@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Suiyuan
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Burma
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Japan to Fukien
2 infantry moved from 61 Sea Zone to Fukien
2 infantry moved from Kiangsu to Hupeh
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Hupeh
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 2 infantry in Hupeh, round 4 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hupeh
1 infantry owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -0,33
Japanese regular : -1,17
British regular : -1,00
@hansworst submerge or no?
i mean @LederhosenMachtFrei
@the_good_captain Submerge. I will live to fight another day
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer and 2 factories; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 battleship moved from 2 Sea Zone to 6 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 15 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 battleship and 1 fighter
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans submerged
British roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 infantry moved from Trans-Jordan to Persia
1 bomber moved from 15 Sea Zone to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 41 Sea Zone to 30 Sea Zone
1 transport moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from 6 Sea Zone to Archangel
1 fighter moved from 5 Sea Zone to Archangel
1 transport moved from 9 Sea Zone to 1 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
Place Units - British
1 factory placed in India
1 factory placed in Union of South Africa
1 destroyer placed in 2 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Balkans to Ukraine
1 fighter moved from Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits, 0,17 expected hits
1 bomber owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 bomber
Non Combat Move - Italians
2 infantry moved from Libya to Egypt
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Italy
1 fighter moved from Ukraine to Bulgaria Romania
Place Units - Italians
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
Russians regular : -0,33
British regular : 0,83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 destroyers, 2 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern United States to Archangel
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from 44 Sea Zone to Brazil
1 fighter moved from Hawaiian Islands to Western Canada
1 fighter moved from Western United States to Eastern Canada
1 aaGun and 1 infantry moved from Western United States to Western Canada
1 infantry moved from Central United States to Eastern United States
1 carrier and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Hupeh to Ningxia
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
2 infantry placed in Eastern United States
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 infantry moved from East Poland to Belorussia
1 artillery moved from Baltic States to Belorussia
6 armour moved from Baltic States to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 fighter moved from Bulgaria Romania to Belorussia
1 bomber moved from Libya to 6 Sea Zone
1 bomber moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo-Egypt Sudan from British
Germans take French Equatorial Africa from British
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 6 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour and 1 infantry in Eastern Ukraine, round 2 : 3/7 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
British defend with 1 battleship
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 6 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship
Non Combat Move - Germans
1 bomber moved from 6 Sea Zone to Germany
3 infantry moved from Poland to East Poland
1 artillery and 5 infantry moved from Germany to Poland
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 infantry moved from Libya to Egypt
1 fighter moved from Libya to Bulgaria Romania
1 fighter moved from Belorussia to Bulgaria Romania
1 bomber moved from 6 Sea Zone to Bulgaria Romania
Place Units - Germans
3 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -1,33
British regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from Archangel to Belorussia
Combat - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
9 infantry moved from Archangel to Russia
1 aaGun moved from Archangel to Karelia S.S.R.
2 fighters moved from Russia to India
4 infantry moved from Persia to India
2 infantry moved from Caucasus to Persia
1 aaGun moved from Caucasus to Persia
1 armour moved from Russia to Persia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
1 armour and 5 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory and 1 fighter; Remaining resources: 7 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
3 fighters moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 1 infantry moved from Burma to 37 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 fighters moved from 37 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 30 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Buryatia S.S.R.
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 30 Sea Zone to 32 Sea Zone
1 carrier moved from 37 Sea Zone to 32 Sea Zone
1 fighter moved from French Indo-China Thailand to 32 Sea Zone
1 infantry moved from Yunnan to Burma
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from Fukien to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from Kwangtung to French Indo-China Thailand
3 fighters moved from Buryatia S.S.R. to 36 Sea Zone
2 carriers and 1 fighter moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 32 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
2 infantry moved from Persia to India
2 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Australia to 40 Sea Zone
1 infantry moved from Australia to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in French Madagascar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Madagascar
British roll dice for 1 artillery in French Madagascar, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Madagascar, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Madagascar
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Archangel to India
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
2 destroyers moved from 2 Sea Zone to 12 Sea Zone
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
2 armour and 1 fighter placed in India
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 fighter moved from Bulgaria Romania to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour and 1 fighter
Russians defend with 1 factory and 3 infantry
Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 15 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Russians regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Archangel to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 fighter moved from United Kingdom to Russia
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 aaGun moved from Western Canada to Alaska
1 fighter moved from Western Canada to United Kingdom
1 fighter moved from Eastern Canada to Brazil
1 fighter moved from Brazil to Union of South Africa
1 carrier and 1 destroyer moved from 20 Sea Zone to 11 Sea Zone
Combat Move - Chinese
2 infantry moved from Ningxia to Suiyuan
Non Combat Move - Chinese
Place Units - Americans
3 infantry placed in Eastern United States
1 armour placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 56 Sea Zone
2 transports placed in 10 Sea Zone
Place Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 41 PUs; 0 techTokens;
Germans buy 2 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to Karelia S.S.R.
2 infantry moved from East Poland to Belorussia
1 fighter moved from Bulgaria Romania to Belorussia
1 armour moved from Eastern Ukraine to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 armour moved from Belgian Congo to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Italian Africa
Germans take Italian Africa from British
1 bomber moved from Bulgaria Romania to Russia
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 3/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 3/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Baltic States
1 fighter moved from Belorussia to Bulgaria Romania
5 armour moved from Eastern Ukraine to East Poland
1 artillery and 5 infantry moved from Poland to East Poland
1 artillery and 6 infantry moved from Germany to Poland
3 armour moved from Germany to East Poland
1 infantry moved from Balkans to Germany
1 infantry moved from Bulgaria Romania to East Poland
1 bomber moved from Russia to Bulgaria Romania
1 infantry moved from Egypt to Anglo-Egypt Sudan
Place Units - Germans
2 armour, 1 artillery, 1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 1,17
Russians AA : -0,50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 20 PUs; 0 techTokens;
Russians buy 5 artilleries; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Persia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 fighter moved from India to Caucasus
3 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun moved from Persia to Caucasus
1 fighter moved from Caucasus to Russia
1 fighter moved from Kazakh S.S.R. to India
1 infantry moved from Russia to Archangel
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Persia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 submarine moved from 2 Sea Zone to 12 Sea Zone
Place Units - Russians
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : -1.00
Russians regular : -3.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from 32 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 32 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 32 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 32 Sea Zone to Australia
1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
4 fighters moved from 36 Sea Zone to Philippine Islands
Combat - Japanese
Battle in 29 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 29 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippine Islands, round 2 : 2/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Australia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun and 2 infantry
British roll AA dice in Australia : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 32 Sea Zone to 39 Sea Zone
1 fighter moved from 29 Sea Zone to 39 Sea Zone
1 fighter moved from Australia to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 50 Sea Zone
4 fighters moved from Philippine Islands to 50 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 infantry moved from French Indo-China Thailand to Yunnan
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,17
British AA : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - British
2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
British take French West Africa from Germans
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Germans
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from India to Burma
3 fighters moved from India to Burma
Combat - British
Battle in French Equatorial Africa
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Persia
1 infantry moved from India to Persia
2 armour moved from India to Persia
1 artillery moved from India to Persia
2 destroyers moved from 12 Sea Zone to 7 Sea Zone
3 fighters moved from Burma to Sikang
1 infantry moved from India to Persia
Place Units - British
1 armour placed in Union of South Africa
1 submarine placed in 28 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.00
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Bulgaria Romania to Eastern Ukraine
1 armour moved from Italy to Bulgaria Romania
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
Place Units - Italians
2 armour, 1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of France from Germans to Americans
EDIT: Turning off Edit Mode
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to France: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 11 Sea Zone to 7 Sea Zone
1 carrier moved from 11 Sea Zone to 7 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from United Kingdom to Russia
1 fighter moved from Union of South Africa to French Equatorial Africa
1 fighter moved from Brazil to French Equatorial Africa
1 bomber moved from Karelia S.S.R. to Russia
1 armour moved from Western United States to Eastern Canada
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Alaska to Western Canada
1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
Combat Move - Chinese
1 infantry moved from Suiyuan to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Ningxia to Sikang
1 infantry moved from Suiyuan to Hupeh
1 infantry moved from Suiyuan to Ningxia
Place Units - Americans
1 transport placed in 10 Sea Zone
1 submarine placed in 56 Sea Zone
2 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hupeh: 1 infantry
EDIT: Adding units owned by Chinese to Ningxia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.17