@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to India
1 armour moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Anhwe to Chahar
1 artillery moved from Dzavhan to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Dzavhan to Tsagaan Olom
Russians take Tsagaan Olom from Japanese
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Chahar
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Tsinghai to Shensi
5 aaGuns, 20 artilleries and 80 infantry moved from Novosibirsk to Vologda
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
1 bomber moved from Yunnan to Chahar
1 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
8 fighters and 8 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 armour in Chahar, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 8 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 25 Sea Zone, round 2 : 8/17 hits, 9,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
8 fighters and 8 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
18 artilleries moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to French Indo China
6 infantry moved from Yunnan to Hunan
2 aaGuns moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
5 infantry moved from Jehol to Manchuria
1 bomber moved from Chahar to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to French Indo China
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4,4
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,33
Japanese regular : -2,17
UK_Pacific regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Greece to Albania
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 battleship, 10 carriers, 3 cruisers, 2 destroyers, 16 fighters, 18 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 submarines moved from 54 Sea Zone to 35 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Ukraine
1 bomber moved from Greece to Novgorod
1 bomber moved from United Kingdom to Greece
6 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kwangtung
Battle in Formosa
Battle in Albania
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Americans roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 artillery owned by the Americans lost in Albania
Italians win, taking Kwangtung from Japanese, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Ukraine to Greece
1 bomber moved from Novgorod to Vologda
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 infantry placed in Iraq
3 fighters placed in Greece
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.33
Italians regular : 0.33
Germans AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
16 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Greece to Albania
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 battleship, 10 carriers, 3 cruisers, 2 destroyers, 16 fighters, 18 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 submarines moved from 54 Sea Zone to 35 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Ukraine
1 bomber moved from Greece to Novgorod
1 bomber moved from United Kingdom to Greece
6 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kwangtung
Battle in Formosa
Battle in Albania
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Americans roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 artillery owned by the Americans lost in Albania
Italians win, taking Kwangtung from Japanese, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Ukraine to Greece
1 bomber moved from Novgorod to Vologda
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 infantry placed in Iraq
3 fighters placed in Greece
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
16 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 fighter moved from Algeria to Greece
8 fighters moved from Greece to Albania
1 infantry moved from Greece to Albania
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 5 mech_infantrys moved from Persia to Trans-Jordan
1 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 2 infantry moved from Syria to Trans-Jordan
1 artillery and 6 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from United Kingdom to Algeria
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
Combat - British
Battle in Albania
British attack with 8 fighters and 1 infantry
Italians defend with 1 artillery
British roll dice for 8 fighters and 1 infantry in Albania, round 2 : 5/9 hits, 4.17 expected hits
Italians roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Albania
British win, taking Albania from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
3 mech_infantrys moved from India to Yunnan
3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from West India to India
7 fighters moved from Albania to Greece
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - British
1 armour and 2 fighters placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -1.33
Japanese regular : 0.00
Italians regular : 1.00
Germans AA : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,1,1,3,2,6,1,4,6
Italians collect 0 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
Combat - ANZAC
Battle in Kiangsi
Non Combat Move - ANZAC
1 marine moved from Philippines to 35 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from Queensland to Philippines
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
Combat - ANZAC
Battle in Kiangsi
Non Combat Move - ANZAC
1 marine moved from Philippines to 35 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from Queensland to Philippines
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 3 infantry and 13 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
14 armour and 37 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 7 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 bomber moved from Volgograd to Samara
1 mech_infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 mech_infantry moved from Yugoslavia to Romania
2 bombers moved from Volgograd to Romania
2 fighters moved from Southern Italy to Albania
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Romania
1 bomber moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Samara
1 bomber moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Iraq
Germans attack with 15 armour and 44 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 15 armour and 44 mech_infantrys in Iraq, round 2 : 14/59 hits, 14,83 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 15 armour and 44 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Albania to Southern Italy
37 artilleries and 25 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Nenetsia to Belarus
