German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Malaya to Shan State
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery and 1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 destroyer moved from 43 Sea Zone to 47 Sea Zone
1 destroyer moved from 38 Sea Zone to 56 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Burma
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Siam
1 armour and 1 infantry moved from Borneo to 37 Sea Zone
1 armour moved from 37 Sea Zone to French Indo China
1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao
2 fighters moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Honan
1 fighter and 1 tactical_bomber moved from Kweichow to Honan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour and 3 infantry moved from Buryatia to Yakut S.S.R.
Combat - Japanese
Battle in Siam
Battle in Celebes
Battle in Burma
Battle in Dutch New Guinea
Battle in Manilla
Battle in Guam
Battle in French Indo China
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Siam from ANZAC, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Manilla from Americans, taking Guam from Americans, taking French Indo China from French, taking Yakut S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Honan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Honan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 artilleries moved from Kwangtung to Kwangsi
2 fighters moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Shansi
1 artillery moved from Buyant-Uhaa to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Honan to Anhwe
2 bombers moved from Honan to Kwangsi
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Sakha to Buryatia
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 carriers and 1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.67
French regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : 0.33
Russians regular : -0.33
@aagamerz13 the usa IC’s didn’t get larger once the usa entered the war??? I will edit.
@666 they go normal after turn 4 buy i think?
@aagamerz13 i guess its a bug. go ahead and upgrade them
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 104 Sea Zone to 124 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from Eastern United States to 124 Sea Zone
1 fighter moved from Eastern United States to 124 Sea Zone
1 fighter moved from Eastern United States to 124 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 marines moved from 55 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from 55 Sea Zone to 47 Sea Zone
3 fighters moved from 55 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 marines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 56 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/7 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 47 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia
2 fighters moved from 47 Sea Zone to 56 Sea Zone
3 fighters moved from Dutch New Guinea to 56 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to Queensland
1 armour moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
2 fighters moved from 124 Sea Zone to Iceland
1 bomber moved from 124 Sea Zone to United Kingdom
1 mech_infantry moved from Western United States to Central United States
1 carrier and 1 transport moved from 27 Sea Zone to 11 Sea Zone
2 fighters moved from Hawaiian Islands to 11 Sea Zone
Place Units - Americans
1 armour, 2 fighters and 2 infantry placed in Western United States
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
Germans regular : -0.17
Territory Summary for Americans :
Western United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major and 1 mech_infantry
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Iceland : 2 fighters
United Kingdom : 1 bomber
Northern Australia : 1 artillery and 1 infantry
Queensland : 1 tactical_bomber
Morocco : 1 armour, 1 infantry and 1 marine
56 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines and 3 transports
124 Sea Zone : 1 destroyer
93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
47 Sea Zone : 1 submarine
Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
78 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
11 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 48 / 54
Russians : 30 / 36
Japanese : 67 / 77
Americans : 50 / 75
Chinese : 7 / 10
British : 36 / 32
UK_Pacific : 6 / 13
Italians : 16 / 18
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
3 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
9 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Chinese undo move 1.
1 infantry placed in Eastern Sinkiang
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17
Japanese regular : 0.67
Territory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 2 infantry
Eastern Sinkiang : 1 fighter and 1 infantry
Yunnan : 1 infantry
Szechwan : 9 infantry
Production/PUs Summary :
Germans : 48 / 54
Russians : 30 / 36
Japanese : 64 / 77
Americans : 50 / 75
Chinese : 10 / 11
British : 36 / 32
UK_Pacific : 6 / 13
Italians : 16 / 18
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 104 Sea Zone to 124 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from Eastern United States to 124 Sea Zone
1 fighter moved from Eastern United States to 124 Sea Zone
1 fighter moved from Eastern United States to 124 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 marines moved from 55 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from 55 Sea Zone to 47 Sea Zone
3 fighters moved from 55 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 marines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 56 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/7 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 47 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia
2 fighters moved from 47 Sea Zone to 56 Sea Zone
3 fighters moved from Dutch New Guinea to 56 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to Queensland
1 armour moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
2 fighters moved from 124 Sea Zone to Iceland
1 bomber moved from 124 Sea Zone to United Kingdom
1 mech_infantry moved from Western United States to Central United States
1 carrier and 1 transport moved from 27 Sea Zone to 11 Sea Zone
2 fighters moved from Hawaiian Islands to 11 Sea Zone
Place Units - Americans
1 armour, 2 fighters and 2 infantry placed in Western United States
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
3 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
9 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Chinese undo move 1.
