Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
1 armour moved from Eastern Ukraine to Caucasus
2 fighters moved from Eastern Ukraine to Caucasus
1 bomber moved from Eastern Ukraine to Russia
1 bomber moved from Germany to Russia
7 armour and 8 infantry moved from Eastern Ukraine to Belorussia
2 armour, 1 artillery and 6 infantry moved from East Poland to Belorussia
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 1,6 and causes: 7 damage to unit: factory
Bombing raid in Russia causes 7 damage total.
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
Russians roll AA dice in Caucasus : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Germans attack with 9 armour, 1 artillery and 14 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 9 armour, 1 artillery and 14 infantry in Belorussia, round 2 : 6/24 hits, 7,33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 9 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to East Poland
2 infantry moved from Poland to East Poland
2 bombers moved from Russia to East Poland
3 armour moved from Germany to East Poland
1 fighter moved from Germany to East Poland
1 artillery moved from France to Germany
2 artilleries and 2 infantry moved from Germany to Poland
Place Units - Germans
2 armour, 2 artilleries, 1 bomber and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,00
Russians AA : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory; Remaining resources: 19 PUs; 0 techTokens;
Russians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Persia to Caucasus
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 armour moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Eastern Ukraine to Russia
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 submarine moved from 23 Sea Zone to 28 Sea Zone
1 infantry moved from Urals to Russia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from India to Persia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Yunnan to Sikang
2 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Sikang
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 fighters moved from 37 Sea Zone to Burma
1 artillery and 2 infantry moved from Suiyuan to Ningxia
3 fighters moved from 36 Sea Zone to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 5 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Burma, round 2 : 4/7 hits, 2,83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Hupeh to Ningxia
1 armour moved from Manchuria to Ningxia
1 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from Manchuria to Suiyuan
1 artillery and 1 infantry moved from Kiangsu to Fukien
1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 aaGun and 7 infantry moved from Japan to 62 Sea Zone
1 aaGun and 7 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 aaGun moved from French Indo-China Thailand to 37 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 aaGun moved from 38 Sea Zone to East Indies
4 fighters moved from Burma to 38 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
2 fighters moved from Sikang to French Indo-China Thailand
1 fighter moved from Burma to French Indo-China Thailand
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
2 armour and 1 infantry placed in Manchuria
4 infantry placed in East Indies
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,83
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 armour moved from Persia to Chinghai
2 infantry moved from Persia to Caucasus
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Italian Africa to Belgian Congo
1 armour moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry moved from French Madagascar to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
2 submarines moved from 28 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 aaGun moved from United Kingdom to 3 Sea Zone
1 fighter moved from United Kingdom to Russia
Place Units - British
1 armour and 2 infantry placed in India
1 armour and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Ukraine to Eastern Ukraine
Combat - Italians
Battle in Eastern Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Ukraine
Italians roll dice for 1 armour in Eastern Ukraine, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from East Poland to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
1 armour moved from Italy to Bulgaria Romania
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
Russians regular : 0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Finland to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 59 Sea Zone to 53 Sea Zone
1 submarine moved from 47 Sea Zone to 53 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Canada
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from 3 Sea Zone to Russia
1 fighter moved from Eastern United States to 3 Sea Zone
3 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
2 fighters moved from Persia to Chinghai
2 transports moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 factory placed in Finland
2 artilleries and 1 fighter placed in Norway
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Finland to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 59 Sea Zone to 53 Sea Zone
1 submarine moved from 47 Sea Zone to 53 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Canada
