@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,2 and gets 0 hits
Purchase Units - Americans
Americans repair damage of 4x factory; Remaining resources: 76 PUs; 2 techTokens;
Americans buy 1 aaGun, 2 artilleries, 1 bomber, 2 infantry and 6 transports; Remaining resources: 14 PUs; 2 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Germany
Americans take Germany from Russians
Combat - Americans
Rocket attack in Spain does 5 damage to factory owned by Russians
Rockets in Brazil roll: 5
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 transport moved from 18 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries and 1 infantry placed in Brazil
1 aaGun, 1 bomber and 1 infantry placed in United Kingdom
6 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Canada: 5 artilleries and 6 infantry
EDIT: Adding units owned by Americans to Eastern United States: 5 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 74 PUs
Americans collect 4 PUs from War Bonds; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 artilleries and 1 infantry moved from French Madagascar to 29 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 29 Sea Zone to 34 Sea Zone
2 cruisers and 4 destroyers moved from 29 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Saudi Arabia
British take Saudi Arabia from Russians
2 infantry moved from Union of South Africa to Mozambique
2 fighters moved from Union of South Africa to Mozambique
1 artillery and 1 infantry moved from Union of South Africa to Angola
2 fighters moved from Union of South Africa to Angola
5 armour and 12 infantry moved from Union of South Africa to Kenya
1 carrier moved from 29 Sea Zone to 34 Sea Zone
Combat - British
Battle in Kenya
British attack with 5 armour and 12 infantry
Russians defend with 1 infantry
British roll dice for 5 armour and 12 infantry in Kenya, round 2 : 6/17 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kenya
British win, taking Kenya from Russians with 5 armour and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Angola
British attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Angola, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Angola
British win, taking Angola from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Mozambique
British attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Mozambique, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Mozambique
British win, taking Mozambique from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - British
2 fighters moved from Mozambique to 34 Sea Zone
2 fighters moved from Angola to Union of South Africa
Place Units - British
3 armour and 7 infantry placed in Union of South Africa
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
British regular : 2.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31
Research Technology - Japanese
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy Bomber
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Manchuria to China
2 infantry moved from Manchuria to Kwantung
2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug
2 fighters and 2 tactical_bombers moved from Manchuria to China
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Kwantung
1 bomber moved from Manchuria to Kwantung
Combat - Japanese
Battle in China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
Japanese win, taking China from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwantung
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwantung, round 2 : 2/7 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Kwantung to Manchuria
2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria
2 fighters and 2 tactical_bombers moved from China to Manchuria
2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria
2 artilleries and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
3 artilleries and 7 infantry moved from Japan to 61 Sea Zone
3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria
4 infantry moved from Manchuria to Buryatia S.S.R.
5 armour moved from Buryatia S.S.R. to Manchuria
1 artillery moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
3 infantry placed in Manchuria
7 infantry placed in Japan
Activate Technology - Japanese
Japanese activating Heavy Bomber
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Japanese rolls : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31
Research Technology - Americans
Americans roll 3,2 and gets 0 hits
Purchase Units - Americans
Americans buy 4 bombers, 1 halftrack, 6 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Southern Europe
6 artilleries and 6 infantry moved from Brazil to 18 Sea Zone
6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 18 Sea Zone to 12 Sea Zone
6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Russians
Combat - Americans
Americans lands units in Karelia S.S.R.
Americans creates battle in territory Karelia S.S.R.
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
Bombing raid in Southern Europe rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Southern Europe causes 6 damage total.
Rocket attack in Spain does 4 damage to factory owned by Russians
Rockets in Brazil roll: 4
Rocket attack in Archangel does 3 damage to factory owned by Russians
Rockets in United Kingdom roll: 3
Non Combat Move - Americans
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
1 halftrack placed in Eastern United States
1 transport placed in 10 Sea Zone
1 bomber and 1 infantry placed in Brazil
1 infantry placed in Brazil
1 bomber and 2 infantry placed in United Kingdom
2 bombers and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Americans collect 6 PUs from War Bonds; end with 70 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32
Purchase Units - British
British buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 transport moved from 34 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
British take Caucasus from Russians
1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Kenya
2 cruisers moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
4 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Union of South Africa
2 infantry moved from Mozambique to Union of South Africa
1 infantry moved from Union of South Africa to Mozambique
Combat - British
Battle in Kenya
British attack with 1 artillery
Russians defend with 9 armour, 3 artilleries and 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 9 armour, 3 artilleries and 1 infantry in Kenya, round 2 : 5/13 hits, 5.83 expected hits
1 artillery owned by the British lost in Kenya
Russians win with 9 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Non Combat Move - British
Place Units - British
4 armour, 1 fighter and 5 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
British regular : -0.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Kwantung
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 fighters and 3 tactical_bombers moved from Manchuria to Kwantung
1 bomber, 3 fighters and 3 tactical_bombers moved from Manchuria to Yakut S.S.R.
