The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
VampyreLayer (Ax) vs Enigma (Al)
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@Enigma ok
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Korea to Manchuria 3 armour moved from Shantung to Manchuria 1 infantry moved from Sikang to Tsinghai 3 bombers moved from Yunnan to Manchuria 1 tactical_bomber moved from Kweichow to Tsinghai 1 armour moved from Kweichow to Burma 2 mech_infantrys moved from Hunan to Burma 3 armour moved from Hunan to Burma 3 mech_infantrys moved from Kwangsi to Burma 2 armour moved from Shan State to Burma 3 mech_infantrys moved from Shan State to Burma 1 infantry moved from Shan State to Malaya 2 tactical_bombers moved from Yunnan to Malaya 2 fighters moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser and 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Malaya Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Burma Japanese attack with 6 armour and 8 mech_infantrys British defend with 3 infantry Japanese roll dice for 6 armour and 8 mech_infantrys in Burma, round 2 : 4/14 hits, 4,33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for British: 3 infantry Battle in Manchuria Japanese attack with 3 armour, 1 artillery, 3 bombers and 3 infantry Russians defend with 2 aaGuns and 7 infantry Russians roll AA dice in Manchuria : 0/3 hits, 0,50 expected hits Japanese roll dice for 3 armour, 1 artillery, 3 bombers and 3 infantry in Manchuria, round 2 : 5/10 hits, 4,50 expected hits Chinese roll dice for 2 aaGuns and 7 infantry in Manchuria, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 armour, 1 artillery and 3 bombers in Manchuria, round 3 : 4/7 hits, 3,83 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 7 infantry Battle in Tsinghai Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Malaya to Yunnan 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 3 bombers moved from Manchuria to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Tsinghai to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 aaGun moved from Shan State to Burma Place Units - Japanese 1 infantry placed in Japan 3 destroyers placed in 6 Sea Zone 3 armour placed in Shantung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,67 Japanese regular : 1,33 UK_Pacific regular : -0,50 ANZAC regular : -0,50 Russians AA : -0,50 -
@vampyrelayer Jeg er godt nok ved at være træt af at se på Japans vs alliancens hit differentials… Det er andet spil i træk hvor Japan bare fuldstændig har patent på heldet :-(. Og mine AAA’er skyder jo bare huller i luften. Op ad bakke…
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Paulau Island Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Norway Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from 19 Sea Zone to Guam 1 battleship, 2 carriers and 4 fighters moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Paulau Island to 34 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 artillery, 1 destroyer, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Western United States to Central United States 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Paulau Island Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Norway Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from 19 Sea Zone to Guam 1 battleship, 2 carriers and 4 fighters moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Paulau Island to 34 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 artillery, 1 destroyer, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Western United States to Central United States 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 91 Sea Zone to 112 Sea Zone Combat - British Battle in Denmark Non Combat Move - British 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 artillery moved from Algeria to Morocco 1 armour moved from Algeria to Morocco 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters moved from Malta to Egypt 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry moved from India to West India 1 armour moved from Persia to West India 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Northwest Persia to Caucasus 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to West India 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 airfield placed in Egypt 1 fighter and 2 infantry placed in Egypt 1 tactical_bomber placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,33 -
@enigma Jeg tillod mig at antage du ikke ville scramble i sz 112 både ved USA’s og UK’s landgange i Norge/Danmark da det ikke ville give nogen mening at gøre det. Er du uenig spiller jeg bare den del af turen om.
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@Enigma det kan man vist kalde en ret præcis antagelse. Det behøves du skam ikke spille om :-)
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@Enigma ah f*ck. Jeg har vist lige taget en dårlig beslutning :-) Jeg antager du scrambler 3 fightere i middelhavet hvor jeg har angrebet, fordi jeg glemte, at tjekke efter om du havde fly, der kunne scramble…
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Tunisia to Algeria Combat - ItaliansCombat Hit Differential Summary :
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@vampyrelayer Jep. Du kan jo bare lave turen om og lade være at angribe.
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@Enigma er det ok med dig, hvis jeg gør det? Jeg har jo egentlig begået fejlen.
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@vampyrelayer Ja. Du har jo ikke lavet fejlen før du sender et savegame. Havde du ikke gjort det havde jeg aldrig anet noget 😂. Bare spil om - det har jeg også ofte gjort. Også mod dig…😶😉
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@Enigma ok :-)
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Tunisia to Algeria 4 infantry moved from Tunisia to Algeria 2 artilleries moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 2 armour, 2 artilleries and 4 infantry British defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Algeria, round 2 : 4/8 hits, 2,67 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Yugoslavia to Albania 2 aaGuns moved from Southern France to Normandy Bordeaux Place Units - Italians 1 tactical_bomber placed in Southern Italy 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 12 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 1,33 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Libya to Tunisia ANZAC take Tunisia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Tobruk to Libya Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Libya to Tunisia ANZAC take Tunisia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Tobruk to Libya Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Libya to Tunisia 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Smolensk 1 bomber moved from Belarus to Archangel 1 bomber moved from Belarus to Smolensk 1 artillery and 3 infantry moved from Bryansk to Tambov 2 infantry moved from Western Ukraine to Ukraine 4 armour moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 2 armour moved from Bryansk to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 4 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from France to Denmark 1 tactical_bomber moved from France to Denmark 1 fighter moved from Western Germany to Denmark Combat - Germans Battle in Ukraine Germans attack with 4 armour, 3 infantry and 1 mech_infantry Russians defend with 1 factory_minor, 1 infantry and 4 mech_infantrys Germans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/8 hits, 2,67 expected hits Russians roll dice for 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 armour and 1 mech_infantry in Ukraine, round 3 : 2/5 hits, 2,17 expected hits Russians roll dice for 3 mech_infantrys in Ukraine, round 3 : 3/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour in Ukraine, round 4 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry Casualties for Russians: 1 infantry and 4 mech_infantrys Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Tambov, round 4 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Tambov, round 5 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 2 armour and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 bomber and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 3 infantry in Archangel, round 3 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 4 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 5 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Denmark Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Denmark, round 2 : 2/8 hits, 3,00 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 4 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk 2 fighters and 2 tactical_bombers moved from Germany to Bryansk 3 infantry moved from France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to France 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from France to Western Germany 3 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 aaGuns moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Denmark to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 1 fighter moved from Denmark to Germany 1 bomber moved from Smolensk to Germany 1 bomber moved from Archangel to Germany 2 infantry moved from Belarus to Bryansk Place Units - Germans 3 artilleries placed in France 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 6 infantry placed in Western Germany 3 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Germans undo move 1. 1 artillery placed in France Germans undo move 3. 2 artilleries placed in Western Germany 2 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 5. 1 artillery placed in Western Germany 1 artillery placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -3,67 British regular : -0,33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Tambov 4 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 3 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 4/8 hits, 2,83 expected hits Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Samara 2 mech_infantrys moved from Russia to Volgograd Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : -1,00 Russians regular : 0,83





