that’s part of the reason I prefer live play, I have the time so that I can.
VampyreLayer (Ax) vs Enigma (Al)
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@enigma Du ved, at en carrier ikke kan tage fly, når den er skadet. Derfor skal flyene kunne lande i et tilstødende felt, hvis carrieren bliver skadet. Derfor tog briterne Sicilien i tilfælde af, at du går på Middelhavsflåden. Blot til orientering, så du ved, at jeg godt kan tage hits på carrierne uden at flyene drukner.
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@Enigma ah f*ck jeg troede det var northern Italy der var min capital (det er selvfølgelig Rom når jeg tænker mig om), fordi den havde major industry. Det er vist ikke noget jeg lige kommer så let tilbage fra :-)
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@vampyrelayer Den laver man kun en gang :-). Betragt det som et lærespil - der er altså også mange ting at holde styr på. Bortset fra det er det ingen katastrofe for dig. Du mister en runde men det er jo “kun” Italien. Tyskerne moser jo stadig på :-(. Faktisk overvejede jeg om det var det værd fordi jeg mister en runde mod tyskerne.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 3 artilleries moved from Northern Italy to Southern Italy 1 bomber moved from Slovakia Hungary to Southern Italy 1 armour moved from Libya to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour Americans defend with 1 mech_infantry Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Algeria Americans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Southern Italy Italians attack with 3 artilleries, 1 bomber and 4 infantry Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 2 : 2/8 hits, 2,83 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy Italians roll dice for 3 artilleries, 1 bomber and 4 infantry in Southern Italy, round 3 : 4/8 hits, 2,83 expected hits Americans roll dice for 1 armour in Southern Italy, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Southern Italy Italians win, taking Southern Italy from Americans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Southern Italy to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 fighter moved from Western Ukraine to Northern Italy 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -0,17 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Queensland to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 armour placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Queensland to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 armour placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,50 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 2 bombers moved from Poland to Novgorod 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter moved from Bryansk to Rostov 5 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 artillery and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/10 hits, 4,67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 4 infantry moved from Poland to Germany 3 artilleries moved from Baltic States to Poland 4 mech_infantrys moved from Baltic States to Bryansk 5 armour moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 3 artilleries moved from Belarus to Bryansk 2 bombers moved from Novgorod to Germany 6 armour moved from Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 2 fighters moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Tambov to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 2 fighters moved from Smolensk to Bryansk 5 fighters moved from Holland Belgium to Eastern Poland 2 tactical_bombers moved from Holland Belgium to Eastern Poland 3 aaGuns moved from Germany to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 bombers placed in Germany 1 artillery placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 0,17 Germans regular : 2,50 British regular : 2,00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Russia to Rostov 4 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/6 hits, 2,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 2,83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Volgograd to Samara Place Units - Russians 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -3,67 -
@enigma Ha, meget symptomatisk for Ruslands spil at de brænder på 5 fly og en mand i første runde i Rostov. Så falder Rusland i næste tur - de har simpelthen slået huller i luften hele spillet.
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@Enigma tja de skal også helst falde næste tur. Tyskeren har lidt satset alt på det :-)
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@vampyrelayer Jooo, men godt hjulpet af vanvittigt sort uheld hele vejen igennem for russerne. Uden katastrofen i Amur og forrige runde uden en eneste træffer havde Rusland kunnet holde. Sølle 5 infanterienheder ser ud til at gøre forskellen.
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@Enigma Ja den balancerer på en knivsæg.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from 20 Sea Zone to Kiangsi 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Timguska to Shensi 1 artillery moved from Tsinghai to Shensi 1 armour moved from Novosibirsk to Volgograd Japanese take Kazakhstan from Russians Japanese take Volgograd from Russians 1 battleship moved from 36 Sea Zone to 20 Sea Zone 2 cruisers moved from 36 Sea Zone to 20 Sea Zone 2 carriers moved from 36 Sea Zone to 20 Sea Zone 2 bombers moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Shensi 2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to 4 Sea Zone 2 destroyers moved from 6 Sea Zone to 4 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour; Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 3,00 expected hits Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the British lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Casualties for British: 1 armour Battle in 4 Sea Zone Japanese attack with 1 bomber and 2 destroyers Americans defend with 2 destroyers Japanese roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Japanese roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 destroyers Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/7 hits, 3,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 2 battleships in Kiangsi, round 2 : 2/2 hits, 1,33 expected hits Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Kwangtung, round 2 : 2/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to Hunan 2 fighters moved from Shensi to Hunan 2 tactical_bombers moved from Shensi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 3 fighters moved from Kwangsi to Hunan 2 mech_infantrys moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan 1 tactical_bomber moved from Kwangtung to Hunan 2 fighters moved from Kwangtung to Hunan 1 bomber moved from 4 Sea Zone to Kiangsu 3 infantry moved from Timguska to Novosibirsk 2 artilleries moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Kansu 1 aaGun moved from Shantung to Kiangsu 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 3 armour placed in Kiangsu 3 mech_infantrys placed in Shantung 1 fighter placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6 Japanese collect 51 PUs (2 lost to blockades); end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,00 Japanese regular : -2,00 UK_Pacific regular : 0,67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 fighters, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 bomber moved from British Columbia to 4 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from India to Volgograd 1 submarine moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Battle in Southern France Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 fighter and 2 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 14 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 16 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 17 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 19 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 20 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 21 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate , taking Soviet Far East from Japanese, taking Southern France from Italians. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Volgograd Americans attack with 1 bomber Japanese defend with 1 armour and 1 factory_minor Americans roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Volgograd Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 4 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 3 fighters, 3 infantry and 3 mech_infantrys Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/9 hits, 2,50 expected hits Italians roll dice for 3 artilleries and 4 infantry in Southern Italy, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 2,33 expected hits Italians roll dice for 3 artilleries in Southern Italy, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy Americans roll dice for 3 fighters and 3 mech_infantrys in Southern Italy, round 4 : 2/6 hits, 2,00 expected hits Italians roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans captures 15PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Italians: 3 artilleries and 4 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 3 fighters moved from Southern Italy to 95 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 4 Sea Zone to Alaska 1 armour moved from Alaska to Western United States 1 fighter moved from Western United States to Hawaiian Islands 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 battleship moved from 41 Sea Zone to 44 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Americans regular : -6,33 Italians regular : -0,00 Japanese regular : 0,17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 fighters, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 bomber moved from British Columbia to 4 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from India to Volgograd 1 submarine moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Battle in Southern France Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 fighter and 2 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 14 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 16 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 17 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 19 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 20 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 21 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate , taking Soviet Far East from Japanese, taking Southern France from Italians. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Volgograd Americans attack with 1 bomber Japanese defend with 1 armour and 1 factory_minor Americans roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Volgograd Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 4 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 3 fighters, 3 infantry and 3 mech_infantrys Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/9 hits, 2,50 expected hits Italians roll dice for 3 artilleries and 4 infantry in Southern Italy, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 2,33 expected hits Italians roll dice for 3 artilleries in Southern Italy, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy Americans roll dice for 3 fighters and 3 mech_infantrys in Southern Italy, round 4 : 2/6 hits, 2,00 expected hits Italians roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans captures 15PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Italians: 3 artilleries and 4 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 3 fighters moved from Southern Italy to 95 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 4 Sea Zone to Alaska 1 armour moved from Alaska to Western United States 1 fighter moved from Western United States to Hawaiian Islands 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 battleship moved from 41 Sea Zone to 44 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Ukraine Russians take Rostov from Germans 1 bomber moved from Iraq to Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from Yunnan to Volgograd 2 artilleries, 2 infantry and 2 mech_infantrys moved from Tobruk to Libya British take Libya from Italians 2 mech_infantrys moved from Yunnan to Kwangtung 1 mech_infantry moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Shensi Combat - British Battle in Shensi British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 6/7 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 harbour British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Volgograd British attack with 1 bomber and 1 infantry Japanese defend with 1 armour and 1 factory_minor British roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Volgograd British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Ukraine British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 armour, 1 factory_minor and 2 infantry British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3,50 expected hits Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 3/5 hits, 2,17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the British and 1 armour owned by the British lost in Ukraine 1 tactical_bomber owned by the British and 3 fighters owned by the British retreated Germans win with 2 armour remaining. Battle score for attacker is -10 Casualties for British: 1 armour, 1 bomber and 1 mech_infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 3 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 fighter moved from Shensi to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 2 infantry moved from Shan State to Yunnan 3 infantry moved from India to Burma 3 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to 110 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 1 armour, 1 artillery and 5 infantry placed in United Kingdom 3 mech_infantrys placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,5,6,4,5,4,6,3,4 UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -6,33 Italians regular : -0,00 Japanese regular : 1,17 Germans regular : 1,83 British regular : 3,00 -
@enigma Jeg glemte et par US destroyere ved Sumatra - de røg af en eller anden grund ikke med til Celebes. Er det OK jeg lige redigerer dem i Anzacs tur?
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@Enigma ja naturligvis.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11.19.26
Savegame -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 artillery moved from Tunisia to Algeria Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Southern France to Northern Italy 1 bomber moved from Southern France to Northern Italy 1 armour moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Turn Complete - ItaliansCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,83





