@The_Good_Captain It looks like you are using an older module than Eric. Otherwise, you would not have missing unit images. The module version is specified in the game notes.
Makalakalane vs Enigma
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Nenetsia 1 tactical_bomber moved from Russia to Nenetsia 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Rostov 1 artillery moved from Russia to Vologda 1 fighter moved from Russia to Rostov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Nenetsia Russians attack with 1 fighter and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Nenetsia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 9 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 10 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 10 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Nenetsia to Russia 1 fighter moved from Nenetsia to Russia 2 fighters moved from Rostov to Russia 2 mech_infantrys moved from Russia to Novosibirsk 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0,50 Germans regular : 0,00 Russians regular : -4,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Nenetsia 1 tactical_bomber moved from Russia to Nenetsia 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Rostov 1 artillery moved from Russia to Vologda 1 fighter moved from Russia to Rostov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Nenetsia Russians attack with 1 fighter and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Nenetsia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 9 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 10 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 10 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Nenetsia to Russia 1 fighter moved from Nenetsia to Russia 2 fighters moved from Rostov to Russia 2 mech_infantrys moved from Russia to Novosibirsk 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0,50 Germans regular : 0,00 Russians regular : -4,33 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 4 tactical_bombers moved from 19 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to Korea 5 fighters and 3 tactical_bombers moved from Japan to Korea 2 infantry moved from French Indo China to Shan State 1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsi to Anhwe Combat - JapaneseCombat Hit Differential Summary :
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@enigma Scramble ved Indien?
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@enigma nej tak.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 4 tactical_bombers moved from 19 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to Korea 5 fighters and 3 tactical_bombers moved from Japan to Korea 2 infantry moved from French Indo China to Shan State 1 artillery, 2 fighters and 11 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsi to Anhwe Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 bombers and 2 fighters British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Korea Japanese attack with 1 artillery, 8 fighters, 11 infantry and 7 tactical_bombers Americans defend with 1 infantry; Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Korea : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 1 artillery, 7 fighters, 11 infantry and 7 tactical_bombers in Korea, round 2 : 10/26 hits, 10,50 expected hits Americans roll dice for 2 aaGuns and 19 infantry in Korea, round 2 : 5/19 hits, 6,33 expected hits 5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 7 fighters, 6 infantry and 7 tactical_bombers in Korea, round 3 : 10/21 hits, 9,67 expected hits Americans roll dice for 11 infantry in Korea, round 3 : 4/11 hits, 3,67 expected hits 4 infantry owned by the Japanese, 9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 7 tactical_bombers in Korea, round 4 : 8/17 hits, 9,00 expected hits Americans roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 10 infantry Casualties for Russians: 2 aaGuns and 18 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 7 fighters and 7 tactical_bombers moved from Korea to Japan 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 2 bombers moved from 39 Sea Zone to Malaya 2 fighters moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,5,4,5,5,3,6,6,2,5,3,3,3,6,4,2,4,4,3,1,2,6,2,4,6,3,5,2,1,1,1,5 Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : -1,50 UK_Pacific regular : -0,33 Russians AA : 0,00 -
@enigma hvis jeg går i land i Korea i USAs tur og du scrambler, vil ANZACs enheder så kæmpe med for mig i slaget på havet?
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@makalakalane Det burde de ikke, nej.
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@makalakalane øv hvor lamt. Det gir da ingen mening :D de ville sgu da ikke bare stå der og kigge på mens USAs flåde bliver bombarderet. Nå, men så må jeg finde på noget andet.
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@enigma Men vær opmærksom på, at de krigsskibe der befinder sig i søzonen kan blive udsat for kemikaze.
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@enigma De kan jo ikke angribe samtidig - kun forsvare. Men altså, jeg kan jo kun scramble 3 fly…
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@enigma jeg bliver jo nødt til at tage chancen.
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@enigma men hvad så efter kampen, så kan mine fly vel stadig flytte sig 4 felter?
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@makalakalane Det bør de absolut kunne
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Soviet Far East to 19 Sea Zone 5 bombers moved from Soviet Far East to 6 Sea ZoneCombat Hit Differential Summary :
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@enigma scramble/kamikaze?
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@makalakalane Ingen scrambling. 1 kemikaze på hver af de 3 krydsere og 1 kemikaze på 3 forskellige destroyere
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@enigma du fik 2 destroyere
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@makalakalane Helt efter bogen:+1:
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Soviet Far East to 19 Sea Zone 5 bombers moved from Soviet Far East to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in 22 Sea Zone Americans attack with 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 tactical_bombers in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 bombers and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 2 armour, 2 artilleries and 5 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry Americans roll dice for 2 armour, 2 artilleries and 5 infantry in Korea, round 2 : 3/9 hits, 2,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from 19 Sea Zone to Soviet Far East 5 bombers moved from 6 Sea Zone to Soviet Far East 6 fighters moved from 6 Sea Zone to Hunan 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 5 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,67





