VampyreLayer (Ax) vs Enigma (Al)


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships moved from 19 Sea Zone to 6 Sea Zone
            3 carriers moved from 19 Sea Zone to 6 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 cruisers moved from 19 Sea Zone to 6 Sea Zone
            4 transports moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
            1 armour moved from Hunan to Kweichow
            2 armour moved from Hunan to Hopei
            1 bomber moved from Kiangsu to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
            2 bombers moved from Kiangsu to 21 Sea Zone
            1 tactical_bomber moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            2 fighters moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Hopei
            1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            2 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 4 transports
                Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 submarine
                1 submarine owned by the Americans and 1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 fighter in 21 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 tactical_bomber in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,67 expected hits
                    Chinese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Shantung to Manchuria
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            2 bombers moved from 21 Sea Zone to Shantung
            5 armour moved from Hunan to Shantung
            3 armour moved from Hunan to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Hopei to Shantung
            2 fighters moved from Hopei to Shantung
            1 tactical_bomber moved from Kweichow to Shantung
            2 fighters moved from Yunnan to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 fighter moved from Kwangsi to Shantung
            1 fighter moved from Kwangsi to Kiangsu
            1 bomber moved from 36 Sea Zone to Kiangsu
            1 infantry moved from Vologda to Novosibirsk
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2
            Japanese collect 34 PUs (11 lost to blockades); end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,33
    Japanese regular : 3,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 5 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            1 mech_infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 armour moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Siberia to Amur
                  Americans take Amur from Japanese
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Siberia to Sakha
            1 armour moved from Soviet Far East to Sakha
            1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Albania
            Battle in Northern Italy
                Americans attack with 1 artillery, 4 fighters and 5 infantry
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Northern Italy, round 2 : 3/10 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Albania from Italians, taking Northern Italy from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Morocco to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            4 infantry moved from Western United States to British Columbia
            1 bomber moved from Soviet Far East to Philippines
            1 submarine moved from 20 Sea Zone to 18 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Central United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            1 factory_minor placed in Greece
            2 armour, 2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hopei, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour in Hopei, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
            Chinese undo move 1.
            2 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 5 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            1 mech_infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 armour moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Siberia to Amur
                  Americans take Amur from Japanese
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Siberia to Sakha
            1 armour moved from Soviet Far East to Sakha
            1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Albania
            Battle in Northern Italy
                Americans attack with 1 artillery, 4 fighters and 5 infantry
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Northern Italy, round 2 : 3/10 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Albania from Italians, taking Northern Italy from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Morocco to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            4 infantry moved from Western United States to British Columbia
            1 bomber moved from Soviet Far East to Philippines
            1 submarine moved from 20 Sea Zone to 18 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Central United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            1 factory_minor placed in Greece
            2 armour, 2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hopei, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour in Hopei, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
            Chinese undo move 1.
            2 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 1 infantry and 2 mech_infantrys moved from Tunisia to Algeria
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Romania
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 mech_infantrys moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Samara
            1 bomber moved from Szechwan to Samara
            2 mech_infantrys moved from Shan State to Kwangsi
            1 mech_infantry moved from Shan State to Hunan
                  Chinese take Hunan from Japanese
            1 mech_infantry moved from Shan State to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 tactical_bomber moved from Szechwan to Kwangsi
    
        Combat - British
            Battle in Romania
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Romania
                British win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Holland Belgium
                British attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Algeria
                British attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 4 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Algeria
                    British roll dice for 1 artillery and 2 mech_infantrys in Algeria, round 5 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                British attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Samara
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                British win, taking Samara from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Rostov to Caucasus
            1 fighter moved from Romania to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Southern Italy
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            3 aaGuns, 3 artilleries and 14 infantry moved from Szechwan to Kweichow
            1 bomber moved from Samara to Caucasus
            3 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 armour and 1 mech_infantry moved from India to Eastern Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 95 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Removing units owned by Americans from Soviet Far East: 1 fighter
            EDIT: Adding units owned by Americans to British Columbia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 mech_infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Egypt
            1 airfield and 3 infantry placed in Normandy Bordeaux
            5 infantry placed in United Kingdom
            British undo move 3.
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 52 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 1 bomber and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,50
    Italians regular : -0,33
    Japanese regular : -0,67
    Germans regular : -3,17
    British regular : -3,33
    

    Savegame


  • @enigma Glemte lige et par non-combat ting med USA, som jeg lige redigerede og tog forkert tab med UK i Nordafrika, som jeg også lige ændrede. De havde ingen betydning for kampen.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Eastern Poland to Slovakia Hungary
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 destroyers and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Sikang to Tsinghai
            2 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Novosibirsk
    
        Combat - ANZAC
            Battle in Tsinghai
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                ANZAC win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Novosibirsk
                ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Novosibirsk to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 armour, 1 artillery and 2 infantry moved from Shan State to Yunnan
            1 armour moved from Yunnan to Kweichow
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,83
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 destroyers and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Sikang to Tsinghai
            2 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Novosibirsk
    
        Combat - ANZAC
            Battle in Tsinghai
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                ANZAC win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Novosibirsk
                ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Novosibirsk to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 armour, 1 artillery and 2 infantry moved from Shan State to Yunnan
            1 armour moved from Yunnan to Kweichow
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,83
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Greater Southern Germany to Yugoslavia
                  Germans take Yugoslavia from British
            1 artillery moved from Slovakia Hungary to Romania
            2 infantry moved from Bessarabia to Romania
            3 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Russia to Rostov
            1 bomber moved from Western Germany to Romania
            1 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            1 artillery and 2 infantry moved from France to Holland Belgium
            4 armour, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 4 armour, 2 artilleries, 2 bombers and 6 infantry
                Americans defend with 1 artillery, 1 factory_minor and 5 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 6 infantry in Northern Italy, round 2 : 4/14 hits, 5,33 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 4 infantry in Northern Italy, round 3 : 6/12 hits, 5,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 armour, 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 5 infantry
            Battle in Romania
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Romania
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 3 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Romania
                Germans win, taking Romania from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 3 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Rostov, round 2 : 3/6 hits, 2,00 expected hits
                    British roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from British with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 4 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/6 hits, 3,00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 4 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Holland Belgium to France
            2 bombers moved from Northern Italy to France
            1 bomber moved from Southern France to France
            1 bomber moved from Romania to France
            1 bomber moved from Holland Belgium to France
            1 armour moved from Archangel to Karelia
            5 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            7 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Germans regular : 1,17
    British regular : -0,67
    

    Savegame


  • @Enigma skal russeren angribe ind i Finland (han har en kampvogn og et artilleri og i Finland står 2 tyske infanterister. Ved siden af Finland står der en tysk kampvogn) eller skal jeg bare gå videre til Japan?


  • @vampyrelayer Angriiiib!


  • @Enigma Du ramte ikke i første omgang og tyskeren ramte 1 gang. Så nu er det en kampvogn mod 2 infanterister. Bliv eller flygt? Og jeg håber det var meningen, at jeg bare skulle gøre det for dig?


  • @vampyrelayer Det var det men du skulle jo slå lidt bedre 😏. Angriiiib!


  • @Enigma damn kampvognen missede igen… og blev slået ihjel.


