TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 81 Sea Zone to 78 Sea Zone
2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
1 armour moved from Western United States to Central United States
1 marine moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
Americans undo move 1.
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in 104 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Central United States : 1 armour and 1 factory_minor
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
104 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 transport
78 Sea Zone : 1 submarine
27 Sea Zone : 1 carrier and 1 transport
55 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 43 / 62
Russians : 37 / 45
Japanese : 57 / 68
Americans : 53 / 84
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 8 / 23
Italians : 17 / 18
ANZAC : 11 / 20
French : 10 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Tsinghai to Szechwan
3 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
Territory Summary for Chinese :
Tsinghai : 1 fighter and 12 infantry
Honan : 3 infantry
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 43 / 62
Russians : 37 / 45
Japanese : 55 / 68
Americans : 53 / 84
Chinese : 8 / 10
British : 32 / 33
UK_Pacific : 8 / 23
Italians : 17 / 18
ANZAC : 11 / 20
French : 10 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 81 Sea Zone to 78 Sea Zone
2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
1 armour moved from Western United States to Central United States
1 marine moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
Americans undo move 1.
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in 104 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Tsinghai to Szechwan
3 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 marine moved from Ethiopia to 78 Sea Zone
1 cruiser and 1 marine moved from 78 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Gibraltar to Alexandria
1 fighter moved from 94 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour moved from Ethiopia to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 cruiser moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in 101 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/6 hits, 2.67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Crete
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Sinkiang
3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Northeast Persia to Northwest Persia
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 destroyers moved from 78 Sea Zone to 100 Sea Zone
1 fighter moved from 101 Sea Zone to 100 Sea Zone
1 bomber moved from Alexandria to Egypt
1 fighter moved from 94 Sea Zone to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 fighter moved from Gibraltar to 100 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Brazil to 88 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Burma to Yunnan
1 aaGun and 4 infantry moved from Burma to Eastern India
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 93 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 100 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 31 PUs (5 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Adding units owned by British to Eastern India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : -0.33
Japanese regular : -1.33
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Central United States : 1 armour and 1 factory_minor
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Tsinghai : 1 fighter and 12 infantry
Honan : 3 infantry
Eastern Sinkiang : 1 fighter and 1 tactical_bomber
Yunnan : 1 aaGun and 3 infantry
Szechwan : 3 infantry
Gibraltar : 1 aaGun, 1 harbour and 6 infantry
Iceland : 1 airfield
Belgian Congo : 1 armour, 1 artillery and 2 infantry
Alexandria : 1 artillery and 1 infantry
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Malta : 1 airfield
Eastern India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Ethiopia : 1 flag
100 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Northwest Persia : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
Southern Persia : 1 flag
Brazil : 1 flag
82 Sea Zone : 1 cruiser
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Iraq : 1 flag, 1 marine and 1 mech_infantry
Crete : 1 flag, 1 artillery and 1 infantry
104 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 transport
78 Sea Zone : 1 submarine
Northeast Persia : 1 flag
27 Sea Zone : 1 carrier and 1 transport
55 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 43 / 62
Russians : 37 / 45
Japanese : 54 / 68
Americans : 53 / 84
Chinese : 9 / 10
British : 36 / 32
UK_Pacific : 8 / 13
Italians : 15 / 18
ANZAC : 11 / 20
French : 10 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Southern Belarus to Bryansk
2 fighters moved from Slovakia Hungary to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Combat Hit Differential Summary :
@aagamerz13 landscramble from moscow?
@aagamerz13 wait
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Northern Belarus
2 armour moved from Southern Belarus to Bryansk
1 fighter moved from Slovakia Hungary to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 fighter moved from Slovakia Hungary to Bryansk
Combat - Italians
Combat Hit Differential Summary :
@aagamerz13 landscramble? use this save
@aagamerz13 no thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Northern Belarus
2 armour moved from Southern Belarus to Bryansk
1 fighter moved from Slovakia Hungary to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 fighter moved from Slovakia Hungary to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Bryansk, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Northern Belarus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Northern Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
2 fighters moved from Bryansk to Southern Belarus
1 bomber moved from Bryansk to Southern Belarus
1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Siam to Shan State
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Siam : 1 flag
Egypt : 2 infantry
Shan State : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Dutch New Guinea : 1 flag
55 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 43 / 62
Russians : 36 / 45
Japanese : 54 / 68
Americans : 53 / 84
Chinese : 9 / 10
British : 36 / 32
UK_Pacific : 8 / 13
Italians : 16 / 18
ANZAC : 11 / 17
French : 10 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Siam to Shan State
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
3 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Siam : 1 flag
Anglo-Egyptian Sudan : 1 infantry
United Kingdom : 2 infantry
Egypt : 3 infantry
Shan State : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
Morocco : 3 infantry
64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
55 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 43 / 62
Russians : 36 / 45
Japanese : 54 / 68
Americans : 53 / 84
Chinese : 9 / 10
British : 36 / 32
UK_Pacific : 8 / 13
Italians : 16 / 18
ANZAC : 11 / 17
French : 10 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Southern Belarus to Russia
1 bomber moved from Norway to Russia
1 bomber moved from Southern Belarus to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from Karelia to Archangel
2 infantry moved from Norway to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
2 infantry moved from 130 Sea Zone to Archangel
1 cruiser moved from 115 Sea Zone to 130 Sea Zone
2 tactical_bombers moved from Southern Belarus to Western Ukraine
1 mech_infantry moved from Poland to Baltic States
1 tactical_bomber moved from Southern Belarus to Northern Belarus
2 infantry moved from Southern Belarus to Smolensk
2 infantry moved from Southern Belarus to Northern Belarus
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Northern Belarus
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 intercept?
@aagamerz13 cancel that last post
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Karelia to Archangel
2 infantry moved from Norway to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
2 infantry moved from 130 Sea Zone to Archangel
1 cruiser moved from 115 Sea Zone to 130 Sea Zone
1 bomber moved from Norway to Russia
1 bomber moved from Southern Belarus to Russia
1 bomber moved from Western Germany to Russia
1 tactical_bomber moved from Southern Belarus to Western Ukraine
1 tactical_bomber moved from Southern Belarus to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Southern Belarus to Baltic States
1 fighter moved from Western Germany to Northern Belarus
1 fighter moved from Southern Belarus to Russia
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@aagamerz13 intercept?
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Karelia to Archangel
2 infantry moved from Norway to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
2 infantry moved from 130 Sea Zone to Archangel
1 cruiser moved from 115 Sea Zone to 130 Sea Zone
1 bomber moved from Norway to Russia
1 bomber moved from Southern Belarus to Russia
1 bomber moved from Western Germany to Russia
1 tactical_bomber moved from Southern Belarus to Western Ukraine
1 tactical_bomber moved from Southern Belarus to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Southern Belarus to Baltic States
1 fighter moved from Western Germany to Northern Belarus
1 fighter moved from Southern Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,7,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Northern Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
3 bombers and 1 fighter moved from Russia to Bryansk
2 aaGuns, 9 armour, 5 artilleries and 17 infantry moved from Southern Belarus to Bryansk
1 fighter moved from Northern Belarus to Southern Belarus
11 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Western Ukraine to Southern Belarus
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Baltic States to Southern Belarus
1 fighter moved from Baltic States to Southern Belarus
1 fighter moved from Western Germany to Bryansk
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
3 fighters moved from Southern Italy to Southern Belarus
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 122 Sea Zone to 127 Sea Zone
Place Units - Germans
4 bombers, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.33
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Baltic States
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Karelia to Archangel
2 infantry moved from Norway to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
2 infantry moved from 130 Sea Zone to Archangel
1 cruiser moved from 115 Sea Zone to 130 Sea Zone
1 bomber moved from Norway to Russia
1 bomber moved from Southern Belarus to Russia
1 bomber moved from Western Germany to Russia
1 tactical_bomber moved from Southern Belarus to Western Ukraine
1 tactical_bomber moved from Southern Belarus to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Southern Belarus to Baltic States
1 fighter moved from Western Germany to Northern Belarus
1 fighter moved from Southern Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,7,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Northern Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
3 bombers and 1 fighter moved from Russia to Bryansk
2 aaGuns, 9 armour, 5 artilleries and 17 infantry moved from Southern Belarus to Bryansk
1 fighter moved from Northern Belarus to Southern Belarus
11 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Western Ukraine to Southern Belarus
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Baltic States to Southern Belarus
1 fighter moved from Baltic States to Southern Belarus
1 fighter moved from Western Germany to Bryansk
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
3 fighters moved from Southern Italy to Southern Belarus
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 122 Sea Zone to 127 Sea Zone
Place Units - Germans
4 bombers, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.33
Russians AA : -0.50