other combat is the UK navy moving into the Benghazi convoy of course:
7c1c784c-ffda-484f-98cc-9faea782fab0-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 8 infantry in Yunnan, round 3 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 8 infantry in Yunnan, round 3 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 artillery and 3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Malta to Iraq
1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Kenya
1 fighter moved from Malta to Alexandria
1 artillery moved from Ethiopia to Kenya
Combat - British
Battle in Iraq
British attack with 2 artilleries, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 1/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/4 hits, 1,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 armour and 1 artillery
Italians defend with 1 infantry
British roll dice for 1 armour and 1 artillery in Kenya, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Malta to Trans-Jordan
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to Yunnan
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
2 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,5,6,1,4,4,6,4,6,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,33
Italians regular : -0,67
Japanese regular : -0,33
Neutral_Axis regular : 0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 8 infantry in Yunnan, round 3 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 artillery and 3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Malta to Iraq
1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Kenya
1 fighter moved from Malta to Alexandria
1 artillery moved from Ethiopia to Kenya
Combat - British
Battle in Iraq
British attack with 2 artilleries, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 1/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/4 hits, 1,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 armour and 1 artillery
Italians defend with 1 infantry
British roll dice for 1 armour and 1 artillery in Kenya, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Malta to Trans-Jordan
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to Yunnan
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
2 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,5,6,1,4,4,6,4,6,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,33
Italians regular : -0,67
Japanese regular : -0,33
Neutral_Axis regular : 0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Algeria
Combat - Italians
Non Combat Move - Italians
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 armour moved from Tobruk to Libya
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
@enigma Vent lige, jeg spiller Italien om - der har jo ikke været nogle terninger. OK?
Afventer lige dit svar…
Så gør jeg det…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 bomber in Morocco, round 3 : 1/1 hits, 0,67 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Morocco
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 bomber moved from Morocco to Southern France
1 fighter moved from Alexandria to Tobruk
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 1,00
Italians regular : -0,67
British regular : -0,33
@enigma Husk at spille det seneste gamesave
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Sumatra to Yunnan
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
2 fighters moved from Queensland to South Australia
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
2 artilleries placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Sumatra to Yunnan
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
2 fighters moved from Queensland to South Australia
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
2 artilleries placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
@enigma ka du redigere dig ud af det i forhold til det jeg har lavet?
@enigma jeg orker ikke at spille turen om nu. Så må det vente
@enigma et eller andet sted så syns jeg man må gå med de beslutninger man har truffet. Det er fint nok, hvis man har glemt at lave et non-combat movement, men altså ellers vil man jo altid spille den perfekte tur, bortset fra at man ikke ved hvad terningerne siger.
@makalakalane Fair nok. Vi plejer at sige, at når der ikke er rullet terninger er det OK at ændre. Men jeg kan se, hvad du mener. Vi kører videre så. Jeg spiller Tyskland og går i seng.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Romania
6 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Norway to Finland
1 bomber moved from Norway to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Germans
1 carrier placed in 97 Sea Zone
1 infantry and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
@enigma ok, klart nok. Det giver også fin mening, når ingen terninger er rullet. Men altså jeg tænker ikke det er for meget forlangt at man lige bruger 2 minutter ekstra inden man trykker ‘post’ :D så man undgår at den anden ender med at spille ture om. Man har jo alligevel brugt de 2 minutter efter man har postet på at finde ud af at man ville lave noget om :D
Anyways, jeg er måske også lidt mindre fleks med det end jeg var tidligere - jeg har jo fået et ‘rigtigt’ arbejde her i Corona-tiden… Så jeg sætter ekstremt meget pris på min fritid, når jeg har den. Jeg savner at være selvstændig - forhåbentligt ændrer det sig til sommer.
@makalakalane Helt OK. Tror heller aldrig jeg tidligere har spillet en tur om. Blev forstyrret af folk der gik i seng og lige stillede spørgsmål og så fik jeg ikke tænkt ordentligt igennem, hvad jeg gjorde. Hvad er det for et job du har fået?
@enigma jeg arbejder på et corona testcenter til slaveløn som pladsassistent, hedder det. Jeg har dog fået en sidetjans som vagtplanlægger, så satser på at få et tillæg inden længe.
@makalakalane OK. Bedre end ingenting…? Nå, ja så slutter det forhåbentlig til sommer… ;-). Nå, sov godt - jeg går i posen. Hyggeligt at komme i gang med et spil igen:+1: