none. thanks
game2 666 vs aagamer13(axis +6) P2v
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 81 Sea Zone to 78 Sea Zone 2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Eastern United States 1 armour moved from Western United States to Central United States 1 marine moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States Americans undo move 1. 1 fighter placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6 Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Davao : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry Central United States : 1 armour and 1 factory_minor Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry 104 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 transport 78 Sea Zone : 1 submarine 27 Sea Zone : 1 carrier and 1 transport 55 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 43 / 62 Russians : 37 / 45 Japanese : 57 / 68 Americans : 53 / 84 Chinese : 6 / 8 British : 32 / 33 UK_Pacific : 8 / 23 Italians : 17 / 18 ANZAC : 11 / 20 French : 10 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.00Territory Summary for Chinese :
Tsinghai : 1 fighter and 12 infantry Honan : 3 infantry Szechwan : 3 infantryProduction/PUs Summary :
Germans : 43 / 62 Russians : 37 / 45 Japanese : 55 / 68 Americans : 53 / 84 Chinese : 8 / 10 British : 32 / 33 UK_Pacific : 8 / 23 Italians : 17 / 18 ANZAC : 11 / 20 French : 10 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 81 Sea Zone to 78 Sea Zone 2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Eastern United States 1 armour moved from Western United States to Central United States 1 marine moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States Americans undo move 1. 1 fighter placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6 Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 marine moved from Ethiopia to 78 Sea Zone 1 cruiser and 1 marine moved from 78 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 3 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Gibraltar to Alexandria 1 fighter moved from 94 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Egypt to Alexandria 1 armour moved from Ethiopia to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo 1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from Tanganyika Territory to Belgian Congo 1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo 3 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan Combat - British Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Iraq British attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Crete British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alexandria British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Belgian Congo British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Sinkiang 3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 1 infantry moved from Northeast Persia to Northwest Persia 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 destroyers moved from 78 Sea Zone to 100 Sea Zone 1 fighter moved from 101 Sea Zone to 100 Sea Zone 1 bomber moved from Alexandria to Egypt 1 fighter moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Egypt 1 fighter moved from Gibraltar to 100 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 aaGun and 3 infantry moved from Brazil to 88 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Burma to Yunnan 1 aaGun and 4 infantry moved from Burma to Eastern India 2 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 93 Sea Zone Place Units - British 1 carrier and 1 submarine placed in 100 Sea Zone 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 British collect 31 PUs (5 lost to blockades); end with 32 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 infantry EDIT: Adding units owned by British to Eastern India: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : -0.33 Neutral_Axis regular : -0.33 British regular : 1.50Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Davao : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry Central United States : 1 armour and 1 factory_minor Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry Tsinghai : 1 fighter and 12 infantry Honan : 3 infantry Eastern Sinkiang : 1 fighter and 1 tactical_bomber Yunnan : 1 aaGun and 3 infantry Szechwan : 3 infantry Gibraltar : 1 aaGun, 1 harbour and 6 infantry Iceland : 1 airfield Belgian Congo : 1 armour, 1 artillery and 2 infantry Alexandria : 1 artillery and 1 infantry Scotland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Malta : 1 airfield Eastern India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry Ethiopia : 1 flag 100 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Northwest Persia : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber Southern Persia : 1 flag Brazil : 1 flag 82 Sea Zone : 1 cruiser 93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports Iraq : 1 flag, 1 marine and 1 mech_infantry Crete : 1 flag, 1 artillery and 1 infantry 104 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 transport 78 Sea Zone : 1 submarine Northeast Persia : 1 flag 27 Sea Zone : 1 carrier and 1 transport 55 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 43 / 62 Russians : 37 / 45 Japanese : 54 / 68 Americans : 53 / 84 Chinese : 9 / 10 British : 36 / 32 UK_Pacific : 8 / 13 Italians : 15 / 18 ANZAC : 11 / 20 French : 10 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Southern Belarus to Bryansk 2 fighters moved from Slovakia Hungary to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - ItaliansCombat Hit Differential Summary :
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@aagamerz13 landscramble from moscow?
