No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@giallo No Kami’s, Scramble 3 to sz 6, sub submerges.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 bombers and 2 destroyers; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
6 tactical_bombers moved from 36 Sea Zone to Kwangsi
6 fighters moved from 36 Sea Zone to Kwangsi
6 fighters moved from 36 Sea Zone to Kiangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 submarine moved from 22 Sea Zone to 35 Sea Zone
3 battleships, 13 carriers, 4 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Egypt to Persia
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier, 1 fighter and 12 submarines moved from 22 Sea Zone to 20 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 7 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 14 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 14 submarines in 20 Sea Zone, round 2 : 6/14 hits, 4,67 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 14 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Kiangsi
Americans attack with 6 fighters
Japanese defend with 2 infantry
Americans roll dice for 6 fighters in Kiangsi, round 2 : 1/6 hits, 3,00 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans roll dice for 6 fighters in Kiangsi, round 3 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi
Americans win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter
Battle in Kwangsi
Americans attack with 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers
Japanese defend with 5 artilleries and 4 infantry
Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers in Kwangsi, round 2 : 10/16 hits, 8,67 expected hits
Japanese roll dice for 5 artilleries and 4 infantry in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits
4 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangsi
Americans win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 5 artilleries and 4 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
7 fighters and 6 tactical_bombers moved from Kwangsi to 20 Sea Zone
5 fighters moved from Kiangsi to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 2 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
4 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
3 fighters and 4 tactical_bombers moved from United Kingdom to Gibraltar
4 fighters moved from Egypt to Gibraltar
1 bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
2 carriers and 1 submarine moved from 88 Sea Zone to 64 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : -0,17
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 bombers and 2 destroyers; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
6 tactical_bombers moved from 36 Sea Zone to Kwangsi
6 fighters moved from 36 Sea Zone to Kwangsi
6 fighters moved from 36 Sea Zone to Kiangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 submarine moved from 22 Sea Zone to 35 Sea Zone
3 battleships, 13 carriers, 4 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Egypt to Persia
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier, 1 fighter and 12 submarines moved from 22 Sea Zone to 20 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 7 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 14 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 14 submarines in 20 Sea Zone, round 2 : 6/14 hits, 4,67 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 14 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Kiangsi
Americans attack with 6 fighters
Japanese defend with 2 infantry
Americans roll dice for 6 fighters in Kiangsi, round 2 : 1/6 hits, 3,00 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans roll dice for 6 fighters in Kiangsi, round 3 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi
Americans win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter
Battle in Kwangsi
Americans attack with 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers
Japanese defend with 5 artilleries and 4 infantry
Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers in Kwangsi, round 2 : 10/16 hits, 8,67 expected hits
Japanese roll dice for 5 artilleries and 4 infantry in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits
4 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangsi
Americans win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 5 artilleries and 4 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
7 fighters and 6 tactical_bombers moved from Kwangsi to 20 Sea Zone
5 fighters moved from Kiangsi to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 2 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
4 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
3 fighters and 4 tactical_bombers moved from United Kingdom to Gibraltar
4 fighters moved from Egypt to Gibraltar
1 bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
2 carriers and 1 submarine moved from 88 Sea Zone to 64 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Iraq, round 2 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 artillery
EDIT: Adding units owned by Americans to Tunisia: 1 artillery
EDIT: Turning off Edit Mode
5 fighters moved from Iraq to Egypt
5 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - British
6 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : -0,17
Germans AA : -0,17
Germans regular : 0,67
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 carrier, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to Algeria
1 submarine moved from 95 Sea Zone to 98 Sea Zone
3 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
French defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Algeria, round 2 : 1/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
2 bombers owned by the Italians and 2 fighters owned by the Italians retreated
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 92 Sea Zone
Italians attack with 3 fighters and 4 submarines
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 3 fighters in 92 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 3 fighters and 3 submarines remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Italians
3 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
1 fighter moved from Tunisia to 95 Sea Zone
2 bombers moved from Algeria to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 carrier and 2 transports placed in 95 Sea Zone