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from 3 Sea Zone to Russia
1 fighter moved from Eastern United States to 3 Sea Zone
3 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
2 fighters moved from Persia to Chinghai
2 transports moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 factory placed in Finland
2 artilleries and 1 fighter placed in Norway
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 1 aaGun
EDIT: Adding units owned by Americans to Eastern Canada: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Canada: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Belorussia to Archangel
1 fighter moved from East Poland to Archangel
2 bombers moved from East Poland to Russia
1 bomber moved from Germany to Russia
1 fighter moved from East Poland to Archangel
1 fighter moved from East Poland to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 2,2,2 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry; Russians defend with 1 factory
Germans roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
2 infantry moved from East Poland to Belorussia
3 armour moved from East Poland to Belorussia
2 artilleries and 2 infantry moved from Poland to East Poland
1 infantry moved from Germany to Poland
2 armour moved from Germany to East Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to East Poland
Place Units - Germans
2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 1,00
Russians AA : -0,50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 17 PUs; 0 techTokens;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Italians
2 fighters moved from Russia to Archangel
2 infantry moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 artillery and 1 infantry moved from Caucasus to Russia
3 infantry moved from Persia to India
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
1 infantry placed in Caucasus
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour, 1 artillery and 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Burma
3 fighters moved from French Indo-China Thailand to Burma
4 fighters moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 7 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Sikang to Ningxia
1 infantry moved from Suiyuan to Ningxia
2 armour moved from Ningxia to Yunnan
3 fighters moved from Burma to French Indo-China Thailand
2 armour moved from Manchuria to Hupeh
1 infantry moved from Manchuria to Suiyuan
6 infantry moved from Buryatia S.S.R. to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
8 infantry and 4 transports moved from 62 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from East Indies to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Burma
2 artilleries and 2 infantry moved from French Indo-China Thailand to Burma
1 artillery and 1 infantry moved from Fukien to French Indo-China Thailand
1 aaGun and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to French Indo-China Thailand
1 fighter moved from 36 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 armour and 1 fighter placed in Manchuria
1 armour, 1 artillery and 1 bomber placed in East Indies
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hupeh: 2 armour
EDIT: Adding units owned by Japanese to Ningxia: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83
British regular : -0,33
@The_Good_Captain Could you edit the placed fighter from Manchuria to East Indies?
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 3 submarines; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Caucasus to Eastern Ukraine
4 fighters moved from India to Eastern Ukraine
1 fighter moved from Russia to Eastern Ukraine
Combat - British
Battle in Eastern Ukraine
British attack with 5 fighters and 1 infantry
Italians defend with 1 armour
British roll dice for 5 fighters and 1 infantry in Eastern Ukraine, round 2 : 5/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Eastern Ukraine
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
5 fighters moved from Eastern Ukraine to Russia
1 armour moved from Chinghai to Caucasus
1 armour moved from Chinghai to Persia
1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from India to Persia
1 fighter moved from United Kingdom to Russia
1 aaGun moved from 3 Sea Zone to Norway
1 artillery and 1 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
Place Units - British
2 submarines placed in 28 Sea Zone
1 submarine placed in 8 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Belorussia to Karelia S.S.R.
Italians take Karelia S.S.R. from Russians
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Italy to Bulgaria Romania
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Russians regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 transports moved from 3 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from Norway to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Poland
1 fighter moved from Norway to Poland
1 fighter moved from 3 Sea Zone to Poland
3 fighters moved from Russia to Poland
2 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from India to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Norway to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
Russians take Baltic States from Germans
Combat - Americans
Battle in Karelia S.S.R.
Americans attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 factory
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Poland
Americans attack with 2 artilleries, 5 fighters and 2 infantry
Germans defend with 3 artilleries and 3 infantry
Americans roll dice for 2 artilleries, 5 fighters and 2 infantry in Poland, round 2 : 5/9 hits, 3.83 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Poland, round 2 : 1/6 hits, 2.00 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Poland
Americans roll dice for 2 artilleries, 5 fighters and 1 infantry in Poland, round 3 : 2/8 hits, 3.50 expected hits
Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Poland
Americans win, taking Poland from Germans with 2 artilleries and 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Non Combat Move - Americans
1 carrier moved from 3 Sea Zone to 5 Sea Zone
4 destroyers moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from Poland to Finland
1 fighter moved from Karelia S.S.R. to Finland
1 fighter moved from Russia to Chinghai
1 bomber moved from Karelia S.S.R. to Finland
4 fighters moved from Poland to 5 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from Western United States to Eastern Canada
4 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone
2 infantry moved from 57 Sea Zone to Midway
2 submarines moved from 53 Sea Zone to 52 Sea Zone
1 aaGun moved from Norway to Finland
1 infantry moved from Norway to Finland
Place Units - Americans
1 fighter placed in Finland
1 infantry placed in Finland
1 carrier and 1 transport placed in 5 Sea Zone
1 infantry placed in Norway
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Poland
1 artillery and 1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery and 1 infantry moved from East Poland to Baltic States
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to Bulgaria Romania
1 infantry moved from East Poland to Poland
1 artillery and 1 infantry moved from Germany to Poland
1 bomber moved from East Poland to Caucasus
3 bombers moved from Germany to Russia
1 artillery moved from East Poland to Poland
Combat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 2/3 hits, 0,50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in Poland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 artilleries
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Poland, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 2 artilleries in Poland, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry; Russians defend with 1 factory
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Belorussia
1 bomber moved from Caucasus to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Baltic States to Belorussia
1 armour moved from East Poland to Belorussia
1 fighter moved from Poland to Germany
2 infantry moved from Northwestern Europe to Germany
2 infantry moved from France to Germany
1 armour moved from Egypt to Libya
Place Units - Germans
1 artillery, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : -0,67
Germans regular : 0,83
Russians AA : 1,50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 17 PUs; 0 techTokens;
Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Italians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
Combat - Russians
Non Combat Move - Russians
5 infantry moved from India to Persia
1 aaGun moved from Kazakh S.S.R. to Chinghai
2 fighters moved from Russia to Chinghai
2 armour moved from Russia to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 artillery moved from Russia to Novosibirsk
2 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Novosibirsk
Place Units - Russians
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Evenki National Okrug: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India
Combat - Japanese
Non Combat Move - Japanese
1 aaGun, 2 artilleries and 4 infantry moved from Burma to India
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 62 Sea Zone
1 carrier moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 aaGun moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery and 5 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to India
1 infantry moved from Suiyuan to Ningxia
2 armour moved from Manchuria to Ningxia
2 armour moved from Yunnan to Ningxia
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from 37 Sea Zone to Burma
1 bomber moved from East Indies to Ningxia
1 fighter moved from 36 Sea Zone to 62 Sea Zone
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to Ningxia
4 fighters moved from French Indo-China Thailand to Burma
1 fighter moved from Manchuria to 62 Sea Zone
Place Units - Japanese
4 infantry placed in East Indies
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 5 submarines; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - British
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from United Kingdom to French West Africa
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 31 Sea Zone
1 submarine moved from 28 Sea Zone to 32 Sea Zone
1 submarine moved from 28 Sea Zone to 29 Sea Zone
5 armour, 1 artillery and 6 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from Persia to Trans-Jordan
1 armour moved from Caucasus to Trans-Jordan
1 infantry moved from Caucasus to Kazakh S.S.R.
6 fighters moved from Russia to Trans-Jordan
2 destroyers and 2 transports moved from 23 Sea Zone to 12 Sea Zone
Place Units - British
5 submarines placed in 8 Sea Zone
British undo move 1.
2 submarines placed in 28 Sea Zone
3 submarines placed in 8 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
sorry, meant to put one DD down in SZ28. ill do a quick repost
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 5 submarines; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - British
1 submarine moved from 28 Sea Zone to 34 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 23 Sea Zone to 28 Sea Zone
1 destroyer and 2 transports moved from 23 Sea Zone to 12 Sea Zone
5 armour, 1 artillery and 6 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from Persia to Trans-Jordan
1 armour moved from Caucasus to Trans-Jordan
1 infantry moved from Caucasus to Kazakh S.S.R.
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from United Kingdom to French West Africa
6 fighters moved from Russia to Trans-Jordan
1 submarine moved from 28 Sea Zone to 29 Sea Zone
Place Units - British
2 submarines placed in 28 Sea Zone
3 submarines placed in 8 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :