this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Makalakalane vs Enigma
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship, 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 8 infantry in Yunnan, round 3 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Kweichow 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 5 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 artillery and 3 infantry moved from Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 bomber moved from Malta to Iraq 1 tactical_bomber moved from Malta to Alexandria 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Kenya 1 fighter moved from Malta to Alexandria 1 artillery moved from Ethiopia to Kenya Combat - British Battle in Iraq British attack with 2 artilleries, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 1/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/4 hits, 1,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Kenya British attack with 1 armour and 1 artillery Italians defend with 1 infantry British roll dice for 1 armour and 1 artillery in Kenya, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Malta to Trans-Jordan 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Iraq to Egypt 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Union of South Africa 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 fighter moved from Shan State to Yunnan 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 2 infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,5,6,1,4,4,6,4,6,5 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,33 Italians regular : -0,67 Japanese regular : -0,33 Neutral_Axis regular : 0,33 British regular : 0,50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Italians 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Tunisia to Algeria Combat - Italians Non Combat Move - Italians 1 armour moved from Southern France to Yugoslavia 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 armour moved from Tobruk to Libya 2 infantry moved from Albania to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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@enigma Vent lige, jeg spiller Italien om - der har jo ikke været nogle terninger. OK?
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Afventer lige dit svar…
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Så gør jeg det…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Morocco 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 artillery moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 bomber in Morocco, round 3 : 1/1 hits, 0,67 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Morocco Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 2 infantry Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Albania to Yugoslavia 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Southern France to Yugoslavia 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 bomber moved from Morocco to Southern France 1 fighter moved from Alexandria to Tobruk Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
French regular : 1,00 Italians regular : -0,67 British regular : -0,33 -
@enigma Husk at spille det seneste gamesave
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Sumatra to Yunnan 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 fighters moved from Queensland to South Australia 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 artilleries placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Sumatra to Yunnan 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 fighters moved from Queensland to South Australia 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 artilleries placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
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@enigma ka du redigere dig ud af det i forhold til det jeg har lavet?
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@enigma jeg orker ikke at spille turen om nu. Så må det vente
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@enigma et eller andet sted så syns jeg man må gå med de beslutninger man har truffet. Det er fint nok, hvis man har glemt at lave et non-combat movement, men altså ellers vil man jo altid spille den perfekte tur, bortset fra at man ikke ved hvad terningerne siger.
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@makalakalane Fair nok. Vi plejer at sige, at når der ikke er rullet terninger er det OK at ændre. Men jeg kan se, hvad du mener. Vi kører videre så. Jeg spiller Tyskland og går i seng.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 3 infantry moved from Greece to Bulgaria 3 armour moved from Greece to Romania 6 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Norway to Finland 1 bomber moved from Norway to Western Germany 3 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Germans 1 carrier placed in 97 Sea Zone 1 infantry and 4 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
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@enigma ok, klart nok. Det giver også fin mening, når ingen terninger er rullet. Men altså jeg tænker ikke det er for meget forlangt at man lige bruger 2 minutter ekstra inden man trykker ‘post’ :D så man undgår at den anden ender med at spille ture om. Man har jo alligevel brugt de 2 minutter efter man har postet på at finde ud af at man ville lave noget om :D
Anyways, jeg er måske også lidt mindre fleks med det end jeg var tidligere - jeg har jo fået et ‘rigtigt’ arbejde her i Corona-tiden… Så jeg sætter ekstremt meget pris på min fritid, når jeg har den. Jeg savner at være selvstændig - forhåbentligt ændrer det sig til sommer.
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@makalakalane Helt OK. Tror heller aldrig jeg tidligere har spillet en tur om. Blev forstyrret af folk der gik i seng og lige stillede spørgsmål og så fik jeg ikke tænkt ordentligt igennem, hvad jeg gjorde. Hvad er det for et job du har fået?
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@enigma jeg arbejder på et corona testcenter til slaveløn som pladsassistent, hedder det. Jeg har dog fået en sidetjans som vagtplanlægger, så satser på at få et tillæg inden længe.
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@makalakalane OK. Bedre end ingenting…? Nå, ja så slutter det forhåbentlig til sommer… ;-). Nå, sov godt - jeg går i posen. Hyggeligt at komme i gang med et spil igen:+1:
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 1 armour moved from Caucasus to Rostov 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Baltic States 20 infantry moved from Belarus to Bryansk 3 infantry moved from Smolensk to Bryansk 3 infantry moved from Russia to Bryansk 2 infantry moved from Novgorod to Belarus 1 artillery moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Bryansk 4 fighters moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 3 infantry moved from Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Java 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 armour moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3,67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 fighters moved from Kiangsu to Manchuria 1 fighter moved from Kiangsu to Japan 1 fighter moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 2 fighters moved from French Indo China to Philippines 1 fighter moved from 45 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Hunan to Kiangsi 1 fighter moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to Philippines 1 bomber moved from Shan State to French Indo China 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone Place Units - Japanese 1 carrier placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 2,17 UK_Pacific regular : 0,67 ANZAC regular : -0,67