3 armour moved from Novgorod to Bryansk
1 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
3 bombers moved from Kazakhstan to Volgograd
2 bombers moved from Romania to Volgograd
2 bombers moved from Samara to Volgograd
3 infantry moved from Russia to Tambov
3 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Volgograd to Rostov
1 aaGun moved from Caucasus to Northwest Persia
13 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Yugoslavia to Bulgaria
5 mech_infantrys moved from Yugoslavia to Southern Italy
16 mech_infantrys moved from Yugoslavia to Bulgaria
2 fighters moved from Western Germany to Southern Italy
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in France
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 carrier placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2,2,3,3,5,3,5,1,3
Germans collect 67 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Russians regular : 0,33
Germans regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Combat Move - Russians
1 artillery moved from Olgiy to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Vologda to Russia
Russians take Russia from Germans
1 armour moved from Shensi to Yunnan
1 mech_infantry moved from Shensi to Kweichow
2 artilleries and 9 infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
20 artilleries and 79 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters moved from Greece to Trans-Jordan
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 1 aaGun
EDIT: Adding units owned by Russians to Kweichow: 1 aaGun
EDIT: Removing units owned by Russians from Vologda: 5 aaGuns
EDIT: Adding units owned by Russians to Archangel: 5 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from French Indo China to Malaya
Japanese take Malaya from UK_Pacific
2 armour, 3 artilleries, 1 bomber, 3 infantry and 18 mech_infantrys moved from French Indo China to Yunnan
18 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Yunnan
Japanese attack with 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys
British defend with 3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 4 mech_infantrys; Chinese defend with 3 infantry; Russians defend with 1 armour
British roll AA dice in Yunnan : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys in Yunnan, round 2 : 18/53 hits, 17,50 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,50
British AA : -0,33
@giallo 18 hits in yunnan
@giallo 3AA guns, 3 chinese men, rest british men. kill russian tank last otherwise max D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from French Indo China to Malaya
Japanese take Malaya from UK_Pacific
2 armour, 3 artilleries, 1 bomber, 3 infantry and 18 mech_infantrys moved from French Indo China to Yunnan
18 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Yunnan
Japanese attack with 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys
British defend with 3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 4 mech_infantrys; Chinese defend with 3 infantry; Russians defend with 1 armour
British roll AA dice in Yunnan : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys in Yunnan, round 2 : 18/53 hits, 17,50 expected hits
Chinese roll dice for 3 aaGuns, 9 armour, 7 artilleries, 31 infantry and 4 mech_infantrys in Yunnan, round 2 : 24/51 hits, 18,50 expected hits
9 infantry owned by the Japanese, 8 artilleries owned by the Japanese, 7 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British, 3 infantry owned by the Chinese and 12 infantry owned by the British lost in Yunnan
2 bombers owned by the Japanese retreated
12 mech_infantrys owned by the Japanese, 13 artilleries owned by the Japanese and 2 armour owned by the Japanese retreated to French Indo China
Chinese win, taking Aleutian Islands from Americans with 9 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is -27
Casualties for Japanese: 8 artilleries, 9 infantry and 7 mech_infantrys
Casualties for British: 3 aaGuns and 12 infantry
Casualties for Chinese: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
British roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
1 aaGun moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from Manchuria to Jehol
1 artillery moved from Korea to Amur
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
3 artilleries placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 5,50
Americans regular : 0,67
Japanese regular : -1,50
British AA : -0,33
British regular : 0,67
@giallo those are the weirdest dice I’ve ever seen… every battle had an extreme outcome
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Greece to Turkey
2 bombers and 3 fighters moved from Greece to Turkey
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Vologda to Turkey
1 fighter moved from 98 Sea Zone to Turkey
1 carrier, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 armour moved from Kwangtung to Kiangsu
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
6 submarines moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
16 fighters and 4 tactical_bombers moved from 20 Sea Zone to Kiangsu
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Turkey
Americans attack with 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
Americans roll dice for 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Turkey, round 2 : 8/11 hits, 5.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2.67 expected hits
8 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Turkey from Neutral_True with 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Neutral_True: 8 infantry
Battle in Spain
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 4/9 hits, 3.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 4 artilleries and 1 fighter in Spain, round 3 : 1/5 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries and 1 fighter in Spain, round 4 : 3/4 hits, 1.50 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in 19 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 3 artilleries, 1 factory_minor and 9 infantry
Americans roll dice for 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers in Kiangsu, round 2 : 13/23 hits, 11.83 expected hits
Japanese roll dice for 3 artilleries and 9 infantry in Kiangsu, round 2 : 0/12 hits, 4.00 expected hits
9 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 3 artilleries and 9 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
16 fighters and 4 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
3 bombers and 4 fighters moved from Turkey to Trans-Jordan
1 fighter moved from Spain to Algeria
1 aaGun moved from Quebec to Eastern United States
1 aaGun moved from New Brunswick Nova Scotia to Eastern United States
1 aaGun moved from Ontario to Central United States
1 aaGun moved from Alberta Saskatchewan Manitoba to Central United States
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
4 artilleries and 6 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 4.50
Japanese regular : -3.00
Neutral_True regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kansu to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Anhwe
12 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Greece to Turkey
2 bombers and 3 fighters moved from Greece to Turkey
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Vologda to Turkey
1 fighter moved from 98 Sea Zone to Turkey
1 carrier, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 armour moved from Kwangtung to Kiangsu
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
6 submarines moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
16 fighters and 4 tactical_bombers moved from 20 Sea Zone to Kiangsu
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Turkey
Americans attack with 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
Americans roll dice for 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Turkey, round 2 : 8/11 hits, 5.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2.67 expected hits
8 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Turkey from Neutral_True with 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Neutral_True: 8 infantry
Battle in Spain
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 4/9 hits, 3.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 4 artilleries and 1 fighter in Spain, round 3 : 1/5 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries and 1 fighter in Spain, round 4 : 3/4 hits, 1.50 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in 19 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 3 artilleries, 1 factory_minor and 9 infantry
Americans roll dice for 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers in Kiangsu, round 2 : 13/23 hits, 11.83 expected hits
Japanese roll dice for 3 artilleries and 9 infantry in Kiangsu, round 2 : 0/12 hits, 4.00 expected hits
9 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 3 artilleries and 9 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
16 fighters and 4 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
3 bombers and 4 fighters moved from Turkey to Trans-Jordan
1 fighter moved from Spain to Algeria
1 aaGun moved from Quebec to Eastern United States
1 aaGun moved from New Brunswick Nova Scotia to Eastern United States
1 aaGun moved from Ontario to Central United States
1 aaGun moved from Alberta Saskatchewan Manitoba to Central United States
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
4 artilleries and 6 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kansu to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Anhwe
12 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
8 armour, 7 artilleries, 16 infantry and 4 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 armour and 2 fighters moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
1 fighter moved from Greece to Albania
1 fighter moved from Greece to Albania
1 fighter moved from Greece to Albania
4 fighters moved from Greece to Albania
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from Algeria to Trans-Jordan
1 mech_infantry moved from India to Shan State
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in Shan State
British attack with 2 mech_infantrys
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Albania
British attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 8 fighters and 1 infantry in Albania, round 2 : 5/10 hits, 4.67 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Albania
British win, taking Albania from Italians with 1 artillery and 8 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
British attack with 8 armour, 7 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys
Japanese defend with 1 aaGun, 2 armour, 13 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 12 mech_infantrys
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
British roll dice for 8 armour, 7 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys in French Indo China, round 2 : 9/37 hits, 11.50 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 13 artilleries, 2 bombers, 3 infantry and 12 mech_infantrys in French Indo China, round 2 : 10/32 hits, 10.67 expected hits
3 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 bombers owned by the Japanese, 1 aaGun owned by the Japanese and 10 infantry owned by the British lost in French Indo China
British roll dice for 8 armour, 7 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys in French Indo China, round 3 : 10/27 hits, 9.83 expected hits
Japanese roll dice for 2 armour, 13 artilleries and 9 mech_infantrys in French Indo China, round 3 : 5/24 hits, 8.33 expected hits
1 artillery owned by the Japanese, 9 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in French Indo China
British roll dice for 8 armour, 7 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys in French Indo China, round 4 : 11/22 hits, 8.83 expected hits
Japanese roll dice for 2 armour and 12 artilleries in French Indo China, round 4 : 4/14 hits, 5.00 expected hits
11 artilleries owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in French Indo China
British roll dice for 8 armour, 4 artilleries, 1 fighter and 5 mech_infantrys in French Indo China, round 5 : 7/18 hits, 7.33 expected hits
Japanese roll dice for 2 armour and 1 artillery in French Indo China, round 5 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 8 armour, 3 artilleries, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 86
Casualties for British: 4 artilleries and 16 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 13 artilleries, 2 bombers, 3 infantry and 12 mech_infantrys
Non Combat Move - British
1 fighter moved from French Indo China to Burma
8 fighters moved from Albania to Trans-Jordan
Place Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 4.50
Italians regular : 0.67
Japanese regular : -7.00
Japanese AA : -0.17
Neutral_True regular : -0.67
British regular : -0.17
I chose max D in FIC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 fighter moved from Volgograd to Rostov
1 infantry moved from France to Normandy Bordeaux
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,2,6,5,6,2,4,4,6
Italians collect 3 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :