hmm, not going for the moscow atm, an interesting move choice. gotta ponder this some.
Makalakalane vs Enigma
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@makalakalane Jep, mistede en bomber med Japan i runde 2
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@enigma ja, det husker jeg, men hvordan er det 2 i 8 forsøg? :D Har vel kun ramt 1 fly?
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@makalakalane Og et lige før i Amur
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@enigma du mener i Korea, ik? Det var godt, det var hele pointen med at stille alle mine russiske enheder derind, velvidende om at de ikke ville kunne holde det. Men altså havde da håbet på lidt flere end 1 fly :D
Men jeg havde sgu troet at du ville gå på mig. Mener det var en 50-50 ish.
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@makalakalane Nej, den var 99% i min favør
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@enigma jeg mente jeg troede du ville gå på min flåde. Beklager den uklare besked :p
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bryansk to Samara Italians take Samara from Russians 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 2 infantry moved from Ukraine to Rostov 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Libya to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 bomber moved from Eastern Poland to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1,67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries, 3 fighters and 2 infantry British defend with 3 armour and 4 mech_infantrys Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/8 hits, 3,33 expected hits British roll dice for 3 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 4/7 hits, 2,83 expected hits 4 mech_infantrys owned by the British, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour and 3 fighters in Trans-Jordan, round 3 : 2/4 hits, 2,00 expected hits British roll dice for 3 armour in Trans-Jordan, round 3 : 2/3 hits, 1,50 expected hits 1 fighter owned by the Italians, 2 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan 2 fighters owned by the Italians retreated British win with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 2 infantry Casualties for British: 2 armour and 4 mech_infantrys Non Combat Move - Italians 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Alexandria to Tobruk 2 infantry moved from Albania to Greece 2 infantry moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Rostov to Greece Place Units - Italians 1 transport placed in 97 Sea Zone 2 armour, 1 artillery and 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 0,67 British regular : 1,67 -
@enigma anyways, det var flåde kampen jeg fik til 50-50. Spiller du Italien i aften? Jeg skal huske at gøre noget ret vigtigt med ANZAC nemlig :D
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@enigma damn… Havde ik tjekket odds i Trans-Jordan… Hvordan var de?
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@makalakalane I min favør - burde have fået det men du havde heldet.
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@enigma Jeg hopper i posen nu. Godnat :-)
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hunan to Korea 1 cruiser moved from 6 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 cruiser and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hunan to Korea 1 cruiser moved from 6 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 cruiser and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@enigma Samme her. Men det varer ikke længe så har du mellemøsten og så er der kun 1 håb og det er hvis USA har indtaget Japan, hvilket jeg tvivler på kommer til at ske hurtigt nok.
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@enigma ved du hvad hitraten bør være på i det utænkelige scenarie, at man rammer lige præcis det gennemsnit en given omgangs terninger har i løbet af en runde? Vil det i så fald være 1? Eller 0?
Altså betyder 1,5 at man har ramt 50% mere end hvad man kunne forvente eller betyder 0,5 at man har ramt 50% mere end hvad man kunne forvente? Kan du følge mig?
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@makalakalane Ja jeg kan. Hitraten for din AAA i Korea var så vidt jeg husker på 0 og du ramte 1/6. Så O må være det forventelige. Havde du ramt 0/6 ville den være ca. - 0,17 og havde du ramt 2/6 ville den så tilsvarende have været i plus. Det er sådan som jeg ser det.
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@enigma ah helt klart. Ok, det er egentlig meget rart at vide. Du kender også følelsen af at man bliver bollet i røven af terningerne hele tiden :D jeg regnede gennemsnittet ud af hver runde for mine terninger og lagde dem sammen og tog så det samlede gennemsnit af alle runder, hvori der var blevet kastet terninger og endte på et snit på 0,17 så det er jo så fair som det kan blive haha. Endda en my til den positive side.
Det er nok mest timingen af de dårlige kast, der er den store synder.
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@makalakalane Du nørder simpelthen terninger😂😂😂. Mit indtryk er heller ikke, at du har været udpræget uheldig i dette spil. Men disse hitrates er svære at bruge til noget, for hvad skal man bruge 5/5 til, hvis man kun har brug for én træffer? Men de “spildte” træffere tæller jo også i statistikken. Jeg er dog helt overbevist om, at der er noget med den server. Statistisk set slås der sikkert lige mange af hver, men de kommer meget i stimer af helt høje eller helt lave øjne. Og en masse “Yatzy”-slag med 4/4 seksere eller 8/9 femmere osv. Kan ikke erindre at have set 1,2,3,4,5 og 6 slået på seks terninger og det er sgu’ da underligt.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Syria to Trans-Jordan 1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 1 armour and 2 infantry British defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Eastern Poland to Yugoslavia 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Caucasus 2 infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 2 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 armour moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 artillery and 4 infantry moved from Novgorod to Archangel 4 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Poland to Eastern Poland 3 bombers moved from Ukraine to Western Germany 1 infantry moved from Bryansk to Tambov Place Units - Germans 1 infantry placed in Yugoslavia 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 bomber and 2 fighters placed in Western Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans regular : -0,50 British regular : 0,00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Novosibirsk to Volgograd 3 fighters moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : 0,17 Russians regular : 1,50





