@Adam514 said in L25 BM4 Adam514 (Axis) vs simon33 (Allies+20) Low Luck:
No scramble or kamis.
That was the path to make me pay the maximum price for landing on Korea. You needed your DD to miss to nab my CV but it did.
@giallo please take last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 28 PUs;
Russians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 mech_infantry moved from Yenisey to Urals
2 infantry moved from Shensi to Sikang
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun and 5 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 infantry moved from Shensi to Kansu
Place Units - Russians
3 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 1.00
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
6 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 bombers moved from French Indo China to Szechwan
1 mech_infantry moved from Anhwe to Yunnan
11 artilleries and 4 infantry moved from Kweichow to Yunnan
4 artilleries and 4 infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from Kweichow to Szechwan
5 mech_infantrys moved from Kweichow to French Indo China
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Chahar to Hunan
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Hunan to Kweichow
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 7 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters, 7 tactical_bombers and 1 transport in 17 Sea Zone, round 2 : 7/13 hits, 7,17 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Szechwan
Japanese attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 4/7 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Non Combat Move - Japanese
5 fighters and 7 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 marine and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 fighters moved from French Indo China to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Szechwan to Yunnan
Place Units - Japanese
5 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Manchuria
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,50
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Greece to 93 Sea Zone
1 bomber moved from Greece to Southern France
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 fighters moved from Western United States to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 fighter and 1 transport
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Neutral_Axis and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win, taking Philippines from Japanese, taking 93 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Casualties for Americans: 1 fighter
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to Greece
1 bomber moved from 93 Sea Zone to Greece
1 armour moved from Queensland to Northern Territory
1 aaGun moved from Ontario to Quebec
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Ontario to Quebec
1 aaGun moved from Alberta Saskatchewan Manitoba to Ontario
1 artillery, 2 infantry and 1 mech_infantry moved from 50 Sea Zone to Fiji
Place Units - Americans
2 destroyers and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Eastern United States
1 armour and 2 infantry placed in Greece
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : 0.67
Neutral_Axis regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
16 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Greece to 93 Sea Zone
1 bomber moved from Greece to Southern France
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 fighters moved from Western United States to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 fighter and 1 transport
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Neutral_Axis and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win, taking Philippines from Japanese, taking 93 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Casualties for Americans: 1 fighter
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to Greece
1 bomber moved from 93 Sea Zone to Greece
1 armour moved from Queensland to Northern Territory
1 aaGun moved from Ontario to Quebec
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Ontario to Quebec
1 aaGun moved from Alberta Saskatchewan Manitoba to Ontario
1 artillery, 2 infantry and 1 mech_infantry moved from 50 Sea Zone to Fiji
Place Units - Americans
2 destroyers and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Eastern United States
1 armour and 2 infantry placed in Greece
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
16 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 18x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 fighters moved from Greece to Iraq
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Iraq
1 fighter moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Greece to Yugoslavia
British take Yugoslavia from Germans
2 infantry and 1 marine moved from Egypt to Trans-Jordan
1 fighter moved from Greece to Bulgaria
1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from Persia to India
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Iraq
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 4 fighters and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Iraq
British win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Bulgaria
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
4 fighters moved from Iraq to Persia
2 fighters moved from Bulgaria to Persia
1 fighter moved from Bulgaria to Greece
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
Place Units - British
1 armour and 2 fighters placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
British undo move 2.