  • @vampyrelayer ligeså elendig som alle de andre uduelige russere. Godt vestmagterne er mere kompetente.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 artillery moved from Norway to Finland
            1 armour moved from Norway to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour and 1 artillery
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 1 artillery in Finland, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Finland
                    Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Russians lost in Finland
                Germans win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 armour and 1 artillery
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 mech_infantrys moved from Manchuria to Amur
            8 infantry moved from Japan to 6 Sea Zone
            8 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            8 infantry moved from 20 Sea Zone to Kwangtung
            2 battleships moved from 6 Sea Zone to 20 Sea Zone
            2 cruisers moved from 6 Sea Zone to 20 Sea Zone
            3 carriers moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Shantung to Hopei
            1 armour moved from Kiangsu to Hunan
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 bomber moved from Shantung to Amur
            2 fighters and 2 tactical_bombers moved from Shantung to Hopei
            1 fighter moved from Shantung to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 bomber moved from Shantung to Hopei
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 bomber moved from Kiangsu to Hopei
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 4 transports
                Americans defend with 1 destroyer; ANZAC defend with 2 transports
                    Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 transports owned by the ANZAC and 1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 2 transports
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
            Battle in Hunan
                Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 2,17 expected hits
                    Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Hunan
                Japanese win, taking Kwangtung from UK_Pacific, taking Hunan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Amur
                Japanese attack with 1 bomber and 3 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Amur, round 2 : 1/4 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Amur
                Japanese win, taking Amur from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 artilleries and 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 3,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 2 infantry
            Battle in Samara
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Japanese win, taking Samara from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            4 armour moved from Shantung to Anhwe
            3 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            5 armour moved from Kiangsu to Anhwe
            1 aaGun moved from Kiangsu to Anhwe
            1 bomber moved from Amur to Anhwe
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
            2 fighters moved from Kiangsi to Anhwe
            2 fighters moved from Hopei to Anhwe
            2 bombers moved from Hopei to Anhwe
            2 tactical_bombers moved from Hopei to Anhwe
            2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Shantung
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,33
    Japanese regular : 0,00
    ANZAC regular : 0,67
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Buryatia to Ulaanbaatar
                  Americans take Ulaanbaatar from Japanese
            1 armour moved from Ulaanbaatar to Amur
            1 armour, 1 artillery and 1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 bomber moved from Philippines to Amur
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            2 armour moved from Southern Italy to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 17 Sea Zone
            Battle in Amur
                Americans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 3 mech_infantrys
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Amur from Japanese with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 4 fighters and 3 infantry
                Germans defend with 4 armour, 2 artilleries, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 4 fighters and 3 infantry in Northern Italy, round 2 : 2/12 hits, 5,00 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/10 hits, 4,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 4 fighters in Northern Italy, round 3 : 7/9 hits, 4,17 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 4/8 hits, 3,33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour and 4 fighters in Northern Italy, round 4 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 2 armour, 2 artilleries and 3 infantry
                Casualties for Germans: 4 armour, 2 artilleries and 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northern Italy to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Bulgaria to Greece
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Amur to Soviet Far East
            1 armour moved from British Columbia to 1 Sea Zone
            1 mech_infantry moved from British Columbia to 1 Sea Zone
            4 infantry moved from British Columbia to 1 Sea Zone
            1 fighter moved from British Columbia to 1 Sea Zone
            1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 4 Sea Zone
            1 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 18 Sea Zone to 34 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 armour, 2 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            2 armour, 2 artilleries and 6 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            2 armour and 1 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,00
    Germans regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 artillery placed in Suiyuyan
            1 artillery placed in Kansu
            1 artillery placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : 0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Buryatia to Ulaanbaatar
                  Americans take Ulaanbaatar from Japanese
            1 armour moved from Ulaanbaatar to Amur
            1 armour, 1 artillery and 1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 bomber moved from Philippines to Amur
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            2 armour moved from Southern Italy to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 17 Sea Zone
            Battle in Amur
                Americans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 3 mech_infantrys
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Amur from Japanese with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 4 fighters and 3 infantry
                Germans defend with 4 armour, 2 artilleries, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 4 fighters and 3 infantry in Northern Italy, round 2 : 2/12 hits, 5,00 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/10 hits, 4,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 4 fighters in Northern Italy, round 3 : 7/9 hits, 4,17 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 4/8 hits, 3,33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour and 4 fighters in Northern Italy, round 4 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 2 armour, 2 artilleries and 3 infantry
                Casualties for Germans: 4 armour, 2 artilleries and 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northern Italy to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Bulgaria to Greece
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Amur to Soviet Far East
            1 armour moved from British Columbia to 1 Sea Zone
            1 mech_infantry moved from British Columbia to 1 Sea Zone
            4 infantry moved from British Columbia to 1 Sea Zone
            1 fighter moved from British Columbia to 1 Sea Zone
            1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 4 Sea Zone
            1 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 18 Sea Zone to 34 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 armour, 2 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            2 armour, 2 artilleries and 6 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            2 armour and 1 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 artillery placed in Suiyuyan
            1 artillery placed in Kansu
            1 artillery placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            3 mech_infantrys moved from Kwangsi to Kiangsi
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Kweichow to Hopei
            1 tactical_bomber moved from Kweichow to Hopei
            1 bomber moved from India to Kiangsi
            1 bomber moved from Caucasus to Samara
            2 fighters moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Samara
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                British attack with 1 bomber, 2 fighters and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Samara, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Samara
                British win, taking Samara from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                British attack with 1 bomber and 3 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Hopei
                British win, taking Hopei from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Hopei to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            1 bomber moved from Kiangsi to Kweichow
            3 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 bomber and 2 fighters moved from Samara to Caucasus
            1 bomber moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            3 mech_infantrys moved from India to Yunnan
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            3 armour, 1 artillery and 6 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : -0,33
    Japanese regular : -0,33
    Germans regular : -0,50
    British regular : 2,67
    

    Savegame

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