the russian inf purchase should not have had any in novgorod; and uk pac should’ve got mech inf instead of inf I think.
VampyreLayer (Ax) vs Enigma (Al)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Smolensk 1 artillery moved from Novgorod to Archangel 14 armour moved from Belarus to Bryansk 9 mech_infantrys moved from Belarus to Bryansk 28 infantry moved from Belarus to Bryansk 7 artilleries moved from Belarus to Bryansk 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 3 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Greater Southern Germany to Smolensk 1 bomber moved from Greater Southern Germany to Smolensk 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/15 hits, 7,00 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 14 armour, 7 artilleries, 28 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 14 armour, 7 artilleries, 28 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/58 hits, 16,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Belarus to Bryansk 10 infantry moved from Novgorod to Belarus 2 bombers moved from Smolensk to Belarus 6 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 aaGuns moved from France to Holland Belgium 1 fighter moved from Normandy Bordeaux to Germany 2 tactical_bombers moved from Normandy Bordeaux to Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to France 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 infantry moved from Norway to Finland Place Units - Germans 3 infantry placed in France 3 mech_infantrys placed in Novgorod 8 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 2. 2 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,4 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,17 British AA : -0,50 Russians regular : -0,33 Germans regular : 0,67 British regular : -1,00 -
@Enigma glemte lige at flytte 1 antiair, så har lige editet og re-posted.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 16 infantry moved from Amur to Manchuria 1 infantry moved from Rostov to Ukraine 4 mech_infantrys moved from Rostov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 artillery moved from Vologda to Archangel 2 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 fighter moved from Russia to Archangel 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 2,50 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 16 infantry Japanese defend with 8 infantry Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2,67 expected hits Japanese roll dice for 8 infantry in Manchuria, round 2 : 5/8 hits, 2,67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria Russians roll dice for 11 infantry in Manchuria, round 3 : 2/11 hits, 1,83 expected hits Japanese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits Japanese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits Japanese roll dice for 4 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 7 infantry in Manchuria, round 6 : 2/7 hits, 1,17 expected hits Japanese roll dice for 4 infantry in Manchuria, round 6 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 7 infantry in Manchuria, round 7 : 0/7 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 7 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 8 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 8 : 0/2 hits, 0,67 expected hits Russians roll dice for 6 infantry in Manchuria, round 9 : 2/6 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 9 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 10 infantry Casualties for Japanese: 8 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 3 mech_infantrys moved from Rostov to Russia 1 armour moved from Rostov to Russia 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Tambov 1 infantry moved from Amur to Manchuria Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -2,33 Russians regular : -1,67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 16 infantry moved from Amur to Manchuria 1 infantry moved from Rostov to Ukraine 4 mech_infantrys moved from Rostov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 artillery moved from Vologda to Archangel 2 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 fighter moved from Russia to Archangel 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 2,50 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 16 infantry Japanese defend with 8 infantry Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2,67 expected hits Japanese roll dice for 8 infantry in Manchuria, round 2 : 5/8 hits, 2,67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria Russians roll dice for 11 infantry in Manchuria, round 3 : 2/11 hits, 1,83 expected hits Japanese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits Japanese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits Japanese roll dice for 4 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 7 infantry in Manchuria, round 6 : 2/7 hits, 1,17 expected hits Japanese roll dice for 4 infantry in Manchuria, round 6 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 7 infantry in Manchuria, round 7 : 0/7 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 7 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 8 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 8 : 0/2 hits, 0,67 expected hits Russians roll dice for 6 infantry in Manchuria, round 9 : 2/6 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 9 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 10 infantry Casualties for Japanese: 8 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 3 mech_infantrys moved from Rostov to Russia 1 armour moved from Rostov to Russia 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Tambov 1 infantry moved from Amur to Manchuria Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -2,33 Russians regular : -1,67 -
@enigma Måtte lige editere en inf og poste igen. Spil det seneste savegame.
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@Enigma ok
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Korea to Manchuria 3 armour moved from Shantung to Manchuria 1 infantry moved from Sikang to Tsinghai 3 bombers moved from Yunnan to Manchuria 1 tactical_bomber moved from Kweichow to Tsinghai 1 armour moved from Kweichow to Burma 2 mech_infantrys moved from Hunan to Burma 3 armour moved from Hunan to Burma 3 mech_infantrys moved from Kwangsi to Burma 2 armour moved from Shan State to Burma 3 mech_infantrys moved from Shan State to Burma 1 infantry moved from Shan State to Malaya 2 tactical_bombers moved from Yunnan to Malaya 2 fighters moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser and 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Malaya Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Burma Japanese attack with 6 armour and 8 mech_infantrys British defend with 3 infantry Japanese roll dice for 6 armour and 8 mech_infantrys in Burma, round 2 : 4/14 hits, 4,33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for British: 3 infantry Battle in Manchuria Japanese attack with 3 armour, 1 artillery, 3 bombers and 3 infantry Russians defend with 2 aaGuns and 7 infantry Russians roll AA dice in Manchuria : 0/3 hits, 0,50 expected hits Japanese roll dice for 3 armour, 1 artillery, 3 bombers and 3 infantry in Manchuria, round 2 : 5/10 hits, 4,50 expected hits Chinese roll dice for 2 aaGuns and 7 infantry in Manchuria, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 armour, 1 artillery and 3 bombers in Manchuria, round 3 : 4/7 hits, 3,83 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 7 infantry Battle in Tsinghai Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Malaya to Yunnan 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 3 bombers moved from Manchuria to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Tsinghai to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 aaGun moved from Shan State to Burma Place Units - Japanese 1 infantry placed in Japan 3 destroyers placed in 6 Sea Zone 3 armour placed in Shantung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,67 Japanese regular : 1,33 UK_Pacific regular : -0,50 ANZAC regular : -0,50 Russians AA : -0,50 -
@vampyrelayer Jeg er godt nok ved at være træt af at se på Japans vs alliancens hit differentials… Det er andet spil i træk hvor Japan bare fuldstændig har patent på heldet :-(. Og mine AAA’er skyder jo bare huller i luften. Op ad bakke…
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Paulau Island Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Norway Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from 19 Sea Zone to Guam 1 battleship, 2 carriers and 4 fighters moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Paulau Island to 34 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 artillery, 1 destroyer, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Western United States to Central United States 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Paulau Island Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Norway Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from 19 Sea Zone to Guam 1 battleship, 2 carriers and 4 fighters moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Paulau Island to 34 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 artillery, 1 destroyer, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Western United States to Central United States 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 91 Sea Zone to 112 Sea Zone Combat - British Battle in Denmark Non Combat Move - British 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 artillery moved from Algeria to Morocco 1 armour moved from Algeria to Morocco 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters moved from Malta to Egypt 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry moved from India to West India 1 armour moved from Persia to West India 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Northwest Persia to Caucasus 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to West India 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 airfield placed in Egypt 1 fighter and 2 infantry placed in Egypt 1 tactical_bomber placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,33 -
@enigma Jeg tillod mig at antage du ikke ville scramble i sz 112 både ved USA’s og UK’s landgange i Norge/Danmark da det ikke ville give nogen mening at gøre det. Er du uenig spiller jeg bare den del af turen om.
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@Enigma det kan man vist kalde en ret præcis antagelse. Det behøves du skam ikke spille om :-)
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@Enigma ah f*ck. Jeg har vist lige taget en dårlig beslutning :-) Jeg antager du scrambler 3 fightere i middelhavet hvor jeg har angrebet, fordi jeg glemte, at tjekke efter om du havde fly, der kunne scramble…
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Tunisia to Algeria Combat - ItaliansCombat Hit Differential Summary :
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@vampyrelayer Jep. Du kan jo bare lave turen om og lade være at angribe.
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@Enigma er det ok med dig, hvis jeg gør det? Jeg har jo egentlig begået fejlen.
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@vampyrelayer Ja. Du har jo ikke lavet fejlen før du sender et savegame. Havde du ikke gjort det havde jeg aldrig anet noget 😂. Bare spil om - det har jeg også ofte gjort. Også mod dig…😶😉





