Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 14
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 1,1,3,1 and gets 0 hits
Purchase Units - Americans
Americans buy 3 artilleries and 3 infantry; Remaining resources: 116 PUs; 4 techTokens;
Combat Move - Americans
1 infantry moved from Western Europe to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Rio De Oro
Americans take Rio De Oro from British
1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 11 transports moved from 7 Sea Zone to 9 Sea Zone
11 artilleries and 1 infantry moved from New Zealand to 41 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 41 Sea Zone to 25 Sea Zone
11 artilleries and 1 infantry moved from 25 Sea Zone to Argentina
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 188 PUs
Americans collect 6 PUs from War Bonds; end with 194 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 15
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 109 PUs; 0 techTokens;
British buy 4 artilleries, 3 bombers and 19 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indochina to 36 Sea Zone
3 infantry moved from French Indochina to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 49 Sea Zone
3 artilleries and 3 infantry moved from 49 Sea Zone to Philipine Islands
2 artilleries and 2 infantry moved from Turkey to Caucasus
2 artilleries and 2 infantry moved from Persia to Caucasus
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philipine Islands
1 infantry moved from Spain to Western Europe
British take Western Europe from Americans
3 artilleries and 3 infantry moved from Southern Europe to 14 Sea Zone
3 artilleries, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 14 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Union of South Africa
2 artilleries and 2 infantry moved from Italian East Africa to Kenya
2 transports moved from 37 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 3 cruisers and 5 destroyers moved from 37 Sea Zone to 49 Sea Zone
3 artilleries moved from India to French Indochina
3 infantry moved from India to French Indochina
1 artillery and 3 infantry moved from India to Himalaya
36 armour moved from French Indochina to China
Combat - British
Battle in China
British attack with 36 armour
Japanese defend with 2 infantry
British roll dice for 36 armour in China, round 2 : 19/36 hits, 18.00 expected hits
Japanese roll dice for 2 infantry in China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in China
British win, taking China from Japanese with 36 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Philipine Islands
British attack with 3 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 battleships and 3 cruisers in Philipine Islands, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Philipine Islands, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Philipine Islands
British win, taking Philipine Islands from Japanese with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Australia
British attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
British roll dice for 1 cruiser in Australia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Australia
British win, taking Australia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
British attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Caucasus, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
British win, taking Caucasus from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - British
1 aaGun moved from French Indochina to China
3 artilleries and 3 infantry moved from 34 Sea Zone to Anglo Egypt
5 fighters moved from Philipine Islands to 49 Sea Zone
3 tactical_bombers moved from Philipine Islands to 49 Sea Zone
Place Units - British
2 artilleries and 6 infantry placed in India
3 bombers placed in Anglo Egypt
2 artilleries and 1 infantry placed in Italian East Africa
1 infantry placed in Trans-Jordan
11 infantry placed in Union of South Africa
British undo move 2.
British undo move 2.
