Got way lucky in 97. Always hate doing that battle, but always necessary.
Makalakalane vs Enigma
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 4 tactical_bombers moved from 19 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to Korea 5 fighters and 3 tactical_bombers moved from Japan to Korea 2 infantry moved from French Indo China to Shan State 1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsi to Anhwe Combat - JapaneseCombat Hit Differential Summary :
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@enigma Scramble ved Indien?
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@enigma nej tak.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 4 tactical_bombers moved from 19 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to Korea 5 fighters and 3 tactical_bombers moved from Japan to Korea 2 infantry moved from French Indo China to Shan State 1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsi to Anhwe Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 bombers and 2 fighters British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Korea Japanese attack with 1 artillery, 8 fighters, 11 infantry and 7 tactical_bombers Americans defend with 1 infantry; Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Korea : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 1 artillery, 7 fighters, 11 infantry and 7 tactical_bombers in Korea, round 2 : 10/26 hits, 10,50 expected hits Americans roll dice for 2 aaGuns and 19 infantry in Korea, round 2 : 5/19 hits, 6,33 expected hits 5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 7 fighters, 6 infantry and 7 tactical_bombers in Korea, round 3 : 10/21 hits, 9,67 expected hits Americans roll dice for 11 infantry in Korea, round 3 : 4/11 hits, 3,67 expected hits 4 infantry owned by the Japanese, 9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 7 tactical_bombers in Korea, round 4 : 8/17 hits, 9,00 expected hits Americans roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 10 infantry Casualties for Russians: 2 aaGuns and 18 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 7 fighters and 7 tactical_bombers moved from Korea to Japan 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 2 bombers moved from 39 Sea Zone to Malaya 2 fighters moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,5,4,5,5,3,6,6,2,5,3,3,3,6,4,2,4,4,3,1,2,6,2,4,6,3,5,2,1,1,1,5 Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : -1,50 UK_Pacific regular : -0,33 Russians AA : 0,00 -
@enigma hvis jeg går i land i Korea i USAs tur og du scrambler, vil ANZACs enheder så kæmpe med for mig i slaget på havet?
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@makalakalane Det burde de ikke, nej.
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@makalakalane øv hvor lamt. Det gir da ingen mening :D de ville sgu da ikke bare stå der og kigge på mens USAs flåde bliver bombarderet. Nå, men så må jeg finde på noget andet.
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@enigma Men vær opmærksom på, at de krigsskibe der befinder sig i søzonen kan blive udsat for kemikaze.
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@enigma De kan jo ikke angribe samtidig - kun forsvare. Men altså, jeg kan jo kun scramble 3 fly…
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@enigma jeg bliver jo nødt til at tage chancen.
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@enigma men hvad så efter kampen, så kan mine fly vel stadig flytte sig 4 felter?
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@makalakalane Det bør de absolut kunne
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Soviet Far East to 19 Sea Zone 5 bombers moved from Soviet Far East to 6 Sea ZoneCombat Hit Differential Summary :
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@enigma scramble/kamikaze?
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@makalakalane Ingen scrambling. 1 kemikaze på hver af de 3 krydsere og 1 kemikaze på 3 forskellige destroyere
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@enigma du fik 2 destroyere
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@makalakalane Helt efter bogen:+1:
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Soviet Far East to 19 Sea Zone 5 bombers moved from Soviet Far East to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in 22 Sea Zone Americans attack with 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 tactical_bombers in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 bombers and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 2 armour, 2 artilleries and 5 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry Americans roll dice for 2 armour, 2 artilleries and 5 infantry in Korea, round 2 : 3/9 hits, 2,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from 19 Sea Zone to Soviet Far East 5 bombers moved from 6 Sea Zone to Soviet Far East 6 fighters moved from 6 Sea Zone to Hunan 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 5 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Tsinghai to Yunnan 3 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hunan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : -0,67 -
@enigma Sygt nok. Jeg laver mit første bombing raid på en ubeskyttet factory og bum den rammer… -.-





