No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 6 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsu
2 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Manchuria
5 fighters moved from Japan to Korea
1 fighter moved from Japan to Korea
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
Combat - Japanese
Battle in Union of South Africa
Battle in Manchuria
Japanese attack with 2 fighters
Americans defend with 1 artillery
Japanese roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery
Battle in Korea
Japanese attack with 6 fighters
ANZAC defend with 1 fighter; Americans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 6 fighters in Korea, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 2 armour, 1 fighter and 1 infantry in Korea, round 2 : 2/4 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 4 fighters in Korea, round 3 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 armour and 1 fighter in Korea, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 armour owned by the Americans lost in Korea
Japanese win with 3 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 3 fighters
Casualties for Americans: 2 armour and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
1 aaGun and 2 infantry moved from Hunan to Anhwe
2 mech_infantrys moved from French Indo China to Hunan
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
2 fighters moved from Kiangsu to Hopei
1 fighter moved from Manchuria to Chahar
3 fighters moved from Korea to Japan
1 fighter moved from Yakut S.S.R. to Suiyuyan
Place Units - Japanese
6 fighters placed in Japan
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,6,3,5,3,2,5,1,4,5,3,6,5,1,1,5,6,1,2,1,2,1,6,2,3,6,4,1,3,4,2,1,4,6,3,2,6,2,5,1,5,5,3,1,4,1,4,1,4,6,3,4,1,2,1,1,3,6,6,2,1,4,5,5,5,2,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,1,4,3,5,6,3,4,6,6,1,1,4,4,6,1,2,5,1,5,6,4,2,3,3,1,2,1,2,2
Japanese collect 50 PUs (14 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.50
Japanese regular : 4.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 fighters and 4 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
9 fighters and 14 tactical_bombers moved from 19 Sea Zone to Anhwe
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from French West Africa to Union of South Africa
5 bombers moved from French West Africa to 71 Sea Zone
Combat - Americans
Battle in Union of South Africa
Americans attack with 2 bombers
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers in Union of South Africa, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Union of South Africa
Americans roll dice for 1 bomber in Union of South Africa, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Union of South Africa
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsu
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 3 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 3,50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 71 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 5 bombers in 71 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 71 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 71 Sea Zone
1 transport owned by the Japanese lost in 71 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 30
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Anhwe
Americans attack with 9 fighters and 14 tactical_bombers
Japanese defend with 1 aaGun and 3 infantry
Japanese roll AA dice in Anhwe : 2/3 hits, 0,50 expected hits
2 tactical_bombers owned by the Americans lost in Anhwe
Americans roll dice for 9 fighters and 12 tactical_bombers in Anhwe, round 2 : 12/21 hits, 12,00 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
Americans win with 8 fighters and 11 tactical_bombers remaining. Battle score for attacker is -29
Casualties for Americans: 1 fighter and 3 tactical_bombers
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans winGermans winGermans win with 1 submarine and 1 transport remaining with 1 submarine and 1 transport remaining with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to Eastern United States
1 fighter moved from 89 Sea Zone to Eastern United States
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
8 fighters and 11 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from 71 Sea Zone to Belgian Congo
1 bomber moved from Union of South Africa to Belgian Congo
Place Units - Americans
1 armour and 2 infantry placed in Korea
2 artilleries and 2 infantry placed in Western United States
4 fighters placed in Western United States
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Americans collect 54 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : 0,17
Japanese AA : 1,50
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 fighters and 4 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
9 fighters and 14 tactical_bombers moved from 19 Sea Zone to Anhwe
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from French West Africa to Union of South Africa
5 bombers moved from French West Africa to 71 Sea Zone
Combat - Americans
Battle in Union of South Africa
Americans attack with 2 bombers
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers in Union of South Africa, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Union of South Africa
Americans roll dice for 1 bomber in Union of South Africa, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Union of South Africa
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsu
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 3 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 3,50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 71 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 5 bombers in 71 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 71 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 71 Sea Zone
1 transport owned by the Japanese lost in 71 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 30
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Anhwe
Americans attack with 9 fighters and 14 tactical_bombers
Japanese defend with 1 aaGun and 3 infantry
Japanese roll AA dice in Anhwe : 2/3 hits, 0,50 expected hits
2 tactical_bombers owned by the Americans lost in Anhwe
Americans roll dice for 9 fighters and 12 tactical_bombers in Anhwe, round 2 : 12/21 hits, 12,00 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
Americans win with 8 fighters and 11 tactical_bombers remaining. Battle score for attacker is -29
Casualties for Americans: 1 fighter and 3 tactical_bombers
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans winGermans winGermans win with 1 submarine and 1 transport remaining with 1 submarine and 1 transport remaining with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to Eastern United States
1 fighter moved from 89 Sea Zone to Eastern United States
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
8 fighters and 11 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from 71 Sea Zone to Belgian Congo
1 bomber moved from Union of South Africa to Belgian Congo
Place Units - Americans
1 armour and 2 infantry placed in Korea
2 artilleries and 2 infantry placed in Western United States
4 fighters placed in Western United States
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Americans collect 54 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Union of South Africa
British take Union of South Africa from Japanese
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
Combat - British
Non Combat Move - British
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,4
British collect 24 PUs (6 lost to blockades); end with 25 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : 0,17
Japanese AA : 1,50
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Hopei to Jehol
Italians take Jehol from Chinese
3 bombers moved from Southern Italy to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Non Combat Move - Italians
1 mech_infantry moved from Tsinghai to Hopei
1 mech_infantry moved from Sikang to Kweichow
1 armour moved from Caucasus to Tsinghai
1 armour moved from Caucasus to Sikang
1 armour moved from Caucasus to Tsinghai
1 bomber moved from Iraq to India
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Libya to Gibraltar
1 bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
5 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 airfield and 1 infantry placed in Iraq
1 carrier and 1 transport placed in 80 Sea Zone
1 destroyer placed in 93 Sea Zone
1 armour and 1 mech_infantry placed in Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,2,2,1,5,6,4,2,1,4,3,2,2,6,1,6,3,5,2,6,3,4,4,4,2,2,3,4,1,4,2,2,3,5,2,6,4,4,6,2,4,1,6,4,6,5,5,1,5,6,4,2,4,1,1,5,2,6,6,3
Italians collect 40 PUs (1 lost to blockades); end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 2 fighters
EDIT: Adding units owned by Italians to 80 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Purchase Units - Germans
Germans buy 2 carriers, 4 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
14 armour, 11 fighters, 41 mech_infantrys and 4 tactical_bombers moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
2 tactical_bombers moved from Persia to Egypt
1 bomber moved from Libya to Egypt
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
6 bombers moved from Southern Italy to Egypt
9 bombers moved from Western Germany to Egypt
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Novosibirsk to Kansu
2 mech_infantrys moved from Novosibirsk to Suiyuyan
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 carrier and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
Combat - Germans
Battle in French West Africa
Battle in Egypt
Germans attack with 14 armour, 1 artillery, 16 bombers, 11 fighters, 1 infantry, 44 mech_infantrys and 6 tactical_bombers
British defend with 1 airfield, 14 armour, 4 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 2 infantry, 24 mech_infantrys and 2 tactical_bombers; Americans defend with 10 fighters and 4 tactical_bombers
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 14 armour, 1 artillery, 16 bombers, 11 fighters, 1 infantry, 44 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 31/93 hits, 35.17 expected hits
British roll dice for 14 armour, 4 artilleries, 20 fighters, 2 infantry, 24 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 29/70 hits, 33.33 expected hits
24 mech_infantrys owned by the British, 1 infantry owned by the Germans, 4 artilleries owned by the British, 28 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in Egypt
Germans roll dice for 14 armour, 1 artillery, 16 bombers, 11 fighters, 16 mech_infantrys and 6 tactical_bombers in Egypt, round 3 : 37/64 hits, 30.33 expected hits
British roll dice for 12 armour, 20 fighters and 6 tactical_bombers in Egypt, round 3 : 24/38 hits, 22.33 expected hits
2 tactical_bombers owned by the British, 1 artillery owned by the Germans, 4 tactical_bombers owned by the Americans, 7 armour owned by the Germans, 10 fighters owned by the Americans, 16 mech_infantrys owned by the Germans, 9 fighters owned by the British and 12 armour owned by the British lost in Egypt
Germans roll dice for 7 armour, 16 bombers, 11 fighters and 6 tactical_bombers in Egypt, round 4 : 25/40 hits, 23.67 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win, taking French West Africa from British, taking Egypt from British with 6 armour, 16 bombers, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 237
Casualties for Germans: 8 armour, 1 artillery, 1 infantry and 44 mech_infantrys
Casualties for British: 14 armour, 4 artilleries, 10 fighters, 2 infantry, 24 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 10 fighters and 4 tactical_bombers
Battle in 91 Sea Zone
Germans attack with 1 carrier, 3 destroyers and 5 submarines
Americans defend with 1 submarine
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 carrier, 3 destroyers and 5 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
4 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Libya
1 bomber moved from Egypt to Malta
3 bombers moved from Egypt to Malta
2 bombers moved from Egypt to Malta
3 tactical_bombers moved from Egypt to Libya
4 fighters moved from Egypt to Libya
1 tactical_bomber moved from Egypt to Libya
1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
5 bombers moved from Egypt to Iraq
2 bombers moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 bombers moved from Egypt to Iraq
Place Units - Germans
2 carriers and 2 transports placed in 112 Sea Zone
4 fighters placed in 112 Sea Zone
1 infantry placed in Western Germany
1 mech_infantry placed in Volgograd
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans regular : 6.00
British regular : -2.33
@Giallo I think that’s game, unless you want to continue for world domination.:stuck_out_tongue_winking_eye: GG It was a slug fest!
@Giallo Can you post the result when you have a chance? Thanks.
@majikforce Good game! Ill post the result