@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Free for All - 4 player
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TripleA Turn Summary: British round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Purchase Units - British British buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 45 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 fighter moved from Australia to 38 Sea Zone 3 infantry moved from Union of South Africa to Kenya 3 artilleries moved from Union of South Africa to Kenya 2 armour and 2 artilleries moved from Union of South Africa to Angola 1 fighter moved from Union of South Africa to Kenya Combat - British Battle in Angola British attack with 2 armour and 2 artilleries Russians defend with 1 armour and 1 infantry British roll dice for 2 armour and 2 artilleries in Angola, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Angola, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the British lost in Angola British win, taking Angola from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Casualties for Russians: 1 armour and 1 infantry Battle in Kenya British attack with 3 artilleries, 1 fighter and 3 infantry Russians defend with 2 armour and 1 infantry British roll dice for 3 artilleries, 1 fighter and 3 infantry in Kenya, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 2 infantry in Kenya, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 2 armour in Kenya, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 1 infantry in Kenya, round 4 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kenya, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kenya British win, taking Kenya from Russians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Russians: 2 armour and 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Union of South Africa Place Units - British 4 armour, 1 artillery and 6 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : -0.67 British regular : -1.17 -
TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Kwantung to French Indochina 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indochina 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to Novosibirsk 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Evenki National Okrug 1 bomber moved from Manchuria to Novosibirsk Combat - Japanese Battle in French Indochina Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indochina, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in French Indochina Japanese win, taking French Indochina from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 armour, 5 artilleries and 1 infantry moved from Kwantung to Manchuria 3 carriers, 2 destroyers and 1 transport moved from 36 Sea Zone to 61 Sea Zone 1 bomber moved from Novosibirsk to Manchuria 5 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 5 armour moved from Yakut S.S.R. to Buryatia S.S.R. 4 artilleries moved from Buryatia S.S.R. to Manchuria 2 carriers, 1 destroyer, 4 submarines and 4 transports moved from 60 Sea Zone to 61 Sea Zone 10 infantry moved from Japan to 61 Sea Zone 10 infantry moved from 61 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from French Indochina to Manchuria 1 fighter and 1 tactical_bomber moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 5 armour moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 1 fighter and 1 tactical_bomber placed in 61 Sea Zone 3 armour placed in Manchuria 3 artilleries placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : 1.83 Japanese rolls : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Research Technology - Americans Americans roll 6,5 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Improved Artillery Support Purchase Units - Americans Americans repair damage of 3x factory; Remaining resources: 108 PUs; 0 techTokens; Americans buy 1 artillery, 4 destroyers, 1 factory, 2 infantry and 6 transports; Remaining resources: 25 PUs; 0 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from Eire to Karelia S.S.R. Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 factory placed in United Kingdom 1 artillery and 2 infantry placed in Brazil Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern Canada: 5 artilleries and 6 infantry EDIT: Removing units owned by Americans from Western Canada: 5 artilleries and 6 infantry EDIT: Turning off Edit Mode 4 destroyers placed in 55 Sea Zone 6 transports placed in 10 Sea Zone Activate Technology - Americans Americans activating Improved Artillery Support Turn Complete - Americans Americans collect 60 PUs; end with 85 PUs Americans collect 5 PUs from War Bonds; end with 90 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Purchase Units - British British buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 1 infantry moved from Australia to 38 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry and 2 transports moved from 38 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Union of South Africa 2 artilleries and 1 infantry moved from 29 Sea Zone to French Madagascar Non Combat Move - British Place Units - British 1 armour, 1 fighter and 9 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to China 1 infantry moved from Manchuria to China 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Yakut S.S.R. to Novosibirsk 2 fighters and 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 fighter and 1 tactical_bomber moved from Manchuria to China 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Novosibirsk Combat - Japanese Battle in China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 1 bomber, 2 fighters and 2 tactical_bombers moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 artilleries moved from Yakut S.S.R. to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 3 artilleries and 7 infantry moved from Japan to 61 Sea Zone 3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria 3 armour moved from Manchuria to Buryatia S.S.R. 2 fighters and 2 tactical_bombers moved from Manchuria to 61 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Japanese rolls : 0.00 Russians regular : 1.67 -