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@aagamerz13 wait
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Slovakia Hungary to Northern Belarus 2 armour moved from Southern Belarus to Bryansk 1 fighter moved from Slovakia Hungary to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 fighter moved from Slovakia Hungary to Bryansk Combat - ItaliansCombat Hit Differential Summary :
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@aagamerz13 landscramble? use this save
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@aagamerz13 no thanks
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Slovakia Hungary to Northern Belarus 2 armour moved from Southern Belarus to Bryansk 1 fighter moved from Slovakia Hungary to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 fighter moved from Slovakia Hungary to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour, 1 bomber and 2 fighters Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 fighters in Bryansk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Northern Belarus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Northern Belarus Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 2 fighters moved from Bryansk to Southern Belarus 1 bomber moved from Bryansk to Southern Belarus 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Siam to Shan State 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Siam : 1 flag Egypt : 2 infantry Shan State : 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 1 destroyer, 1 submarine and 1 transport Dutch New Guinea : 1 flag 55 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 62 Russians : 36 / 45 Japanese : 54 / 68 Americans : 53 / 84 Chinese : 9 / 10 British : 36 / 32 UK_Pacific : 8 / 13 Italians : 16 / 18 ANZAC : 11 / 17 French : 10 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Siam to Shan State 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 3 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Siam : 1 flag Anglo-Egyptian Sudan : 1 infantry United Kingdom : 2 infantry Egypt : 3 infantry Shan State : 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour Morocco : 3 infantry 64 Sea Zone : 1 destroyer, 1 submarine and 1 transport Dutch New Guinea : 1 flag 42 Sea Zone : 1 destroyer 55 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 62 Russians : 36 / 45 Japanese : 54 / 68 Americans : 53 / 84 Chinese : 9 / 10 British : 36 / 32 UK_Pacific : 8 / 13 Italians : 16 / 18 ANZAC : 11 / 17 French : 10 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Southern Belarus to Russia 1 bomber moved from Norway to Russia 1 bomber moved from Southern Belarus to Russia 1 bomber moved from Western Germany to Russia 1 infantry moved from Karelia to Archangel 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Archangel 1 cruiser moved from 115 Sea Zone to 130 Sea Zone 2 tactical_bombers moved from Southern Belarus to Western Ukraine 1 mech_infantry moved from Poland to Baltic States 1 tactical_bomber moved from Southern Belarus to Northern Belarus 2 infantry moved from Southern Belarus to Smolensk 2 infantry moved from Southern Belarus to Northern Belarus 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Northern Belarus Combat - GermansCombat Hit Differential Summary :
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@aagamerz13 intercept?
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@aagamerz13 cancel that last post
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Baltic States 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Karelia to Archangel 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Archangel 1 cruiser moved from 115 Sea Zone to 130 Sea Zone 1 bomber moved from Norway to Russia 1 bomber moved from Southern Belarus to Russia 1 bomber moved from Western Germany to Russia 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Belarus to Baltic States 1 fighter moved from Western Germany to Northern Belarus 1 fighter moved from Southern Belarus to Russia Combat - Germans Air Battle in RussiaCombat Hit Differential Summary :
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@aagamerz13 intercept?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Baltic States 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Karelia to Archangel 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Archangel 1 cruiser moved from 115 Sea Zone to 130 Sea Zone 1 bomber moved from Norway to Russia 1 bomber moved from Southern Belarus to Russia 1 bomber moved from Western Germany to Russia 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Belarus to Baltic States 1 fighter moved from Western Germany to Northern Belarus 1 fighter moved from Southern Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,3 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Northern Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 bombers and 1 fighter moved from Russia to Bryansk 2 aaGuns, 9 armour, 5 artilleries and 17 infantry moved from Southern Belarus to Bryansk 1 fighter moved from Northern Belarus to Southern Belarus 11 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Western Ukraine to Southern Belarus 3 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Baltic States to Southern Belarus 1 fighter moved from Baltic States to Southern Belarus 1 fighter moved from Western Germany to Bryansk 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 3 fighters moved from Southern Italy to Southern Belarus 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 122 Sea Zone to 127 Sea Zone Place Units - Germans 4 bombers, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33 Russians AA : -0.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Baltic States 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Karelia to Archangel 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Archangel 1 cruiser moved from 115 Sea Zone to 130 Sea Zone 1 bomber moved from Norway to Russia 1 bomber moved from Southern Belarus to Russia 1 bomber moved from Western Germany to Russia 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Belarus to Baltic States 1 fighter moved from Western Germany to Northern Belarus 1 fighter moved from Southern Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,3 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Northern Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 bombers and 1 fighter moved from Russia to Bryansk 2 aaGuns, 9 armour, 5 artilleries and 17 infantry moved from Southern Belarus to Bryansk 1 fighter moved from Northern Belarus to Southern Belarus 11 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Western Ukraine to Southern Belarus 3 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Baltic States to Southern Belarus 1 fighter moved from Baltic States to Southern Belarus 1 fighter moved from Western Germany to Bryansk 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 3 fighters moved from Southern Italy to Southern Belarus 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 122 Sea Zone to 127 Sea Zone Place Units - Germans 4 bombers, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33 Russians AA : -0.50





