look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 5 PUs;
Combat Move - ANZAC
6 bombers moved from Egypt to Afghanistan
6 fighters and 1 tactical_bomber moved from Russia to Bryansk
7 fighters moved from Russia to Afghanistan
3 fighters moved from Queensland to 26 Sea Zone
4 carriers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in Afghanistan
ANZAC attack with 6 bombers and 7 fighters
Neutral_True defend with 4 infantry
ANZAC roll dice for 6 bombers and 7 fighters in Afghanistan, round 2 : 11/13 hits, 7.50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
1 bomber owned by the ANZAC and 4 infantry owned by the Neutral_True lost in Afghanistan
ANZAC win with 5 bombers and 7 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 bomber
Casualties for Neutral_True: 4 infantry
Non Combat Move - ANZAC
5 bombers and 7 fighters moved from Afghanistan to India
1 infantry moved from Kiangsi to Kwangtung
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
ANZAC regular : 3.50
Neutral_True regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 5 PUs;
Combat Move - ANZAC
6 bombers moved from Egypt to Afghanistan
6 fighters and 1 tactical_bomber moved from Russia to Bryansk
7 fighters moved from Russia to Afghanistan
3 fighters moved from Queensland to 26 Sea Zone
4 carriers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in Afghanistan
ANZAC attack with 6 bombers and 7 fighters
Neutral_True defend with 4 infantry
ANZAC roll dice for 6 bombers and 7 fighters in Afghanistan, round 2 : 11/13 hits, 7.50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
1 bomber owned by the ANZAC and 4 infantry owned by the Neutral_True lost in Afghanistan
ANZAC win with 5 bombers and 7 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 bomber
Casualties for Neutral_True: 4 infantry
Non Combat Move - ANZAC
5 bombers and 7 fighters moved from Afghanistan to India
1 infantry moved from Kiangsi to Kwangtung
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
1 fighter moved from Southern France to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 3.50
Neutral_True regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 80 PUs;
Germans buy 10 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Bryansk
39 artilleries, 27 infantry and 1 mech_infantry moved from Ukraine to Bryansk
6 armour, 5 bombers, 2 fighters, 28 mech_infantrys and 4 tactical_bombers moved from Caucasus to Bryansk
1 artillery moved from Caucasus to Northwest Persia
3 infantry and 1 mech_infantry moved from Bulgaria to Greece
3 bombers moved from Western Germany to Bryansk
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 mech_infantrys moved from Western Germany to Northern Italy
5 fighters moved from Western Germany to Northern Italy
1 infantry moved from Finland to Vyborg
Combat - Germans
Battle in Greece
Germans attack with 3 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Germans attack with 5 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 fighters and 2 mech_infantrys in Northern Italy, round 2 : 1/7 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery
British defend with 1 armour
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Germans lost in Northwest Persia
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Bryansk
Germans attack with 6 armour, 39 artilleries, 8 bombers, 2 fighters, 27 infantry, 30 mech_infantrys and 4 tactical_bombers
British defend with 3 fighters; Americans defend with 6 fighters; ANZAC defend with 6 fighters and 1 tactical_bomber; Russians defend with 7 aaGuns, 2 armour, 16 artilleries and 72 infantry
Russians roll AA dice in Bryansk : 1/14 hits, 2,33 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 39 artilleries, 8 bombers, 1 fighter, 27 infantry, 30 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 42/115 hits, 40,50 expected hits
Russians roll dice for 7 aaGuns, 2 armour, 16 artilleries, 15 fighters, 72 infantry and 1 tactical_bomber in Bryansk, round 2 : 40/106 hits, 40,83 expected hits
35 infantry owned by the Russians, 11 artilleries owned by the Germans, 27 infantry owned by the Germans, 7 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 28 artilleries, 8 bombers, 1 fighter, 28 mech_infantrys and 4 tactical_bombers in Bryansk, round 3 : 30/75 hits, 30,17 expected hits
Russians roll dice for 2 armour, 16 artilleries, 15 fighters, 37 infantry and 1 tactical_bomber in Bryansk, round 3 : 28/71 hits, 29,17 expected hits
30 infantry owned by the Russians and 28 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 28 artilleries, 8 bombers, 1 fighter and 4 tactical_bombers in Bryansk, round 4 : 21/47 hits, 20,83 expected hits
Russians roll dice for 2 armour, 16 artilleries, 15 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 4 : 16/41 hits, 19,17 expected hits
7 infantry owned by the Russians, 14 artilleries owned by the Russians and 16 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 12 artilleries, 8 bombers, 1 fighter and 4 tactical_bombers in Bryansk, round 5 : 16/31 hits, 15,50 expected hits
Russians roll dice for 2 armour, 2 artilleries, 15 fighters and 1 tactical_bomber in Bryansk, round 5 : 13/20 hits, 12,17 expected hits
2 fighters owned by the ANZAC, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 1 tactical_bomber owned by the ANZAC, 12 artilleries owned by the Germans, 1 armour owned by the Germans, 6 fighters owned by the Americans and 3 fighters owned by the British lost in Bryansk
Germans roll dice for 5 armour, 8 bombers, 1 fighter and 4 tactical_bombers in Bryansk, round 6 : 9/18 hits, 11,00 expected hits
Russians roll dice for 4 fighters in Bryansk, round 6 : 3/4 hits, 2,67 expected hits
4 fighters owned by the ANZAC and 3 armour owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 8 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Germans: 4 armour, 39 artilleries, 1 fighter, 27 infantry and 30 mech_infantrys
Casualties for Russians: 7 aaGuns, 2 armour, 16 artilleries and 72 infantry
Casualties for ANZAC: 6 fighters and 1 tactical_bomber
Casualties for Americans: 6 fighters
Casualties for British: 3 fighters
Non Combat Move - Germans
8 bombers, 1 fighter and 4 tactical_bombers moved from Bryansk to Ukraine
4 armour and 4 mech_infantrys moved from Western Germany to Poland
2 artilleries and 5 infantry moved from Germany to Poland
1 aaGun moved from Bulgaria to Greece
5 fighters moved from Northern Italy to Western Germany
2 fighters moved from Western Germany to Germany
Place Units - Germans
10 artilleries placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,5,4,4,4,1,3
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -4,00
Germans regular : -1,83
Russians AA : -1,33
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 artillery moved from Tambov to Bryansk
2 artilleries moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour and 3 artilleries
Germans defend with 2 armour
Russians roll dice for 1 armour and 3 artilleries in Bryansk, round 2 : 4/4 hits, 1.50 expected hits
Germans roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 3 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Russia
Place Units - Russians
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 2.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 4 marines, 13 submarines and 7 tactical_bombers moved from 12 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 4 marines moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Sakha to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 mech_infantry in Amur, round 3 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese retreated to Buryatia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 18 fighters, 13 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 6 fighters and 20 submarines; ANZAC defend with 4 carriers, 1 destroyer and 6 fighters
Japanese roll dice for 13 submarines in 26 Sea Zone, round 2 : 3/13 hits, 4,33 expected hits
Units damaged: 3 carriers owned by the ANZAC
Japanese roll dice for 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 18 fighters, 8 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 21/31 hits, 17,00 expected hits
Combat Hit Differential Summary :
Japanese regular : 2,17
Russians regular : 0,33
@giallo last small chance for the axis… 21 hits
@giallo max D
@windowwasher Good game, well played I will post it!
@giallo good game! Sorry I’m so late with this, I’ve been really busy.
I liked the way you played your japan off of the start, but I think that back on round 11 you retreated from the south too early. I think that you could have fought longer, maybe 5 more rounds, for the islands forcing the US to keep spending hard over there for longer. This would have allowed your dominant germans to secure their holdings and repel the allies before they could have landed
@windowwasher said in Giallo(x) vs WindowWasher(+13) BM:
@giallo good game! Sorry I’m so late with this, I’ve been really busy.
I liked the way you played your japan off of the start, but I think that back on round 11 you retreated from the south too early. I think that you could have fought longer, maybe 5 more rounds, for the islands forcing the US to keep spending hard over there for longer. This would have allowed your dominant germans to secure their holdings and repel the allies before they could have landed
Thanks for the feedback, I think you’re right about that! For a long period I thought I have this game…