@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Yenisey to Urals
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
17 armour, 4 artilleries, 12 infantry, 32 mech_infantrys and 7 tactical_bombers moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
6 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 4 artilleries, 6 bombers, 2 fighters, 12 infantry, 37 mech_infantrys and 8 tactical_bombers
British defend with 6 fighters; Russians defend with 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 3 fighters and 62 infantry
Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 17 armour, 4 artilleries, 6 bombers, 2 fighters, 12 infantry, 37 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 23/86 hits, 29.00 expected hits
Russians roll dice for 2 aaGuns, 8 artilleries, 9 fighters and 62 infantry in Russia, round 2 : 28/79 hits, 29.33 expected hits
21 infantry owned by the Russians, 12 infantry owned by the Germans, 2 aaGuns owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 4 artilleries, 6 bombers, 2 fighters, 21 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 22/58 hits, 24.33 expected hits
Russians roll dice for 8 artilleries, 9 fighters and 41 infantry in Russia, round 3 : 23/58 hits, 22.33 expected hits
22 infantry owned by the Russians, 2 artilleries owned by the Germans and 21 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 2 artilleries, 6 bombers, 2 fighters and 8 tactical_bombers in Russia, round 4 : 21/35 hits, 19.50 expected hits
Russians roll dice for 8 artilleries, 9 fighters and 19 infantry in Russia, round 4 : 20/36 hits, 15.00 expected hits
19 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 2 fighters owned by the Germans, 12 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 5 armour, 6 bombers and 4 tactical_bombers in Russia, round 5 : 11/15 hits, 9.17 expected hits
Russians roll dice for 6 artilleries and 9 fighters in Russia, round 5 : 7/15 hits, 8.00 expected hits
1 fighter owned by the Russians, 6 artilleries owned by the Russians, 3 armour owned by the Germans, 4 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in Russia
Germans roll dice for 2 armour and 6 bombers in Russia, round 6 : 5/8 hits, 5.00 expected hits
Russians roll dice for 4 fighters in Russia, round 6 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Russians, 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the British lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 5 bombers remaining. Battle score for attacker is -100
Casualties for Germans: 16 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 37 mech_infantrys and 8 tactical_bombers
Casualties for Russians: 2 aaGuns, 8 artilleries, 3 fighters and 62 infantry
Casualties for British: 6 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 mech_infantrys moved from Novgorod to Bryansk
5 bombers moved from Russia to Bryansk
5 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Szechwan to Burma
1 artillery and 4 infantry moved from France to Western Germany
Place Units - Germans
5 submarines placed in 112 Sea Zone
3 fighters placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : -5.00
Russians AA : -1.00
@Giallo That got a little scary there for a minute! Don’t have time for Japan now but you do have the Russian sub to move if you want to.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo That got a little scary there for a minute! Don’t have time for Japan now but you do have the Russian sub to move if you want to.
Scary indeed!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 bomber moved from Shan State to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 bomber and 4 tactical_bombers moved from Shan State to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Battle in 43 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win, taking Philippines from Americans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 4 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 1 armour, 7 artilleries, 10 infantry and 2 mech_infantrys moved from Shan State to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Jehol to Manchuria
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from 35 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
4 tactical_bombers moved from 37 Sea Zone to Burma
1 bomber moved from 42 Sea Zone to Burma
1 bomber moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 41 Sea Zone to Burma
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -2.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to 92 Sea Zone
Combat Hit Differential Summary :
@majikforce do you want to use any of your tokens?
@giallo use 2 on the dd please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to 92 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,5
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
2 fighters owned by the Americans retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6,50 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 4 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 5 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 48 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers, 1 destroyer and 5 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Rostov
British take Rostov from Italians
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Iraq to Persia
10 artilleries and 12 infantry moved from Northwest Persia to Caucasus
3 armour and 5 mech_infantrys moved from Northwest Persia to Eastern Persia
1 fighter moved from Northwest Persia to India
2 artilleries and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry placed in Egypt
3 artilleries placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 45 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -5,50
Japanese regular : -0,50
Italians regular : -1,17
Germans regular : -0,33
British regular : 0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 mech_infantry moved from Evenkiyskiy to Vologda
Italians take Vologda from Russians
4 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
4 fighters moved from Southern France to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
@Giallo Scramble 92?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 mech_infantry moved from Evenkiyskiy to Vologda
Italians take Vologda from Russians
4 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
4 fighters moved from Southern France to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Tunisia
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Tunisia from Americans, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 7 fighters
British defend with 2 fighters; Americans defend with 1 carrier, 1 destroyer and 2 fighters
Italians roll dice for 1 bomber, 1 destroyer and 7 fighters in 92 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
Italians roll dice for 1 bomber and 6 fighters in 92 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 6 fighters remaining. Battle score for attacker is 46
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for British: 2 fighters
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Southern France
2 fighters moved from 92 Sea Zone to Southern France
1 mech_infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Sumatra to India
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Sumatra to India
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 93 PUs;
Germans buy 2 fighters, 7 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
2 bombers moved from Bryansk to Rostov
2 infantry moved from Tambov to Volgograd
2 bombers moved from Bryansk to Volgograd
1 infantry moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
1 armour moved from Urals to Samara
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Russia
2 bombers moved from Volgograd to Russia
2 bombers moved from Rostov to Russia
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to 112 Sea Zone
4 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : 3.50
British regular : -0.67
@Giallo Don’t have time for Japan right now. I figure you can move the Russian sub whenever so next time I’ll just go with Ger/Jap in succession.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo Don’t have time for Japan right now. I figure you can move the Russian sub whenever so next time I’ll just go with Ger/Jap in succession.
For now it can stay there, only when I have the opportunity to attack a blocker I will use it