VampyreLayer (Ax) vs Enigma (Al)


  • @enigma Jeg tillod mig at antage du ikke ville scramble i sz 112 både ved USA’s og UK’s landgange i Norge/Danmark da det ikke ville give nogen mening at gøre det. Er du uenig spiller jeg bare den del af turen om.


  • @Enigma det kan man vist kalde en ret præcis antagelse. Det behøves du skam ikke spille om :-)


  • @Enigma ah f*ck. Jeg har vist lige taget en dårlig beslutning :-) Jeg antager du scrambler 3 fightere i middelhavet hvor jeg har angrebet, fordi jeg glemte, at tjekke efter om du havde fly, der kunne scramble…


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Tunisia to Algeria
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @vampyrelayer Jep. Du kan jo bare lave turen om og lade være at angribe.


  • @Enigma er det ok med dig, hvis jeg gør det? Jeg har jo egentlig begået fejlen.


  • @vampyrelayer Ja. Du har jo ikke lavet fejlen før du sender et savegame. Havde du ikke gjort det havde jeg aldrig anet noget 😂. Bare spil om - det har jeg også ofte gjort. Også mod dig…😶😉


  • @Enigma ok :-)


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Tunisia to Algeria
            4 infantry moved from Tunisia to Algeria
            2 artilleries moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 2 armour, 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Algeria, round 2 : 4/8 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Yugoslavia to Albania
            2 aaGuns moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Libya to Tunisia
                  ANZAC take Tunisia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 42 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Tobruk to Libya
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Libya to Tunisia
                  ANZAC take Tunisia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 42 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Tobruk to Libya
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Smolensk
            1 bomber moved from Belarus to Archangel
            1 bomber moved from Belarus to Smolensk
            1 artillery and 3 infantry moved from Bryansk to Tambov
            2 infantry moved from Western Ukraine to Ukraine
            4 armour moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            2 armour moved from Bryansk to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            4 infantry moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from France to Denmark
            1 tactical_bomber moved from France to Denmark
            1 fighter moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 armour, 3 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor, 1 infantry and 4 mech_infantrys
                    Germans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 4 armour and 1 mech_infantry in Ukraine, round 3 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 3 mech_infantrys in Ukraine, round 3 : 3/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 armour in Ukraine, round 4 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry and 4 mech_infantrys
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 4 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 5 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 2 armour and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 3 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 4 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 5 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Denmark, round 2 : 2/8 hits, 3,00 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Belarus to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
            2 fighters and 2 tactical_bombers moved from Germany to Bryansk
            3 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 mech_infantry moved from Normandy Bordeaux to France
            3 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from France to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
            3 infantry moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Denmark to Western Germany
            1 tactical_bomber moved from Denmark to Western Germany
            1 tactical_bomber moved from Denmark to Western Germany
            1 fighter moved from Denmark to Germany
            1 bomber moved from Smolensk to Germany
            1 bomber moved from Archangel to Germany
            2 infantry moved from Belarus to Bryansk
    