2 artilleries and 1 infantry placed in Anglo Egypt
3 bombers placed in Italian East Africa
Turn Complete - British
British collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00
Russians regular : -0.33
British regular : 4.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 16 PUs;
Combat Move - Japanese
1 infantry moved from Kwantung to China
14 armour, 11 artilleries and 22 infantry moved from Manchuria to China
1 bomber, 5 fighters and 3 tactical_bombers moved from Buryatia S.S.R. to China
Combat - Japanese
Battle in China
Japanese attack with 14 armour, 11 artilleries, 1 bomber, 5 fighters, 23 infantry and 3 tactical_bombers
British defend with 1 aaGun and 36 armour
British roll AA dice in China : 0/9 hits, 1.50 expected hits
Japanese roll dice for 14 armour, 11 artilleries, 1 bomber, 5 fighters, 23 infantry and 3 tactical_bombers in China, round 2 : 10/57 hits, 21.50 expected hits
British roll dice for 36 armour in China, round 2 : 18/36 hits, 18.00 expected hits
18 infantry owned by the Japanese and 10 armour owned by the British lost in China
Japanese roll dice for 14 armour, 11 artilleries, 1 bomber, 5 fighters, 5 infantry and 3 tactical_bombers in China, round 3 : 17/39 hits, 17.50 expected hits
British roll dice for 26 armour in China, round 3 : 19/26 hits, 13.00 expected hits
5 infantry owned by the Japanese, 11 artilleries owned by the Japanese, 3 armour owned by the Japanese and 17 armour owned by the British lost in China
Japanese roll dice for 11 armour, 1 bomber, 5 fighters and 3 tactical_bombers in China, round 4 : 13/20 hits, 10.67 expected hits
British roll dice for 9 armour in China, round 4 : 5/9 hits, 4.50 expected hits
5 armour owned by the Japanese and 9 armour owned by the British lost in China
Japanese win, taking China from British with 6 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 8 armour, 11 artilleries and 23 infantry
Casualties for British: 36 armour
Non Combat Move - Japanese
1 bomber, 5 fighters and 3 tactical_bombers moved from China to Manchuria
1 destroyer moved from 57 Sea Zone to 59 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
4 submarines moved from 57 Sea Zone to 61 Sea Zone
3 carriers moved from 57 Sea Zone to 64 Sea Zone
Place Units - Japanese
11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -9.67
British AA : -1.50
British regular : 6.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 15
Research Technology - Americans
Americans roll 2,5,2,5 and gets 0 hits
Purchase Units - Americans
Americans buy 3 artilleries, 4 cruisers, 5 destroyers and 3 infantry; Remaining resources: 89 PUs; 4 techTokens;
Combat Move - Americans
1 infantry moved from Rio De Oro to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Americans take Gibraltar from British
Combat - Americans
Non Combat Move - Americans
11 artilleries and 1 infantry moved from Argentina to 25 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 25 Sea Zone to 20 Sea Zone
11 artilleries and 1 infantry moved from 20 Sea Zone to Venezuela
1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 9 Sea Zone to 12 Sea Zone
11 transports moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
4 cruisers and 5 destroyers placed in 55 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 69 PUs; end with 158 PUs
Americans collect 5 PUs from War Bonds; end with 163 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16
Research Technology - British
British spend 15 on tech rolls
British roll 5,2,1 and gets 0 hits
Purchase Units - British
British buy 3 artilleries, 3 bombers, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - British
3 artilleries and 2 infantry moved from French Indochina to China
1 artillery and 3 infantry moved from Himalaya to China
1 infantry moved from India to Persia
1 infantry moved from Trans-Jordan to Turkey
2 artilleries and 5 infantry moved from India to Himalaya
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 59 Sea Zone
2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 47 Sea Zone
1 cruiser moved from 39 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Philipine Islands to 49 Sea Zone
1 transport moved from 49 Sea Zone to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 59 Sea Zone
2 artilleries and 2 infantry moved from 59 Sea Zone to Kwantung
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 34 Sea Zone to 15 Sea Zone
2 artilleries and 2 infantry moved from Kenya to Belgian Congo
1 fighter and 1 tactical_bomber moved from Union of South Africa to 15 Sea Zone
3 bombers moved from Italian East Africa to Union of South Africa
5 artilleries and 4 infantry moved from Anglo Egypt to Trans-Jordan
Combat - British
Battle in New Guinea
British attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
British roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in New Guinea
British win, taking New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
Battle in 60 Sea Zone
British attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 carrier
British roll dice for 3 fighters and 3 tactical_bombers in 60 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 carrier in 60 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the British lost in 60 Sea Zone
British win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier
Battle in 59 Sea Zone
British attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports
Japanese defend with 1 destroyer
British roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 6/16 hits, 6.17 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 59 Sea Zone
British win with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in China
British attack with 4 artilleries and 5 infantry
Japanese defend with 1 aaGun and 6 armour
British roll dice for 4 artilleries and 5 infantry in China, round 2 : 4/9 hits, 2.83 expected hits
Japanese roll dice for 6 armour in China, round 2 : 5/6 hits, 3.00 expected hits
4 armour owned by the Japanese and 5 infantry owned by the British lost in China
British roll dice for 4 artilleries in China, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in China, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in China
British roll dice for 3 artilleries in China, round 4 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in China, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in China
British win, taking China from Japanese with 3 artilleries remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 5 infantry
Casualties for Japanese: 6 armour
Battle in Kwantung
Non Combat Move - British
2 fighters and 3 tactical_bombers moved from 60 Sea Zone to 59 Sea Zone
Place Units - British
3 bombers placed in Union of South Africa
1 carrier and 2 fighters placed in 15 Sea Zone
3 artilleries and 5 infantry placed in India
Turn Complete - British
British collect 96 PUs; end with 96 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 3.00
British regular : 2.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 13 PUs;
Non Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 submarine moved from 61 Sea Zone to 51 Sea Zone
1 bomber, 5 fighters and 3 tactical_bombers moved from Manchuria to Japan
Place Units - Japanese
11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16
Research Technology - Americans
Americans roll 3,3,3,3 and gets 0 hits
Purchase Units - Americans
Americans buy 3 artilleries and 12 infantry; Remaining resources: 115 PUs; 4 techTokens;
Combat Move - Americans
1 infantry moved from Gibraltar to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Algeria
Americans take Algeria from British
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 13 Sea Zone to 12 Sea Zone
9 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 10 Sea Zone to 12 Sea Zone
9 artilleries and 9 infantry moved from 12 Sea Zone to Spain
Americans take Spain from British
4 cruisers and 5 destroyers moved from 55 Sea Zone to 45 Sea Zone
11 artilleries and 1 infantry moved from Venezuela to 20 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 20 Sea Zone to 55 Sea Zone
11 artilleries and 1 infantry moved from 55 Sea Zone to Western United States
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Argentina to Brazil
1 infantry moved from Venezuela to Brazil
1 infantry moved from Alaska to Western Canada
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
9 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 184 PUs
Americans collect 5 PUs from War Bonds; end with 189 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17
Research Technology - British
British spend 0 on tech rolls
British roll 6,5,1 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Shipyards
Purchase Units - British
British buy 6 artilleries, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone
1 artillery moved from Trans-Jordan to 15 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 15 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from 13 Sea Zone to Algeria
3 artilleries and 2 infantry moved from Trans-Jordan to Turkey
2 fighters and 1 tactical_bomber moved from 15 Sea Zone to Turkey
3 artilleries and 4 infantry moved from India to Persia
2 artilleries and 5 infantry moved from Himalaya to Sinkiang
3 artilleries moved from China to Sinkiang
1 artillery and 1 infantry moved from Kwantung to 59 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery and 1 infantry moved from Kwantung to Manchuria
British take Manchuria from Japanese
1 infantry moved from French Indochina to Kwantung
1 infantry moved from India to Persia
1 artillery, 1 cruiser and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 59 Sea Zone to 36 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 15 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egypt
Combat - British
Battle in Turkey
British attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
British roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Turkey
British win, taking Turkey from Russians with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Persia
British attack with 3 artilleries and 5 infantry
Russians defend with 1 artillery
British roll dice for 3 artilleries and 5 infantry in Persia, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia
British win, taking Persia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Russians: 1 artillery
Battle in Algeria
British attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
British win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sinkiang
British attack with 5 artilleries and 5 infantry
Chinese defend with 2 artilleries and 2 fighters
British roll dice for 5 artilleries and 5 infantry in Sinkiang, round 2 : 3/10 hits, 3.33 expected hits
Chinese roll dice for 2 artilleries and 2 fighters in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits
1 fighter owned by the Chinese, 2 artilleries owned by the Chinese and 3 infantry owned by the British lost in Sinkiang
British roll dice for 5 artilleries and 2 infantry in Sinkiang, round 3 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Sinkiang, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Sinkiang
British win, taking Sinkiang from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for British: 3 infantry
Casualties for Chinese: 2 artilleries and 2 fighters
Non Combat Move - British
1 aaGun moved from China to Manchuria
2 artilleries and 1 infantry moved from 35 Sea Zone to India
6 bombers moved from Union of South Africa to Anglo Egypt
2 fighters and 1 tactical_bomber moved from Turkey to 13 Sea Zone
Place Units - British
1 artillery, 1 bomber and 1 infantry placed in Anglo Egypt
1 carrier and 1 transport placed in 27 Sea Zone
1 fighter and 1 tactical_bomber placed in 27 Sea Zone
5 artilleries and 5 infantry placed in India
Activate Technology - British
British activating Shipyards
Turn Complete - British
British collect 99 PUs; end with 101 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Russians regular : 0.17
British regular : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 32 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from 51 Sea Zone to 60 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
3 carriers moved from 64 Sea Zone to 62 Sea Zone
1 bomber, 5 fighters and 3 tactical_bombers moved from Japan to Buryatia S.S.R.
