• TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            4 tactical_bombers moved from 19 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to Korea
            5 fighters and 3 tactical_bombers moved from Japan to Korea
            2 infantry moved from French Indo China to Shan State
            1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Anhwe
            1 artillery moved from Kiangsi to Anhwe
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Scramble ved Indien?


  • @enigma nej tak.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            4 tactical_bombers moved from 19 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to Korea
            5 fighters and 3 tactical_bombers moved from Japan to Korea
            2 infantry moved from French Indo China to Shan State
            1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Anhwe
            1 artillery moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers and 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Korea
                Japanese attack with 1 artillery, 8 fighters, 11 infantry and 7 tactical_bombers
                Americans defend with 1 infantry; Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Korea : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    Japanese roll dice for 1 artillery, 7 fighters, 11 infantry and 7 tactical_bombers in Korea, round 2 : 10/26 hits, 10,50 expected hits
                    Americans roll dice for 2 aaGuns and 19 infantry in Korea, round 2 : 5/19 hits, 6,33 expected hits
                    5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 1 artillery, 7 fighters, 6 infantry and 7 tactical_bombers in Korea, round 3 : 10/21 hits, 9,67 expected hits
                    Americans roll dice for 11 infantry in Korea, round 3 : 4/11 hits, 3,67 expected hits
                    4 infantry owned by the Japanese, 9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 7 tactical_bombers in Korea, round 4 : 8/17 hits, 9,00 expected hits
                    Americans roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 fighter and 10 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Korea
            7 fighters and 7 tactical_bombers moved from Korea to Japan
            2 battleships, 3 carriers, 1 cruiser, 2 submarines and 3 transports moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone
            2 bombers moved from 39 Sea Zone to Malaya
            2 fighters moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,5,4,5,5,3,6,6,2,5,3,3,3,6,4,2,4,4,3,1,2,6,2,4,6,3,5,2,1,1,1,5
            Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,33
    Japanese regular : -1,50
    UK_Pacific regular : -0,33
    Russians AA : 0,00
    

    Savegame


  • @enigma hvis jeg går i land i Korea i USAs tur og du scrambler, vil ANZACs enheder så kæmpe med for mig i slaget på havet?


  • @makalakalane Det burde de ikke, nej.


  • @makalakalane øv hvor lamt. Det gir da ingen mening :D de ville sgu da ikke bare stå der og kigge på mens USAs flåde bliver bombarderet. Nå, men så må jeg finde på noget andet.


  • @enigma Men vær opmærksom på, at de krigsskibe der befinder sig i søzonen kan blive udsat for kemikaze.


  • @enigma De kan jo ikke angribe samtidig - kun forsvare. Men altså, jeg kan jo kun scramble 3 fly…


  • @enigma jeg bliver jo nødt til at tage chancen.


  • @enigma men hvad så efter kampen, så kan mine fly vel stadig flytte sig 4 felter?


  • @makalakalane Det bør de absolut kunne


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from 6 Sea Zone to Korea
            2 artilleries moved from 6 Sea Zone to Korea
            5 infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 17 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            2 bombers moved from Soviet Far East to 19 Sea Zone
            5 bombers moved from Soviet Far East to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma scramble/kamikaze?


  • @makalakalane Ingen scrambling. 1 kemikaze på hver af de 3 krydsere og 1 kemikaze på 3 forskellige destroyere


  • @enigma du fik 2 destroyere


  • @makalakalane Helt efter bogen:+1:


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from 6 Sea Zone to Korea
            2 artilleries moved from 6 Sea Zone to Korea
            5 infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 17 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            2 bombers moved from Soviet Far East to 19 Sea Zone
            5 bombers moved from Soviet Far East to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 22 Sea Zone
                Americans attack with 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 tactical_bombers in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 2 bombers and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
                Americans attack with 2 armour, 2 artilleries and 5 infantry
                Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                    Americans roll dice for 2 armour, 2 artilleries and 5 infantry in Korea, round 2 : 3/9 hits, 2,83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 19 Sea Zone to Soviet Far East
            5 bombers moved from 6 Sea Zone to Soviet Far East
            6 fighters moved from 6 Sea Zone to Hunan
            2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            5 fighters moved from Western United States to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            3 fighters and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Tsinghai to Yunnan
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 artillery moved from Suiyuyan to Hopei
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : -0,67
    

    Savegame


  • @enigma Sygt nok. Jeg laver mit første bombing raid på en ubeskyttet factory og bum den rammer… -.-

Suggested Topics

  • 18
  • 19
  • 6
  • 48
  • 80
  • 277
  • 25
  • 252
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

18.0k

Users

40.7k

Topics

1.8m

Posts