1 armour and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : 0.67
Germans regular : 0.17
Neutral_Axis regular : 1.00
British regular : 3.17
@Giallo so loads of edits, sorry bout that. most were ncms done in combat move/american NCMs that I redid before British dice
Russian sub - I’ve forgoten to move it for like 4 turns straight it seems.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Caucasus to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,2,2,5,4,4,3,3,3,6,3,1,2,1,2
Italians collect 0 PUs (7 lost to blockades); end with 2 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from South Australia to Queensland
2 fighters moved from Queensland to 35 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from South Australia to Queensland
2 fighters moved from Queensland to 35 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Novgorod to Bryansk
1 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Vyborg to Belarus
2 mech_infantrys moved from Norway to Vyborg
16 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Caucasus to Ukraine
3 artilleries moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
4 armour moved from Caucasus to Ukraine
4 mech_infantrys moved from Caucasus to Ukraine
4 armour moved from Caucasus to Ukraine
2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Western Germany to Bryansk
2 bombers moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Yugoslavia
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Ukraine to Bessarabia
9 mech_infantrys moved from Germany to Romania
2 fighters moved from Yugoslavia to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to France
2 bombers moved from Russia to Bryansk
4 fighters moved from Russia to Bryansk
3 bombers moved from Bryansk to Ukraine
Place Units - Germans
3 armour placed in Ukraine
3 bombers and 5 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 2.
3 bombers and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,4,3,3,1,6,6,5,3,3,2,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,17
British regular : -0,33
Russians AA : -0,33
crap, i forgot to move my aussie destroyer to sz18. I 100% meant to do it, may I?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Greece
2 armour moved from Russia to Novosibirsk
5 aaGuns, 24 artilleries and 89 infantry moved from Russia to Samara
1 aaGun and 6 infantry moved from Kansu to Shensi
1 mech_infantry moved from Urals to Kansu
1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Greece
2 armour moved from Russia to Novosibirsk
5 aaGuns, 24 artilleries and 89 infantry moved from Russia to Samara
1 aaGun and 6 infantry moved from Kansu to Shensi
1 mech_infantry moved from Urals to Kansu
1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to 43 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 17 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 armour and 2 mech_infantrys moved from Szechwan to Burma
1 bomber moved from India to Burma
1 aaGun, 15 artilleries and 8 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from 43 Sea Zone to Burma
8 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : -1,00
UK_Pacific AA : -0,17
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 mech_infantry moved from Albania to Yugoslavia
2 bombers moved from Greece to Yugoslavia
1 artillery moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 carrier and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to Celebes
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Fiji to 50 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 50 Sea Zone to 54 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Queensland to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
3 submarines moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 3 fighters and 1 infantry in Celebes, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 43 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yugoslavia
Americans attack with 2 bombers and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Borneo
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters moved from Celebes to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
4 fighters moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 aaGun moved from Quebec to Newfoundland Labrador
2 bombers moved from Yugoslavia to Greece
Place Units - Americans
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 2 mech_infantrys placed in Greece
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 mech_infantry moved from Albania to Yugoslavia
2 bombers moved from Greece to Yugoslavia
1 artillery moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 carrier and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to Celebes
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Fiji to 50 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 50 Sea Zone to 54 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Queensland to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
3 submarines moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 3 fighters and 1 infantry in Celebes, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 43 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yugoslavia
Americans attack with 2 bombers and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Borneo
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters moved from Celebes to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
4 fighters moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 aaGun moved from Quebec to Newfoundland Labrador
2 bombers moved from Yugoslavia to Greece
Place Units - Americans
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 2 mech_infantrys placed in Greece
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Persia to Northwest Persia
3 armour moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Northwest Persia
2 armour moved from Belgian Congo to Egypt
2 armour moved from Syria to Persia
2 mech_infantrys moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 fighter moved from Persia to Northwest Persia
8 fighters moved from Persia to India
1 mech_infantry moved from Greece to Yugoslavia
British take Yugoslavia from Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Eastern Persia to Turkmenistan
2 infantry and 1 marine moved from Trans-Jordan to Syria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Northwest Persia to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.67
Italians regular : 0.67
Japanese regular : 1.67
Germans regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 fighter owned by the Italians retreated
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery
British defend with 1 artillery
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northwest Persia
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
2 armour moved from Ukraine to Caucasus
Place Units - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,5,5,4,5,4,1,1,3,3,3,6,1,4,5,2,1
Italians collect 0 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -1,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 fighters, 2 infantry and 1 marine
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 fighters, 2 infantry and 1 marine in Java, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 2 fighters, 2 infantry and 1 marine in Java, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
ANZAC regular : -1.83