Non Combat Move - Japanese
Activate Technology - Japanese
Japanese activating AA Radar
Turn Complete - Japanese
Japanese collect 21 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,4,4,2 and gets 0 hits
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 factory, 1 fighter and 1 tactical_bomber; Remaining resources: 101 PUs; 4 techTokens;
Combat Move - Americans
11 artilleries and 11 infantry moved from Western United States to 55 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 55 Sea Zone to 45 Sea Zone
11 artilleries and 11 infantry moved from 45 Sea Zone to Solomon Islands
4 artilleries and 3 infantry moved from Western United States to Western Canada
1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 9 transports moved from 12 Sea Zone to 10 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 factory placed in Spain
Turn Complete - Americans
Americans collect 66 PUs; end with 167 PUs
Americans collect 5 PUs from War Bonds; end with 172 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18
Purchase Units - British
British buy 7 armour, 1 bomber, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
4 artilleries moved from Sinkiang to Himalaya
4 infantry moved from India to Himalaya
1 infantry moved from Kwantung to Manchuria
2 artilleries and 2 infantry moved from India to Afghanistan
3 artilleries and 3 infantry moved from Persia to Turkey
3 artilleries and 3 infantry moved from Anglo Egypt to Trans-Jordan
4 transports moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Rio De Oro
British take Rio De Oro from Americans
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from Anglo Egypt to Spain
5 bombers moved from Anglo Egypt to 14 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
Combat - British
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 3,6 and causes: 6 damage to unit: factory
Bombing raid in Spain causes 6 damage total.
Battle in Afghanistan
British attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Afghanistan
British win, taking Afghanistan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkey
British attack with 3 artilleries and 3 infantry
Russians defend with 2 armour
British roll dice for 3 artilleries and 3 infantry in Turkey, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 infantry owned by the British lost in Turkey
British roll dice for 3 artilleries and 2 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Turkey
British win, taking Turkey from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Russians: 2 armour
Battle in Kazakh S.S.R.
British attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Himalaya
British attack with 4 artilleries and 4 infantry
Russians defend with 1 armour
British roll dice for 4 artilleries and 4 infantry in Himalaya, round 2 : 0/8 hits, 2.67 expected hits
Russians roll dice for 1 armour in Himalaya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Himalaya
British roll dice for 4 artilleries and 3 infantry in Himalaya, round 3 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 armour in Himalaya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Himalaya
British win, taking Himalaya from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - British
5 bombers moved from 14 Sea Zone to Anglo Egypt
2 bombers moved from Spain to Algeria
Place Units - British
1 carrier and 2 fighters placed in 35 Sea Zone
7 armour and 2 infantry placed in India
1 bomber and 2 infantry placed in Anglo Egypt
3 infantry placed in Trans-Jordan
1 infantry placed in Italian East Africa
Turn Complete - British
British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
British regular : -2.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 48 PUs; 1 techTokens;
Non Combat Move - Japanese
4 submarines moved from 60 Sea Zone to 62 Sea Zone
2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
Turn Complete - Japanese
Japanese collect 21 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,5,4,1 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Purchase Units - Americans
Americans repair damage of 6x factory; Remaining resources: 166 PUs; 0 techTokens;
Americans buy 1 aaGun, 1 artillery, 3 carriers, 6 destroyers, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Philipine Islands
Americans take Philipine Islands from British
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from British
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Australia
Americans take Australia from British
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
Americans take New Guinea from British
7 artilleries and 7 infantry moved from Solomon Islands to 45 Sea Zone
7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 45 Sea Zone to 58 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 aaGun, 1 artillery and 1 infantry placed in Spain
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 carriers and 3 destroyers placed in 55 Sea Zone
2 fighters and 2 tactical_bombers placed in 55 Sea Zone
Activate Technology - Americans
Americans activating Heavy Bomber
Turn Complete - Americans
Americans collect 75 PUs; end with 78 PUs
Americans collect 2 PUs from War Bonds; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19
Research Technology - British
British spend 10 on tech rolls
British roll 4,3 and gets 0 hits
Purchase Units - British
British buy 1 armour, 5 artilleries, 4 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
2 artilleries and 2 infantry moved from Afghanistan to Kazakh S.S.R.
