@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Free for All - 4 player
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TripleA Turn Summary: Americans round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 25 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 5 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Americans 1 bomber moved from Spain to 22 Sea Zone 1 halftrack moved from Spain to Western Europe 3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 3 artilleries and 3 infantry moved from 12 Sea Zone to Spain 6 artilleries and 6 infantry moved from Venezuela to 20 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 20 Sea Zone to 25 Sea Zone 6 artilleries and 6 infantry moved from 25 Sea Zone to Argentina Americans take Argentina from British 2 carriers moved from 20 Sea Zone to 55 Sea Zone 2 carriers, 10 destroyers, 1 fighter and 1 submarine moved from 20 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 battleship moved from 18 Sea Zone to 25 Sea Zone 3 artilleries moved from Brazil to 18 Sea Zone 1 artillery and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Rio De Oro Americans take Rio De Oro from British 2 artilleries and 2 transports moved from 18 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa Americans take French Equatorial Africa from British 1 artillery moved from 23 Sea Zone to Belgian Congo Americans take Belgian Congo from British 3 transports moved from 18 Sea Zone to 10 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 55 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 20 Sea Zone 3 infantry moved from 20 Sea Zone to Venezuela 3 artilleries moved from 20 Sea Zone to Venezuela 1 artillery and 1 infantry moved from Western United States to Western Canada Combat - Americans Rocket attack in Southern Europe does 2 damage to factory owned by Russians Rockets in Spain roll: 2 Battle in 22 Sea Zone Americans attack with 1 bomber British defend with 6 transports 6 transports owned by the British lost in 22 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 30 Casualties for British: 6 transports Non Combat Move - Americans 1 bomber moved from 22 Sea Zone to Algeria Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 3 infantry placed in Spain 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter and 3 tactical_bombers placed in Western United States 1 submarine placed in 22 Sea Zone Turn Complete - Americans Americans collect 87 PUs; end with 88 PUs Americans collect 1 PU from War Bonds; end with 89 PUsCombat Hit Differential Summary :
Americans rolls : 0.00 -
TripleA Turn Summary: British round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 26 Research Technology - British British spend 0 on tech rolls British roll 3,2 and gets 0 hits Purchase Units - British British buy 4 artilleries, 1 cruiser, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 artilleries and 2 infantry moved from Australia to 40 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 47 Sea Zone 2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea 1 fighter moved from 40 Sea Zone to New Guinea 2 artilleries and 2 infantry moved from Italian East Africa to Belgian Congo 2 artilleries and 2 infantry moved from Anglo Egypt to French Equatorial Africa 1 infantry moved from Libya to Algeria 1 artillery and 1 infantry moved from Anglo Egypt to Italian East Africa Combat - British Battle in New Guinea British attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in New Guinea, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in New Guinea British win, taking New Guinea from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Algeria British attack with 1 infantry Americans defend with 1 bomber British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the British lost in Algeria Americans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Belgian Congo British attack with 2 artilleries and 2 infantry Americans defend with 1 artillery British roll dice for 2 artilleries and 2 infantry in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Americans: 1 artillery Battle in French Equatorial Africa British attack with 2 artilleries and 2 infantry Americans defend with 1 artillery British roll dice for 2 artilleries and 2 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in French Equatorial Africa British win, taking French Equatorial Africa from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - British 1 aaGun moved from Anglo Egypt to Italian East Africa 5 artilleries moved from Italian East Africa to Kenya 1 carrier moved from 40 Sea Zone to 47 Sea Zone 3 destroyers moved from 40 Sea Zone to 47 Sea Zone 1 fighter moved from New Guinea to 47 Sea Zone Place Units - British 1 destroyer placed in 27 Sea Zone 1 cruiser placed in 40 Sea Zone 1 infantry placed in Australia 4 artilleries, 1 fighter and 4 infantry placed in Union of South Africa British undo move 3. British undo move 1. 1 destroyer placed in 40 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 1.50 British regular : 0.33 -
TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 26 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour and 6 artilleries; Remaining resources: 16 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Evenki National Okrug 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Buryatia S.S.R. to Evenki National Okrug 1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to Evenki National Okrug 1 armour moved from Manchuria to Sinkiang Japanese take Sinkiang from Russians 1 armour moved from Manchuria to Himalaya Japanese take Himalaya from Russians 1 armour moved from Manchuria to French Indochina Japanese take French Indochina from Russians Combat - Japanese Battle in Evenki National Okrug Japanese attack with 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers Russians defend with 1 armour and 2 infantry Japanese roll dice for 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Evenki National Okrug, round 2 : 5/9 hits, 5.17 expected hits Russians roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Japanese 1 bomber moved from Evenki National Okrug to Manchuria 1 fighter and 1 tactical_bomber moved from Evenki National Okrug to 60 Sea Zone 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Yakut S.S.R. 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 artilleries and 2 infantry moved from Manchuria to China 2 artilleries and 4 infantry moved from Japan to 60 Sea Zone 2 artilleries and 4 infantry moved from 60 Sea Zone to Buryatia S.S.R. 4 infantry moved from Japan to 61 Sea Zone 4 infantry moved from 61 Sea Zone to Manchuria 1 carrier moved from 61 Sea Zone to 60 Sea Zone Place Units - Japanese 1 armour and 2 artilleries placed in Manchuria 1 armour and 4 artilleries placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 61 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 Japanese rolls : 0.00 Russians regular : -0.17 -
TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 26 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,2 and gets 0 hits Purchase Units - Americans Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Americans 6 artilleries and 6 infantry moved from Argentina to 25 Sea Zone 6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 2 fighters, 6 infantry, 1 submarine and 6 transports moved from 25 Sea Zone to 27 Sea Zone 2 fighters moved from 27 Sea Zone to Union of South Africa 6 artilleries and 6 infantry moved from 27 Sea Zone to Union of South Africa 1 artillery moved from Rio De Oro to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Union of South Africa 1 submarine moved from 22 Sea Zone to 27 Sea Zone Combat - Americans Rocket attack in Southern Europe does 5 damage to factory owned by Russians Rockets in Spain roll: 5 Battle in Union of South Africa Americans attack with 7 artilleries, 2 fighters and 6 infantry British defend with 1 aaGun, 4 artilleries, 1 factory, 1 fighter and 9 infantry British roll AA dice in Union of South Africa : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 7 artilleries, 2 fighters and 6 infantry in Union of South Africa, round 2 : 5/15 hits, 5.67 expected hits British roll dice for 4 artilleries, 1 fighter and 9 infantry in Union of South Africa, round 2 : 4/14 hits, 5.00 expected hits 4 infantry owned by the Americans and 6 infantry owned by the British lost in Union of South Africa Americans roll dice for 7 artilleries, 2 fighters and 2 infantry in Union of South Africa, round 3 : 4/11 hits, 4.33 expected hits British roll dice for 4 artilleries, 1 fighter and 3 infantry in Union of South Africa, round 3 : 0/8 hits, 3.00 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Union of South Africa Americans roll dice for 7 artilleries, 2 fighters and 2 infantry in Union of South Africa, round 4 : 4/11 hits, 4.33 expected hits British roll dice for 3 artilleries and 1 fighter in Union of South Africa, round 4 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans, 3 artilleries owned by the British and 1 fighter owned by the British lost in Union of South Africa Americans captures 51PUs while taking British capital Americans win, taking Union of South Africa from British with 7 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 38 Casualties for Americans: 5 infantry Casualties for British: 4 artilleries, 1 fighter and 9 infantry Non Combat Move - Americans 3 artilleries and 3 infantry moved from Venezuela to 20 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 18 Sea Zone 3 artilleries and 3 infantry moved from 18 Sea Zone to Brazil 3 artilleries and 3 infantry moved from Spain to 12 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 12 Sea Zone to 7 Sea Zone 3 artilleries and 3 infantry moved from 7 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 3 artilleries and 3 infantry moved from 8 Sea Zone to United Kingdom 1 bomber moved from Algeria to United Kingdom 2 transports moved from 23 Sea Zone to 12 Sea Zone 2 infantry moved from Spain to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Algeria 1 infantry moved from 12 Sea Zone to Algeria 1 armour and 1 infantry moved from Spain to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter moved from Union of South Africa to 27 Sea Zone 1 fighter moved from Union of South Africa to 27 Sea Zone 1 fighter and 3 tactical_bombers moved from Western United States to 55 Sea Zone 2 carriers moved from 55 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Western Canada to Western United States 1 fighter and 3 tactical_bombers moved from 55 Sea Zone to 20 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 7 destroyers placed in 55 Sea Zone Turn Complete - Americans Americans collect 84 PUs; end with 137 PUs Americans collect 3 PUs from War Bonds; end with 140 PUsCombat Hit Differential Summary :
Americans regular : -1.00 British AA : -0.33 British regular : -4.67 -
TripleA Turn Summary: British round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 27 Combat Move - British 5 artilleries moved from Kenya to Union of South Africa 1 infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Italian East Africa to Kenya 2 artilleries moved from Belgian Congo to Kenya 2 artilleries and 2 infantry moved from French Equatorial Africa to Belgian Congo 2 artilleries and 1 infantry moved from New Guinea to 47 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from Australia to 46 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone 1 fighter moved from 47 Sea Zone to New Zealand 1 carrier and 3 destroyers moved from 47 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 40 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to New Zealand 2 artilleries moved from 41 Sea Zone to New Zealand Combat - British Battle in Union of South Africa British attack with 5 artilleries Americans defend with 1 aaGun, 7 artilleries, 1 factory and 1 infantry British roll dice for 5 artilleries in Union of South Africa, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 7 artilleries and 1 infantry in Union of South Africa, round 2 : 0/8 hits, 2.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Union of South Africa British roll dice for 5 artilleries in Union of South Africa, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 6 artilleries in Union of South Africa, round 3 : 2/6 hits, 2.00 expected hits 3 artilleries owned by the Americans and 2 artilleries owned by the British lost in Union of South Africa British roll dice for 3 artilleries in Union of South Africa, round 4 : 3/3 hits, 1.00 expected hits Americans roll dice for 3 artilleries in Union of South Africa, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Americans and 1 artillery owned by the British lost in Union of South Africa British win, taking Union of South Africa from Americans with 2 artilleries remaining. Battle score for attacker is 19 Casualties for Americans: 7 artilleries and 1 infantry Casualties for British: 3 artilleries Battle in New Zealand British attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 infantry British roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Zealand British win, taking New Zealand from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - British 1 fighter moved from New Zealand to 41 Sea Zone 1 aaGun moved from Italian East Africa to Kenya Turn Complete - British British collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : -3.00 British regular : 4.17 -
TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 27 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour and 5 artilleries; Remaining resources: 26 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Novosibirsk 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Novosibirsk 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to French Indochina 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to French Indochina 1 bomber moved from Manchuria to Novosibirsk 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indochina Combat - Japanese Battle in French Indochina Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indochina, round 2 : 5/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in French Indochina Japanese win, taking French Indochina from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 armour moved from Evenki National Okrug to Yakut S.S.R. 2 artilleries and 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 fighters and 2 tactical_bombers moved from French Indochina to 36 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 60 Sea Zone to 36 Sea Zone 1 armour moved from Sinkiang to Kwantung 1 infantry moved from China to Sinkiang 2 artilleries moved from China to Kwantung 2 artilleries and 4 infantry moved from Manchuria to Kwantung 1 armour moved from Manchuria to Kwantung 1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Buryatia S.S.R. 2 artilleries and 2 infantry moved from Japan to 61 Sea Zone 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 61 Sea Zone to 60 Sea Zone 1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone 1 destroyer moved from 61 Sea Zone to 60 Sea Zone 1 bomber moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from Novosibirsk to Yakut S.S.R. 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Manchuria 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Kwantung 1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Japanese 3 armour placed in Manchuria 5 artilleries placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : 1.17 Japanese rolls : 0.00 Russians regular : 0.17 -
TripleA Turn Summary: Americans round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 27 Research Technology - Americans Americans roll 1,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Purchase Units - Americans Americans buy 9 artilleries and 9 infantry; Remaining resources: 77 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Algeria to Libya Americans take Libya from British Combat - Americans Rocket attack in Spain does 3 damage to factory owned by Russians Rockets in Brazil roll: 3 Non Combat Move - Americans 1 bomber moved from United Kingdom to Eastern Canada 3 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 1 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 1 Sea Zone 6 artilleries moved from 1 Sea Zone to Eastern Canada 6 infantry moved from 1 Sea Zone to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Algeria to 12 Sea Zone 1 armour moved from Algeria to 12 Sea Zone 1 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Eastern Canada 1 armour moved from 1 Sea Zone to Eastern Canada 3 artilleries and 3 infantry moved from Brazil to 18 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 18 Sea Zone to 10 Sea Zone 3 artilleries and 3 infantry moved from 10 Sea Zone to Eastern United States 2 carriers moved from 20 Sea Zone to 10 Sea Zone 3 tactical_bombers moved from 20 Sea Zone to 10 Sea Zone 1 fighter moved from 20 Sea Zone to 10 Sea Zone 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 7 transports moved from 27 Sea Zone to 17 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Brazil 3 artilleries and 3 infantry placed in Eastern United States 4 artilleries and 5 infantry placed in Western United States 1 artillery placed in Brazil Activate Technology - Americans Americans activating Shipyards Turn Complete - Americans Americans collect 69 PUs; end with 146 PUs Americans collect 2 PUs from War Bonds; end with 148 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 28 Purchase Units - British British buy 2 armour, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 2 infantry moved from New Zealand to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone 1 fighter moved from 41 Sea Zone to Solomon Islands 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 cruiser and 4 destroyers moved from 41 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Solomon Islands 3 artilleries moved from Kenya to Union of South Africa 1 infantry moved from Kenya to Angola Combat - British Battle in Solomon Islands British attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 infantry British roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 fighter and 2 infantry in Solomon Islands, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Solomon Islands British win, taking Solomon Islands from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - British 1 aaGun moved from Kenya to Union of South Africa 1 fighter moved from Solomon Islands to 45 Sea Zone Place Units - British 1 fighter and 1 infantry placed in Australia 1 cruiser placed in 40 Sea Zone 2 armour, 1 fighter and 3 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans regular : 0.67 British regular : -1.33 -
TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 28 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 17 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Manchuria to China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indochina 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to China 1 bomber moved from Manchuria to French Indochina 2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina 1 infantry moved from Kwantung to French Indochina 1 infantry moved from Kwantung to China Combat - Japanese Battle in French Indochina Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indochina, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in French Indochina, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in French Indochina Japanese win, taking French Indochina from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in China, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Yakut S.S.R. 1 armour, 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from China to 36 Sea Zone 1 bomber moved from French Indochina to Manchuria 3 armour moved from Manchuria to Yakut S.S.R. 1 submarine moved from 36 Sea Zone to 60 Sea Zone 1 transport moved from 36 Sea Zone to 60 Sea Zone 1 artillery moved from Manchuria to Buryatia S.S.R. 1 transport moved from 59 Sea Zone to 60 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 3 artilleries and 5 infantry moved from Japan to 60 Sea Zone 3 artilleries and 5 infantry moved from 60 Sea Zone to Buryatia S.S.R. 2 submarines moved from 36 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indochina to 36 Sea Zone 1 armour moved from Kwantung to Manchuria Place Units - Japanese 3 armour placed in Manchuria 3 artilleries placed in Japan 1 fighter and 1 tactical_bomber placed in 60 Sea Zone Activate Technology - Japanese Japanese activating Long Range Aircraft Turn Complete - Japanese Japanese collect 36 PUs; end with 53 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Japanese rolls : 1.00 Russians regular : -1.33 -
TripleA Turn Summary: Americans round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 28 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,3 and gets 0 hits Purchase Units - Americans Americans buy 4 artilleries, 9 destroyers and 5 infantry; Remaining resources: 44 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from Eastern Canada to Western Europe Americans take Western Europe from Russians Combat - Americans Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 3 transports moved from 17 Sea Zone to 18 Sea Zone 3 destroyers moved from 17 Sea Zone to 18 Sea Zone 1 battleship, 2 carriers, 7 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports moved from 17 Sea Zone to 18 Sea Zone 1 armour, 8 artilleries and 9 infantry moved from Eastern Canada to Eastern United States 5 artilleries and 6 infantry moved from Western United States to Western Canada 1 bomber moved from Western Europe to Eire Place Units - Americans 9 destroyers placed in 55 Sea Zone 1 artillery and 2 infantry placed in Brazil 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 107 PUs Americans collect 4 PUs from War Bonds; end with 111 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Purchase Units - British British buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 45 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 fighter moved from Australia to 38 Sea Zone 3 infantry moved from Union of South Africa to Kenya 3 artilleries moved from Union of South Africa to Kenya 2 armour and 2 artilleries moved from Union of South Africa to Angola 1 fighter moved from Union of South Africa to Kenya Combat - British Battle in Angola British attack with 2 armour and 2 artilleries Russians defend with 1 armour and 1 infantry British roll dice for 2 armour and 2 artilleries in Angola, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Angola, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the British lost in Angola British win, taking Angola from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Casualties for Russians: 1 armour and 1 infantry Battle in Kenya British attack with 3 artilleries, 1 fighter and 3 infantry Russians defend with 2 armour and 1 infantry British roll dice for 3 artilleries, 1 fighter and 3 infantry in Kenya, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 2 infantry in Kenya, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 2 armour in Kenya, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 1 infantry in Kenya, round 4 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kenya, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kenya British win, taking Kenya from Russians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Russians: 2 armour and 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Union of South Africa Place Units - British 4 armour, 1 artillery and 6 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : -0.67 British regular : -1.17 -
TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Kwantung to French Indochina 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indochina 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to Novosibirsk 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Evenki National Okrug 1 bomber moved from Manchuria to Novosibirsk Combat - Japanese Battle in French Indochina Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indochina, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in French Indochina Japanese win, taking French Indochina from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 armour, 5 artilleries and 1 infantry moved from Kwantung to Manchuria 3 carriers, 2 destroyers and 1 transport moved from 36 Sea Zone to 61 Sea Zone 1 bomber moved from Novosibirsk to Manchuria 5 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 5 armour moved from Yakut S.S.R. to Buryatia S.S.R. 4 artilleries moved from Buryatia S.S.R. to Manchuria 2 carriers, 1 destroyer, 4 submarines and 4 transports moved from 60 Sea Zone to 61 Sea Zone 10 infantry moved from Japan to 61 Sea Zone 10 infantry moved from 61 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from French Indochina to Manchuria 1 fighter and 1 tactical_bomber moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 5 armour moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 1 fighter and 1 tactical_bomber placed in 61 Sea Zone 3 armour placed in Manchuria 3 artilleries placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : 1.83 Japanese rolls : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Research Technology - Americans Americans roll 6,5 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Improved Artillery Support Purchase Units - Americans Americans repair damage of 3x factory; Remaining resources: 108 PUs; 0 techTokens; Americans buy 1 artillery, 4 destroyers, 1 factory, 2 infantry and 6 transports; Remaining resources: 25 PUs; 0 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from Eire to Karelia S.S.R. Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 factory placed in United Kingdom 1 artillery and 2 infantry placed in Brazil Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern Canada: 5 artilleries and 6 infantry EDIT: Removing units owned by Americans from Western Canada: 5 artilleries and 6 infantry EDIT: Turning off Edit Mode 4 destroyers placed in 55 Sea Zone 6 transports placed in 10 Sea Zone Activate Technology - Americans Americans activating Improved Artillery Support Turn Complete - Americans Americans collect 60 PUs; end with 85 PUs Americans collect 5 PUs from War Bonds; end with 90 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Purchase Units - British British buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 1 infantry moved from Australia to 38 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry and 2 transports moved from 38 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Union of South Africa 2 artilleries and 1 infantry moved from 29 Sea Zone to French Madagascar Non Combat Move - British Place Units - British 1 armour, 1 fighter and 9 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to China 1 infantry moved from Manchuria to China 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Yakut S.S.R. to Novosibirsk 2 fighters and 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 fighter and 1 tactical_bomber moved from Manchuria to China 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Novosibirsk Combat - Japanese Battle in China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 1 bomber, 2 fighters and 2 tactical_bombers moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 artilleries moved from Yakut S.S.R. to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 3 artilleries and 7 infantry moved from Japan to 61 Sea Zone 3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria 3 armour moved from Manchuria to Buryatia S.S.R. 2 fighters and 2 tactical_bombers moved from Manchuria to 61 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Japanese rolls : 0.00 Russians regular : 1.67 -
TripleA Turn Summary: Americans round 30
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans repair damage of 4x factory; Remaining resources: 76 PUs; 2 techTokens; Americans buy 1 aaGun, 2 artilleries, 1 bomber, 2 infantry and 6 transports; Remaining resources: 14 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Germany Americans take Germany from Russians Combat - Americans Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 transport moved from 18 Sea Zone to 10 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Brazil 1 aaGun, 1 bomber and 1 infantry placed in United Kingdom 6 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern Canada: 5 artilleries and 6 infantry EDIT: Adding units owned by Americans to Eastern United States: 5 artilleries and 6 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 74 PUs Americans collect 4 PUs from War Bonds; end with 78 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Purchase Units - British British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 1 infantry moved from French Madagascar to 29 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 29 Sea Zone to 34 Sea Zone 2 cruisers and 4 destroyers moved from 29 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Saudi Arabia British take Saudi Arabia from Russians 2 infantry moved from Union of South Africa to Mozambique 2 fighters moved from Union of South Africa to Mozambique 1 artillery and 1 infantry moved from Union of South Africa to Angola 2 fighters moved from Union of South Africa to Angola 5 armour and 12 infantry moved from Union of South Africa to Kenya 1 carrier moved from 29 Sea Zone to 34 Sea Zone Combat - British Battle in Kenya British attack with 5 armour and 12 infantry Russians defend with 1 infantry British roll dice for 5 armour and 12 infantry in Kenya, round 2 : 6/17 hits, 4.50 expected hits Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kenya British win, taking Kenya from Russians with 5 armour and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Angola British attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Angola, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Angola British win, taking Angola from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Mozambique British attack with 2 fighters and 2 infantry Russians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Mozambique, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Mozambique British win, taking Mozambique from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - British 2 fighters moved from Mozambique to 34 Sea Zone 2 fighters moved from Angola to Union of South Africa Place Units - British 3 armour and 7 infantry placed in Union of South Africa Turn Complete - British British collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : -1.00 British regular : 2.50 -
TripleA Turn Summary: Japanese round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Manchuria to China 2 infantry moved from Manchuria to Kwantung 2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug 2 fighters and 2 tactical_bombers moved from Manchuria to China 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Kwantung 1 bomber moved from Manchuria to Kwantung Combat - Japanese Battle in China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwantung Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwantung, round 2 : 2/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kwantung to Manchuria 2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria 2 fighters and 2 tactical_bombers moved from China to Manchuria 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria 2 artilleries and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 3 artilleries and 7 infantry moved from Japan to 61 Sea Zone 3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria 4 infantry moved from Manchuria to Buryatia S.S.R. 5 armour moved from Buryatia S.S.R. to Manchuria 1 artillery moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 3 infantry placed in Manchuria 7 infantry placed in Japan Activate Technology - Japanese Japanese activating Heavy Bomber Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 Japanese rolls : 1.00 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 31
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31 Research Technology - Americans Americans roll 3,2 and gets 0 hits Purchase Units - Americans Americans buy 4 bombers, 1 halftrack, 6 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Southern Europe 6 artilleries and 6 infantry moved from Brazil to 18 Sea Zone 6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 18 Sea Zone to 12 Sea Zone 6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria Americans take Algeria from Russians Combat - Americans Americans lands units in Karelia S.S.R. Americans creates battle in territory Karelia S.S.R. Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits Bombing raid in Southern Europe rolls: 1,5 and causes: 6 damage to unit: factory Bombing raid in Southern Europe causes 6 damage total. Rocket attack in Spain does 4 damage to factory owned by Russians Rockets in Brazil roll: 4 Rocket attack in Archangel does 3 damage to factory owned by Russians Rockets in United Kingdom roll: 3 Non Combat Move - Americans 1 bomber moved from Southern Europe to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 halftrack placed in Eastern United States 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Brazil 1 infantry placed in Brazil 1 bomber and 2 infantry placed in United Kingdom 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Americans collect 6 PUs from War Bonds; end with 70 PUsCombat Hit Differential Summary :
Russians AA : -0.33 -
TripleA Turn Summary: British round 32
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32 Purchase Units - British British buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery and 1 transport moved from 34 Sea Zone to 16 Sea Zone 1 artillery moved from 16 Sea Zone to Caucasus British take Caucasus from Russians 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Kenya 2 cruisers moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 34 Sea Zone to 33 Sea Zone 4 destroyers moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to Union of South Africa 2 infantry moved from Mozambique to Union of South Africa 1 infantry moved from Union of South Africa to Mozambique Combat - British Battle in Kenya British attack with 1 artillery Russians defend with 9 armour, 3 artilleries and 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 9 armour, 3 artilleries and 1 infantry in Kenya, round 2 : 5/13 hits, 5.83 expected hits 1 artillery owned by the British lost in Kenya Russians win with 9 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Non Combat Move - British Place Units - British 4 armour, 1 fighter and 5 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : -0.83 British regular : -0.83