TripleA Turn Summary: Americans round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans repair damage of 4x factory; Remaining resources: 76 PUs; 2 techTokens; Americans buy 1 aaGun, 2 artilleries, 1 bomber, 2 infantry and 6 transports; Remaining resources: 14 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Germany Americans take Germany from Russians Combat - Americans Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 transport moved from 18 Sea Zone to 10 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Brazil 1 aaGun, 1 bomber and 1 infantry placed in United Kingdom 6 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern Canada: 5 artilleries and 6 infantry EDIT: Adding units owned by Americans to Eastern United States: 5 artilleries and 6 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 74 PUs Americans collect 4 PUs from War Bonds; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Purchase Units - British British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 1 infantry moved from French Madagascar to 29 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 29 Sea Zone to 34 Sea Zone 2 cruisers and 4 destroyers moved from 29 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Saudi Arabia British take Saudi Arabia from Russians 2 infantry moved from Union of South Africa to Mozambique 2 fighters moved from Union of South Africa to Mozambique 1 artillery and 1 infantry moved from Union of South Africa to Angola 2 fighters moved from Union of South Africa to Angola 5 armour and 12 infantry moved from Union of South Africa to Kenya 1 carrier moved from 29 Sea Zone to 34 Sea Zone Combat - British Battle in Kenya British attack with 5 armour and 12 infantry Russians defend with 1 infantry British roll dice for 5 armour and 12 infantry in Kenya, round 2 : 6/17 hits, 4.50 expected hits Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kenya British win, taking Kenya from Russians with 5 armour and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Angola British attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Angola, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Angola British win, taking Angola from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Mozambique British attack with 2 fighters and 2 infantry Russians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Mozambique, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Mozambique British win, taking Mozambique from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - British 2 fighters moved from Mozambique to 34 Sea Zone 2 fighters moved from Angola to Union of South Africa Place Units - British 3 armour and 7 infantry placed in Union of South Africa Turn Complete - British British collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : -1.00 British regular : 2.50 -
TripleA Turn Summary: Japanese round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Manchuria to China 2 infantry moved from Manchuria to Kwantung 2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug 2 fighters and 2 tactical_bombers moved from Manchuria to China 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Kwantung 1 bomber moved from Manchuria to Kwantung Combat - Japanese Battle in China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwantung Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwantung, round 2 : 2/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kwantung to Manchuria 2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 2 artilleries and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 3 artilleries and 7 infantry moved from Japan to 61 Sea Zone 3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria 4 infantry moved from Manchuria to Buryatia S.S.R. 5 armour moved from Buryatia S.S.R. to Manchuria 1 artillery moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 3 infantry placed in Manchuria 7 infantry placed in Japan Activate Technology - Japanese Japanese activating Heavy Bomber Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 Japanese rolls : 1.00 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Research Technology - Americans Americans roll 3,2 and gets 0 hits Purchase Units - Americans Americans buy 4 bombers, 1 halftrack, 6 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Southern Europe 6 artilleries and 6 infantry moved from Brazil to 18 Sea Zone 6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 18 Sea Zone to 12 Sea Zone 6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria Americans take Algeria from Russians Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits Bombing raid in Southern Europe rolls: 1,5 and causes: 6 damage to unit: factory Bombing raid in Southern Europe causes 6 damage total. Rocket attack in Spain does 4 damage to factory owned by Russians Rockets in Brazil roll: 4 Rocket attack in Archangel does 3 damage to factory owned by Russians Rockets in United Kingdom roll: 3 Non Combat Move - Americans 1 bomber moved from Southern Europe to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 halftrack placed in Eastern United States 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Brazil 1 infantry placed in Brazil 1 bomber and 2 infantry placed in United Kingdom 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Americans collect 6 PUs from War Bonds; end with 70 PUsCombat Hit Differential Summary :