7 armour and 2 infantry moved from India to Caucasus
3 artilleries and 2 infantry moved from Turkey to Caucasus
1 infantry moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Himalaya to Sinkiang
1 artillery and 2 infantry moved from Manchuria to China
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 carrier, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 34 Sea Zone
3 artilleries and 6 infantry moved from Trans-Jordan to Turkey
2 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from Italian East Africa to 34 Sea Zone
1 carrier, 3 infantry, 1 tactical_bomber and 4 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Himalaya to India
2 artilleries moved from Himalaya to India
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from Algeria to Spain
6 bombers moved from Anglo Egypt to Southern Europe
1 bomber and 1 infantry moved from Algeria to Gibraltar
British take Gibraltar from Americans
2 artilleries and 1 infantry moved from Algeria to Libya
Combat - British
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 2/6 hits, 1.00 expected hits
2 bombers killed by AA
Bombing raid in Southern Europe rolls: 5,5,2,5 and causes: 17 damage to unit: factory
Bombing raid in Southern Europe causes 17 damage total.
Strategic bombing raid in Spain
Americans roll AA dice in Spain : 0/1 hits, 0.33 expected hits
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Spain causes 3 damage total.
Battle in 37 Sea Zone
British attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
British attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
British attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
British attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
British attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Sinkiang
British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Sinkiang
British win, taking Sinkiang from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 7 armour, 3 artilleries and 5 infantry
Russians defend with 1 infantry
British roll dice for 7 armour, 3 artilleries and 5 infantry in Caucasus, round 2 : 5/15 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Russians with 7 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - British
3 bombers moved from Southern Europe to Libya
1 bomber moved from Southern Europe to Turkey
1 bomber moved from Gibraltar to Libya
1 bomber moved from Spain to Libya
1 fighter moved from 15 Sea Zone to Libya
1 aaGun moved from Anglo Egypt to Libya
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
1 fighter moved from 47 Sea Zone to 35 Sea Zone
1 aaGun moved from Manchuria to China
Place Units - British
2 destroyers, 1 fighter and 1 transport placed in 35 Sea Zone
1 artillery and 7 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Trans-Jordan
2 artilleries and 1 infantry placed in Anglo Egypt
1 artillery placed in Italian East Africa
British undo move 4.