        Place Units - Germans
            3 artilleries placed in France
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 6 infantry placed in Western Germany
            3 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
            Germans undo move 1.
            1 artillery placed in France
            Germans undo move 3.
            2 artilleries placed in Western Germany
            2 infantry placed in Germany
            1 infantry placed in Western Germany
            Germans undo move 5.
            1 artillery placed in Western Germany
            1 artillery placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : -3,67
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Tambov
            4 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            2 fighters moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 3 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 4/8 hits, 2,83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Tambov to Russia
            2 fighters moved from Smolensk to Russia
            1 infantry moved from Novosibirsk to Samara
            2 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
            2 armour moved from Manchuria to Amur
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 battleships moved from 37 Sea Zone to 35 Sea Zone
            3 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
            2 mech_infantrys moved from Burma to India
            2 tactical_bombers moved from Yunnan to India
            2 fighters moved from Yunnan to India
            1 bomber moved from Anhwe to Amur
            2 bombers moved from Anhwe to 35 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 2 armour, 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Amur, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 carriers and 3 destroyers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers and 3 destroyers in 35 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 bombers, 3 carriers and 3 destroyers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 1/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            2 fighters moved from 45 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Hunan
            1 bomber moved from Amur to Japan
            1 armour moved from Shantung to Manchuria
            1 mech_infantry moved from Kweichow to Tsinghai
            1 tactical_bomber moved from Kweichow to Manchuria
            2 mech_infantrys moved from Kweichow to Burma
            3 mech_infantrys moved from Kiangsu to Hunan
            2 armour moved from Shantung to Hunan
            2 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 armour placed in Shantung
            1 fighter and 1 infantry placed in Japan
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -3,67
    UK_Pacific regular : 2,00
    ANZAC regular : 0,67
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour, 1 artillery, 1 fighter and 3 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Guam to 21 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Finland
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Finland, round 2 : 1/7 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking 97 Sea Zone from Italians, taking Finland from Germans with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Denmark, round 2 : 3/8 hits, 3,17 expected hits
                    Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Denmark, round 3 : 4/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 4 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to Queensland
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            2 fighters moved from 21 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Finland to 112 Sea Zone
            1 fighter moved from Denmark to 112 Sea Zone
            1 bomber moved from Denmark to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 armour, 1 bomber and 7 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,2,4,2,5,5,2,2,4,5,4,4,6,3,2,4
            Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : 0,67
    Germans regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour, 1 artillery, 1 fighter and 3 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Guam to 21 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Finland
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Finland, round 2 : 1/7 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking 97 Sea Zone from Italians, taking Finland from Germans with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Denmark, round 2 : 3/8 hits, 3,17 expected hits
                    Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Denmark, round 3 : 4/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 4 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to Queensland
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            2 fighters moved from 21 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Finland to 112 Sea Zone
            1 fighter moved from Denmark to 112 Sea Zone
            1 bomber moved from Denmark to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 armour, 1 bomber and 7 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,2,4,2,5,5,2,2,4,5,4,4,6,3,2,4
            Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 infantry moved from West India to India
            1 bomber moved from West India to India
            1 tactical_bomber moved from West India to India
            1 fighter moved from West India to India
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3,17 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in India
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from India to West India
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to West India
            2 infantry moved from Eastern Persia to West India
            2 fighters moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Egypt to Morocco
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from West India to Persia
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 armour and 2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : 0,33
    Germans regular : 2,00
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour, 1 artillery, 1 fighter and 3 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Guam to 21 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Finland
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Finland, round 2 : 1/7 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking 97 Sea Zone from Italians, taking Finland from Germans with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Denmark, round 2 : 3/8 hits, 3,17 expected hits
                    Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Denmark, round 3 : 4/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 4 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to Queensland
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            2 fighters moved from 21 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Finland to 112 Sea Zone
            1 fighter moved from Denmark to 112 Sea Zone
            1 bomber moved from Denmark to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 armour, 1 bomber and 7 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,2,4,2,5,5,2,2,4,5,4,4,6,3,2,4
            Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            2 infantry moved from West India to India
            1 bomber moved from West India to India
            1 tactical_bomber moved from West India to India
            1 fighter moved from West India to India
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3,17 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in India
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from India to West India
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to West India
            2 infantry moved from Eastern Persia to West India
            2 fighters moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Egypt to Morocco
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from West India to Persia
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 armour and 2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Norway: 1 aaGun and 1 infantry
            EDIT: Adding units owned by British to Finland: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : 0,33
    Germans regular : 2,00
    British regular : -1,00
    

    Savegame


  • @enigma Jeg glemte noget i non combat, redigerede og postede igen. Husk at spille seneste savegame.


  • @enigma Glemte lige en anden vigtig ting. Vil du redigere de to UK inf. i Rusland, så står er en i Caucasus og en i Northwest Persia. Det gik lige lidt for stærkt…

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