Russians AA : -0.33 -
TripleA Turn Summary: British round 32
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32 Purchase Units - British British buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery and 1 transport moved from 34 Sea Zone to 16 Sea Zone 1 artillery moved from 16 Sea Zone to Caucasus British take Caucasus from Russians 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Kenya 2 cruisers moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 34 Sea Zone to 33 Sea Zone 4 destroyers moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to Union of South Africa 2 infantry moved from Mozambique to Union of South Africa 1 infantry moved from Union of South Africa to Mozambique Combat - British Battle in Kenya British attack with 1 artillery Russians defend with 9 armour, 3 artilleries and 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 9 armour, 3 artilleries and 1 infantry in Kenya, round 2 : 5/13 hits, 5.83 expected hits 1 artillery owned by the British lost in Kenya Russians win with 9 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Non Combat Move - British Place Units - British 4 armour, 1 fighter and 5 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : -0.83 British regular : -0.83 -
TripleA Turn Summary: Japanese round 32
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Kwantung 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 3 fighters and 3 tactical_bombers moved from Manchuria to Kwantung 1 bomber, 3 fighters and 3 tactical_bombers moved from Manchuria to Yakut S.S.R. Combat - Japanese Battle in Kwantung Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwantung, round 2 : 6/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yakut S.S.R., round 2 : 7/10 hits, 5.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Japanese 2 artilleries and 8 infantry moved from Japan to 61 Sea Zone 2 artilleries and 8 infantry moved from 61 Sea Zone to Manchuria 8 armour, 6 artilleries and 6 infantry moved from Buryatia S.S.R. to Manchuria 3 fighters and 3 tactical_bombers moved from Kwantung to Manchuria 1 bomber, 3 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 4.17 Japanese rolls : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Americans round 32
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32 Research Technology - Americans Americans roll 1,3 and gets 0 hits Purchase Units - Americans Americans buy 6 infantry and 6 transports; Remaining resources: 22 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Eastern Europe Americans take Eastern Europe from Russians 1 bomber and 1 infantry moved from United Kingdom to Belorussia Americans take Belorussia from Russians 1 bomber moved from United Kingdom to Southern Europe 1 bomber and 1 infantry moved from Brazil to French Equatorial Africa Americans take French Equatorial Africa from Russians 1 bomber and 1 infantry moved from Eastern United States to Gibraltar Americans take Gibraltar from Russians 1 bomber and 1 infantry moved from Eastern United States to Libya Combat - Americans Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits Bombing raid in Southern Europe rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in Southern Europe causes 4 damage total. Rocket attack in Spain does 1 damage to factory owned by Russians Rockets in Brazil roll: 1 Rocket attack in Archangel does 5 damage to factory owned by Russians Rockets in United Kingdom roll: 5 Battle in Libya Americans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Libya Americans win, taking Libya from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Algeria 1 bomber moved from Libya to Algeria 1 bomber moved from Southern Europe to United Kingdom 1 bomber moved from Eastern Europe to United Kingdom 1 bomber moved from Belorussia to United Kingdom 1 bomber moved from French Equatorial Africa to Brazil Place Units - Americans 3 infantry placed in United Kingdom 3 infantry placed in Brazil 6 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 97 PUs Americans collect 6 PUs from War Bonds; end with 103 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Russians regular : -0.33 Russians AA : -0.33 -
TripleA Turn Summary: British round 33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33 Purchase Units - British British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 33 Sea Zone to 27 Sea Zone 2 cruisers moved from 33 Sea Zone to 27 Sea Zone 4 destroyers moved from 33 Sea Zone to 27 Sea Zone 1 carrier moved from 33 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to Mozambique 1 fighter moved from Union of South Africa to Angola 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Angola 1 fighter moved from Union of South Africa to Angola 3 fighters moved from Union of South Africa to Mozambique Combat - British Battle in Angola British attack with 2 fighters and 1 infantry Russians defend with 1 infantry British roll dice for 1 cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Angola British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Russians: 1 infantry Battle in Mozambique British attack with 3 fighters and 1 infantry Russians defend with 1 artillery British roll dice for 3 fighters and 1 infantry in Mozambique, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Mozambique British win, taking Mozambique from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - British 3 fighters moved from Mozambique to Union of South Africa 2 fighters moved from Angola to Union of South Africa Place Units - British 1 armour, 1 fighter and 8 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians regular : 0.33 British regular : -1.33 -