1 infantry placed in Eastern Sinkiang
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 battleship and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
5 infantry moved from Eastern India to Burma
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 bomber moved from Egypt to Cyprus
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in Holland Belgium
Battle in Holland Belgium
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Holland Belgium from Germans, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 5 infantry
Japanese defend with 1 infantry
British roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Non Combat Move - British
1 aaGun and 3 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Russia
3 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
1 infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Iraq to Southern Caucasus
1 marine moved from Iraq to Syria
1 bomber moved from Cyprus to Iraq
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from 100 Sea Zone to Northwest Persia
2 fighters moved from 93 Sea Zone to 101 Sea Zone
1 carrier moved from 100 Sea Zone to 101 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 destroyer moved from 100 Sea Zone to 82 Sea Zone
1 destroyer moved from 100 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Alexandria to Egypt
1 aaGun moved from Eastern India to Burma
Place Units - British
2 fighters and 1 tactical_bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 78 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 100 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British undo move 1.
1 fighter placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : 0.00
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.17
British regular : -0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 1 infantry
Southern Caucasus : 1 infantry and 1 mech_infantry
Russia : 4 fighters and 2 tactical_bombers
Western United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major and 1 mech_infantry
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Kweichow : 1 infantry
Hopei : 2 infantry
Eastern Sinkiang : 1 fighter and 1 infantry
Yunnan : 1 infantry
Szechwan : 1 aaGun and 12 infantry
Gibraltar : 1 aaGun, 1 harbour and 5 infantry
Cyprus : 1 artillery and 1 infantry
Iceland : 1 airfield and 2 fighters
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Anglo-Egyptian Sudan : 1 artillery and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malta : 1 airfield
Eastern India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Burma : 1 aaGun and 5 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Northern Australia : 1 artillery and 1 infantry
Queensland : 1 tactical_bomber
Syria : 1 marine
Morocco : 1 armour, 1 infantry and 1 marine
99 Sea Zone : 1 submarine
56 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines and 3 transports
100 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 4 fighters
Southern Persia : 1 flag
Brazil : 1 flag
82 Sea Zone : 1 cruiser and 1 destroyer
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
124 Sea Zone : 1 destroyer
93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
47 Sea Zone : 1 submarine
Iraq : 1 flag, 1 bomber
Crete : 1 flag
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
109 Sea Zone : 1 flag
11 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 54
Russians : 30 / 36
Japanese : 63 / 77
Americans : 50 / 75
Chinese : 10 / 11
British : 39 / 47
UK_Pacific : 7 / 7
Italians : 16 / 18
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
1 bomber moved from Southern Belarus to 101 Sea Zone
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Bryansk to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Bryansk
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Combat Hit Differential Summary :
intercept?
@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
@aagamerz13 i guess its a bug. go ahead and upgrade them
yeah, they go normal after a DOW
@aagamerz13 no thanks
@aagamerz13 i will send one brit fgt from z101 to kill that tranny before it lands the inf.
@666 u cant intercept 101 as no navy combat.
@aagamerz13 A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
1 bomber moved from Southern Belarus to 101 Sea Zone
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Bryansk to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Bryansk
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Malta
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Malta from British, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 101 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
2 cruisers owned by the Italians lost in 101 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
1 battleship owned by the Italians retreated to 98 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22
Casualties for Italians: 2 cruisers
2 fighters owned by the British forced to land in Crete
Non Combat Move - Italians
1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Southern Belarus to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,1
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : -0.67
@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
@aagamerz13 A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
I thought a surface ship included a transport?
@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Belarus to 101 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Bryansk 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Malta Battle in Tobruk Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Malta from British, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 101 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians 2 cruisers owned by the Italians lost in 101 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 battleship owned by the Italians retreated to 98 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22 Casualties for Italians: 2 cruisers 2 fighters owned by the British forced to land in Crete Non Combat Move - Italians 1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Southern Belarus to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,1 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.67Savegame
I would have selected to lose the dd and not taken the hit ti the cv
@666 yes edit that battle to land planes and change casualties. I had the same question about ships. surface warship is any ship except sub and transport
@aagamerz13, somehow I advanced right past post turn, and this version doesn’t seem to have a send file, anyway, here it is.
Test summary from TripleA, engine version: 2.5.22294, time: 5:17:46 PM
Savegame