1 transport placed in 95 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 36 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -5.50
@Giallo More BS dice. I assumed no scramble but after seeing those dice you probably will want to. LOL! Let me know and we can re-do the battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 carriers and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking Java from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Guam: 1 tactical_bomber
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 carriers and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking Java from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Guam: 1 tactical_bomber
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Guam: 1 tactical_bomber
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,67
@majikforce no redo
@giallo Of course you got snake eyes with AA. Without ridiculous dice for you this game would be over. Need to contemplate Japan and see if I want to give you 50% odds on Tokoyo. With the way MARTI is favoring you, you would probably not lose a single unit! LOL!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 5 fighters and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 marine moved from Shan State to 37 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
5 submarines moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
14 fighters and 4 tactical_bombers moved from 37 Sea Zone to Java
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 6 submarines and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 2 artilleries, 14 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 14 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 9/22 hits, 11.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 14 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
14 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
11 carriers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
6 fighters moved from 37 Sea Zone to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 aaGun moved from Shan State to Yunnan
1 mech_infantry moved from West India to Burma
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
5 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,4,3,4,6,2,6,4,5,6,1,1,6,6,4,5,1,2,2,1,5,1,3,2,3,5,5,1,6,3,6,5,1,6,5,1,6,3,2,4,2,1,6,5,6,3,1,4,6,4,2,5,2,3,5,3,4,3,4,2,4,6,2,4,1,3,3,6,4,2,1,3,5,3,1,2,1,5,5,2,4,3,4,6,4,5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,3,5,1,3,3,5,4
Japanese collect 52 PUs (12 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.50
ANZAC regular : -0.67
@Giallo Well its up to MARTI now who wins. And he already gave you a 30% battle so he owes me.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield and 8 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
5 fighters moved from 20 Sea Zone to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
3 battleships, 14 carriers, 4 cruisers, 3 destroyers and 13 submarines moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
4 tactical_bombers moved from Gibraltar to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
6 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
@giallo Scramble, tokens?
@giallo said in BM3 Giallo +18 vs Majikforce:
@giallo Scramble, tokens?
No scramble, no tokens. I am a bit surprised you didn’t try for Tokyo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield and 8 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
5 fighters moved from 20 Sea Zone to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
3 battleships, 14 carriers, 4 cruisers, 3 destroyers and 13 submarines moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
4 tactical_bombers moved from Gibraltar to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
6 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 35 Sea Zone
Americans attack with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 13 submarines and 1 transport
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 13 submarines in 35 Sea Zone, round 2 : 7/13 hits, 4,33 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 13 submarines and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Americans attack with 16 fighters and 4 tactical_bombers
Italians defend with 3 carriers, 2 destroyers, 6 fighters and 3 transports
Americans roll dice for 16 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 10/20 hits, 10,67 expected hits
Italians roll dice for 3 carriers, 2 destroyers, 6 fighters and 3 transports in 95 Sea Zone, round 2 : 2/11 hits, 5,67 expected hits
2 destroyers owned by the Italians, 2 fighters owned by the Americans, 2 fighters owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 14 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 8/18 hits, 9,67 expected hits
Italians roll dice for 4 fighters and 3 transports in 95 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
3 transports owned by the Italians, 3 fighters owned by the Americans and 4 fighters owned by the Italians lost in 95 Sea Zone
Americans win with 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Americans: 5 fighters
Casualties for Italians: 3 carriers, 2 destroyers, 6 fighters and 3 transports
Battle in Philippines
Americans attack with 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers in Philippines, round 2 : 8/16 hits, 8,67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in 36 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters in 36 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 36 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
8 fighters and 5 tactical_bombers moved from Philippines to 35 Sea Zone
7 fighters moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 26 Sea Zone to 31 Sea Zone
5 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 26 Sea Zone to 31 Sea Zone
5 artilleries and 4 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
11 fighters and 4 tactical_bombers moved from 95 Sea Zone to Algeria
1 bomber moved from Tunisia to Algeria
1 bomber moved from 94 Sea Zone to Algeria
5 bombers moved from Eastern United States to United Kingdom
2 carriers and 1 submarine moved from 64 Sea Zone to 50 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
8 tactical_bombers placed in Western United States
1 airfield placed in Algeria
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Americans collect 61 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1,50
Japanese regular : 1,67
Italians regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield and 8 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
5 fighters moved from 20 Sea Zone to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
3 battleships, 14 carriers, 4 cruisers, 3 destroyers and 13 submarines moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
4 tactical_bombers moved from Gibraltar to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
6 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 35 Sea Zone
Americans attack with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 13 submarines and 1 transport
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 13 submarines in 35 Sea Zone, round 2 : 7/13 hits, 4,33 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 14 carriers, 4 cruisers, 3 destroyers, 13 submarines and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 95 Sea Zone
Americans attack with 16 fighters and 4 tactical_bombers
Italians defend with 3 carriers, 2 destroyers, 6 fighters and 3 transports
Americans roll dice for 16 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 10/20 hits, 10,67 expected hits
Italians roll dice for 3 carriers, 2 destroyers, 6 fighters and 3 transports in 95 Sea Zone, round 2 : 2/11 hits, 5,67 expected hits
2 destroyers owned by the Italians, 2 fighters owned by the Americans, 2 fighters owned by the Italians and 3 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 14 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 8/18 hits, 9,67 expected hits
Italians roll dice for 4 fighters and 3 transports in 95 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
3 transports owned by the Italians, 3 fighters owned by the Americans and 4 fighters owned by the Italians lost in 95 Sea Zone
Americans win with 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Americans: 5 fighters
Casualties for Italians: 3 carriers, 2 destroyers, 6 fighters and 3 transports
Battle in Philippines
Americans attack with 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 6 tactical_bombers in Philippines, round 2 : 8/16 hits, 8,67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in 36 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters in 36 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 36 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
8 fighters and 5 tactical_bombers moved from Philippines to 35 Sea Zone
7 fighters moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 26 Sea Zone to 31 Sea Zone
5 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 26 Sea Zone to 31 Sea Zone
5 artilleries and 4 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
11 fighters and 4 tactical_bombers moved from 95 Sea Zone to Algeria
1 bomber moved from Tunisia to Algeria
1 bomber moved from 94 Sea Zone to Algeria
5 bombers moved from Eastern United States to United Kingdom
2 carriers and 1 submarine moved from 64 Sea Zone to 50 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
8 tactical_bombers placed in Western United States
1 airfield placed in Algeria
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Americans collect 61 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers moved from United Kingdom to Scotland
6 artilleries and 9 infantry moved from Trans-Jordan to Iraq
5 armour and 15 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
Combat - British
Battle in Scotland
British attack with 1 armour, 1 artillery, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 4 artilleries and 7 infantry
British roll dice for 1 armour, 1 artillery, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Scotland, round 2 : 7/23 hits, 6,83 expected hits
Germans roll dice for 4 artilleries and 7 infantry in Scotland, round 2 : 3/11 hits, 3,67 expected hits
7 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
2 tactical_bombers owned by the British and 4 fighters owned by the British retreated
1 mech_infantry owned by the British, 1 artillery owned by the British, 11 infantry owned by the British and 1 armour owned by the British retreated to United Kingdom
Germans win with 4 artilleries remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Germans: 7 infantry
Battle in Iraq
British attack with 5 armour, 6 artilleries, 9 infantry and 15 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 5 armour, 6 artilleries, 9 infantry and 15 mech_infantrys in Iraq, round 2 : 10/35 hits, 9,50 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 5 armour, 6 artilleries, 8 infantry and 15 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Scotland to United Kingdom
Place Units - British
6 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,50
Japanese regular : 1,67
Italians regular : -3,00
Germans regular : 0,00
British regular : 0,67
@majikforce said in BM3 Giallo +18 vs Majikforce:
@giallo said in BM3 Giallo +18 vs Majikforce:
@giallo Scramble, tokens?
No scramble, no tokens. I am a bit surprised you didn’t try for Tokyo.
If I loose that battle, I loose all my airplanes and weaken my fleet. You might take the win then in the Pacific. I believe I’m in no real danger anywhere and so I will wait for a better moment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 factory_minor and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/2 hits, 0.33 expected hits
Bombing raid in Iraq rolls: 7,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Italians
2 submarines moved from 92 Sea Zone to 87 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 bombers moved from Iraq to Caucasus
2 fighters moved from Southern Italy to Western Germany
1 aaGun and 7 infantry moved from Normandy Bordeaux to France
1 aaGun and 9 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 factory_minor placed in Caucasus
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 35 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
British AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 carriers, 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
ANZAC take 54 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :