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Romania
Germans win, taking Romania from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 3 artilleries and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 3 artilleries and 3 mech_infantrys in Rostov, round 2 : 3/6 hits, 2,00 expected hits
British roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/6 hits, 3,00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to France
2 bombers moved from Northern Italy to France
1 bomber moved from Southern France to France
1 bomber moved from Romania to France
1 bomber moved from Holland Belgium to France
1 armour moved from Archangel to Karelia
5 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
7 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : 1,17
British regular : -0,67
@Enigma skal russeren angribe ind i Finland (han har en kampvogn og et artilleri og i Finland står 2 tyske infanterister. Ved siden af Finland står der en tysk kampvogn) eller skal jeg bare gå videre til Japan?
@vampyrelayer Angriiiib!
@Enigma Du ramte ikke i første omgang og tyskeren ramte 1 gang. Så nu er det en kampvogn mod 2 infanterister. Bliv eller flygt? Og jeg håber det var meningen, at jeg bare skulle gøre det for dig?
@vampyrelayer Det var det men du skulle jo slå lidt bedre 😏. Angriiiib!
@Enigma damn kampvognen missede igen… og blev slået ihjel.
@vampyrelayer ligeså elendig som alle de andre uduelige russere. Godt vestmagterne er mere kompetente.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
1 artillery moved from Norway to Finland
1 armour moved from Norway to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 armour and 1 artillery
Germans defend with 2 infantry
Russians roll dice for 1 armour and 1 artillery in Finland, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Finland
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians lost in Finland
Germans win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 artillery
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 mech_infantrys moved from Manchuria to Amur
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
8 infantry moved from 20 Sea Zone to Kwangtung
2 battleships moved from 6 Sea Zone to 20 Sea Zone
2 cruisers moved from 6 Sea Zone to 20 Sea Zone
3 carriers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Hopei
1 armour moved from Shantung to Hopei
1 armour moved from Kiangsu to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Shantung to Amur
2 fighters and 2 tactical_bombers moved from Shantung to Hopei
1 fighter moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 bomber moved from Shantung to Hopei
1 artillery and 1 infantry moved from Volgograd to Samara
1 bomber moved from Kiangsu to Hopei
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 4 transports
Americans defend with 1 destroyer; ANZAC defend with 2 transports
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
2 transports owned by the ANZAC and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 2 transports
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Battle in Hunan
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 2,17 expected hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Kwangtung from UK_Pacific, taking Hunan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Amur
Japanese attack with 1 bomber and 3 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Amur, round 2 : 1/4 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 5/8 hits, 4,33 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 3,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Samara
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Samara
Japanese win, taking Samara from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
4 armour moved from Shantung to Anhwe
3 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
5 armour moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 bomber moved from Amur to Anhwe
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
2 fighters moved from Kiangsi to Anhwe
2 fighters moved from Hopei to Anhwe
2 bombers moved from Hopei to Anhwe
2 tactical_bombers moved from Hopei to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
Place Units - Japanese
1 armour and 2 infantry placed in Volgograd
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,33
Japanese regular : 0,00
ANZAC regular : 0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Amur
1 armour, 1 artillery and 1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 bomber moved from Philippines to Amur
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in Amur
Americans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Japanese defend with 3 mech_infantrys
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 3 mech_infantrys in Amur, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Amur from Japanese with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 4 fighters and 3 infantry
Germans defend with 4 armour, 2 artilleries, 1 factory_minor and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 3 armour, 2 artilleries, 4 fighters and 3 infantry in Northern Italy, round 2 : 2/12 hits, 5,00 expected hits
Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/10 hits, 4,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 4 fighters in Northern Italy, round 3 : 7/9 hits, 4,17 expected hits
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 4/8 hits, 3,33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour and 4 fighters in Northern Italy, round 4 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 2 armour, 2 artilleries and 3 infantry
Casualties for Germans: 4 armour, 2 artilleries and 4 infantry
Non Combat Move - Americans
2 fighters moved from Northern Italy to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Bulgaria to Greece
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Amur to Soviet Far East
1 armour moved from British Columbia to 1 Sea Zone
1 mech_infantry moved from British Columbia to 1 Sea Zone
4 infantry moved from British Columbia to 1 Sea Zone
1 fighter moved from British Columbia to 1 Sea Zone
1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 4 Sea Zone
1 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 18 Sea Zone to 34 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
2 armour, 2 artilleries and 6 infantry placed in Central United States
1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Southern Italy
2 armour and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,00
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Kansu
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Amur
1 armour, 1 artillery and 1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 bomber moved from Philippines to Amur
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in Amur
