@Booper said in Booper (L+15) vs Simon33 (X) BM4:
Yep, no problem
Would have been easier if you had used “Perform Move and Other Actions” button in the edit menu.
@avner leave the damaged carrier. Otherwise the battle is over anyway ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 carrier and 2 fighters
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier and 2 fighters
Non Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
10 infantry moved from Germany to Poland
6 armour and 4 mech_infantrys moved from France to Germany
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
1 submarine moved from 122 Sea Zone to 124 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
7 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Belarus
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Novgorod
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 4/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 : 5/14 hits, 8,17 expected hits
Chinese roll dice for 7 infantry in Szechwan, round 2 : 4/7 hits, 2,33 expected hits
4 fighters owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in Szechwan, round 3 : 7/10 hits, 5,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -29
Casualties for Japanese: 5 fighters
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
2 fighters moved from United Kingdom to 124 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 artillery moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Yunnan
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 124 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 infantry
British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/9 hits, 2,67 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/7 hits, 2,33 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 3 artilleries in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 5 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 fighters moved from 124 Sea Zone to Scotland
1 mech_infantry moved from Eire to United Kingdom
2 aaGuns moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from 92 Sea Zone to French West Africa
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,67
Germans regular : -0,17
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
2 fighters moved from United Kingdom to 124 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 artillery moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Yunnan
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 124 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 infantry
British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/9 hits, 2,67 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/7 hits, 2,33 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 3 artilleries in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 5 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 fighters moved from 124 Sea Zone to Scotland
1 mech_infantry moved from Eire to United Kingdom
2 aaGuns moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from 92 Sea Zone to French West Africa
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,67
Germans regular : -0,17
British regular : -1,50
@enigma Sorry, forgot to move a british transport in non combat. Edited it and posted again. Play the latest post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour and 2 infantry moved from Albania to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 3/8 hits, 3,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber, 3 fighters and 1 infantry in Greece, round 3 : 3/7 hits, 3,33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
Place Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0,83
Neutral_Allies regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Malaya to India
1 fighter moved from Java to India
1 infantry moved from Malaya to Shan State
1 fighter moved from Java to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Malaya to India
1 fighter moved from Java to India
1 infantry moved from Malaya to Shan State
1 fighter moved from Java to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Non Combat Move - Germans
3 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia
2 aaGuns, 3 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun and 12 infantry moved from Poland to Eastern Poland
7 armour and 13 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
5 infantry moved from Finland to Karelia
2 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Gibraltar
3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
Place Units - Germans
1 fighter placed in Western Germany
6 mech_infantrys placed in Germany
2 artilleries placed in Western Germany
2 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
2 armour and 4 mech_infantrys moved from Belarus to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 3/9 hits, 3,00 expected hits
Germans roll dice for 6 infantry in Karelia, round 2 : 3/6 hits, 2,00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2,50 expected hits
Germans roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 3 mech_infantrys
Casualties for Germans: 6 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -10
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
7 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Vyborg to Novgorod
1 fighter moved from Karelia to Novgorod
4 aaGuns moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
17 infantry moved from Belarus to Bryansk
Place Units - Russians
1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 8 infantry placed in Russia
Russians undo move 2.
1 armour placed in Novgorod
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 2,83
Russians regular : 3,17
@enigma I took the liberty to assume, that you would scramble in sz 113. Would you rather have lost the cruiser, just edit it. I did, what I would have done myself, hope it’s OK. Otherwise let me know.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
2 bombers and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking French Indo China from French with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 4/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/12 hits, 4,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Hopei to Kweichow
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
2 bombers and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters moved from Japan to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,50
ANZAC regular : -0,33
UK_Pacific regular : 0,67
British regular : -0,33
ok so
;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Scotland to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from French West Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 destroyer moved from 124 Sea Zone to 110 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to Yunnan
1 infantry moved from Persia to Iraq
1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 artillery moved from Egypt to Alexandria
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Egypt to Iraq
1 battleship, 2 cruisers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Iraq
British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 2,67 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2,33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 3/7 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 fighter moved from Eastern Persia to India
2 aaGuns moved from Scotland to United Kingdom
2 fighters moved from Scotland to 110 Sea Zone
1 bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Malaya to Shan State
Place Units - British
1 carrier and 2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,2
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour, 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Japanese regular : -2,33
Italians regular : -0,67
Neutral_Axis regular : 0,00
British regular : 0,33