Combat - Japanese
Battle in Kwantung
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwantung, round 2 : 6/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yakut S.S.R., round 2 : 7/10 hits, 5.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 artilleries and 8 infantry moved from Japan to 61 Sea Zone
2 artilleries and 8 infantry moved from 61 Sea Zone to Manchuria
8 armour, 6 artilleries and 6 infantry moved from Buryatia S.S.R. to Manchuria
3 fighters and 3 tactical_bombers moved from Kwantung to Manchuria
1 bomber, 3 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 4.17
Japanese rolls : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32
Research Technology - Americans
Americans roll 1,3 and gets 0 hits
Purchase Units - Americans
Americans buy 6 infantry and 6 transports; Remaining resources: 22 PUs; 2 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Eastern Europe
Americans take Eastern Europe from Russians
1 bomber and 1 infantry moved from United Kingdom to Belorussia
Americans take Belorussia from Russians
1 bomber moved from United Kingdom to Southern Europe
1 bomber and 1 infantry moved from Brazil to French Equatorial Africa
Americans take French Equatorial Africa from Russians
1 bomber and 1 infantry moved from Eastern United States to Gibraltar
Americans take Gibraltar from Russians
1 bomber and 1 infantry moved from Eastern United States to Libya
Combat - Americans
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
Bombing raid in Southern Europe rolls: 2,2 and causes: 4 damage to unit: factory
Bombing raid in Southern Europe causes 4 damage total.
Rocket attack in Spain does 1 damage to factory owned by Russians
Rockets in Brazil roll: 1
Rocket attack in Archangel does 5 damage to factory owned by Russians
Rockets in United Kingdom roll: 5
Battle in Libya
Americans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Libya
Americans win, taking Libya from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Algeria
1 bomber moved from Libya to Algeria
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Eastern Europe to United Kingdom
1 bomber moved from Belorussia to United Kingdom
1 bomber moved from French Equatorial Africa to Brazil
Place Units - Americans
3 infantry placed in United Kingdom
3 infantry placed in Brazil
6 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 97 PUs
Americans collect 6 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : -0.33
Russians AA : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33
Purchase Units - British
British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 transport moved from 33 Sea Zone to 27 Sea Zone
2 cruisers moved from 33 Sea Zone to 27 Sea Zone
4 destroyers moved from 33 Sea Zone to 27 Sea Zone
1 carrier moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to Mozambique
1 fighter moved from Union of South Africa to Angola
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Angola
1 fighter moved from Union of South Africa to Angola
3 fighters moved from Union of South Africa to Mozambique
Combat - British
Battle in Angola
British attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
British roll dice for 1 cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Angola
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Mozambique
British attack with 3 fighters and 1 infantry
Russians defend with 1 artillery
British roll dice for 3 fighters and 1 infantry in Mozambique, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Mozambique
British win, taking Mozambique from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - British
3 fighters moved from Mozambique to Union of South Africa
2 fighters moved from Angola to Union of South Africa
Place Units - British
1 armour, 1 fighter and 8 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
British regular : -1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33
Research Technology - Japanese
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers moved from Manchuria to Kwantung
Combat - Japanese
Battle in Kwantung
Japanese attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Kwantung, round 2 : 11/16 hits, 8.67 expected hits
Russians roll dice for 1 armour and 2 infantry in Kwantung, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Japanese
1 bomber, 6 fighters and 6 tactical_bombers moved from Kwantung to Manchuria
5 infantry moved from Japan to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33
Japanese rolls : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 6,4,2,2 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Increased Factory Production
Purchase Units - Americans
Americans buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 58 PUs; 0 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Germany
Americans take Germany from Russians
1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Southern Europe
1 bomber and 1 infantry moved from Brazil to Belgian Congo
Americans take Belgian Congo from Russians
Combat - Americans
Americans lands units in Karelia S.S.R.
Americans creates battle in territory Karelia S.S.R.
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
Bombing raid in Southern Europe rolls: 3,6 and causes: 9 damage to unit: factory
Bombing raid in Southern Europe causes 9 damage total.
Rocket attack in Spain does 2 damage to factory owned by Russians
Rockets in Brazil roll: 2
Rocket attack in Archangel does 2 damage to factory owned by Russians
Rockets in United Kingdom roll: 2
Non Combat Move - Americans
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
2 bombers moved from Algeria to Brazil
1 bomber moved from Belgian Congo to Brazil
Place Units - Americans
2 infantry placed in United Kingdom
3 artilleries placed in Brazil
2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Activate Technology - Americans
Americans activating Increased Factory Production
Turn Complete - Americans
Americans collect 69 PUs; end with 127 PUs
Americans collect 5 PUs from War Bonds; end with 132 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34
Purchase Units - British
British buy 1 armour, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Union of South Africa to Kenya
2 fighters moved from Union of South Africa to Kenya
1 infantry moved from Union of South Africa to Angola
2 armour moved from Union of South Africa to Angola
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 carrier moved from 27 Sea Zone to 28 Sea Zone
2 cruisers moved from 27 Sea Zone to 28 Sea Zone
4 destroyers moved from 27 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Mozambique
4 fighters moved from Union of South Africa to Mozambique
Combat - British
Battle in Mozambique
British attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
British roll dice for 2 cruisers in Mozambique, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Mozambique
British win, taking Mozambique from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Angola
British attack with 2 armour and 1 infantry
Russians defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Angola
British win, taking Angola from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya
British attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kenya
British win, taking Kenya from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - British
2 fighters moved from Kenya to Union of South Africa
4 fighters moved from Mozambique to Union of South Africa
Place Units - British
2 submarines placed in 28 Sea Zone
1 armour and 7 infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
British regular : 0.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to China
2 fighters and 2 tactical_bombers moved from Manchuria to Soviet Far East
2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia S.S.R.
1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to China
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/7 hits, 3.83 expected hits
Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
Japanese win, taking China from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from China to Manchuria
2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Manchuria
2 fighters and 2 tactical_bombers moved from Soviet Far East to Manchuria
5 infantry moved from Japan to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Japanese rolls : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34
Purchase Units - Americans
Americans buy 4 artilleries, 4 bombers, 1 carrier, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 0 techTokens;
Combat Move - Americans
3 bombers and 3 infantry moved from United Kingdom to Sweden
3 bombers and 3 infantry moved from Brazil to Gibraltar
1 armour, 23 artilleries, 1 halftrack and 25 infantry moved from Eastern United States to 10 Sea Zone
6 artilleries and 6 infantry moved from Algeria to 12 Sea Zone
1 armour, 23 artilleries, 2 carriers, 1 fighter, 1 halftrack, 25 infantry, 3 tactical_bombers and 25 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers moved from 12 Sea Zone to Spain
Combat - Americans
Rocket attack in Southern Europe does 2 damage to factory owned by Russians
Rockets in United Kingdom roll: 2
Battle in Sweden
Americans attack with 3 bombers and 3 infantry
Neutral defend with 5 infantry
Americans roll dice for 3 bombers and 3 infantry in Sweden, round 2 : 5/9 hits, 4.50 expected hits
Neutral roll dice for 5 infantry in Sweden, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Sweden
Americans loses 0 PUs for violating Swedens neutrality.