Americans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Japanese defend with 3 mech_infantrys
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 3 mech_infantrys in Amur, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Amur from Japanese with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 4 fighters and 3 infantry
Germans defend with 4 armour, 2 artilleries, 1 factory_minor and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 3 armour, 2 artilleries, 4 fighters and 3 infantry in Northern Italy, round 2 : 2/12 hits, 5,00 expected hits
Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/10 hits, 4,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 4 fighters in Northern Italy, round 3 : 7/9 hits, 4,17 expected hits
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 4/8 hits, 3,33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour and 4 fighters in Northern Italy, round 4 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 2 armour, 2 artilleries and 3 infantry
Casualties for Germans: 4 armour, 2 artilleries and 4 infantry
Non Combat Move - Americans
2 fighters moved from Northern Italy to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Bulgaria to Greece
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Amur to Soviet Far East
1 armour moved from British Columbia to 1 Sea Zone
1 mech_infantry moved from British Columbia to 1 Sea Zone
4 infantry moved from British Columbia to 1 Sea Zone
1 fighter moved from British Columbia to 1 Sea Zone
1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 4 Sea Zone
1 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 18 Sea Zone to 34 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
2 armour, 2 artilleries and 6 infantry placed in Central United States
1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Southern Italy
2 armour and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Kansu
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 4 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
3 mech_infantrys moved from Kwangsi to Kiangsi
2 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 bomber moved from India to Kiangsi
1 bomber moved from Caucasus to Samara
2 fighters moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
British attack with 1 bomber, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Samara, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Samara
British win, taking Samara from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
British attack with 1 bomber and 3 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 bomber and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hopei
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Hopei
British win, taking Hopei from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 bomber moved from Kiangsi to Kweichow
3 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 bomber and 2 fighters moved from Samara to Caucasus
1 bomber moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 mech_infantrys moved from India to Yunnan
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 armour, 1 artillery and 6 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : -0,33
Japanese regular : -0,33
Germans regular : -0,50
British regular : 2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Slovakia Hungary to Yugoslavia
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Novosibirsk to Timguska
ANZAC take Timguska from Japanese
1 armour moved from Kweichow to Chahar
Chinese take Chahar from Japanese
1 artillery and 2 infantry moved from Yunnan to Hunan
1 armour moved from Shan State to Hunan
1 infantry moved from Shan State to Yunnan
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to Kweichow
2 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
@Enigma er det med vilje at du ikke har rykket med Frankrig endnu?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Novosibirsk to Timguska
ANZAC take Timguska from Japanese
1 armour moved from Kweichow to Chahar
Chinese take Chahar from Japanese
1 artillery and 2 infantry moved from Yunnan to Hunan
1 armour moved from Shan State to Hunan
1 infantry moved from Shan State to Yunnan
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to Kweichow
2 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@enigma Må have glemt at sende. Frankrig har jo ikke mange brikker at flytte med ;-)
@enigma Bare ryk den russiske ubåd op i sz 110 og så kan du spille Japan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
2 fighters moved from France to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 infantry moved from Yugoslavia to Albania
Germans take Albania from Americans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
3 bombers moved from France to Holland Belgium
2 bombers moved from France to Holland Belgium
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from ANZAC
2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Rostov to Samara
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from ANZAC
1 infantry moved from Finland to Norway
Germans take Norway from Russians
Combat - Germans
Battle in Northern Italy
Germans attack with 4 artilleries and 10 infantry
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 4 artilleries and 10 infantry in Northern Italy, round 2 : 3/14 hits, 3,67 expected hits
Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 5 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry
British roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
Germans roll dice for 5 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/11 hits, 5,50 expected hits
British roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the British and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantry
Battle in Samara
Germans attack with 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Samara, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 2 mech_infantrys in Samara, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 5 : 0/2 hits, 0,33 expected hits
British roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 6 : 0/2 hits, 0,33 expected hits
British roll dice for 1 mech_infantry in Samara, round 6 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
1 mech_infantry owned by the Germans retreated to Tambov
British win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Germans
1 armour moved from Karelia to Archangel
3 artilleries moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Southern France to France
2 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to France
5 bombers moved from Holland Belgium to France
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Southern France
10 infantry placed in Western Germany
1 fighter and 2 mech_infantrys placed in Russia
Germans undo move 4.
1 fighter and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
British AA : -0,50
Germans regular : -1,17
British regular : -0,67