TripleA Turn Summary: Japanese round 33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers moved from Manchuria to Kwantung Combat - Japanese Battle in Kwantung Japanese attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers Russians defend with 1 armour and 2 infantry Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Kwantung, round 2 : 11/16 hits, 8.67 expected hits Russians roll dice for 1 armour and 2 infantry in Kwantung, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Japanese 1 bomber, 6 fighters and 6 tactical_bombers moved from Kwantung to Manchuria 5 infantry moved from Japan to 61 Sea Zone 5 infantry moved from 61 Sea Zone to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 2.33 Japanese rolls : 0.00 Russians regular : -1.17 -
TripleA Turn Summary: Americans round 33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,4,2,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Increased Factory Production Purchase Units - Americans Americans buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 58 PUs; 0 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Germany Americans take Germany from Russians 1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Southern Europe 1 bomber and 1 infantry moved from Brazil to Belgian Congo Americans take Belgian Congo from Russians Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits Bombing raid in Southern Europe rolls: 3,6 and causes: 9 damage to unit: factory Bombing raid in Southern Europe causes 9 damage total. Rocket attack in Spain does 2 damage to factory owned by Russians Rockets in Brazil roll: 2 Rocket attack in Archangel does 2 damage to factory owned by Russians Rockets in United Kingdom roll: 2 Non Combat Move - Americans 1 bomber moved from Southern Europe to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom 2 bombers moved from Algeria to Brazil 1 bomber moved from Belgian Congo to Brazil Place Units - Americans 2 infantry placed in United Kingdom 3 artilleries placed in Brazil 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Activate Technology - Americans Americans activating Increased Factory Production Turn Complete - Americans Americans collect 69 PUs; end with 127 PUs Americans collect 5 PUs from War Bonds; end with 132 PUsCombat Hit Differential Summary :
Russians AA : -0.33 -
TripleA Turn Summary: British round 34
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34 Purchase Units - British British buy 1 armour, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Union of South Africa to Kenya 2 fighters moved from Union of South Africa to Kenya 1 infantry moved from Union of South Africa to Angola 2 armour moved from Union of South Africa to Angola 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone 1 carrier moved from 27 Sea Zone to 28 Sea Zone 2 cruisers moved from 27 Sea Zone to 28 Sea Zone 4 destroyers moved from 27 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Mozambique 4 fighters moved from Union of South Africa to Mozambique Combat - British Battle in Mozambique British attack with 4 fighters and 2 infantry Russians defend with 2 infantry British roll dice for 2 cruisers in Mozambique, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Mozambique British win, taking Mozambique from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Angola British attack with 2 armour and 1 infantry Russians defend with 1 infantry British roll dice for 2 armour and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Angola British win, taking Angola from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kenya British attack with 2 fighters and 2 infantry Russians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kenya British win, taking Kenya from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - British 2 fighters moved from Kenya to Union of South Africa 4 fighters moved from Mozambique to Union of South Africa Place Units - British 2 submarines placed in 28 Sea Zone 1 armour and 7 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : -1.33 British regular : 0.50 -
TripleA Turn Summary: Japanese round 34
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Soviet Far East 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to China 2 fighters and 2 tactical_bombers moved from Manchuria to Soviet Far East 2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia S.S.R. 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to China Combat - Japanese Battle in Soviet Far East Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Buryatia S.S.R. Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in China Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/7 hits, 3.83 expected hits Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Manchuria 2 fighters and 2 tactical_bombers moved from Soviet Far East to Manchuria 5 infantry moved from Japan to 61 Sea Zone 5 infantry moved from 61 Sea Zone to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 Japanese rolls : 0.00 Russians regular : -1.17 -
TripleA Turn Summary: Americans round 34