Americans win, taking Sweden from Neutral with 3 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Neutral: 5 infantry
Battle in Gibraltar
Americans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Americans roll dice for 3 bombers and 3 infantry in Gibraltar, round 2 : 5/9 hits, 4.50 expected hits
Russians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Gibraltar
Americans win, taking Gibraltar from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Spain
Americans attack with 1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers
Russians defend with 1 aaGun, 1 factory and 3 infantry
Russians roll AA dice in Spain : 5/8 hits, 2.67 expected hits
2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Spain
Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 31 infantry and 2 tactical_bombers in Spain, round 2 : 24/65 hits, 23.17 expected hits
Russians roll dice for 3 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Russians with 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 30 infantry and 2 tactical_bombers remaining. Battle score for attacker is -46
Casualties for Americans: 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for Russians: 3 infantry
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Spain to 12 Sea Zone
3 bombers moved from Gibraltar to Brazil
3 bombers moved from Sweden to United Kingdom
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 bombers and 3 infantry placed in United Kingdom
2 bombers and 3 infantry placed in Brazil
1 carrier placed in 55 Sea Zone
1 fighter and 1 tactical_bomber placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 76 PUs
Americans collect 4 PUs from War Bonds; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Russians regular : -0.67
Russians AA : 2.33
Neutral regular : -0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 39 PUs; 0 techTokens;
British buy 1 artillery, 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Mozambique to Kenya
4 fighters moved from Union of South Africa to Kenya
1 infantry moved from Union of South Africa to Kenya
1 armour and 1 infantry moved from Union of South Africa to 28 Sea Zone
6 armour, 2 fighters and 19 infantry moved from Union of South Africa to Angola
1 fighter moved from Angola to Kenya
1 armour, 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from Angola to Kenya
Combat - British
Battle in Trans-Jordan
British attack with 1 armour and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
1 armour owned by the British lost in Trans-Jordan
Russians win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Angola
British attack with 6 armour and 19 infantry
Russians defend with 2 armour
British roll dice for 6 armour and 19 infantry in Angola, round 2 : 3/25 hits, 6.17 expected hits
Russians roll dice for 2 armour in Angola, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the British lost in Angola
British win, taking Angola from Russians with 6 armour and 18 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Russians: 2 armour
Battle in Kenya
British attack with 6 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
British roll dice for 6 fighters and 3 infantry in Kenya, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Kenya to 34 Sea Zone
4 fighters moved from Kenya to Union of South Africa
1 aaGun moved from Union of South Africa to Angola
Place Units - British
1 transport placed in 38 Sea Zone
1 infantry placed in Australia
1 artillery, 1 bomber and 5 infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
British regular : -3.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Kwantung
4 fighters and 4 tactical_bombers moved from Manchuria to Buryatia S.S.R.
1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Kwantung
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 2 armour
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Buryatia S.S.R., round 2 : 6/10 hits, 5.00 expected hits
Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 2 armour
Battle in Kwantung
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwantung, round 2 : 3/7 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria
4 fighters and 4 tactical_bombers moved from Buryatia S.S.R. to Manchuria
5 infantry moved from Japan to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Manchuria to Japan
1 transport moved from 62 Sea Zone to 61 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Japanese rolls : 0.00
Russians regular : -1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35
Purchase Units - Americans
Americans buy 7 artilleries, 1 fighter and 13 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Archangel
4 bombers and 2 infantry moved from United Kingdom to Karelia S.S.R.
1 bomber and 1 infantry moved from Brazil to Belgian Congo
Americans take Belgian Congo from Russians
1 bomber and 1 infantry moved from Brazil to French Equatorial Africa
Americans take French Equatorial Africa from Russians
1 bomber and 1 infantry moved from Brazil to Algeria
Combat - Americans
Americans lands units in Archangel
Americans creates battle in territory Archangel
Americans captures 138PUs while taking Russians capital
Rocket attack in Southern Europe does 5 damage to factory owned by Russians
Rockets in United Kingdom roll: 5
Battle in Karelia S.S.R.
Americans attack with 4 bombers and 2 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 3 infantry
Russians roll AA dice in Karelia S.S.R. : 2/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 2 bombers and 1 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Karelia S.S.R.
2 bombers owned by the Americans retreated
Russians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -21
Casualties for Americans: 2 bombers and 2 infantry
Casualties for Russians: 3 infantry
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Algeria
Americans win, taking Algeria from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Americans
3 transports moved from 12 Sea Zone to 18 Sea Zone
2 bombers moved from Brazil to Spain
3 infantry moved from Gibraltar to Spain
28 transports moved from 12 Sea Zone to 10 Sea Zone
5 destroyers moved from 12 Sea Zone to 10 Sea Zone
1 bomber moved from Algeria to Brazil
1 bomber moved from Belgian Congo to Brazil
1 bomber moved from French Equatorial Africa to Brazil
2 bombers moved from Karelia S.S.R. to Sweden
1 bomber moved from Archangel to United Kingdom
Place Units - Americans
3 infantry placed in United Kingdom
3 infantry placed in Brazil
4 artilleries and 4 infantry placed in Eastern United States
2 artilleries, 1 fighter and 2 infantry placed in Spain
1 artillery and 1 infantry placed in Brazil
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 87 PUs; end with 228 PUs
Americans collect 2 PUs from War Bonds; end with 230 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.33
Russians AA : 0.67
[dice 1d6]
1d6: 5