2 destroyers placed in 15 Sea Zone
1 artillery placed in Anglo Egypt
1 artillery and 1 infantry placed in Italian East Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 3 infantry and 5 transports
EDIT: Adding units owned by British to 35 Sea Zone: 5 transports
EDIT: Adding units owned by British to India: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans AA : -0.33
Russians regular : 0.33
British regular : 1.17
Russians AA : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 69 PUs; 1 techTokens;
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Buryatia S.S.R. to 62 Sea Zone
3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 bomber and 2 tactical_bombers moved from Buryatia S.S.R. to Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 6,3 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Paratroopers
Purchase Units - Americans
Americans repair damage of 3x factory; Remaining resources: 67 PUs; 0 techTokens;
Americans buy 4 artilleries, 1 bomber, 3 destroyers and 4 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
3 infantry moved from 12 Sea Zone to Spain
3 artilleries moved from 12 Sea Zone to Spain
2 artilleries and 2 infantry moved from Spain to Gibraltar
2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 12 Sea Zone
7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 58 Sea Zone to 61 Sea Zone
7 artilleries moved from 61 Sea Zone to Manchuria
Americans take Manchuria from British
7 infantry moved from 61 Sea Zone to Manchuria
Combat - Americans
Rocket attack in Southern Europe does 3 damage to factory owned by Russians
Rockets in Spain roll: 3
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Gibraltar
Americans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Western Canada to Eastern Canada
1 transport moved from 46 Sea Zone to 52 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Spain
3 artilleries and 3 infantry placed in Eastern United States
3 destroyers placed in 55 Sea Zone
Activate Technology - Americans
Americans activating Paratroopers
Turn Complete - Americans
Americans collect 78 PUs; end with 81 PUs
Americans collect 5 PUs from War Bonds; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 20
Research Technology - British
British spend 0 on tech rolls
British roll 3,1 and gets 0 hits
Purchase Units - British
British buy 7 armour, 3 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 destroyer moved from 35 Sea Zone to 59 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to East Indies
2 artilleries and 2 infantry moved from India to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
5 bombers and 1 fighter moved from Libya to 12 Sea Zone
1 bomber moved from Turkey to 12 Sea Zone
2 fighters moved from 15 Sea Zone to 12 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 12 Sea Zone
3 artilleries and 3 infantry moved from India to 35 Sea Zone
1 infantry moved from Turkey to Persia
3 artilleries and 5 infantry moved from Turkey to Caucasus
1 armour and 1 infantry moved from Trans-Jordan to Caucasus
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 48 Sea Zone
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
2 battleships, 6 carriers, 4 cruisers and 6 destroyers moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from India to Afghanistan
2 artilleries and 1 infantry moved from Italian East Africa to Anglo Egypt
Combat - British
Battle in 12 Sea Zone
British attack with 6 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
1 submarine owned by the Americans submerged
British roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 7/10 hits, 6.17 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 12 Sea Zone, round 2 : 8/20 hits, 8.50 expected hits
1 tactical_bomber owned by the British, 5 destroyers owned by the Americans, 4 bombers owned by the British and 3 fighters owned by the British lost in 12 Sea Zone
2 bombers owned by the British retreated
Americans win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -49
Casualties for British: 4 bombers, 3 fighters and 1 tactical_bomber
Casualties for Americans: 5 destroyers
Battle in Borneo
British attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
British roll dice for 6 fighters and 2 tactical_bombers in Borneo, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Borneo
British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery and 3 infantry
Battle in East Indies
British attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in East Indies, round 2 : 4/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in East Indies
British win, taking East Indies from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 1 armour, 3 artilleries and 6 infantry
Russians defend with 3 armour, 2 artilleries and 1 infantry
British roll dice for 1 armour, 3 artilleries and 6 infantry in Caucasus, round 2 : 5/10 hits, 3.00 expected hits
Russians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 4/6 hits, 2.50 expected hits
1 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 3 artilleries and 2 infantry in Caucasus, round 3 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 5 infantry
Casualties for Russians: 3 armour, 2 artilleries and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to British
EDIT: Adding units owned by British to Borneo: 3 artilleries, 1 fighter and 2 infantry
EDIT: Removing units owned by British from 48 Sea Zone: 3 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by British to 48 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
6 fighters and 2 tactical_bombers moved from Borneo to 48 Sea Zone
2 fighters and 2 tactical_bombers moved from East Indies to 48 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from China to Himalaya
1 bomber moved from 12 Sea Zone to Anglo Egypt
1 bomber moved from 12 Sea Zone to Libya
1 artillery moved from Anglo Egypt to Libya
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 5 transports moved from 15 Sea Zone to 35 Sea Zone
Place Units - British
4 destroyers placed in 35 Sea Zone
7 armour and 1 infantry placed in India
1 artillery and 2 infantry placed in Anglo Egypt
1 artillery and 2 infantry placed in Trans-Jordan
1 artillery and 2 infantry placed in Italian East Africa
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 93 PUs; end with 93 PUs
2 units repaired.