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34 Purchase Units - Americans Americans buy 4 artilleries, 4 bombers, 1 carrier, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 0 techTokens; Combat Move - Americans 3 bombers and 3 infantry moved from United Kingdom to Sweden 3 bombers and 3 infantry moved from Brazil to Gibraltar 1 armour, 23 artilleries, 1 halftrack and 25 infantry moved from Eastern United States to 10 Sea Zone 6 artilleries and 6 infantry moved from Algeria to 12 Sea Zone 1 armour, 23 artilleries, 2 carriers, 1 fighter, 1 halftrack, 25 infantry, 3 tactical_bombers and 25 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers moved from 12 Sea Zone to Spain Combat - Americans Rocket attack in Southern Europe does 2 damage to factory owned by Russians Rockets in United Kingdom roll: 2 Battle in Sweden Americans attack with 3 bombers and 3 infantry Neutral defend with 5 infantry Americans roll dice for 3 bombers and 3 infantry in Sweden, round 2 : 5/9 hits, 4.50 expected hits Neutral roll dice for 5 infantry in Sweden, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Sweden Americans loses 0 PUs for violating Swedens neutrality. Americans win, taking Sweden from Neutral with 3 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Neutral: 5 infantry Battle in Gibraltar Americans attack with 3 bombers and 3 infantry Russians defend with 2 infantry Americans roll dice for 3 bombers and 3 infantry in Gibraltar, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Gibraltar Americans win, taking Gibraltar from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Spain Americans attack with 1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers Russians defend with 1 aaGun, 1 factory and 3 infantry Russians roll AA dice in Spain : 5/8 hits, 2.67 expected hits 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Spain Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 31 infantry and 2 tactical_bombers in Spain, round 2 : 24/65 hits, 23.17 expected hits Russians roll dice for 3 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Spain Americans win, taking Spain from Russians with 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 30 infantry and 2 tactical_bombers remaining. Battle score for attacker is -46 Casualties for Americans: 3 fighters, 1 infantry and 2 tactical_bombers Casualties for Russians: 3 infantry Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Spain to 12 Sea Zone 3 bombers moved from Gibraltar to Brazil 3 bombers moved from Sweden to United Kingdom Place Units - Americans 4 artilleries and 4 infantry placed in Eastern United States 2 bombers and 3 infantry placed in United Kingdom 2 bombers and 3 infantry placed in Brazil 1 carrier placed in 55 Sea Zone 1 fighter and 1 tactical_bomber placed in 55 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 76 PUs Americans collect 4 PUs from War Bonds; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 2.17 Russians regular : -0.67 Russians AA : 2.33 Neutral regular : -0.67 -
TripleA Turn Summary: British round 35
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35 Purchase Units - British British repair damage of 3x factory; Remaining resources: 39 PUs; 0 techTokens; British buy 1 artillery, 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Mozambique to Kenya 4 fighters moved from Union of South Africa to Kenya 1 infantry moved from Union of South Africa to Kenya 1 armour and 1 infantry moved from Union of South Africa to 28 Sea Zone 6 armour, 2 fighters and 19 infantry moved from Union of South Africa to Angola 1 fighter moved from Angola to Kenya 1 armour, 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan 1 fighter moved from Angola to Kenya Combat - British Battle in Trans-Jordan British attack with 1 armour and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the British lost in Trans-Jordan Russians win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Angola British attack with 6 armour and 19 infantry Russians defend with 2 armour British roll dice for 6 armour and 19 infantry in Angola, round 2 : 3/25 hits, 6.17 expected hits Russians roll dice for 2 armour in Angola, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the British lost in Angola British win, taking Angola from Russians with 6 armour and 18 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Russians: 2 armour Battle in Kenya British attack with 6 fighters and 3 infantry Russians defend with 1 artillery and 1 infantry British roll dice for 6 fighters and 3 infantry in Kenya, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Kenya to 34 Sea Zone 4 fighters moved from Kenya to Union of South Africa 1 aaGun moved from Union of South Africa to Angola Place Units - British 1 transport placed in 38 Sea Zone 1 infantry placed in Australia 1 artillery, 1 bomber and 5 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : 0.00 British regular : -3.83 -
TripleA Turn Summary: Japanese round 35
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Kwantung 4 fighters and 4 tactical_bombers moved from Manchuria to Buryatia S.S.R. 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Kwantung Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 2 armour Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Buryatia S.S.R., round 2 : 6/10 hits, 5.00 expected hits Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 2 armour Battle in Kwantung Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwantung, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria 4 fighters and 4 tactical_bombers moved from Buryatia S.S.R. to Manchuria 5 infantry moved from Japan to 61 Sea Zone 5 infantry moved from 61 Sea Zone to Manchuria 1 bomber moved from Manchuria to Japan 1 transport moved from 62 Sea Zone to 61 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 Japanese rolls : 0.00 Russians regular : -1.33





