@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
game2 666 vs aagamer13(axis +6) P2v
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 9 infantry moved from Tsinghai to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Chinese undo move 1. 1 infantry placed in Eastern Sinkiang 1 infantry placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : 0.67Territory Summary for Chinese :
Kweichow : 1 infantry Hopei : 2 infantry Eastern Sinkiang : 1 fighter and 1 infantry Yunnan : 1 infantry Szechwan : 9 infantryProduction/PUs Summary :
Germans : 48 / 54 Russians : 30 / 36 Japanese : 64 / 77 Americans : 50 / 75 Chinese : 10 / 11 British : 36 / 32 UK_Pacific : 6 / 13 Italians : 16 / 18 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 124 Sea Zone Americans take 109 Sea Zone from Germans 1 bomber moved from Eastern United States to 124 Sea Zone 1 fighter moved from Eastern United States to 124 Sea Zone 1 fighter moved from Eastern United States to 124 Sea Zone 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 marines moved from 55 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from 55 Sea Zone to 47 Sea Zone 3 fighters moved from 55 Sea Zone to Dutch New Guinea Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 56 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 marines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 56 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/7 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia 2 fighters moved from 47 Sea Zone to 56 Sea Zone 3 fighters moved from Dutch New Guinea to 56 Sea Zone 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 armour moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 2 fighters moved from 124 Sea Zone to Iceland 1 bomber moved from 124 Sea Zone to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 carrier and 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 fighters moved from Hawaiian Islands to 11 Sea Zone Place Units - Americans 1 armour, 2 fighters and 2 infantry placed in Western United States 2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 9 infantry moved from Tsinghai to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Chinese undo move 1. 1 infantry placed in Eastern Sinkiang 1 infantry placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 battleship and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 5 infantry moved from Eastern India to Burma 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 1 bomber moved from Egypt to Cyprus Combat - British Germans scrambles 1 units out of Western Germany to defend against the attack in Holland Belgium Battle in Holland Belgium Battle in Cyprus British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Holland Belgium from Germans, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 5 infantry Japanese defend with 1 infantry British roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from Holland Belgium back to originating territory: Western Germany Non Combat Move - British 1 aaGun and 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Russia 3 fighters and 1 tactical_bomber moved from Northwest Persia to Russia 1 infantry moved from Northwest Persia to Southern Caucasus 1 mech_infantry moved from Iraq to Southern Caucasus 1 marine moved from Iraq to Syria 1 bomber moved from Cyprus to Iraq 2 fighters moved from Egypt to Northwest Persia 2 fighters moved from 100 Sea Zone to Northwest Persia 2 fighters moved from 93 Sea Zone to 101 Sea Zone 1 carrier moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 1 destroyer moved from 100 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 1 artillery moved from Alexandria to Egypt 1 aaGun moved from Eastern India to Burma Place Units - British 2 fighters and 1 tactical_bomber placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from 78 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 100 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British undo move 1. 1 fighter placed in 113 Sea Zone 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 0.00 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.17 British regular : -0.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 1 infantry Southern Caucasus : 1 infantry and 1 mech_infantry Russia : 4 fighters and 2 tactical_bombers Western United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry Kweichow : 1 infantry Hopei : 2 infantry Eastern Sinkiang : 1 fighter and 1 infantry Yunnan : 1 infantry Szechwan : 1 aaGun and 12 infantry Gibraltar : 1 aaGun, 1 harbour and 5 infantry Cyprus : 1 artillery and 1 infantry Iceland : 1 airfield and 2 fighters Scotland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Anglo-Egyptian Sudan : 1 artillery and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Malta : 1 airfield Eastern India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry Burma : 1 aaGun and 5 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag Northern Australia : 1 artillery and 1 infantry Queensland : 1 tactical_bomber Syria : 1 marine Morocco : 1 armour, 1 infantry and 1 marine 99 Sea Zone : 1 submarine 56 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines and 3 transports 100 Sea Zone : 1 submarine Northwest Persia : 1 flag, 4 fighters Southern Persia : 1 flag Brazil : 1 flag 82 Sea Zone : 1 cruiser and 1 destroyer 113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports 124 Sea Zone : 1 destroyer 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 47 Sea Zone : 1 submarine Iraq : 1 flag, 1 bomber Crete : 1 flag 101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Dutch New Guinea : 1 flag, 1 artillery and 3 infantry 109 Sea Zone : 1 flag 11 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports Northeast Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 54 Russians : 30 / 36 Japanese : 63 / 77 Americans : 50 / 75 Chinese : 10 / 11 British : 39 / 47 UK_Pacific : 7 / 7 Italians : 16 / 18 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Belarus to 101 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Bryansk 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - ItaliansCombat Hit Differential Summary :
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intercept?
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@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
@aagamerz13 i guess its a bug. go ahead and upgrade them
yeah, they go normal after a DOW
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@aagamerz13 no thanks
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@aagamerz13 i will send one brit fgt from z101 to kill that tranny before it lands the inf.
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@666 u cant intercept 101 as no navy combat.
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@aagamerz13 A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Belarus to 101 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Bryansk 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Malta Battle in Tobruk Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Malta from British, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 101 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians 2 cruisers owned by the Italians lost in 101 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 battleship owned by the Italians retreated to 98 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22 Casualties for Italians: 2 cruisers 2 fighters owned by the British forced to land in Crete Non Combat Move - Italians 1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Southern Belarus to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,1 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.67 -
@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
@aagamerz13 A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
I thought a surface ship included a transport?
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@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Belarus to 101 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Bryansk 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Malta Battle in Tobruk Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Malta from British, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 101 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians 2 cruisers owned by the Italians lost in 101 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 battleship owned by the Italians retreated to 98 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22 Casualties for Italians: 2 cruisers 2 fighters owned by the British forced to land in Crete Non Combat Move - Italians 1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Southern Belarus to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,1 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.67Savegame
I would have selected to lose the dd and not taken the hit ti the cv -
@666 yes edit that battle to land planes and change casualties. I had the same question about ships. surface warship is any ship except sub and transport
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@aagamerz13, somehow I advanced right past post turn, and this version doesn’t seem to have a send file, anyway, here it is.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 5:17:46 PM
Savegame -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 4 bombers moved from Western Germany to Russia 5 fighters and 3 tactical_bombers moved from Southern Belarus to Russia 20 armour, 5 artilleries, 3 bombers, 2 fighters, 17 infantry and 5 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 20 armour, 5 artilleries, 7 bombers, 7 fighters, 17 infantry, 5 mech_infantrys and 3 tactical_bombers British defend with 4 fighters and 2 tactical_bombers; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 20 armour, 5 artilleries, 7 bombers, 5 fighters, 17 infantry, 5 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 27/62 hits, 25.00 expected hits Russians roll dice for 2 aaGuns, 2 armour, 6 fighters, 30 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 20/45 hits, 18.17 expected hits 25 infantry owned by the Russians, 2 fighters owned by the Germans, 1 bomber owned by the Germans, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 20 armour, 5 artilleries, 6 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 18/42 hits, 19.83 expected hits Russians roll dice for 2 armour, 6 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 10/20 hits, 9.83 expected hits 4 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 5 infantry owned by the Russians, 2 armour owned by the Russians, 2 tactical_bombers owned by the British, 5 artilleries owned by the Germans, 4 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Russia Germans roll dice for 20 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 19/32 hits, 15.50 expected hits Russians roll dice for 2 fighters in Russia, round 4 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 5 artilleries, 5 bombers, 4 fighters, 17 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 2 armour, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for British: 4 fighters and 2 tactical_bombers triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 3 fighters moved from Russia to Bryansk 2 bombers moved from Russia to Bryansk 2 tactical_bombers moved from Russia to Bryansk 1 mech_infantry moved from Baltic States to Southern Belarus 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Finland to Karelia 1 infantry moved from Archangel to 130 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 130 Sea Zone to 129 Sea Zone 1 infantry moved from 129 Sea Zone to Norway 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 2 infantry moved from Bessarabia to Ukraine 2 aaGuns moved from Bryansk to Russia Place Units - Germans 1 carrier placed in 115 Sea Zone 1 destroyer placed in 113 Sea Zone 1 fighter placed in 115 Sea Zone 2 fighters placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun and 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 Germans collect 56 PUs (1 lost to blockades); end with 92 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 95 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 3.67 Russians AA : 1.00 -
@aagamerz13 really had hoped to kill off 5-6 more units. Well done, what a blunder, won’t make that mistake again. I almost backed up my R forces on T2…sigh, this might be impossible for the allies now?
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@666 Have to blitzkreig on this map with high USSR income. Germany will be tough to stop for sure.
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@aagamerz13 good game, I had hoped to retake Russia, but failed. I need to pay more attention to Germany’s buy turn 1+2 and plan accordingly not just go into manual mode.
I noticed the odd placement of the ITA fighters on T1 and even that with the G buys didn’t worry me until that strong “lurch” into Russian territory and even then I reinforced UKR & NOV, big blunder, and you had me. Even the Japan move into Russia should have set off alarm bells…
again well done, good game. I need to wake the fuck up!
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@666 Yes, went all out for Moscow. Feel like this map favors ussr. Can’t defend everything if i blitz, right?