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
Russians regular : 2.00
British regular : 3.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 20
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 90 PUs; 1 techTokens;
Non Combat Move - Japanese
3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone
Turn Complete - Japanese
Japanese collect 18 PUs; end with 108 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 20
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,1 and gets 0 hits
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 factory, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
1 infantry moved from Manchuria to China
Americans take China from British
7 artilleries and 6 infantry moved from Manchuria to Kwantung
Americans take Kwantung from British
7 transports moved from 61 Sea Zone to 57 Sea Zone
2 carriers, 6 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 51 Sea Zone
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 59 Sea Zone
2 battleships, 1 carrier, 4 cruisers and 13 destroyers moved from 61 Sea Zone to 51 Sea Zone
1 transport moved from 52 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Spain to Western Europe
3 fighters and 3 tactical_bombers moved from 12 Sea Zone to Western Europe
3 artilleries moved from Eastern United States to 10 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
3 artilleries moved from Spain to 12 Sea Zone
3 infantry moved from Spain to 12 Sea Zone
6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from British
Combat - Americans
Rocket attack in Southern Europe does 1 damage to factory owned by Russians
Rockets in Spain roll: 1
Battle in 59 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the British lost in 59 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 submarine
Casualties for British: 1 destroyer
Battle in Western Europe
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Western Europe, round 2 : 6/8 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Western Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Western Europe
Americans win, taking Western Europe from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Western Europe to 12 Sea Zone
1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 51 Sea Zone
4 artilleries and 4 infantry moved from Eastern Canada to Eastern United States
2 artilleries and 1 infantry moved from Gibraltar to Spain
Place Units - Americans
1 artillery and 2 infantry placed in Spain
1 artillery and 1 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
3 destroyers and 1 submarine placed in 55 Sea Zone
1 factory placed in Manchuria
Turn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Americans collect 2 PUs from War Bonds; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Research Technology - British
British spend 0 on tech rolls
British roll 2,3 and gets 0 hits
Purchase Units - British
British buy 6 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
7 armour and 6 infantry moved from India to Persia
3 artilleries moved from India to Persia
1 battleship, 2 carriers, 2 cruisers, 8 destroyers and 5 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from East Indies to 37 Sea Zone
3 artilleries and 2 infantry moved from Borneo to 48 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
3 artilleries, 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 2 infantry, 4 tactical_bombers and 3 transports moved from 48 Sea Zone to 46 Sea Zone
5 artilleries and 3 infantry moved from 46 Sea Zone to Australia
2 artilleries and 2 infantry moved from Trans-Jordan to Anglo Egypt
3 artilleries, 1 bomber and 1 infantry moved from Libya to Anglo Egypt
1 artillery and 2 infantry moved from Italian East Africa to Anglo Egypt
Combat - British
Battle in Persia
British attack with 7 armour, 3 artilleries and 6 infantry
Russians defend with 1 artillery and 1 infantry
British roll dice for 7 armour, 3 artilleries and 6 infantry in Persia, round 2 : 5/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia
British win, taking Persia from Russians with 7 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Australia
British attack with 5 artilleries and 3 infantry
Americans defend with 1 artillery and 1 infantry
British roll dice for 2 battleships and 4 cruisers in Australia, round 2 : 5/6 hits, 3.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Australia
British win, taking Australia from Americans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - British
2 bombers moved from Anglo Egypt to Union of South Africa
1 aaGun moved from Libya to Anglo Egypt
Place Units - British
3 armour placed in Anglo Egypt
3 armour placed in Trans-Jordan
3 destroyers and 3 transports placed in 28 Sea Zone
3 infantry placed in Italian East Africa
3 artilleries and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.33
British regular : 0.67